• Title/Summary/Keyword: Image-based modeling

Search Result 641, Processing Time 0.03 seconds

A Study on 3D Background Image Construction using TIP (TIP기술을 이용한 3차원 배경 영상 구축에 관한 연구)

  • Roh, Chang-Hyun;Jung, Kwang-Ho
    • Journal of Korea Game Society
    • /
    • v.2 no.1
    • /
    • pp.49-54
    • /
    • 2002
  • In this paper we propose the methodology for 3D background image construction in computer games. This methodology was developed based on TIP (Tour Into the Picture) using a vanishing line Proposed by Kang et at. The methodology Proposed in this study can simply implement a 3D background for a computer game with a background model which is very complex or based on a real picture. Compared to the graphics technologies generally used, the proposed methodology does not need the process of modeling elaborate 3D information of a background, and hence can display the background even on a low grade personal computer using a small reference image. TIP technology was successfully applied to the implementation of a background model for a computer game and was found to be appropriate especially for real time games.

  • PDF

3D Face Modeling from a Frontal Face Image by Mesh-Warping (메쉬 워핑에 의한 정면 영상으로부터의 3D 얼굴 모델링)

  • Kim, Jung-Sik;Kim, Jin-Mo;Cho, Hyung-Je
    • Journal of Korea Multimedia Society
    • /
    • v.16 no.1
    • /
    • pp.108-118
    • /
    • 2013
  • Recently the 3D modeling techniques were developed rapidly due to rapid development of computer vision, computer graphics with the excellent performance of hardware. With the advent of a variety of 3D contents, 3D modeling technology becomes more in demand and it's quality is increased. 3D face models can be applied widely to such contents with high usability. In this paper, a 3D face modeling is attempted from a given single 2D frontal face image. To achieve the goal, we thereafter the feature points using AAM are extracted from the input frontal face image. With the extracted feature points we deform the 3D general model by 2-pass mesh warping, and also the depth extraction based on intensity values is attempted to. Throughout those processes, a universal 3D face modeling method with less expense and less restrictions to application environment was implemented and it's validity was shown through experiments.

Position Control of Robot Manipulator based on stereo vision system (스테레오 비젼에 기반한 6축 로봇의 위치 결정에 관한 연구)

  • 조환진;박광호;기창두
    • Proceedings of the Korean Society of Precision Engineering Conference
    • /
    • 2001.04a
    • /
    • pp.590-593
    • /
    • 2001
  • In this paper we describe the 6-axes robot's position determination using a stereo vision and an image based control method. When use a stereo vision, it need a additional time to compare with mono vision system. So to reduce the time required, we use the stereo vision not image Jacobian matrix estimation but depth estimation. Image based control is not needed the high-precision of camera calibration by using a image Jacobian. The experiment is executed as devide by two part. The first is depth estimation by stereo vision and the second is robot manipulator's positioning.

  • PDF

A study on Improvement for distorted images of the Digital X-ray Scanner System based on Fuzzy Correction Algorithm

  • Baek, Jae-Ho;Kim, Kyung-Jung;Park, Mi-Gnon
    • Proceedings of the Korea Society of Information Technology Applications Conference
    • /
    • 2005.11a
    • /
    • pp.173-176
    • /
    • 2005
  • This paper proposes a fuzzy correction algorithm that can correct the distorted medical image caused by the scanning nonlinear velocity of the Digital X-ray Scanner System (DX-Scanner) using the Multichannel Ionization Chamber (MIC). In the DX-Scanner, the scanned medical image is distorted for reasons of unsuitable integration time at the nonlinear acceleration period of the AC servo motor during the inspection of patients. The proposed algorithm finds the nonlinear motor velocity modeling through fuzzy system by clustering and reconstructs the normal medical image lines by calculating the suitable moving distance with the velocity of the motor using the modeling, acceleration time and integration time. In addition, several image processing is included in the algorithm. This algorithm analyzes exact pixel lines by comparing the distance of the acceleration period with the distance of the uniform velocity period in every integration time and is able to compensate for the velocity of the acceleration period. By applying the proposed algorithm to the test pattern for checking the image resolution, the effectiveness of this algorithm is verified. The corrected image obtained from distorted image is similar to the normal and better image for a doctor's diagnosis.

  • PDF

Study on 3D Image Scan-based MEP Facility Management Technology (3차원 이미지 스캔 기반 MEP 시설물 관리 기술 연구)

  • Kang, Tae Wook
    • Journal of KIBIM
    • /
    • v.6 no.4
    • /
    • pp.18-26
    • /
    • 2016
  • Recently, for the purpose of maintenance of facilities and energy, there have been growing cases of the 3D image scan-based reverse design technology mostly in the manufacturing field. In the MEP field, because of differences between design and physical model, the reverse technology has been utilized in factory facilities such as a semiconductor factory. Because 3D point clouds from scanning include accurate 3D object information, the efficiency of management works related to the complex MEP facilities can be enhanced. In this study, the reverse technology was surveyed, and the MEP facility management based on 3D image scanning was analyzed. Based on the results, a method of 3D image scan-based MEP facility management was proposed.

Vision-Based Haptic Interaction Method for Telemanipulation: Macro and Micro Applications (원격조작을 위한 영상정보 기반의 햅틱인터렉션 방법: 매크로 및 마이크로 시스템 응용)

  • Kim, Jung-Sik;Kim, Jung
    • Proceedings of the KSME Conference
    • /
    • 2008.11a
    • /
    • pp.1594-1599
    • /
    • 2008
  • Haptic rendering is a process that provides force feedback during interactions between a user and an object. This paper presents a haptic rendering technique for a telemanipulation system of deformable objects using image processing and physically based modeling techniques. The interaction forces between an instrument driven by a haptic device and a deformable object are inferred in real time based on a continuum mechanics model of the object, which consists of a boundary element model and ${\alpha}$ priori knowledge of the object's mechanical properties. Macro- and micro-scale experimental systems, equipped with a telemanipulation system and a commercial haptic display, were developed and tested using silicone (macro-scale) and zebrafish embryos (micro-scale). The experimental results showed the effectiveness of the algorithm in different scales: two experimental systems applied the same algorithm provided haptic feedback regardless of the system scale.

  • PDF

A Study on Three-Dimensional Image Modeling and Visualization of Three-Dimensional Medical Image (삼차원 영상 모델링 및 삼차원 의료영상의 가시화에 관한 연구)

  • Lee, Kun;Gwun, Oubong
    • Journal of the Korea Computer Graphics Society
    • /
    • v.3 no.2
    • /
    • pp.27-34
    • /
    • 1997
  • 3-D image modeling is in high demand for automated visual inspection and non-destructive testing. It also can be useful in biomedical research, medical therapy, surgery planning, and simulation of critical surgery (i.e. cranio-facial). Image processing and image analysis are used to enhance and classify medical volumetric data. Analyzing medical volumetric data is very difficult In this paper, we propose a new image modeling method based on tetrahedrization to improve the visualization of three-dimensional medical volumetric data. In this method, the trivariate piecewise linear interpolation is applied through the constructed tetrahedral domain. Also, visualization methods including iso-surface, color contouring, and slicing are discussed. This method can be useful to the correct and speedy analysis of medical volumetric data, because it doesn't have the ambiguity problem of Marching Cubes algorithm and achieves the data reduction. We expect to compensate the degradation of an accuracy by using an adaptive sub-division of tetrahedrization based on least squares fitting.

  • PDF

Image Retrieval using Distribution Block Signature of Main Colors' Set and Performance Boosting via Relevance feedback (주요 색상의 분포 블록기호를 이용한 영상검색과 유사도 피드백을 통한 이미지 검색)

  • 박한수;유헌우;장동식
    • Journal of KIISE:Software and Applications
    • /
    • v.31 no.2
    • /
    • pp.126-136
    • /
    • 2004
  • This paper proposes a new content-based image retrieval algorithm using color-spatial information. For the purpose, the paper suggests two kinds of indexing key to prune away irrelevant images to a given query image; MCS(Main Colors' Set), which is related with color information and DBS (Distribution Block Signature), which is related with spatial information. After successively applying these filters to a database, we could get a small amount of high potential candidates that are somewhat similar to the query image. Then we would make use of new QM(Quad modeling) and relevance feedback mechanism to obtain more accurate retrieval. It would enhance the retrieval effectiveness by dynamically modulating the weights of color-spatial information. Experiments show that the proposed algorithm can apply successfully image retrieval applications.

Development of Stereoscopic image editing tool using Image-based Modeling (영상 기반 모델링 기법을 이용한 입체 영상 저작도구 개발)

  • Han, Sang-Heon;Yun, Chang-Ok;Park, Hyun-Woo;Kim, Jung-Hoon;Lee, Young-Bo;Lee, Dong-Hoon;Yun, Tae-Soo
    • 한국HCI학회:학술대회논문집
    • /
    • 2006.02a
    • /
    • pp.1087-1092
    • /
    • 2006
  • 몰입도가 높은 가시화 기법 중 하나인 입체 영상은 차세대 미디어의 표준으로 최근 크게 주목 받고 있다. 그러나 일반 2차원 영상과는 달리 입체 영상은 3차원의 기하정보가 존재해야만 영상을 생성하는 것이 가능하다. 따라서 3차원의 기하정보가 존재하지 않는 2차원 영상을 이용한 입체 영상의 저작은 매우 어려운 문제이다. 본 논문은 영상 기반 모델링 기법을 활용하여 단안 영상으로부터 입체 영상을 생성하기 위한 입체 영상 저작 도구를 제안한다. 이를 위해 입력된 영상에서 사영 기하 정보를 사용하여 깊이 정보를 추론함으로써 3차원 환경을 구성하는 전역 깊이 정보 추출 방법과 영상 내에 존재하는 사물의 정확한 깊이 정보로 수정하기 위한 부분 깊이 정보 수정 방법을 제안한다. 또한, 추출한 깊이 정보로부터 몰입감이 높은 입체 영상의 시점을 결정하기 위한 대화식 입체 영상 미리 보기 기능을 제안한다. 본 논문에서 제안한 기법은 2차원 영상 저작 도구인 포토샵의 플러그인으로 구현함으로써 범용성을 높였다.

  • PDF

Image-Based Approach for Modeling 3D Shapes with Curved Surfaces (곡면을 포함하는 형상의 영상을 이용한 모델링)

  • Lee, Man-Hee;Park, In-Kyu
    • Journal of KIISE:Computer Systems and Theory
    • /
    • v.34 no.1
    • /
    • pp.38-48
    • /
    • 2007
  • In this paper, we propose an image-based method for modeling 3D objects with curved surfaces based on the NURBS (Non-Uniform Rational B-Splines) representation. Starting from a few calibrated images, the user specifies the corresponding curves by means of an interactive user interface. Then, the 3D curves are reconstructed using stereo reconstruction. In order to fit the curves easily using the interactive user interface, NURBS curves and surfaces are employed. The proposed surface modeling techniques include surface building methods such as bilinear surfaces, ruled surfaces, generalized cylinders, and surfaces of revolution. In addition to these methods, we also propose various advanced surface modeling techniques, including skinned surfaces, swept surfaces, and boundary patches. Based on these surface modeling techniques, it is possible to build various types of 3D shape models with textured curved surfaces without much effort. Also, it is possible to reconstruct more realistic surfaces by using proposed view-dependent texture acquisition algorithm. Constructed 3D shape model with curves and curved surfaces can be exported in VRML format, making it possible to be used in different 3D graphics softwares.