• Title/Summary/Keyword: Information Search Module

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A Study on the Implementation of Ontology Retrieval Service Platform Based on RDF (RDF 기반 온톨로지 검색 서비스 플랫폼 구현에 관한 연구)

  • Shin, Yutak;Jo, Jaechoon
    • Journal of Convergence for Information Technology
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    • v.10 no.1
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    • pp.139-148
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    • 2020
  • As the internet and computer technology are developed, there is a need for service of traditional culture that can effectively search and create culture, history, and tradition-related materials in online contents. In this paper, we developed an RDF-based ontology retrieval service platform and verified usability and validity. This platform is divided into triple search, keyword search, network graph search, story search and management, curation management module. Based on this, the search results can be visualized based on the relationship between data, network graph search and story search can be used to easily understand the relationship between the keywords. An platform evaluation was conducted for verification, and it was evaluated that an intelligent search that can easily identify the relationship between information and shorten the analysis and search time than the existing search function.

Design and Implementation of Web Service System based on SOAP for Interactive Product Order and Price Comparison (SOAP 기반의 상호작용 상품 주문 및 가격비교 웹 서비스 시스템 설계 및 구현)

  • Kim Chul-Won;Park Jong-Hoon
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.8 no.8
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    • pp.1670-1678
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    • 2004
  • Currently, Price comparison sites receive inputs of product information and price manually after being joined by releted shopping mall companies, and can't support automatically price fluctuation of products in real time. Therefore, this paper designs and implements web service system based on SOAP for interactive product order and price comparison dynamically using web service technologies in real time. This web service system composes web service client module including functions of product search, sort and order, and server module including functions of remote procedure call for product search and order. This web service system implements interchanging product information based on SOAP messages and can support independence of platform and flexible potability in environment conforming to SOAP, WSDL and UDDI standards.

The Development of Two-Person Janggi Board Game Using Backpropagation Neural Network and Reinforcement Learning (역전파 신경회로망과 강화학습을 이용한 2인용 장기보드게임 개발)

  • Park, In-Kue;Jung, Kwang-Ho
    • Journal of Korea Game Society
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    • v.1 no.1
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    • pp.61-67
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    • 2001
  • This paper describes a program which learns good strategies for two-poison, deterministic, zero-sum board games of perfect information. The program learns by simply playing the game against either a human or computer opponent. The results of the program's teaming of a lot of games are reported. The program consists of search kernel and a move generator module. Only the move generator is modified to reflect the rules of the game to be played. The kernel uses a temporal difference procedure combined with a backpropagation neural network to team good evaluation functions for the game being played. Central to the performance of the program is the search procedure. This is a the capture tree search used in most successful janggi playing programs. It is based on the idea of using search to correct errors in evaluations of positions. This procedure is described, analyzed, tested, and implemented in the game-teaming program. Both the test results and the performance of the program confirm the results of the analysis which indicate that search improves game playing performance for sufficiently accurate evaluation functions.

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Development of the Mountain Search and Rescue System (MSRS) Based on Ubiquitous Sensor Network

  • Sim, Kyu-won;Lee, Ju-Hee
    • Journal of Korean Society of Forest Science
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    • v.96 no.5
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    • pp.510-514
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    • 2007
  • The main purpose of this study was to develop Mountain Search and Rescue System for enhancing search and rescue operations in the mountains. This study also focused on presenting an alternative to using a cellular phone for requesting rescue due to their unreliability in remote areas. This system is designed to help in the search and rescue of people in emergency situations in the mountains. It is composed of buzzer sensors, environmental information sensors, and a statistical analysis program. A key feature of this system is that it does not require an infrastructure of internet or CDMA networks for its operation in the mountains. The measure for the study was conducted by using a zigbee protocol analyzer, RF module and 433MHz Helical antenna to analyze the rate of data reception in relation to the distance between nodes. This system is applicable to mountains provided the distance between nodes is over 100 m and under 150 m.

Implementation of a Parallel Web Crawler for the Odysseus Large-Scale Search Engine (오디세우스 대용량 검색 엔진을 위한 병렬 웹 크롤러의 구현)

  • Shin, Eun-Jeong;Kim, Yi-Reun;Heo, Jun-Seok;Whang, Kyu-Young
    • Journal of KIISE:Computing Practices and Letters
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    • v.14 no.6
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    • pp.567-581
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    • 2008
  • As the size of the web is growing explosively, search engines are becoming increasingly important as the primary means to retrieve information from the Internet. A search engine periodically downloads web pages and stores them in the database to provide readers with up-to-date search results. The web crawler is a program that downloads and stores web pages for this purpose. A large-scale search engines uses a parallel web crawler to retrieve the collection of web pages maximizing the download rate. However, the service architecture or experimental analysis of parallel web crawlers has not been fully discussed in the literature. In this paper, we propose an architecture of the parallel web crawler and discuss implementation issues in detail. The proposed parallel web crawler is based on the coordinator/agent model using multiple machines to download web pages in parallel. The coordinator/agent model consists of multiple agent machines to collect web pages and a single coordinator machine to manage them. The parallel web crawler consists of three components: a crawling module for collecting web pages, a converting module for transforming the web pages into a database-friendly format, a ranking module for rating web pages based on their relative importance. We explain each component of the parallel web crawler and implementation methods in detail. Finally, we conduct extensive experiments to analyze the effectiveness of the parallel web crawler. The experimental results clarify the merit of our architecture in that the proposed parallel web crawler is scalable to the number of web pages to crawl and the number of machines used.

Unbounded Binary Search Method for Fast-tracking Maximum Power Point of Photovoltaic Modules

  • Hong, Yohan;Kim, Yong Sin;Baek, Kwang-Hyun
    • IEIE Transactions on Smart Processing and Computing
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    • v.5 no.6
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    • pp.454-461
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    • 2016
  • A maximum power point tracking (MPPT) system with fast-tracked time and high power efficiency is presented in this paper. The proposed MPPT system uses an unbounded binary search (UBS) algorithm that continuously tracks the maximum power point (MPP) with a binary system to follow the MPP under rapid-weather-change conditions. The proposed algorithm can decide the correct direction of the MPPT system while comparing the previous power point with the present power point. And then, by fixing the MPP until finding the next MPP, there is no oscillation of voltage MPP, which maximizes the overall power efficiency of the photovoltaic module. With these advantages, this proposed UBS is able to detect the MPP more effectively. This MPPT system is based on a boost converter with a micro-control unit to control analog-to-digital converters and pulse width modulation. Analysis of this work and experimental results show that the proposed UBS MPPT provides fast, accurate tracking with no oscillation in situations where weather rapidly changes and shadow is caused by all sorts of things. The tracking time is reduced by 87.3% and 66.1% under dynamic-state and steady-state operation, respectively, as compared with the conventional 7-bit perturb and observe technique.

Development of User-dependent Mid-point Navigation System (사용자 중심의 중간지점 탐색 시스템의 설계 및 구현)

  • Ahn, Jonghee;Kang, Inhyeok;Seo, Seyeong;Kim, Taewoo;Heo, Yusung;Ahn, Yonghak
    • Convergence Security Journal
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    • v.19 no.2
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    • pp.73-81
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    • 2019
  • In this paper, we propose a user-dependent mid-point navigation system using a time weighted mid-point navigation algorithm and a user preference based mid-point neighborhood recommendation system. The proposed system consists of a mid-point navigation module for calculating an mid-point by applying a time weight of each user based on a departure point between users, and a search module for providing a search for a route to the calculated mid-point. In addition, based on the mid-point search result, it is possible to increase the utilization rate of users by including a place recommending function based on user's preference. Experimental results show that the proposed system can increase the efficiency of using by the user-dependent mid-point navigation and place recommendation function.

HC-06 Bluetooth based driver module for emergency LED Multi-Directional Indicator

  • Jung, Joonseok;Kwon, Jongman;Mfitumukiza, Joseph;Jung, Soonho;Lee, Minwoo;Cha, Jaesang
    • Journal of Satellite, Information and Communications
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    • v.12 no.1
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    • pp.114-119
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    • 2017
  • In this paper we present the search on HC-06 Bluetooth based driver module for emergency LED Multi-Directional Indicator. Nowadays, a growing trends in which electronic displays such as LED, LCD or plasma monitors are being installed in public places like bars, stores, entertainment areas, restaurants, lobbies, etc. In this paper, the study is curried out on efficiency of HC-06 Bluetooth module based controller driver that relates generally to the field of emergency signage management systems for displaying various indicator contents remotely on electronic displays in public and privates venues. It allows user smart devices interaction remotely with digital signage by providing content for displaying on at least one display in a venue. Depending on the emergency case, HC-06 Bluetooth based driver module proves the high efficiency as well as good performance of processing and communicating remotely the indicator based message that is displayed from a venue management control system by using smart devices. The system combines smart device that linked to HC-06 Bluetooth module with ATmega168/328 embedded micro controller which result by switching the displayer containing the digital signage indicator based message.

Understanding and Designing Teachable Agent (교수가능 에이전트(Teachable Agent)의 개념적 이해와 설계방안)

  • 김성일;김원식;윤미선;소연희;권은주;최정선;김문숙;이명진;박태진
    • Korean Journal of Cognitive Science
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    • v.14 no.3
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    • pp.13-21
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    • 2003
  • This study presents a design of Teachable Agent(TA) and its theoretical background. TA is an intelligent agent to which students as tutors teach, pose questions, and provide feedbacks using a concept map. TA consists of four independent Modules, Teach Module, Q&A Module, Test Module, and Resource Module. In Teach Module, students teach TA by constructing concept map. In Q&A Module, both students and TA ask questions and answer questions each other through an interactive window. To assess TA's knowledge and provide feedback to students, Test Module consists of a set of predetermined questions which TA should pass. From Resource Module, students can search and look up important information to teach, ask questions, and provide feedbacks whenever they want. It is expected that TA should provide student tutors with an active role in learning and positive attitude toward the subject matter by enhancing their cognition as well as motivation.

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A Modified Multiple Depth First Search Algorithm for Grid Mapping Using Mini-Robots Khepera

  • El-Ghoul, Sally;Hussein, Ashraf S.;Wahab, M. S. Abdel;Witkowski, U.;Ruckert, U.
    • Journal of Computing Science and Engineering
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    • v.2 no.4
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    • pp.321-338
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    • 2008
  • This paper presents a Modified Multiple Depth First Search algorithm for the exploration of the indoor environments occupied with obstacles in random distribution. The proposed algorithm was designed and implemented to employ one or a team of Khepera II mini robots for the exploration process. In case of multi-robots, the BlueCore2 External Bluetooth module was used to establish wireless networks with one master robot and one up to three slaves. Messages are sent and received via the module's Universal Asynchronous Receiver/Transmitter (UART) interface. Real exploration experiments were performed using locally developed teleworkbench with various autonomy features. In addition, computer simulation tool was also developed to simulate the exploration experiments with one master robot and one up to ten slaves. Computer simulations were in good agreement with the real experiments for the considered cases of one to one up to three networks. Results of the MMDFS for single robot exhibited 46% reduction in the needed number of steps for exploring environments with obstacles in comparison with other algorithms, namely the Ants algorithm and the original MDFS algorithm. This reduction reaches 71% whenever exploring open areas. Finally, results performed using multi-robots exhibited more reduction in the needed number of exploration steps.