• Title/Summary/Keyword: Implementation Attack

Search Result 313, Processing Time 0.027 seconds

Research on the Zero Trust Trend Analysis and Enterprise Security Enhancement (제로트러스트 동향 분석 및 기업 보안 강화 연구)

  • Min Gyu Kim;Chanyoung Kang;Sokjoon Lee
    • Smart Media Journal
    • /
    • v.12 no.5
    • /
    • pp.46-57
    • /
    • 2023
  • As the COVID-19 pandemic and the development of IT technology have led to the gradual popularization of remote and telecommuting, cloud computing technology is advancing, and cyber attack techniques are becoming more sophisticated and advanced. In response to these trends, companies are increasingly moving away from traditional perimeter-based security and adopting Zero Trust to strengthen their security. Zero Trust, based on the core principle of doubting and not trusting everything, identifies all traffic and grants access permissions through a strict authentication process to enhance security. In this paper, we analyze the background of Zero Trust adoption and the adoption policies and trends of countries that are proactively promoting its implementation. Additionally, we propose necessary efforts from governments and organizations to strengthen corporate security and considerations for companies when applying Zero Trust.

An Implementation of Multimedia Fingerprinting Algorithm Using BCH Code (BCH 코드를 이용한 멀티미디어 핑거프린팅 알고리즘 구현)

  • Choi, Dong-Min;Seong, Hae-Kyung;Rhee, Kang-Hyeon
    • Journal of the Institute of Electronics Engineers of Korea CI
    • /
    • v.47 no.6
    • /
    • pp.1-7
    • /
    • 2010
  • This paper presents a novel implementation on multimedia fingerprinting algorithm based on BCH (Bose-Chaudhuri-Hocquenghem) code. The evaluation is put in force the colluder detection to n-1. In the proposed algorit hm, the used collusion attacks adopt logical combinations (AND, OR and XOR) and average computing (Averaging). The fingerprinting code is generated as below step: 1. BIBD {7,4,1} code is generated with incidence matrix. 2. A new encoding method namely combines BIBD code with BCH code, these 2 kind codes are to be fingerprinting code by BCH encoding process. 3. The generated code in step 2, which would be fingerprinting code, that characteristic is similar BCH {15,7} code. 4. With the fingerprinting code in step 3, the collusion codebook is constructed for the colluder detection. Through an experiment, it confirmed that the ratio of colluder detection is 86.6% for AND collusion, 32.8% for OR collusion, 0% for XOR collusion and 66.4% for Averaging collusion respectively. And also, XOR collusion could not detect entirely colluder and on the other hand, AND and Averaging collusion could detect n-1 colluders and OR collusion could detect k colluders.

Design and Implementation of a Web Application Firewall with Multi-layered Web Filter (다중 계층 웹 필터를 사용하는 웹 애플리케이션 방화벽의 설계 및 구현)

  • Jang, Sung-Min;Won, Yoo-Hun
    • Journal of the Korea Society of Computer and Information
    • /
    • v.14 no.12
    • /
    • pp.157-167
    • /
    • 2009
  • Recently, the leakage of confidential information and personal information is taking place on the Internet more frequently than ever before. Most of such online security incidents are caused by attacks on vulnerabilities in web applications developed carelessly. It is impossible to detect an attack on a web application with existing firewalls and intrusion detection systems. Besides, the signature-based detection has a limited capability in detecting new threats. Therefore, many researches concerning the method to detect attacks on web applications are employing anomaly-based detection methods that use the web traffic analysis. Much research about anomaly-based detection through the normal web traffic analysis focus on three problems - the method to accurately analyze given web traffic, system performance needed for inspecting application payload of the packet required to detect attack on application layer and the maintenance and costs of lots of network security devices newly installed. The UTM(Unified Threat Management) system, a suggested solution for the problem, had a goal of resolving all of security problems at a time, but is not being widely used due to its low efficiency and high costs. Besides, the web filter that performs one of the functions of the UTM system, can not adequately detect a variety of recent sophisticated attacks on web applications. In order to resolve such problems, studies are being carried out on the web application firewall to introduce a new network security system. As such studies focus on speeding up packet processing by depending on high-priced hardware, the costs to deploy a web application firewall are rising. In addition, the current anomaly-based detection technologies that do not take into account the characteristics of the web application is causing lots of false positives and false negatives. In order to reduce false positives and false negatives, this study suggested a realtime anomaly detection method based on the analysis of the length of parameter value contained in the web client's request. In addition, it designed and suggested a WAF(Web Application Firewall) that can be applied to a low-priced system or legacy system to process application data without the help of an exclusive hardware. Furthermore, it suggested a method to resolve sluggish performance attributed to copying packets into application area for application data processing, Consequently, this study provide to deploy an effective web application firewall at a low cost at the moment when the deployment of an additional security system was considered burdened due to lots of network security systems currently used.

Implementation of the Personal Information Infringement Detection Module in the HTML5 Web Service Environment (HTML5 웹 서비스 환경에서의 개인정보 침해 탐지 모듈 구현)

  • Han, Mee Lan;Kwak, Byung Il;Kim, Hwan Kuk;Kim, Huy Kang
    • Journal of the Korea Institute of Information Security & Cryptology
    • /
    • v.26 no.4
    • /
    • pp.1025-1036
    • /
    • 2016
  • The conversion of the international standard web utilization HTML5 technology is being developed for improvement of the internet environment based on nonstandard technology like ActiveX. Hyper Text Markup Language 5 (HTML5) of basic programming language for creating a web page is designed to consider the security more than HTML4. However, the range of attacks increased and a variety of security threats generated from HTML4 environment inherited by new HTML5 API. In this paper, we focus on the script-based attack such as CSRF (Cross-Site Request Forgery), Cookie Sniffing, and HTML5 API such as CORS (Cross-Origin Resource Sharing), Geolocation API related with the infringement of the personal information. We reproduced the infringement cases actually and embodied a detection module of a Plug-in type diagnosed based on client. The scanner allows it to detect and respond to the vulnerability of HTML5 previously, thereby self-diagnosing the reliability of HTML5-based web applications or web pages. In a case of a new vulnerability, it also easy to enlarge by adding another detection module.

Secure Certificates Duplication Method Among Multiple Devices Based on BLE and TCP (BLE 및 TCP 기반 다중 디바이스 간 안전한 인증서 복사 방법)

  • Jo, Sung-Hwan;Han, Gi-Tae
    • KIPS Transactions on Computer and Communication Systems
    • /
    • v.7 no.2
    • /
    • pp.49-58
    • /
    • 2018
  • A certificate is a means to certify users by conducting the identification of the users, the prevention of forgery and alteration, and non-repudiation. Most people use an accredited certificate when they perform a task using online banking, and it is often used for the purpose of proving one's identity in issuing various certificates and making electronic payments in addition to online banking. At this time, the issued certificate exists in a file form on the disk, and it is possible to use the certificate issued in an existing device in a new device only if one copies it from the existing device. However, most certificate duplication methods are a method of duplication, entering an 8-16 digit verification code. This is inconvenient because one should enter the verification code and has a weakness that it is vulnerable to security issues. To solve this weakness, this study proposes a method for enhancing security certificate duplication in a multi-channel using TCP and BLE. The proposed method: 1) shares data can be mutually authenticated, using BLE Advertising data; and 2) encrypts the certificate with a symmetric key algorithm and delivers it after the certification of the device through an ECC-based electronic signature algorithm. As a result of the implementation of the proposed method in a mobile environment, it could defend against sniffing attacks, the area of security vulnerabilities in the existing methods and it was proven that it could increase security strength about $10^{41}$ times in an attempt of decoding through the method of substitution of brute force attack existing method.

Design and Implementation of Interactive Game based on Embedded System (내장형 시스템 기반 체험형 게임의 설계 및 구현)

  • Lee, Woosik;Jung, Hoejung;Heo, Hojin;Kim, Namgi
    • Journal of Internet Computing and Services
    • /
    • v.18 no.4
    • /
    • pp.43-50
    • /
    • 2017
  • Embedded System includes touch, GPS, motion, and acceleration sensor, and can communicate with neighbor devices using wireless communication. Because Arduino with embedded system provides good environment for development and application, developers, engineers, designers, as well as artists, students have a great interest. They utilize Arduino in the robot, home appliances, fashion, culture and so on. In this paper, we design and implement a game using Arduino with embedded system which recognizes the human movement by moving away from one-dimensional game of the existing touch method. Implemented embedded system game measures gyro-sensor to recognize human movement and detects the attack success of the opponent by using touch sensor. Moreover, health of the game player is updated in the real time through the android phone-based database. In this paper, implemented embedded system-based game provides GUI screen of android phone. It is possible to select watching mode and competition mode. Also, it has low energy consumption and easy to expand because it send and receive data packet through recent Bluetooth communication.

Implementation of the ZigBee-based Homenetwork security system using neighbor detection and ACL (이웃탐지와 ACL을 이용한 ZigBee 기반의 홈네트워크 보안 시스템 구현)

  • Park, Hyun-Moon;Park, Soo-Hyun;Seo, Hae-Moon
    • Journal of the Institute of Electronics Engineers of Korea CI
    • /
    • v.46 no.1
    • /
    • pp.35-45
    • /
    • 2009
  • In an open environment such as Home Network, ZigBee Cluster comprising a plurality of Ato-cells is required to provide intense security over the movement of collected, measured data. Against this setting, various security issues are currently under discussion concerning master key control policies, Access Control List (ACL), and device sources, which all involve authentication between ZigBee devices. A variety of authentication methods including Hash Chain Method, token-key method, and public key infrastructure, have been previously studied, and some of them have been reflected in standard methods. In this context, this paper aims to explore whether a new method for searching for neighboring devices in order to detect device replications and Sybil attacks can be applied and extended to the field of security. The neighbor detection applied method is a method of authentication in which ACL information of new devices and that of neighbor devices are included and compared, using information on peripheral devices. Accordingly, this new method is designed to implement detection of malicious device attacks such as Sybil attacks and device replications as well as prevention of hacking. In addition, in reference to ITU-T SG17 and ZigBee Pro, the home network equipment, configured to classify the labels and rules into four categories including user's access rights, time, date, and day, is implemented. In closing, the results demonstrates that the proposed method performs significantly well compared to other existing methods in detecting malicious devices in terms of success rate and time taken.

Design and Implementation of Mobile Vision-based Augmented Galaga using Real Objects (실제 물체를 이용한 모바일 비전 기술 기반의 실감형 갤러그의 설계 및 구현)

  • Park, An-Jin;Yang, Jong-Yeol;Jung, Kee-Chul
    • Journal of Korea Game Society
    • /
    • v.8 no.2
    • /
    • pp.85-96
    • /
    • 2008
  • Recently, research on augmented games as a new game genre has attracted a lot of attention. An augmented game overlaps virtual objects in an augmented reality(AR) environment, allowing game players to interact with the AR environment through manipulating real and virtual objects. However, it is difficult to release existing augmented games to ordinary game players, as the games generally use very expensive and inconvenient 'backpack' systems: To solve this problem, several augmented games have been proposed using mobile devices equipped with cameras, but it can be only enjoyed at a previously-installed location, as a ‘color marker' or 'pattern marker’ is used to overlap the virtual object with the real environment. Accordingly, this paper introduces an augmented game, called augmented galaga based on traditional well-known galaga, executed on mobile devices to make game players experience the game without any economic burdens. Augmented galaga uses real object in real environments, and uses scale-invariant features(SIFT), and Euclidean distance to recognize the real objects. The virtural aliens are randomly appeared around the specific objects, several specific objects are used to improve the interest aspect, andgame players attack the virtual aliens by moving the mobile devices towards specific objects and clicking a button of mobile devices. As a result, we expect that augmented galaga provides an exciting experience without any economic burdens for players based on the game paradigm, where the user interacts with both the physical world captured by a mobile camera and the virtual aliens automatically generated by a mobile devices.

  • PDF

Study on the Technical Security Factor for the Implementation of Secure DB System (안정적인 DB보안 시스템 구축을 위한 보안기술요소 분석에 관한 연구)

  • Yoon, Sun-Hee
    • Journal of the Korea Society of Computer and Information
    • /
    • v.19 no.12
    • /
    • pp.143-152
    • /
    • 2014
  • This paper introduces Database security to prevent the rapidly increasing issue of private information leakage. The Database security examined in the paper separates into DB access control area and DB encryption area which further leads the paper to analyze the factors of the two areas and suggest necessary elements for creating stable Database security. In addition, the paper examines previous DB security programs by areas and analyzes pros and cons from the tested result. The experiment indicated that while DB access control presents less degradation and reduced the need to modify the existing DBMS since the access control operates at the end point of the network, DB encryption presented strength in protecting the data from unauthorized access. On the other hand, DB access control is less useful in preventing the attack in advance which leaves the log to enable tracking afterward while DB encryption can only be operated by limited types of Database and causes degradation due to system load and shows higher percentage of failure when creating the system. This paper examines characteristics of Database security areas in order to be used as a reference for institutions or companies seeking stable Database security.

Information Hiding Technique in Smart Phone for the Implementation of GIS Web-Map Service (GIS 웹 맵 서비스 구현을 위한 스마트 폰에서의 정보은닉 기법)

  • Kim, Jin-Ho;Seo, Yong-Su;Kwon, Ki-Ryong
    • Journal of Korea Multimedia Society
    • /
    • v.13 no.5
    • /
    • pp.710-721
    • /
    • 2010
  • Recently, for the advancement of embedded technology about mobile device, a new kind of service, mash-up is appeared. It is service or application combining multimedia content making tool or device and web-GIS(geographic information system) service in the mobile environment. This service can be ease to use for casual user and can apply in various ways. So, It is served in web 2.0 environment actively. But, in the mashup service, because generated multimedia contents linked with web map are new type of multimedia contents which include user's migration routes in the space such as GPS coordinates. Thus, there are no protection ways for intellectual property created by GIS web-map service users and user's privacy. In this paper, we proposed a location and user information hiding scheme for GIS web-map service. This scheme embeds location and user information into a picture that is taken by camera module on the mobile phone. It is not only protecting way for user's privacy but is also tracing way against illegal photographer who is peeping person through hidden camera. And than, we also realized proposed scheme on the mobile smart phone. For minimizing margin of error about location coordinate value against contents manipulating attacks, GPS information is embedded into chrominance signal of contents considering weight of each digit about binary type of GPS coordinate value. And for tracing illegal photographer, user information such as serial number of mobile phone, phone number and photographing date is embedded into frequency spectrum of contents luminance signal. In the experimental results, we confirmed that the error of extracted information against various image processing attacks is within reliable tolerance. And after file format translation attack, we extracted embedded information from the attacked contents without no damage. Using similarity between extracted one and original templete, we also extracted whole information from damaged chrominance signal of contents by various image processing attacks.