• Title/Summary/Keyword: Image warping

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Virtual Holography - A Novel Three-dimensional Image Representation (가상 홀로그램 - 3차원 이미지의 새로운 표현 방법)

  • Kim, Myoung-Jun;Wang, Chi-Kuo-Gregory;Woo, Tony-C.
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 1997.11a
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    • pp.79-85
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    • 1997
  • Virtual holography is a methodology of synthesizing apparent three-dimensional images from two-dimensional photographs. Since the input is photographic images of real objects, the degree of realism exceeds that offered by any computer-aided design software. The three-dimensional appearance is given in real-time by images from arbitrary viewing directions. If infinitely many photographs were taken and pasted together, virtual holography would have been trivial. But, the (infinite) storage requirement would prohibit such an attempt.

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Inspection of combination quality for automobile steel balance weight using laser line projector and USB camera (레이저 선 프로젝터와 USB 카메라를 이용한 자동차용 철 밸런스 웨이트의 결합상태 검사)

  • Choi, Kyung Jin;Park, Se Je;Lim, Ho;Park, Chong Kug
    • Journal of the Semiconductor & Display Technology
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    • v.12 no.1
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    • pp.15-21
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    • 2013
  • In this paper, sensor system and inspection algorithm in order to inspect steel balance weight for automobile is described. Steel balance weight is composed of clip and weight, which is joined by press process. The defective one has a gap between clip and weight. To detect whether there is a gap, sensor system is simply configured with laser line projector and USB camera, which make it possible to measure the height difference of clip and weight area. Laser line pattern which is made on the surface of a balance weight is captured by USB camera. In case that USB camera is used in machine vision, barrel distortion caused by wide angle lens makes the captured image distorted. Image warping function is applied to correct the distortion. Simple image processing algorithm is applied to extract the laser line information and whether it is good or not is judged through the extracted information.

Hole-filling Based on Disparity Map for DIBR

  • Liu, Ran;Xie, Hui;Tian, Fengchun;Wu, Yingjian;Tai, Guoqin;Tan, Yingchun;Tan, Weimin;Li, Bole;Chen, Hengxin;Ge, Liang
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.6 no.10
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    • pp.2663-2678
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    • 2012
  • Due to sharp depth transition, big holes may be found in the novel view that is synthesized by depth-image-based rendering (DIBR). A hole-filling method based on disparity map is proposed. One important aspect of the method is that the disparity map of destination image is used for hole-filling, instead of the depth image of reference image. Firstly, the big hole detection based on disparity map is conducted, and the start point and the end point of the hole are recorded. Then foreground pixels and background pixels are distinguished for hole-dilating according to disparity map, so that areas with matching errors can be determined and eliminated. In addition, parallaxes of pixels in the area with holes and matching errors are changed to new values. Finally, holes are filled with background pixels from reference image according to these new parallaxes. Experimental results show that the quality of the new view after hole-filling is quite well; and geometric distortions are avoided in destination image, in contrast to the virtual view generated by depth-smoothing methods and image inpainting methods. Moreover, this method is easy for hardware implementation.

A Study on H.264/AVC Video Compression Standard of Multi-view Image Expressed by Layered Depth Image (계층적 깊이 영상으로 표현된 다시점 영상에 대한 H.264/AVC 비디오 압축 표준에 관한 연구)

  • Jee, Innho
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.20 no.1
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    • pp.113-120
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    • 2020
  • The multi-view video is a collection of multiple videos capturing the same scene at different viewpoints. Thus, there is an advantage of providing for user oriented view pointed video. This paper is suggested that the compression performance of layered depth image structure expression has improved by using more improved method. We confirm the data size of layer depth image by encoding H.264 technology and the each performances of reconstructed images. The H.264/AVC technology has easily extended for H.264 technology of video contents. In this paper, we suggested that layered depth structure can be applied for an efficient new image contents. We show that the huge data size of multi-view video image is decreased, and the higher performance of image is provided, and there is an advantage of for stressing error restoring.

An Automatic Mapping Points Extraction Algorithm for Calibration of the Wide Angle Camera (광각 카메라 영상의 보정을 위한 자동 정합 좌표 추출 방법)

  • Kim, Byung-Ik;Kim, Dae-Hyeon;Bae, Tae-Wuk;Kim, Young-Choon;Shim, Tae-Eun;Kim, Duk-Gyoo
    • Journal of Korea Multimedia Society
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    • v.13 no.3
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    • pp.410-416
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    • 2010
  • This paper presents the auto-extraction method that searches for the Mapping points in the calibration algorithm of the image acquired by the wide angle CCD camera. In this algorithm, we remove the noise from the distorted image and then obtain the edge image. Proposed method extracts the distortion point, comparing the threshold value of the histogram of the horizontal and vertical pixel lines in edge image. This processing step can be directly applied to the original image of the wide angle CCD camera output. Proposed method results are compared with hand-worked result image using the two wide angle CCD cameras having different angles with the difference value of the result images respectively. Experimental results show that proposed method can allocate the distortion-calibration constant of the wide angle CCD camera regardless of lens type, distortion shape and image type.

Performance Enhancement of Marker Detection and Recognition using SVM and LDA (SVM과 LDA를 이용한 마커 검출 및 인식의 성능 향상)

  • Kang, Sun-Kyoung;So, In-Mi;Kim, Young-Un;Lee, Sang-Seol;Jung, Sung-Tae
    • Journal of Korea Multimedia Society
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    • v.10 no.7
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    • pp.923-933
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    • 2007
  • In this paper, we present a method for performance enhancement of the marker detection system by using SVM(Support Vector Machine) and LDA(Linear Discriminant Analysis). It converts the input image to a binary image and extracts contours of objects in the binary image. After that, it approximates the contours to a list of line segments. It finds quadrangle by using geometrical features which are extracted from the approximated line segments. It normalizes the shape of extracted quadrangle into exact squares by using the warping technique and scale transformation. It extracts feature vectors from the square image by using principal component analysis. It then checks if the square image is a marker image or a non-marker image by using a SVM classifier. After that, it computes feature vectors by using LDA for the extracted marker images. And it calculates the distance between feature vector of input marker image and those of standard markers. Finally, it recognizes the marker by using minimum distance method. Experimental results show that the proposed method achieves enhancement of recognition rate with smaller feature vectors by using LDA and it can decrease false detection errors by using SVM.

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Acceleration of Feature-Based Image Morphing Using GPU (GPU를 이용한 특징 기반 영상모핑의 가속화)

  • Kim, Eun-Ji;Yoon, Seung-Hyun;Lee, Jieun
    • Journal of the Korea Computer Graphics Society
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    • v.20 no.2
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    • pp.13-24
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    • 2014
  • In this study, a graphics-processing-unit (GPU)-based acceleration technique is proposed for the feature-based image morphing. This technique uses the depth-buffer of the graphics hardware to calculate efficiently the shortest distance between a pixel and the control lines. The pairs of control lines between the source image and the destination image are determined by user's input, and the distance function of each control line is rendered using two rectangles and two cones. The distance between each pixel and its nearest control line is stored in the depth buffer through the graphics pipeline, and this is used to conduct the morphing operation efficiently. The pixel-unit morphing operation is parallelized using the compute unified device architecture (CUDA) to reduce the morphing time. We demonstrate the efficiency of the proposed technique using several experimental results.

Virtual View-point Depth Image Synthesis System for CGH (CGH를 위한 가상시점 깊이영상 합성 시스템)

  • Kim, Taek-Beom;Ko, Min-Soo;Yoo, Ji-Sang
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.16 no.7
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    • pp.1477-1486
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    • 2012
  • In this paper, we propose Multi-view CGH Making System using method of generation of virtual view-point depth image. We acquire reliable depth image using TOF depth camera. We extract parameters of reference-view cameras. Once the position of camera of virtual view-point is defined, select optimal reference-view cameras considering position of it and distance between it and virtual view-point camera. Setting a reference-view camera whose position is reverse of primary reference-view camera as sub reference-view, we generate depth image of virtual view-point. And we compensate occlusion boundaries of virtual view-point depth image using depth image of sub reference-view. In this step, remaining hole boundaries are compensated with minimum values of neighborhood. And then, we generate final depth image of virtual view-point. Finally, using result of depth image from these steps, we generate CGH. The experimental results show that the proposed algorithm performs much better than conventional algorithms.

Lattice-Based Background Motion Compensation for Detection of Moving Objects with a Single Moving Camera (이동하는 단안 카메라 환경에서 이동물체 검출을 위한 격자 기반 배경 움직임 보상방법)

  • Myung, Yunseok;Kim, Gyeonghwan
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.40 no.1
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    • pp.52-54
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    • 2015
  • In this paper we propose a new background motion compensation method which can be applicable to moving object detection with a moving monocular camera. To estimate the background motion, a series of image warpings are carried out for each pair of the corresponding patches, defined by the fixed-size lattice, based on the motion information extracted from the feature points surrounded by the patches and the estimated camera motion. Experiment results proved that the proposed has approximately 50% faster in execution time and 8dB higher in PSNR comparing to a conventional method.

Implementation of PDF417 Two-Dimensional Barcode Decoder (PDF417 이차원 바코드 디코더의 구현)

  • Hahn Hee Il;Joung Joung Goo
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.41 no.1
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    • pp.77-82
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    • 2004
  • In this paper we present a barcode reader to decode two-dimensional symbology PDF417 and propose a novel method to extract the bar-space Patterns directly from the gray-level barcode image, which employs the location and the distance between extreme points of each row or column of the barcode image. This algerian proves to be very robust from the high convolutional distortion environments such as defocussing and warping, even under badly illuminating condition. If the scanned barcode image is a result of the convolution of a Gaussian-shaped point spread function with a hi-level image, popular image segmentation methods such as image thresholding can not distinguish between very narrow bar-space patterns. The Proposed algorithm shows improved Performance over current barcode readers.