• Title/Summary/Keyword: Indoor Expression

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Analysis of Advertisement Types of Global Fashion Brands : A study focused on the trends of photo image components and styles of expression in global fashion advertisements. (글로벌 패션브랜드 광고의 유형 분석 - 패션광고 사진이미지 구성요소와 표현형식을 중심으로 -)

  • Chang, Gyeong-Hae
    • Journal of the Korea Fashion and Costume Design Association
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    • v.19 no.4
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    • pp.17-27
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    • 2017
  • This study analyzes the trends of photo image components and forms of expression in global fashion advertising photos. First, photo image components are classified into seven categories: location (indoor-outdoor), the model's movement, pose, facial expression, gender, race and number of models. The forms of expression are classified into six categories: direct expression, sensual expression, symbolic expression, storytelling expression, dramatic expression, and sexual expression. With the aforementioned classifications, the trends were studied for three years from 2013 to 2015. The analysis result indicates the following: for the details of photo image components, the portion of indoor photos, static poses and conscious facial expressions was over 60% of the total for every season of the 3 years, while there was a slight increase in the number of models and the diversity of races. For the forms of expression, the sensual expression showed the largest portion accounting for over 50% of the total, followed by direct expression and storytelling expression. The findings from this study show that the trends of photo image components and forms of expression in global fashion advertisements are changing. Therefore, domestic companies will need to develop photo image components and forms of expression in line with the changing global fashion advertisement trends.

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A Study on the Indoor Expression Trend through the Correlation of Brand Identity and Space Components - Centered on Coffee Shops - (브랜드 아이덴터티와 공간구성요소의 관계성을 통한 실내 표현 경향에 관한 연구 - 커피전문점을 중심으로 -)

  • Kim, Soo-Yong;Kim, Sa-Rah;Nam, Kyung-Sook
    • Proceedings of the Korean Institute of Interior Design Conference
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    • 2006.05a
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    • pp.135-139
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    • 2006
  • Today, brands are transforming into a strategic structure which emphasize brand image more so that the product itself, and the brand identify that factors in personal preference and taste assume important positions. In particular, space where brand identify is factored in is increasingly in importance these days, which means that it is no longer about selling products themselves, but selling brand image. Accordingly, it is necessary to approach in a strategic manner when it comes to the space that factor in brand value in terms of selling brand image. Accordingly, this research examines the relationship between brand identity and space components through the space in coffee shops where brand identity is applied, to identify how indoor expression trend is utilized.

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Measurement Uncertainty of Nicotine in Environmental Tobacco Smoke (ETS)

  • Lee, Jeong-Il;Lee, Cheol Min;Shim, In-Keun;Kim, Seong-Mi;Lee, Woo-Seok;Kim, Yoon-Shin
    • Bulletin of the Korean Chemical Society
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    • v.34 no.8
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    • pp.2394-2398
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    • 2013
  • Nicotine is the main component of environmental tobacco smoke, and its presence in indoor air is widely used as a secondhand-smoke indicator. Environmental tobacco smoke is a major source of indoor air pollution, but sufficient investigation of the uncertainty of its measurement, which mirrors the reliability of nicotine measurement, has not been performed. We calculated the uncertainty of measurement of indoor air nicotine concentration at low, medium, and high concentrations of 11.3798, 10.1977, $98.3768{\mu}g/m^3$, respectively, and we employed the Guide to the Expression of Uncertainty in Measurements (GUM), proposed by the International Organization for Standardization (ISO). The factors considered in determining the uncertainty were uncertainty of the calibration curve (calibration curve and repeated measurements), desorption efficiency, extraction volume, and sampling airflow (accuracy and acceptable limits of flowmeter). The measurement uncertainty was highest at low concentrations; the expanded measurement uncertainty is $0.9435{\mu}g/m^3$ and is represented as a relative uncertainty of 63.38%. At medium and high (concentrations, the relative uncertainty was 13.1% and 9.1%, respectively. The uncertainty of the calibration curve was largest for low indoor nicotine concentrations. To increase reliability of measurement in assessing the effect of secondhand smoke, measures such as increasing the sample injection rate ($1{\mu}L$ or more), increasing sampling volume to increase collected nicotine, and using gas chromatography-mass spectrometry (GC/MS) or GC/MS/MS, which has a lower quantitation threshold, rather than gas chromatography with nitrogen phosphorous detector, should be considered.

A Study on the Cultural Identity Expression Characteristics and Influencing Factors of Restaurant Design - Focused on Chinese Restaurant in Sang hai - (레스토랑 디자인에 나타난 문화적 정체성 표현특성과 영향인자에 대한 연구 - 상해 소재 중식레스토랑을 중심으로 -)

  • Lee, So-Mi
    • Korean Institute of Interior Design Journal
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    • v.24 no.5
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    • pp.51-61
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    • 2015
  • The purposes of this study were to examine the characteristics of elements composing the cultural identity of Chinese architectural and spatial design, and to analyze the expression characteristics and influencing factors of contemporary restaurant design. With these purposes, first, this study reviewed related literature in order to find the characteristics of tangible elements observed in intangible elements and space expression characteristics forming the cultural identity of China. Second, this study conducted a case study in order to understand the expression characteristics of the design of Chinese restaurants in Shanghai and to find factors influencing the design. In order to sample the subjects of the case study, the researcher selected 18 restaurants that were recommended repeatedly in books on Chinese restaurants and tourism and major Internet sites or highly evaluated by visitors, and then choose 15 of them that were found to be fit for the purpose of the survey. According to the result of the survey, the restaurants were largely grouped by type into 10 cases of fine dining, 3 of middle-class casual dining, 1 of fast food, and 1 of luxury tea house serving traditional tea and snacks. Of these restaurants, 46.7% (7 cases) were of CM-CM-CM type, namely, using contemporary simple elements in all of external spaces, indoor spaces, and decorations, 20% (3 cases) were of CM-CM-CT type, using contemporary and simple external and indoor spaces, and traditional furniture or articles, 20% (3 cases) were of CT-CM-CT type, using traditional external spaces such as traditional buildings, contemporary simple finishing of indoor spaces, and traditional articles such as palace lanterns and traditional doors and windows, and 13.3% (2 cases) were of CT-CT-CT type, using traditional elements in their original forms in general. Through this research and survey, cultural identity showing Chinese traditions observed in the expression characteristics of restaurant spatial designs was confirmed, and it was also found that the identity was underlain by ideologies, values, lifestyles, etc. that had long accumulated through the long history of the country and exerted a great influence.

A Study on Expression Characteristics of Koreanity of Indoor Spaces and Food related Elements in Restaurants - Focused on Korean restaurants - (레스토랑에 나타난 실내공간과 음식관련요소의 한국성 표현특성에 관한 연구 - 한정식 레스토랑을 중심으로 -)

  • Oh, Hye-Kung;Lee, Ji-Hyun
    • Korean Institute of Interior Design Journal
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    • v.16 no.2 s.61
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    • pp.192-200
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    • 2007
  • The purpose of this study is to examine expression characteristics of Koreanity of indoor spaces and food-related elements in Korean restaurants that preserve Korean cultural identity and to acquire basic datas for total design planning that integrates not only spaces but also food-related design elements including food, tableware, table setting and food styling. For these purposes, we selected 18 Korean restaurants showing Koreanity based on related magazines issued during the period from 2000 to 2005 and Internet sites related food. The survey method is to investigate the selected restaurants visited in person, and the intangible and tangible characteristics of their indoor spaces and food-related elements were recorded in detail, photographed and analyzed. The results of study is as follows: First, among intangible elements, the most frequent one in space was formative aesthetic characteristic(60%), and that in food is socio-cultural characteristic(60%). Second, as to Koreanity expression methods through tangible elements, the most frequent method for space was the use of contemporary elements as mains and traditional elements as supplements (11cases) and that in food is compromise between traditional food and contemporary recomposition (16cases). In order to develop competitive Korean restaurants in the global age, we need to create stories based on various intangible elements found in our indigenous culture beyond fixed traditional designs from the past and to produce total designs of food space design and table settings through consistent concepts.

A Study of IndoorGML Automatic Generation using IFC - Focus on Primal Space - (IFC를 이용한 IndoorGML 데이터 자동 생성에 관한 연구 - Primal Space를 중심으로 -)

  • Nam, Sang Kwan;Jang, Hanme;Kang, Hye Young;Choi, Hyun Sang;Lee, Ji Yeong
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
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    • v.38 no.6
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    • pp.623-633
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    • 2020
  • As the time spent in indoor space has increased, the demand for services targeting indoor spaces also continues to increase. To provide indoor spatial information services, the construction of indoor spatial information should be done first. In the study, a method of generation IndoorGML, which is the international standard data format for Indoor space, from existing BIM data. The characteristics of IFC objects were investigated, and objects that need to be converted to IndoorGML were selected and classified into objects that restrict the expression of Indoor space and internal passages. Using the proposed method, a part of data set provided by the BIMserver github and the IFC model of the 21st Century Building in University of Seoul were used to perform experiments to generate PrimalSpaceFeatures of IndoorGML. As a result of the experiments, the geometric information of IFC objects was represented completely as IndoorGML, and it was shown that NavigableBoundary, one of major features of PrimalSpaceFeatures in IndoorGML, was accurately generated. In the future, the proposed method will improve to generate various types of objects such as IfcStair, and additional method for automatically generating MultiLayeredGraph of IndoorGML using PrimalSpaceFeatures should be developed to be sure of completeness of IndoorGML.

Effects of Housing Systems on Behaviour, Performance and Welfare of Fast-growing Broilers

  • Zhao, Zi-Guang;Li, Jian-Hong;Li, Xiang;Bao, Jun
    • Asian-Australasian Journal of Animal Sciences
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    • v.27 no.1
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    • pp.140-146
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    • 2014
  • This experiment aimed to evaluate the effects of different housing systems on behavioral activities, welfare and meat quality of fast-growing broilers. Two hundred broilers were allocated into two housing systems: indoor housing vs indoor with outdoor access. Their general behavior (feeding, drinking, fighting, standing, lying, walking, investigating, dust-bathing and preening) was observed, and tonic immobility, fluctuating asymmetry of legs and wings were measured, and meat quality was analyzed. The results showed that the indoor-housed broilers with outdoor access had significant higher standing, walking, investigating, dust-bathing and preening than those indoor only. However, farming system was not found to significantly affect their feeding, drinking and fighting activities (p>0.05). The value of FA of tibia length of the broilers with outdoor access was significantly lower than that of the indoor-housed birds ($1.57{\pm}1.30$ vs $2.76{\pm}1.40$, p<0.05), while no difference was found for the value of FA in tibia diameter and wing length (p>0.05). TI of the broilers with outdoor access was 165.5 that was significantly higher than that (147.2) of the indoor birds (p<0.05). However, death rate in the outdoor run groups was significantly higher than that of the indoor ones ($2.0{\pm}0.81$ vs $4.0{\pm}0.82$, p<0.05). Meat quality was not affected by the two farming systems. It can be concluded that the results of this study may suggest that the indoor housing with outdoor access provides enriched environment for broilers and facilitates the expression of natural behaviors of the broilers but resulted in poorer performance and higher death rate.

A Study on Indoor Propagation Modeling using Patch Scattering Model (패치산란모델을 이용한 실내 전파모델링에 관한 연구)

  • 석우찬;김진웅;석재호;임재우;윤영중
    • The Journal of Korean Institute of Electromagnetic Engineering and Science
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    • v.12 no.5
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    • pp.772-772
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    • 2001
  • In this paper, we proposed the image-based 3D ray-tracing indoor propagation model using patch scattering model which can calculate the scattering phenomenon of the indoor structures. A patch scattering model for modeling indoor structures defines a scattering phenomenon by using RCS(Radar Cross Section) about rectangular patch without complex calculation, for example generating image antennas about each indoor structures. RCS is simply defined as a ratio of scattering power to incident power, and we use bistatic PCS which is simplified numerically by Physical Optics. Also, a simple indoor compensation factor is defined as empirical constant from measured data instead of complex numerical expression because basic patch scattering model cannot include important multipath components, so we san use patch scattering model in indoor environment using indoor compensation factor.

A Study on Indoor Propagation Modeling using Patch Scattering Model (패치산란모델을 이용한 실내 전파모델링에 관한 연구)

  • 석우찬;김진웅;석재호;임재우;윤영중
    • The Journal of Korean Institute of Electromagnetic Engineering and Science
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    • v.12 no.5
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    • pp.722-733
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    • 2001
  • In this paper, we proposed the image-based 3D ray-tracing indoor propagation model using patch scattering model which can calculate the scattering phenomenon of the indoor structures. A patch scattering model for modeling indoor structures defines a scattering phenomenon by using RCS(Radar Cross Section) about rectangular patch without complex calculation, for example generating image antennas about each indoor structures. RCS is simply defined as a ratio of scattering power to incident power, and we use bistatic PCS which is simplified numerically by Physical Optics. Also, a simple indoor compensation factor is defined as empirical constant from measured data instead of complex numerical expression because basic patch scattering model cannot include important multipath components, so we san use patch scattering model in indoor environment using indoor compensation factor.

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A Study on Expression for Indoor Design base of Interactive using Digital Art (디지털 아트를 활용한 인터랙티브 기반의 실내공간디자인 표현 연구)

  • Kim, Jae-Heon;Kim, Chee-Yong
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.13 no.11
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    • pp.2473-2478
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    • 2009
  • The latest, Digital art is attempt new field's Art, that is utilize variously digital media image, sound, simulation, 3D holography. A large number of Digital Art is contact with the audience in pavilion(limit place and limit period). However, It will be possible, Digital Art can use place digital form media even there are indoor, outdoor, anywhere. Prior to study, I was to analyze the feature of Digital Art in order to using Digital Art, Interactivity make communication between humans and the art as well as cause audience participation, and take a role of bridge between human and space. A study was base on the relationship between human and space, space and Digital Art, Digital Art and human taken the focus interaction between human and space, and Interactivity of Digital Art. This paper analyze reciprocal action for utilize Digital Art in indoor space design, and this paper study expression about indoor design base of interactive.