• Title/Summary/Keyword: Indoor Wireless Location

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User Context Recognition Based on Indoor and Outdoor Location and Development of User Interface for Visualization (실내 및 실외 위치 기반 사용자 상황인식과 시각화를 위한 사용자 인터페이스 개발)

  • Noh, Hyun-Yong;Oh, Sae-Won;Lee, Jin-Hyung;Park, Chang-Hyun;Hwang, Keum-Sung;Cho, Sung-Bae
    • 한국HCI학회:학술대회논문집
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    • 2009.02a
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    • pp.84-89
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    • 2009
  • Personal mobile devices such as mobile phone, PMP and MP3 player have advanced incredibly. Such advance in mobile technology ignites the research related to the life-log to understand the daily life of an user. Since life-log collected by mobile sensors can aid memory of the user, many researches have been conducted. This paper suggests a methodology for user-context recognition and visualization based on the outdoor location by GPS as well as indoor location by wireless-lan. When the GPS sensor does not work well in an indoor location, wireless-lan plays a major role in recognizing the location of an user so that the recognition of user-context become more accurate. In this paper, we have also developed the method for visualization of the life-log based on map and blog interfaces. In the experiments, subjects have collected real data with mobile devices and we have evaluated the performance of the proposed visualization and context recognition method based on the data.

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Database Investigation Algorithm for High-Accuracy based Indoor Positioning (WLAN 기반 실내 위치 측위에서 측위 정확도 향상을 위한 데이터 구축 방법)

  • Song, Jin-Woo;Hur, Soo-Jung;Park, Yong-Wan;Yoo, Kook-Yeol
    • IEMEK Journal of Embedded Systems and Applications
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    • v.7 no.2
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    • pp.85-93
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    • 2012
  • In this paper, we proposed Wireless LAN (WLAN) localization method that enhances database construction based on weighting factor and analyse the characteristic of the WLAN received signals. The weighting factor plays a key role as it determines the importance of Received Signal Strength Indication (RSSI) value from number of received signals (frequency). The fingerprint method is the most widely used method in WLAN-based positioning methods because it has high location accuracy compare to other indoor positioning methods. The fingerprint method has different location accuracies which depend on training phase and positioning phase. In training phase, intensity of RSSI is measured under the various. Conventional systems adapt average of RSSI samples in a database construction, which is not quite accurate due to variety of RSSI samples. In this paper, we analyse WLAN RSSI characteristic from anechoic chamber test, and analyze the causes of various distributions of RSSI and its influence on location accuracy in indoor environments. In addition, we proposed enhanced weighting factor algorithm for accurate database construction and compare location accuracy of proposed algorithm with conventional algorithm by computer simulations and tests.

Real Time 3D Indoor Tracking System with 3D Model on Mobile Device (모바일 환경에서의 입체모델을 적용한 실시간, 고속 3D 실내 추적시스템)

  • Chung, Wan-Young;Lee, Boon-Giin;Do, Kyeong-Hoon;Kim, Jong-Jin;Kwon, Tae-Ha
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2008.10a
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    • pp.348-353
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    • 2008
  • Despite the increasing popularity of wireless sensor network, indoor positioning using low power IEEE 802.15.4 compliant radio had attracted an interest of many researchers in the last decade. Old fashionable indoor location sensing information has been presented in dull and unpleasant 2D image standard. This paper focused on visualizing high precision 3 dimensional RSSI-based (received signal strength indication) spatial sensing information in an interactive virtual reality on PDA. The developed system operates by capturing and extracting signal strength information at multiple pre-defined reference nodes to provide information in the area of interest, thus updating user's location in 3D indoor virtual map. VRML (Virtual Reality Modeling Language) which specifically developed for 3D objects modeling is utilized to design 3D indoor environment.

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An Indoor Localization Algorithm of UWB and INS Fusion based on Hypothesis Testing

  • Long Cheng;Yuanyuan Shi;Chen Cui;Yuqing Zhou
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.18 no.5
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    • pp.1317-1340
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    • 2024
  • With the rapid development of information technology, people's demands on precise indoor positioning are increasing. Wireless sensor network, as the most commonly used indoor positioning sensor, performs a vital part for precise indoor positioning. However, in indoor positioning, obstacles and other uncontrollable factors make the localization precision not very accurate. Ultra-wide band (UWB) can achieve high precision centimeter-level positioning capability. Inertial navigation system (INS), which is a totally independent system of guidance, has high positioning accuracy. The combination of UWB and INS can not only decrease the impact of non-line-of-sight (NLOS) on localization, but also solve the accumulated error problem of inertial navigation system. In the paper, a fused UWB and INS positioning method is presented. The UWB data is firstly clustered using the Fuzzy C-means (FCM). And the Z hypothesis testing is proposed to determine whether there is a NLOS distance on a link where a beacon node is located. If there is, then the beacon node is removed, and conversely used to localize the mobile node using Least Squares localization. When the number of remaining beacon nodes is less than three, a robust extended Kalman filter with M-estimation would be utilized for localizing mobile nodes. The UWB is merged with the INS data by using the extended Kalman filter to acquire the final location estimate. Simulation and experimental results indicate that the proposed method has superior localization precision in comparison with the current algorithms.

Indoor Positioning Using WLAN Signal Strength (무선랜의 신호세기를 이용한 실내 측위)

  • Kim, Suk-Ja;Lee, Jin-Hyun;Jee, Gyu-In;Lee, Jang-Gyu;Kim, Wuk
    • Journal of Institute of Control, Robotics and Systems
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    • v.10 no.8
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    • pp.742-747
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    • 2004
  • Outdoors we can easily acquire our accurate location by GPS. However, the GPS signal can't be acquired indoors because of its weak signal power level. Adequate positioning method is demanded for many indoor positioning applications. At present, wireless local area network (WLAN) is widely installed in various areas such as airport, campus, and park. This paper proposes a positioning algorithm using WLAN signal strength to provide the position of the WLAN user indoors. There are two methods for WLAN based positioning, the signal propagation method uses signal strength model over space and the empirical method uses RF power propagation database. The proposed method uses the probability distribution of the power propagation and the maximum likelihood estimation (MLE) algorithm based on power strength DB. Test results show that the proposed method can provide reasonably accurate position information.

Location Estimation Algorithm based on AOA in Indoor Environment (실내 환경에서의 AOA 기반 위치 추정 알고리즘)

  • Jung, Yong-jin;Jeon, Min-ho;Oh, Chang-heon
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2015.05a
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    • pp.863-865
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    • 2015
  • A method for estimating position is AOA, TOA, TDOA, Wi-Fi, Beacon etc. A method for estimating the location in indoor environment is used mainly Wi-Fi, Beacon. The reason is that AOA, TOA and TDOA are unfit to estimate position in indoor environment. To address this problem, this paper presents a AOA algorithm based on AP having a four directional antenna. The algorithm uses only the angle received from the four antennas. This can draw linear equations for signal. And calculate the intersections of the lines. Intersections means the position of user.

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BtPDR: Bluetooth and PDR-Based Indoor Fusion Localization Using Smartphones

  • Yao, Yingbiao;Bao, Qiaojing;Han, Qi;Yao, Ruili;Xu, Xiaorong;Yan, Junrong
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.12 no.8
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    • pp.3657-3682
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    • 2018
  • This paper presents a Bluetooth and pedestrian dead reckoning (PDR)-based indoor fusion localization approach (BtPDR) using smartphones. A Bluetooth and PDR-based indoor fusion localization approach can localize the initial position of a smartphone with the received signal strength (RSS) of Bluetooth. While a smartphone is moving, BtPDR can track its position by fusing the localization results of PDR and Bluetooth RSS. In addition, BtPDR can adaptively modify the parameters of PDR. The contributions of BtPDR include: a Bluetooth RSS-based Probabilistic Voting (BRPV) localization mechanism, a probabilistic voting-based Bluetooth RSS and PDR fusion method, and a heuristic search approach for reducing the complexity of BRPV. The experiment results in a real scene show that the average positioning error is < 2m, which is considered adequate for indoor location-based service applications. Moreover, compared to the traditional PDR method, BtPDR improves the location accuracy by 42.6%, on average. Compared to state-of-the-art Wireless Local Area Network (WLAN) fingerprint + PDR-based fusion indoor localization approaches, BtPDR has better positioning accuracy and does not need the same offline workload as a fingerprint algorithm.

A Comparison of Deep Learning Models for IQ Fingerprint Map Based Indoor Positioning in Ship Environments

  • Yootae Shin;Qianfeng Lin;Jooyoung Son
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.18 no.4
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    • pp.1122-1140
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    • 2024
  • The importance of indoor positioning has grown in numerous application areas such as emergency response, logistics, and industrial automation. In ships, indoor positioning is also needed to provide services to passengers on board. Due to the complex structure and dynamic nature of ship environments, conventional positioning techniques have limitations in providing accurate positions. Compared to other indoor positioning technologies, Bluetooth 5.1-based indoor positioning technology is highly suitable for ship environments. Bluetooth 5.1 attains centimeter-level positioning accuracy by collecting In-phase and Quadrature (IQ) samples from wireless signals. However, distorted IQ samples can lead to significant errors in the final estimated position. Therefore, we propose an indoor positioning method for ships that utilizes a Deep Neural Network (DNN) combined with IQ fingerprint maps to overcome the challenges associated with accurate location detection within the ship. The results indicate that the accuracy of our proposed method can reach up to 97.76%.

Development of a LonRF Intelligent Device-based Ubiquitous Home Network Testbed (LonRF 지능형 디바이스 기반의 유비쿼터스 홈네트워크 테스트베드 개발)

  • 이병복;박애순;김대식;노광현
    • Journal of Institute of Control, Robotics and Systems
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    • v.10 no.6
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    • pp.566-573
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    • 2004
  • This paper describes the ubiquitous home network (uHome-net) testbed and LonRF intelligent devices based on LonWorks technology. These devices consist of Neuron Chip, RF transceiver, sensor, and other peripheral components. Using LonRF devices, a home control network can be simplified and most devices can be operated on LonWorks control network. Also, Indoor Positioning System (IPS) that can serve various location based services was implemented in uHome-net. Smart Badge of IPS, that is a special LonRF device, can measure the 3D location of objects in the indoor environment. In the uHome-net testbed, remote control service, cooking help service, wireless remote metering service, baby monitoring service and security & fire prevention service were realized. This research shows the vision of the ubiquitous home network that will be emerged in the near future.

Theoretical Limits Analysis of Indoor Positioning System Using Visible Light and Image Sensor

  • Zhao, Xiang;Lin, Jiming
    • ETRI Journal
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    • v.38 no.3
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    • pp.560-567
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    • 2016
  • To solve the problem of parameter optimization in image sensor-based visible light positioning systems, theoretical limits for both the location and the azimuth angle of the image sensor receiver (ISR) are calculated. In the case of a typical indoor scenario, maximum likelihood estimations for both the location and the azimuth angle of the ISR are first deduced. The Cramer-Rao Lower Bound (CRLB) is then derived, under the condition that the observation values of the image points are affected by white Gaussian noise. For typical parameters of LEDs and image sensors, simulation results show that accurate estimates for both the location and azimuth angle can be achieved, with positioning errors usually on the order of centimeters and azimuth angle errors being less than $1^{\circ}$. The estimation accuracy depends on the focal length of the lens and on the pixel size and frame rate of the ISR, as well as on the number of transmitters used.