• 제목/요약/키워드: Incremental Algorithm

검색결과 371건 처리시간 0.025초

An Efficient Candidate Pattern Storage Tree Structure and Algorithm for Incremental Web Mining (점진적인 웹 마이닝을 위한 효율적인 후보패턴 저장 트리구조 및 알고리즘)

  • Kang, Hee-Seong;Park, Byung-Jun
    • Proceedings of the KIEE Conference
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    • 대한전기학회 2006년도 심포지엄 논문집 정보 및 제어부문
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    • pp.3-5
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    • 2006
  • Recent advances in the internet infrastructure have resulted in a large number of huge Web sites and portals worldwide. These Web sites are being visited by various types of users in many different ways. Among all the web page access sequences from different users, some of them occur so frequently that may need an attention from those who are interested. We call them frequent access patterns and access sequences that can be frequent the candidate patterns. Since these candidate patterns play an important role in the incremental Web mining, it is important to efficiently generate, add, delete, and search for them. This thesis presents a novel tree structure that can efficiently store the candidate patterns and a related set of algorithms for generating the tree structure adding new patterns, deleting unnecessary patterns, and searching for the needed ones. The proposed tree structure has a kind of the 3 dimensional link structure and its nodes are layered.

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A novel visual tracking system with adaptive incremental extreme learning machine

  • Wang, Zhihui;Yoon, Sook;Park, Dong Sun
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • 제11권1호
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    • pp.451-465
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    • 2017
  • This paper presents a novel discriminative visual tracking algorithm with an adaptive incremental extreme learning machine. The parameters for an adaptive incremental extreme learning machine are initialized at the first frame with a target that is manually assigned. At each frame, the training samples are collected and random Haar-like features are extracted. The proposed tracker updates the overall output weights for each frame, and the updated tracker is used to estimate the new location of the target in the next frame. The adaptive learning rate for the update of the overall output weights is estimated by using the confidence of the predicted target location at the current frame. Our experimental results indicate that the proposed tracker can manage various difficulties and can achieve better performance than other state-of-the-art trackers.

Efficient Construction and Training Multilayer Perceptrons by Incremental Pattern Selection (점진적 패턴 선택에 의한 다충 퍼셉트론의 효율적 구성 및 학습)

  • Jang, Byeong-Tak
    • The Transactions of the Korea Information Processing Society
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    • 제3권3호
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    • pp.429-438
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    • 1996
  • An incremental learning algorithm is presented that constructs a multilayer perceptron whose size is optimal for solving a given problem. Unlike conventional algorithms in which a fixed size training set is processed repeat-edly, the method uses an increasing number of critical examples to find a necessary and sufficient number of hidden units for learning the entire data. Experimental results in hand- writtern digit recognition shows that the network size optimization combined with incremental pattern selection generalizes significantly better and converges faster than conventional methods.

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Incremental Antenna Selection Based on Lattice-Reduction for Spatial Multiplexing MIMO Systems

  • Kim, Sangchoon
    • Journal of Advanced Information Technology and Convergence
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    • 제10권1호
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    • pp.1-14
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    • 2020
  • Antenna selection is a method to enhance the performance of spatial multiplexing multiple-input multiple-output (MIMO) systems, which can achieve the diversity order of the full MIMO systems. Although various selection criteria have been studied in the literature, they should be adjusted to the detection operation implemented at the receiver. In this paper, antenna selection methods that optimize the post-processing signal-to-noise ratio (SNR) and eigenvalue are considered for the lattice reduction (LR)-based receiver. To develop a complexity-efficient antenna selection algorithm, the incremental selection strategy is adopted. Moreover, for improvement of performance, an additional iterative selection method is presented in combination with an incremental strategy.

An Animation Speed-independent Collision Detection Algorithm (애니메이션 속도에 무관한 충돌 탐지 알고리즘)

  • 김형석
    • Journal of KIISE:Computer Systems and Theory
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    • 제31권3_4호
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    • pp.247-256
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    • 2004
  • This paper presents an efficient collision detection algorithm the performance of which is independent of animation speed. Most of the previous collision detection algorithms are incremental and discrete methods, which find out the neighborhood of the extreme vertex at the previous time instance in order to get an extreme vertex at each time instance. However, if an object collides with another one with a high torque, then the angular speed becomes faster. Hence, the candidate by the incremental algorithms may be farther from the real extreme vertex at this time instance. Therefore, the worst time complexity nay be $O(n^2)$, where n is the number of faces. Moreover, the total time complexity of incremental algorithms is dependent on the time step size of animation because a smaller time step yields more frequent evaluation of Euclidean distance. In this paper, we propose a new method to overcome these drawbacks. We construct a spherical extreme vertex diagram on Gauss Sphere, which has geometric properties, and then generate the distance function of a polyhedron and a plane by using this diagram. In order to efficiently compute the exact collision time, we apply the interval Newton method to the distance function.

TripleDiff: an Incremental Update Algorithm on RDF Documents in Triple Stores (TripleDiff: 트리플 저장소에서 RDF 문서에 대한 점진적 갱신 알고리즘)

  • Lee, Tae-Whi;Kim, Ki-Sung;Yoo, Sang-Won;Kim, Hyoung-Joo
    • Journal of KIISE:Databases
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    • 제33권5호
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    • pp.476-485
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    • 2006
  • The Resource Description Framework(RDF), which emerged with the semantic web, is settling down as a standard for representing information about the resources in the World Wide Web Hence, a lot of research on storing and query processing RDF documents has been done and several RDF storage systems, such as Sesame and Jena, have been developed. But the research on updating RDF documents is still insufficient. When a RDF document is changed, data in the RDF triple store also needs to be updated. However, current RDF triple stores don't support incremental update. So updating can be peformed only by deleting the old version and then storing the new document. This updating method is very inefficient because RDF documents are steadily updated. Furthermore, it makes worse when several RDF documents are stored in the same database. In this paper, we propose an incremental update algorithm on RDF, documents in triple stores. We use a text matching technique for two versions of a RDF document and compensate for the text matching result to find the right target triples to be updated. We show that our approach efficiently update RDF documents through experiments with real-life RDF datasets.

Finite Element Inverse Analysis of the Cylindrical Cup Deep Drawing Process Considering Bending History (굽힘이력을 고려한 원형컵 딥드로잉공정의 유한요소역해석)

  • Huh, J.;Yoon, J.H.;Bao, Y.D.;Huh, H.
    • Proceedings of the Korean Society for Technology of Plasticity Conference
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    • 한국소성가공학회 2007년도 춘계학술대회 논문집
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    • pp.340-343
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    • 2007
  • This paper introduces a new approach to consider the bending history in finite element inverse analysis of the cylindrical cup drawing. A modified membrane element is adopted to add the bending-unbending energy to the total plastic energy on the bending-unbending region predicted from the geometry of the final shape and tools. The algorithm suggested was applied to a cylindrical cup deep drawing process. The blank shape and the distribution of the thickness strain are compared with those obtained from incremental finite element analysis. The comparison demonstrates the algorithm proposed reduces the difference between the results from inverse analysis and those from incremental analysis when the bending history is considered.

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Development of on-line inverse kinematic algorithm and its experimental implementation (온라인 좌표 역변환 알고리듬의 개발과 이의 실험적 수행)

  • 오준호;박서욱;이두현
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 1988년도 한국자동제어학술회의논문집(국내학술편); 한국전력공사연수원, 서울; 21-22 Oct. 1988
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    • pp.16-20
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    • 1988
  • This paper presents a new algorithm for solving the inverse kinematics in real-time applications. The end-tip movement of each link can be resolved into the basic resolution unit, .DELTA.l, which depends on link length, reduction ratio and resolution of the incremental encoder attached to the joint. When x- and y-axis projection of the end-tip movement are expressed in .DELTA.l unit, projectional increments .DELTA.x and .DELTA.y become -1, 0 or I by truncation. By using the incremental computation with these ternary value and some simple logic rules, a coordinate transformation can be realized. Through this approach, it should be noted that the floating-point arithmetic and the manipulation of trigonometric functions are completely eliminated. This paper demonstrates the proposed method in a parallelogram linkage type, two-link arm.

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An Algorithm for Iterative Detection and Decoding MIMO-OFDM HARQ with Antenna Scheduling

  • Kim, Kyoo-Hyun;Kang, Seung-Won;Mohaisen, Manar;Chang, Kyung-Hi
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • 제2권4호
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    • pp.194-208
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    • 2008
  • In this paper, a multiple-input-multiple-output (MIMO) hybrid-automatic repeat request (HARQ) algorithm with antenna scheduling is proposed. It retransmits the packet using scheduled transmit antennas according to the state of the communication link, instead of retransmitting the packet via the same antennas. As a result, a combination of conventional HARQ systems, viz. chase combining (CC) and incremental redundancy (IR) are used to achieve better performance and lower redundancy. The proposed MIMO-OFDM HARQ system with antenna scheduling is shown to be superior to conventional MIMO HARQ systems, due to its spatial diversity gain.

A Constrained Triangulation Technique for Visualization on Mobile Devices (모바일 장치에서의 가시화를 위한 경계기반 삼각화)

  • Yang, Sang-Wook;Choi, Young
    • Korean Journal of Computational Design and Engineering
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    • 제12권6호
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    • pp.413-421
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    • 2007
  • 3D rendering is becoming a common feature of mobile application programs with the rapid advance of mobile devices. Since the existing rendering engines do not provide triangulation functions, mobile 3D programs have focused on an efficient handling with pre-tessellated geometry. In addition, triangulation is comparatively expensive in computation, so it seems that the triangulation cannot be easily implemented on mobile devices with limited resources. Triangulation of 3D geometry is the essential process of visualization of 3D model data and many different triangulation methods have been reported. We developed a light and fast visualization process that involves constrained triangulation based on Voronoi diagram and applied it to a mobile computer application. In this paper, we applied kd-tree to the original incremental construction algorithm and produced new O(nlogn) incremental construction algorithm. And we show a simple and efficient constrained triangulation method based on Voronoi diagram. This paper also describes an implementation of mobile STEP data viewer as an application of our proposed algorithms.