• Title/Summary/Keyword: Implementation Phase

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Korean Companies' Understanding of Carbon Pricing and Its Influence on Policy Acceptance and Practices (한국 기업의 탄소가격 정책에 대한 이해가 정책 수락 및 대응에 미치는 영향)

  • Suk, Sunhee
    • Environmental and Resource Economics Review
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    • v.26 no.4
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    • pp.577-612
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    • 2017
  • In response to climate change, Korea is attempting to shift the paradigm of energy and climate change policies by introducing carbon pricing based on market mechanisms. While policy adoption is proceeding at a rapid pace, the introduction of carbon pricing has been faced with great opposition from industry. This study measures to what extent Korean companies understand and accept carbon pricing, using data from a questionnaire survey covering energy consuming companies in 2012, when discussions between the government and such companies about the introduction of a domestic emission trading system were active. It further identifies how preparations and practices for carbon and energy management of companies correlate with their policy understanding and acceptance. The analysis results show that the surveyed companies indicate moderate understanding of, as well as resistance to carbon pricing policies, while appreciating the economic incentives and accepting the mandatory regulations in this phase. Companies' understanding is more related to characteristics, i.e., sector, size, etc. than external pressures. This study found that the extent to which companies understand policy is the essential factor in their policy acceptance and related practices. In particular, understanding of carbon policy significantly influences their managerial practices and voluntary activities for carbon and energy practices. This study substantiates the correlation between the level of policy understanding of a company and its carbon and energy practices - something that all countries seeking to introduce carbon pricing in response to climate change should consider prior to policy actually being implemented; in other words, enhancing the understanding of major policy subjects of the new instrument is a key policy strategy that should be elaborated as it will lead to better performance of companies and smoother policy implementation.

APPLYING ENTERPRISE GIS TO DISASTER MANAGEMENT AT KANGWON PROVINCE

  • Yoon, Hoon-Joo;Ryu, Joong-Hi;Kim, Jung-Dai;Park, Hong-Gi
    • Journal of Korean Society for Geospatial Information Science
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    • v.9 no.2 s.18
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    • pp.29-36
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    • 2001
  • The purpose of this paper is to describe the Disaster Management System Development of Enterprise GIS at the Kangwon Province in Korea. This project is included into 'the Kangwon Enterprise GIS 21 plan'. The Division of Disaster Management is in the middle of the 2-year project of the Disaster Management System development, appropriate for business performed at the Departments of Forestry, Culture, Environment, Tourism, etc. At the 1st phase of CIS implementation, for more than half a year we focused on the necessity of management of disasters. In the planning process, we needed long-term information on the whole area of Kangwon. In the assessment and response processes, we needed real-time data from Korean Meteorological Administration and other agencies. All the above information was carefully studied and referred to. ESRI's new GIS technologies solve the natural hazard/disaster problems. For example, hazardous materials routing often needs to be found the least expensive path through a roadway network. In the circumstances given, we can choose the departure point and destination of the vehicle, which carries the materials. It's also possible to minimize overall risk and costs of disaster problems by making a plan of people and possessions evacuation from the disaster area in short time limits. We can meet all the above goals using the latest ESRI's technologies.

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Reception Performance Improvement of the Long-Haul WDM System with the Channel Interference Due to FWM Effect through the Power Symmetric Mid-Span Spectral Inversion (FWM에 의한 채널 간섭이 존재하는 장거리 WDM 시스템에서의 전력 대칭 MSSI 보상법을 통한 수신 성능 개선)

  • 이성렬;장원호;이윤현
    • The Journal of Korean Institute of Electromagnetic Engineering and Science
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    • v.13 no.7
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    • pp.716-725
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    • 2002
  • In this paper, we showed the applicability of power symmetric MSSI(Mid-Span Spectral Inversion) to the long-haul WDM system with the channel interference due to FWM(Four Wave Mixing). And we showed the degree of performance improvement. We used 1 dB EOP(Eye-Opening Penalty) criterion so as to evaluate the degree of compensation dependent on the variation of chirp parameter of optical pulse for the various input power in high speed tansmission system. And we evaluated the maximum input power of channel be able to be the signal to crosstalk noise (SNR) above 20 dB in the transmission link with the channel interference due to FWM. Consequently the proposed MSSI compensation method is capable to transmitting the total 68 WDM channels simultaneously with a 0.4 nm channel spacing and 5.3 dBm maximum input power in a 10 Gbps transmission link. Therefore the proposed power symmetric MSSI compensation method may be very useful for the implementation of long-haul wideband WDM transmission systems with relatively high power and improved performance.

The Analysis and Implementation of Realistic Sound using Doppler Effect (도플러 효과를 이용한 실감 음향 분석 및 구현)

  • Yim, Yong-Min;Lim, Heung-Jun;Heo, Jun-Seok;Park, Jun-Young;Do, Yun-Hyung;Lee, Kangwhan
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2017.05a
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    • pp.523-526
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    • 2017
  • In modern recently technology, 3D-Audio is used to enhance immersion in Virtual Reality. This includes interest of people about VR and AR, which related to the field of computer graphics. In fact, a lot of research has been carried out in recent years into a 3D sound field. However, the existing 3D generator device used for virtual reality does not contain Doppler effect occurred by the sound comes to or leave from a listener, while an angle from the listener and the altitude of the source sound are applied. Therefore, this paper present 3D real sound utilizing Doppler effect with spatial-rotation-speaker. We map the source sound in 3D-space into a real space where a user stays and present 3D real sound by manipulating with rotation angle, phase difference, sound output volume of the sound in 3D-space, according to the location of a virtual source sound. Utilizing both natural Doppler effect of rotating sound that is occurring by spatial-rotation-speaker and artificial Doppler effect generated by frequency-modulation of sound quality could improving the virtual reality for sound condition for perspective listening.

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Distributed Multi-channel Assignment Scheme Based on Hops in Wireless Mesh Networks (무선 메쉬 네트워크를 위한 홉 기반 분산형 다중 채널 할당 방안)

  • Kum, Dong-Won;Choi, Jae-In;Lee, Sung-Hyup;Cho, You-Ze
    • Journal of the Institute of Electronics Engineers of Korea TC
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    • v.44 no.5
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    • pp.1-6
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    • 2007
  • In wireless mesh networks (WMNs), the end-to-end throughput of a flow decreases drastically according to the traversed number of hops due to interference among different hops of the same flow in addition to interference between hops of different flows with different paths. This paper proposes a distributed multi-channel assignment scheme based on hops (DMASH) to improve the performance of a static WMN. The proposed DMASH is a novel distributed multi-channel assignment scheme based on hops to enhance the end-to-end throughput by reducing interference between channels when transmitting packets in the IEEE 802.11 based multi-interface environments. The DMASH assigns a channel group to each hop, which has no interference between adjacent hops from a gateway in channel assignment phase, then each node selects its channel randomly among the channel group. Since the DMASH is a distributed scheme with unmanaged and auto-configuration of channel assignment, it has a less overhead and implementation complexity in algorithm than centralized multi-channel assignment schemes. Simulation results using the NS-2 showed that the DMASH could improve remarkably the total network throughput in multi-hop environments, comparing with a random channel assignment scheme.

(Design and Implementation of Integrated Binding Service of Considering Loads in Wide-Area Object Computing Environments) (광역 객체 컴퓨팅 환경에서 부하를 고려한 통합 바인딩 서비스의 설계 및 구현)

  • 정창원;오성권;주수종
    • Journal of KIISE:Information Networking
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    • v.30 no.3
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    • pp.293-306
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    • 2003
  • In recent years, distributed computing environments have been radically changing to a structure of global, heterogeneous, federative and wide-area systems. This structure's environments consist of a let of objects which are implemented on telecommunication network to provide a wide range of services. Furthermore, all of objects existing on the earth have the duplicated characteristics according to how to categorize their own names or properties. But, the existing naming or trading mechanism has not supported the binding services of duplicated objects, because of deficiency of independent location service. Also, if the duplicated objects which is existing on different nodes provide the same service, it is possible to distribute the client requests considering each system's load. For this reason, we designed and implemented a new model that can not only support the location management of replication objects, but also provide the dynamic binding service of objects located in a system with minimum overload for maintaining load balancing among nodes in wide-area object computing environments. Our model is functionally divided into two parts; one part is to obtain an unique object handle of replicated objects with same property as a naming and trading service, and the other is to search one or more contact addresses by a location service using a given object handle. From a given model mentioned above, we present the procedures for the integrated binding mechanism in design phase, that is, Naming/Trading Service and Location Service. And then, we described in details the architecture of components for Integrated Binding Service implemented. Finally, we showed our implement environment and executing result of our model.

Design and Implementation of Visual Environment for Parallel Object-Oriented Programming (병렬 객체지향 프로그래밍을 위한 시각 환경의 설계 및 구현)

  • Choe, Suk-Yeong
    • The Transactions of the Korea Information Processing Society
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    • v.6 no.2
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    • pp.485-496
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    • 1999
  • Comparing with sequential programming, parallel programming has additional complexity due to the consideration of parallelism, communication and synchronization of processes. A synergism between users and compliers should be established, each assisting the other to produce high quality parallel programs. On the above underlying philosophy, we developed a parallel Object-Oriented specification language, POOSL, as preliminary works. However, it is still likely to hard for users to write parallel program because users have to consider grammar of POOSL and to write text-based parallel program. It would be more desirable to provide users wit visual environment for effective parallel programming. Therefore, we propose a visual programming environment. VEPO(Visual environment for Parallel Object-Oriented Programming), based on POOSL in order that users can develop parallel programs more easily and conveniently. It aims at supporting a programming environment in which users can represent their programs more naturally and visually I parallel manner with object-oriented concept and essential steps during parallel program development such as program specification, compilation, execution and animation of execution are integrated. VEPO has useful features for parallel processing. Especially, complicated parallel codes for synchronization and communication of processes are automatically generated in the translation phase, so users can be relieved of writing error-prone parallel codes. The system is targeted to the transputer-based parallel system, MC-3. The graphic user interface of VEPO was implemented using Visual C++. Visual programs descirbed on VEPO are translated into Inmos C and executed on MC-3.

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Study on Signal Processing in Eddy Current Testing for Defects in Spline Gear (스플라인 기어부 결함의 와전류검사 신호처리에 관한 연구)

  • Lee, Jae Ho;Park, Tae Sung;Park, Ik Keun
    • Journal of the Korean Society for Nondestructive Testing
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    • v.36 no.3
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    • pp.195-201
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    • 2016
  • Eddy current testing (ECT) is commonly applied for the inspection of automated production lines of metallic products, because it has a high inspection speed and a reasonable price. When ECT is applied for the inspection of a metallic object having an uneven target surface, such as the spline gear of a spline shaft, it is difficult to distinguish between the original signal obtained from the sensor and the signal generated by a defect because of the relatively large surface signals having similar frequency distributions. To facilitate the detection of defect signals from the spline gear, implementation of high-order filters is essential, so that the fault signals can be distinguished from the surrounding noise signals, and simultaneously, the pass-band of the filter can be adjusted according to the status of each production line and the object to be inspected. We will examine the infinite impulse filters (IIR filters) available for implementing an advanced filter for ECT, and attempt to detect the flaw signals through optimization of system design parameters for detecting the signals at the system level.

Implementation and Characteristic Analysis of DC/DC Voltage Regulator for Operation Efficiency Improvement in PV system (태양광발전의 운용효율 향상을 위한 DC/DC 전압 레귤레이터의 구현 및 특성분석)

  • Kim, Chanhyeok;Choi, Sungsik;Kang, Minkwan;Jung, Youngmun;Rho, Daeseok
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.18 no.4
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    • pp.201-208
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    • 2017
  • Recently, the installation of photovoltaic(PV) systems has been increasing due to the worldwide interest in eco-friendly and abundant solar energy. On the other hand, a PV system has approximately 25% power loss while the energy generated from solar cells is transformed to the power coupling point through a power conversion system (DC/AC). If the output voltage of a string in the PV system is lower than the operating range of the inverter when a part of module in the string has a shadow due to weather conditions, the string is not synchronized and the whole efficiency of output power in a PV system may be reduced significantly. Therefore, to overcome this problem, this paper proposes a novel control method to compensate for the lower voltage by introducing a DC/DC voltage regulator for each string in a PV system, which adopts a concept for MPPT (Maximum Power Point Tracking) control function using the P&O algorithm and adopts constant voltage control method used in an existing inverter. This paper also implements a 2kW DC/DC voltage regulator based on the proposed algorithm and performs a variety of scenario-based experiments. From the simulation result, it was confirmed that the operation efficiency in the proposed method is improved compared to the existing method.

Implementation of GLCM/GLDV-based Texture Algorithm and Its Application to High Resolution Imagery Analysis (GLCM/GLDV 기반 Texture 알고리즘 구현과 고 해상도 영상분석 적용)

  • Lee Kiwon;Jeon So-Hee;Kwon Byung-Doo
    • Korean Journal of Remote Sensing
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    • v.21 no.2
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    • pp.121-133
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    • 2005
  • Texture imaging, which means texture image creation by co-occurrence relation, has been known as one of the useful image analysis methodologies. For this purpose, most commercial remote sensing software provides texture analysis function named GLCM (Grey Level Co-occurrence Matrix). In this study, texture-imaging program based on GLCM algorithm is newly implemented. As well, texture imaging modules for GLDV (Grey Level Difference Vector) are contained in this program. As for GLCM/GLDV Texture imaging parameters, it composed of six types of second order texture functions such as Homogeneity, Dissimilarity, Energy, Entropy, Angular Second Moment, and Contrast. As for co-occurrence directionality in GLCM/GLDV, two direction modes such as Omni-mode and Circular mode newly implemented in this program are provided with basic eight-direction mode. Omni-mode is to compute all direction to avoid directionality complexity in the practical level, and circular direction is to compute texture parameters by circular direction surrounding a target pixel in a kernel. At the second phase of this study, some case studies with artificial image and actual satellite imagery are carried out to analyze texture images in different parameters and modes by correlation matrix analysis. It is concluded that selection of texture parameters and modes is the critical issues in an application based on texture image fusion.