• Title/Summary/Keyword: Indoor navigation

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Location-aware visualization of VRML models in indoor location tracking system

  • Yang, Chi-Shian;Chung, Wan-Young
    • Journal of Sensor Science and Technology
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    • v.16 no.3
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    • pp.220-228
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    • 2007
  • For many applications particularly in navigation system, a three-dimensional representation improves the usability of information. This paper introduces 3D Graphical User Interface (GUI) of indoor location tracking system, 3D Navigation View. The application provides users a 3D visualization of the indoor environments they are exploring, synchronized with the physical world through spatial information obtained from indoor location tracking system. It adopts widely used Virtual Reality Modeling Language (VRML) to construct, represent, distribute and render 3D world of indoor environments over Internet. Java, an all-purpose programming language is integrated to comprehend spatial information received from indoor location tracking system. Both are connected through an interface called External Authoring Interface (EAI) provided by VRML. Via EAI, Java is given the authority to access and manipulate the 3D objects inside the 3D world that facilitates the indication of user's position and viewpoint in the constructed virtual indoor environments periodically.

A Study on smartphone indoor navigation technology using Extended Kalman filter (확장 칼만 필터를 이용한 스마트폰 실내 위치 추적 기술 연구)

  • Do, Hyenyeol;Oh, Jongtaek
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.19 no.1
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    • pp.133-138
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    • 2019
  • The indoor navigation system using smart phone is a very important infrastructure technology for users' location based services in large indoor facilities. For this purpose, if the user can estimate the movement distance and direction by using the acceleration sensor and the gyro sensor built in the smartphone, the additional external environment is not necessary, which is a very useful technique. This paper deals with indoor navigation system technology that uses Pedestrian Dead Reckoning (PDR) technology and Kalman filter on a general smartphone and allows the user to trace the position while moving the smartphone in front of his chest. In particular, an extended Kalman filter was designed to estimate the direction of movement, and its performance was verified when walking at a constant speed.

Using Omnidirectional Images for Semi-Automatically Generating IndoorGML Data

  • Claridades, Alexis Richard;Lee, Jiyeong;Blanco, Ariel
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
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    • v.36 no.5
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    • pp.319-333
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    • 2018
  • As human beings spend more time indoors, and with the growing complexity of indoor spaces, more focus is given to indoor spatial applications and services. 3D topological networks are used for various spatial applications that involve navigation indoors such as emergency evacuation, indoor positioning, and visualization. Manually generating indoor network data is impractical and prone to errors, yet current methods in automation need expensive sensors or datasets that are difficult and expensive to obtain and process. In this research, a methodology for semi-automatically generating a 3D indoor topological model based on IndoorGML (Indoor Geographic Markup Language) is proposed. The concept of Shooting Point is defined to accommodate the usage of omnidirectional images in generating IndoorGML data. Omnidirectional images were captured at selected Shooting Points in the building using a fisheye camera lens and rotator and indoor spaces are then identified using image processing implemented in Python. Relative positions of spaces obtained from CAD (Computer-Assisted Drawing) were used to generate 3D node-relation graphs representing adjacency, connectivity, and accessibility in the study area. Subspacing is performed to more accurately depict large indoor spaces and actual pedestrian movement. Since the images provide very realistic visualization, the topological relationships were used to link them to produce an indoor virtual tour.

Fuzzy Logic Based Navigation for Multiple Mobile Robots in Indoor Environments

  • Zhao, Ran;Lee, Dong Hwan;Lee, Hong Kyu
    • International Journal of Fuzzy Logic and Intelligent Systems
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    • v.15 no.4
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    • pp.305-314
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    • 2015
  • The work presented in this paper deals with a navigation problem for multiple mobile robot system in unknown indoor environments. The environment is completely unknown for all the robots and the surrounding information should be detected by the proximity sensors installed on the robots' bodies. In order to guide all the robots to move along collision-free paths and reach the goal positions, a navigation method based on the combination of a set of primary strategies has been developed. The indoor environments usually contain convex and concave obstacles. In this work, a danger judgment strategy in accordance with the sensors' data is used for avoiding small convex obstacles or moving objects which include both dynamic obstacles and other robots. For big convex obstacles or concave ones, a wall following strategy is designed for dealing with these special situations. In this paper, a state memorizing strategy is also proposed for the "infinite repetition" or "dead cycle" situations. Finally, when there is no collision risk, the robots will be guided towards the targets according to a target positioning strategy. Most of these strategies are achieved by the means of fuzzy logic controllers and uniformly applied for every robot. The simulation experiments verified that the proposed method has a positive effectiveness for the navigation problem.

Walking/Non-walking and Indoor/Outdoor Cognitive-based PDR/GPS/WiFi Integrated Pedestrian Navigation for Smartphones

  • Eui Yeon Cho;Jae Uk Kwon;Seong Yun Cho;JaeJun Yoo;Seonghun Seo
    • Journal of Positioning, Navigation, and Timing
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    • v.12 no.4
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    • pp.399-408
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    • 2023
  • In this paper, we propose a solution that enables continuous indoor/outdoor positioning of smartphone users through the integration of Pedestrian Dead Reckoning (PDR) and GPS/WiFi signals. Considering that accurate step detection affects the accuracy of PDR, we propose a Deep Neural Network (DNN)-based technology to distinguish between walking and non-walking signals such as walking in place. Furthermore, in order to integrate PDR with GPS and WiFi signals, a technique is used to select a proper measurement by distinguishing between indoor/outdoor environments based on GPS Dilution of Precision (DOP) information. In addition, we propose a technology to adaptively change the measurement error covariance matrix by detecting measurement outliers that mainly occur in the indoor/outdoor transition section through a residual-based χ2 test. It is verified through experiments on a testbed that these technologies significantly improve the performance of PDR and PDR/GPS/WiFi fingerprinting-based integrated pedestrian navigation.

Development of 3-D viewer for indoor location tracking system using wireless sensor network

  • Yang, Chi-Shian;Chung, Wan-Young
    • Journal of Sensor Science and Technology
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    • v.16 no.2
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    • pp.110-114
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    • 2007
  • In this paper we present 3-D Navigation View, a three-dimensional visualization of indoor environment which serves as an intuitive and unified user interface for our developed indoor location tracking system via Virtual Reality Modeling Language (VRML) in web environment. The extracted user's spatial information from indoor location tracking system was further processed to facilitate the location indication in virtual 3-D indoor environment based on his location in physical world. External Authoring Interface (EAI) provided by VRML enables the integration of interactive 3-D graphics into web and direct communication with the encapsulated Java applet to update position and viewpoint of user periodically in 3-D indoor environment. As any web browser with VRML viewer plug-in is able to run the platform independent 3-D Navigation View, specialized and expensive hardware or software can be disregarded.

The Design and Implementation of an Indoor Navigation System using Beacon Signal (비컨 신호를 이용한 실내 경로 안내 시스템의 설계 및 구현)

  • Kim, Dong-Hyun;Kim, Sang-Yeon;Youn, Joo-Hyun;Ban, Chae-Hoon
    • The Journal of the Korea institute of electronic communication sciences
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    • v.12 no.1
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    • pp.31-38
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    • 2017
  • As the structure of a construction, such as a building and a shopping mall, becomes more wide and complex, it is difficult for an user to find out a path to a desginated destination. However, since the existing navigation systems exploit the Global Positioning System in order to measure a current position, it is impossible to be used on the indoor environment. To solve this problem, we propose an indoor navigation system using beacon signal. The proposed system connects to a pre-installed beacon exploiting bluetooth on the user's smartphone. After receiving the data of the beacon, the system generates and displays a path based on the destination which the user put on and the current position measured by the beacon's data. The implemented indoor navigation system has the benefit to show the path to the destination easily at the complex indoor structure.

A-GPS (Assisted GPS), is this the system we need for indoor location & navigation?

  • Magnusson, Lars E;Gronqvist, Oskar
    • Proceedings of the Korean Institute of Navigation and Port Research Conference
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    • v.2
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    • pp.67-70
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    • 2006
  • For a long time the GSM and GPS world has been living side by side. There have been some half hearted attempts to invoke the GPS unit into GSM units but performance and usability has suffered. The A-GPS approach is interesting and we wanted to verify general performance for fleet application and alarm/emergency situations. The result is now promising but still more to enhancements are anticipated. We achieved near acceptable availability (${\sim}70%$) under indoor conditions. Accuracy was as anticipated (50-100 meter) as we are using reflected signals. Time to first fix is in general good in outdoor conditions but too long for indoor conditions (45-60 seconds). We would like manufactures to put some more effort to get better performance in the future as test with Nordnav high sensitivity measurement system proves that conditions indoor are at a level where better performance should be possible.

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3-D Indoor Navigation and Autonomous Flight of a Micro Aerial Vehicle using a Low-cost LIDAR (저가형 LIDAR를 장착한 소형 무인항공기의 3차원 실내 항법 및 자동비행)

  • Huh, Sungsik;Cho, Sungwook;Shim, David Hyunchul
    • The Journal of Korea Robotics Society
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    • v.9 no.3
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    • pp.154-159
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    • 2014
  • The Global Positioning System (GPS) is widely used to aid the navigation of aerial vehicles. However, the GPS cannot be used indoors, so alternative navigation methods are needed to be developed for micro aerial vehicles (MAVs) flying in GPS-denied environments. In this paper, a real-time three-dimensional (3-D) indoor navigation system and closed-loop control of a quad-rotor aerial vehicle equipped with an inertial measurement unit (IMU) and a low-cost light detection and ranging (LIDAR) is presented. In order to estimate the pose of the vehicle equipped with the two-dimensional LIDAR, an octree-based grid map and Monte-Carlo Localization (MCL) are adopted. The navigation results using the MCL are then evaluated by making a comparison with a motion capture system. Finally, the results are used for closed-loop control in order to validate its positioning accuracy during procedures for stable hovering and waypoint-following.

A Navigation System for a Patrol Robot in Indoor Environments (실내 환경에서의 경비로봇용 주행시스템)

  • Choi, Byoung-Wook;Lee, Young-Min;Park, Jeong-Ho;Shin, Dong-Kwan
    • The Journal of Korea Robotics Society
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    • v.1 no.2
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    • pp.117-124
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    • 2006
  • In this paper, we develope the navigation system for patrol robots in indoor environment. The proposed system consists of PDA map modelling, a localization algorithm based on a global position sensor and an automatic charging station. For the practical use in security system, the PDA is used to build object map on the given indoor map. And the builded map is downloaded to the mobile robot and used in path planning. The global path planning is performed with a localization sensor and the downloaded map. As a main controller, we use PXA270 based hardware platform in which embedded linux 2.6 is developed. Data handling for various sensors and the localization algorithm are performed in the linux platform. Also, we implemented a local path planning algorithm for object avoidance with ultra sonar sensors. Finally, for the automatic charging, we use an infrared ray system and develop a docking algorithm. The navigation system is experimented with the two-wheeled mobile robot using North-Star localization system.

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