• 제목/요약/키워드: Information Processing Process

검색결과 4,582건 처리시간 0.037초

유리 마이크로 렌즈 어레이 성형을 위한 유리 마이크로 성형 공정 최적화 (Optimization of Glass Micro Molding Process for Glass Microlens Arrays)

  • 배형대;최민석;강신일
    • 정보저장시스템학회논문집
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    • 제2권4호
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    • pp.236-239
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    • 2006
  • Glass micro molding process is the most suitable process for fabricating high precision glass microlens amy at low cost. A new glass micro molding process was proposed. Tungsten carbide mold was fabricated by imprinting and sintering process to overcome the difficulties of the conventional process. In the glass micro molding process, process conditions such as processing temperature and compression force were changed. Geometrical properties of the replicated glass microlens array were measured and compared at variety process conditions. The condition of glass micro molding process was optimized. The experimental result showed that developed process was effective to produce a glass microlens array.

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The Role of Processing Fluency in Product Innovativeness Judgment

  • Cho, Hyejeung
    • Asia Marketing Journal
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    • 제15권3호
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    • pp.31-52
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    • 2013
  • The metacognitive experience of the ease or difficulty with which new, external information can be processed, referred to as 'processing fluency,' has been shown to influence a wide range of human judgments including truth judgments, familiarity judgments, risk perception, evaluation, and preference (see Alter and Oppenheimer 2009 for a review). The current research explores the possibility of a consumer's product innovativeness judgment based on the difficulty of processing new information. In specific, this study examines if the inferential link between (dis)fluency-(un)familiarity can feed into the perception of innovativeness. This study also explores how a consumer's processing motivation can moderate the consumer's reliance on processing fluency in judgments and how the influence of fluency can vary depending on judgment task orders. In an experiment, participants rated a new product's innovativeness and then indicated their product attitude (or vice versa depending on the judgment task order condition) after reading a product review article that was printed in either an easy-to-read or a difficult-to-read font (for fluency manipulation). The findings show that low need for cognition individuals infer higher product innovativeness when processing product information is difficult rather than easy, consistent with the common assumption that 'new information is more difficult to process than familiar information.' The findings also suggest that once low fluency is attributed to innovativeness, it may no longer lead to a negative response to the product. High need for cognition individuals' judgments on product innovativeness are not affected by fluency. The findings also demonstrate a judgment task order effect on the use of fluency in judgments (e.g., Xu and Schwarz 2005). This study provides the first evidence that an individual's fluency experience can be used as a source of information in product innovativeness judgments especially under low processing motivation conditions. The findings can help marketers better understand the malleability of consumer judgments and perceptions of product characteristics (e.g., product innovativeness) by demonstrating an interesting interplay of processing fluency, processing motivation, and judgment task-related contextual factors.

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운용중인 No.1A전자교환기 호처리 용량 산출 (A STUDY ON THE CALL PROCESSING CAPACITY ESTIMATION OF NO.1A ESS BASED ON POSTCUTOVER MODEL)

  • 김영선;김한호;김현우
    • 한국통신학회:학술대회논문집
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    • 한국통신학회 1987년도 춘계학술발표회 논문집
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    • pp.67-71
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    • 1987
  • No 1A ESS must operate in real time. Call processing capacity is the maximm number of originating plus incoming calls which the processor can process in some fixed interval of real time shile all service criteria have been satisfied. In this paper. we discuss the postcutower method of determining call processing capacity of No 1A ESS which can be applicable to an in service office and explain the usuage mithod of estimated call processing capacity of No 1A ESS in service

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FUZZY PROCESSING BASED ON ALPHA-CUT MAPPING

  • Stoica, Adrian
    • 한국지능시스템학회:학술대회논문집
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    • 한국퍼지및지능시스템학회 1993년도 Fifth International Fuzzy Systems Association World Congress 93
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    • pp.1266-1269
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    • 1993
  • The paper introduces a new method for fuzzy processing. The method allows handing a piece of information lost in the classic fuzzification process, and thus neglected by other methods. Processing the result after fuzzification is sustained by the interpretation that the input-output set mapping, specified by the IF-THEN rules, can be regarded as a direct mapping of their corresponding alpha-cuts. Processing involves just singletons as intermediary results, the final result being a combination of singletons obtained from fired rules.

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Barrow의 문제해결학습 모형을 적용한 정보처리능력 신장 방안 (A Strategy for Information Processing Abilities Based on Barrow's Problem-based Learning)

  • 김두규;이재무
    • 정보교육학회논문지
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    • 제12권1호
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    • pp.1-8
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    • 2008
  • 본 연구는 초등학교에서 정보처리 능력 향상을 위한 교수 방법에 대한 연구이다. 현 시대의 학생들은 정보의 홍수 속에서 '정보를 활용하여 새로운 지식을 창출해 낼 수 있느냐?' 하는 정보 처리 능력이 중요하게 요구된다. 그러나 초등컴퓨터 교육 현장은 '정보 처리 능력'에 대한 교육이 미비한 실정이다. 본 연구는 Barrow의 문제해결학습 모형을 적용하여 정보처리 능력을 신장 시킬 수 있는 방안을 제안하고 적용하였다. 학생들은 컴퓨터를 이용하여 주어진 문제들을 해결하는 과정 속에서 자연스럽게 새로운 정보를 창출할 수 있고, 정보의 연관성을 표현할 수 있는 능력을 기르도록 하였다. 연구방법은 부산의 초등학교 5학년 23명을 대상으로 8개월간 적용하여, 적용 전후를 비교하는 실험연구를 중심으로 하였다. 연구 결과 '정보의 정선', '정보의 신뢰성 확보', '정보의 분류 분석 비교', '정보의 내면화' 등에서 주목할 만한 발전적인 변화가 있었다.

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텍스트매체 사용에 있어서 매체 경험이 매체 인지와 의사소통과정에 미치는 영향 (Effects of Medium Experience on Medium Perception and Communication Process)

  • 양재호;이현규;서길수
    • Asia pacific journal of information systems
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    • 제9권3호
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    • pp.1-23
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    • 1999
  • The objective of this study is to examine the media richness theory and the social information processing model by analyzing the effect of media experience on media perception and communication process. To accomplish this objective, a laboratory experiment was conducted. The independent variable was text medium experience and a face-to-face medium was added as a control group. The dependent variables were medium perception and communication process. Medium perception includes perceived richness, medium feeling, task satisfaction, and communication satisfaction. Communication processes were also analyzed to compare each treatment group. The results can be summarized into two facts. First, face-to-face group showed higher perceived richness than text medium group. And experienced text medium group perceived their text medium richer than inexperienced text medium group. Second, experienced text medium groups showed more interactions between subjects than inexperienced text medium group. Experienced text medium group also showed more agreements and meta-communication which could be found in face-to-face group. The result of this study supported media richness theory by finding that face-to-face medium was perceived richer than text medium, And the results also proved social information processing model by comparing experienced text medium group and inexperienced text medium group. The text medium, although thought to be the leanest one, could be perceived richer if users had lots of experience on it.

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고령 운전자의 시각 정보처리 능력이 교차로 운전수행에 미치는 영향 (Effects of Visual Information Processing Skills on Intersection's Driving Performance of Elderly Drivers)

  • 민윤기;김현우;임동훈;민병찬;김보성
    • 산업경영시스템학회지
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    • 제32권4호
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    • pp.107-112
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    • 2009
  • The purpose of this study was to examine elderly drivers' driving performances at the intersections, suggested by Bao and Boyle(2009), according to visual information processing skills. Visual information processing skills of elderly drivers were measured by using the visual working memory task, developed by Min et al.(2006). Seven elderly drivers were divided into two groups(good/poor) depending on the level of visual information processing skills and eleven younger drivers were a contrast group. This study examined the differences of driving performance(i.e., intersection passing times, approach velocities, speed variation and handling variations) among three groups. The results showed that elderly drivers having the poor visual information processing skills passed more slowly through the intersection than the contrast group, and passing times between elderly drivers having the good visual information processing skills and the contrast group was not significantly different. It is suggested that elderly drivers having the poor visual information processing skills use more times when they pass through the intersection, because they don't process a lot of hazardous and latent hazardous factors quickly.

퍼지 알고리즘을 이용한 자동화된 추론의 입력 제한 기법 (A Restriction Strategy for Automated Reasoning using a Fuzzy Algorithm)

  • 김용기;백병기;강성수
    • 한국정보처리학회논문지
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    • 제4권4호
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    • pp.1025-1034
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    • 1997
  • 레졸루션(resolution)에 근거한 자동화된 추론 방법은 실제로 결론 도출에 필요 하지 않은 중간 정보를 생산하고, 또한 이런 정보가 또 다른 불 필요 정보를 생산함으로써, 컴퓨터 주기억 공간 잠식이 문제점으로 나타난다. 주어진 문제의 상황을 설명하는 모든 입력절로부터, 실제로 결론의 도출에 참여할 가능성이 낮은 입력절을 추론에의 참여를 제한하여, 소모하는 기억공간과 추론 시간을 감소시키는 조절 전략을 제안한다. 주어진 입력절을 분석하여, 실제로 추론에 참여하는 정도의 우선 순위를 결정하는 도구로서 퍼지 관계 논리곱을 이용한다.

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인적정보의 고유기능과 계량화 방안에 관한 연구 (A Study on the Eigen Ethnic Function and Mathematical Processing Method of Human Information)

  • 김홍재;서윤정
    • 산업경영시스템학회지
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    • 제19권40호
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    • pp.329-339
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    • 1996
  • This study presents the eigen ethnic function and mathematical processing method of human information. Human information can be definded as the overlap area taking the superposition property composed of intuition and sensory in stimulus/response (S/R) model, In S/R model, the intuition and sensory eigen ethnic function acts on the forming of perception. Perception process by the superposition property of intuition and sensory analogy to the basic neural network model. This analogy model extends to the analysis method. As an analysis method, optimal ratio number induced to the golden section ratio. Golden section ratio drived out by diverse source and implicated to the sensory and intuitive context such as beauty, harmony, optimality etc. This numerical orders can be applied to analysing the Perception process and extended to pursue the Potential human behavior, On the basic of proposed applying method, an illustrative mathematical examples are presented.

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비즈니스 프로세스 모델과 컴포넌트 기반 개발의 매핑에 관한 연구 (A Study on Mapping Business Process Model onto Component Based Development)

  • 서윤숙;김재수;김영철
    • 한국정보처리학회:학술대회논문집
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    • 한국정보처리학회 2005년도 추계학술발표대회 및 정기총회
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    • pp.325-328
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    • 2005
  • 본 논문은 BPM(Business Process Model)에 룰(rule/policy)을 적용하여 3-Tier 구조의 BPM을 제안하고자 한다. 이는 비즈니스 프로세스를 효율적으로 관리하고, 빠르게 변화하는 업무를 비즈니스 프로세스 모델링하고 그에 필요한 응용 프로그램의 개발을 위해 BPM과 CBD(Component Based Development)간의 접목에 초점을 둔다. 이를 통해서 새로운 비즈니스 프로세스를 추가/변경 시, 필요한 응용업무 프로그램 개발 기간 단축을 할 수 있으리라 본다. 은행 비즈니스업무에 대해 비즈니스 프로세스 모델링을 적용 사례로 보여준다.

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