• Title/Summary/Keyword: Image synthesis technology

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Efficient and Detailed Texture Synthesis with Orientation Considerations (방향을 고려한 효율적이고 디테일한 텍스처 합성)

  • Yeon Hee Choo;Jong-Hyun Kim
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2023.07a
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    • pp.575-576
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    • 2023
  • 본 논문에서는 텍스처 합성할 때 방향을 고려하여 합성의 품질의 개선시킬 수 있는 방법을 제안한다. 또한 고정된 회전 각도가 아닌, 다양한 각도를 자동으로 샘플링하여 효율적으로 예제 이미지를 생성할 수 있도록 하였고, 이를 통해 합성 경계간의 차이를 자연스럽게 완화시킬 수 있는 결과를 실험을 통해 보여준다.

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LFFCNN: Multi-focus Image Synthesis in Light Field Camera (LFFCNN: 라이트 필드 카메라의 다중 초점 이미지 합성)

  • Hyeong-Sik Kim;Ga-Bin Nam;Young-Seop Kim
    • Journal of the Semiconductor & Display Technology
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    • v.22 no.3
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    • pp.149-154
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    • 2023
  • This paper presents a novel approach to multi-focus image fusion using light field cameras. The proposed neural network, LFFCNN (Light Field Focus Convolutional Neural Network), is composed of three main modules: feature extraction, feature fusion, and feature reconstruction. Specifically, the feature extraction module incorporates SPP (Spatial Pyramid Pooling) to effectively handle images of various scales. Experimental results demonstrate that the proposed model not only effectively fuses a single All-in-Focus image from images with multi focus images but also offers more efficient and robust focus fusion compared to existing methods.

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An Interactive Perspective Scene Completion Framework Guided by Complanate Mesh

  • Hao, Chuanyan;Jin, Zilong;Yang, Zhixin;Chen, Yadang
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.14 no.1
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    • pp.183-200
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    • 2020
  • This paper presents an efficient interactive framework for perspective scene completion and editing tasks, which are available largely in the real world but rarely studied in the field of image completion. Considering that it is quite hard to extract perspective information from a single image, this work starts from a friendly and portable interactive platform to obtain the basic perspective data. Then, in order to make this interface less sensitive, easier and more flexible, a perspective-rectification based correction mechanism is proposed to iteratively update the locations of the initial points selected by users. At last, a complanate mesh is generated by the geometry calculations from these corrected initial positions. This mesh must approximate the perspective direction and the structure topology as much as possible so that the filling process can be conducted under the constraint of the perspective effects of the original image. Our experiments show the results with good qualities and performances, and also demonstrate the validity of our approaches by various perspective scenes and images.

Development of IR Thermal Camera Detector based on Smartphone Interlocking for Hidden Camera Crime Prevention (몰래카메라 범죄방지를 위한 스마트폰 연동 기반의 IR 열카메라 탐지기 개발)

  • Kang, Young-Gil;Cho, Pil-Gu;Kim, Young-Gon
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.21 no.6
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    • pp.1-8
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    • 2021
  • The performance of hidden camera cameras is improving day by day due to miniaturization and advanced technology integration according to the speed of technological development of smartphones. As this external networking computing environment is advanced and diversified, exposure to hidden cameras in addition to general safety cameras is also increasing. On the other hand, the technology for detecting and preventing hidden cameras is not keeping up with the development and speed of these hidden cameras. Therefore, in this study, the heat of the hidden camera was detected using infrared thermal detection technology based on general image and thermal image synthesis technology, and the reflectance of each wavelength according to the difference in ambient temperature was analyzed to reduce the false positive rate.

Synthesis of 3D Sound Movement by Embedded DSP

  • Komata, Shinya;Sakamoto, Noriaki;Kobayashi, Wataru;Onoye, Takao;Shirakawa, Isao
    • Proceedings of the IEEK Conference
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    • 2002.07a
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    • pp.117-120
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    • 2002
  • A single DSP implementation of 3D sound movement is described. With the use of a realtime 3D acoustic image localization algorithm, an efficient approach is devised for synthesizing the 3D sound movement by interpolating only two parameters of "delay" and "gain". Based on this algorithm, the realtime 3D sound synthesis is performed by a commercially available 16-bit fixed-point DSP with computational labor of 65 MIPS and memory space of 9.6k words, which demonstrates that the algorithm call be used even for the mobile applications.

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Real-time Video Matting for Mobile Device (모바일 환경에서 실시간 영상 전경 추출 연구)

  • Yoon, Jong-Chul
    • The Journal of Korea Institute of Information, Electronics, and Communication Technology
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    • v.11 no.5
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    • pp.487-492
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    • 2018
  • Recently, various applications for image processing have been ported to the mobile environment due to the expansion of the image shooting on the mobile device. However, in the case of extracting the image foreground, which is one of the most important functions of image synthesis, is difficult since it needs complex calculation. In this paper, we propose an video synthesis technique that can divide images captured by mobile devices into foreground / background and combine them in real time on target images. Considering the characteristics of mobile shooting, our system can extract automatically foreground of input video that contains weak motion when shooting. Using SIMD and GPGPU-based acceleration algorithms, SD-quality images can be processed on mobile in real time.

Visible and NIR Image Synthesis Using Laplacian Pyramid and Principal Component Analysis (라플라시안 피라미드와 주성분 분석을 이용한 가시광과 적외선 영상 합성)

  • Son, Dong-Min;Kwon, Hyuk-Ju;Lee, Sung-Hak
    • Journal of Sensor Science and Technology
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    • v.29 no.2
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    • pp.133-140
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    • 2020
  • This study proposes a method of blending visible and near infrared images to enhance edge details and local contrast. The proposed method consists of radiance map generation and color compensation. The radiance map is produced by a Laplacian pyramid and a soft mixing method based on principal component analysis. The color compensation method uses the ratio between the composed radiance map and the luminance channel of a visible image to preserve the visible image chrominance. The proposed method has better edge details compared to a conventional visible and NIR image blending method.

USER BASED IMAGE SEGMENTATION FOR APPLICATION TO SATELLITE IMAGE

  • Im, Hyuk-Soon;Park, Sang-Sung;Shin, Young-Geun;Jang, Dong-Sik
    • Proceedings of the KSRS Conference
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    • 2008.10a
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    • pp.126-129
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    • 2008
  • In this paper, we proposed a method extracting an object from background of the satellite image. The image segmentation techniques have been widely studied for the technology to segment image and to synthesis segment object with other images. Proposed algorithm is to perform the edge detection of a selected object using genetic algorithm. We segment region of object based on detection edge using watershed algorithm. We separated background and object in indefinite region using gradual region merge from segment object. And, we make GUI for the application of the proposed algorithm to various tests. To demonstrate the effectiveness of the proposed method, several analysis on the satellite images are performed.

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Comparison of the Characteristics of Green Screen and LED Wall in Virtual Production System

  • Shan, Xinyi;Chung, Jeanhun
    • International journal of advanced smart convergence
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    • v.11 no.2
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    • pp.64-70
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    • 2022
  • In recent years, with the continuous innovation and upgrading of engine software, the real-time rendering technology in film and television has been continuously improved, and the virtual production technology has also developed rapidly. This paper introduces the green screen often used in traditional film production and a virtual production technology based on light-emitting-diode background wall that was proposed and implemented last year. We analyzed the two production methods of virtual production and compared their characteristics. Based on these results, we can better understand the differences and respective advantages of the two production methods. And we also can according to the production budget, production cycle and the creative and technical capabilities of the team make better choices during the production process. We believe virtual production technology will be production in the future to provide a more solid technical guarantee for the development of the film industry, and this work will pave the way for further research on virtual production technology.

Improvement of Maskless Photolithography of Bio Pattern with Single Crystalline Silicon Micromirror Array

  • Jang, Yun-Ho;Lee, Kook-Nyung;Park, Jae-Hyoung;Shin, Dong-Sik;Lee, Yoon-Sik;Kim, Yong-Kweon
    • Journal of Electrical Engineering and Technology
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    • v.2 no.2
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    • pp.274-279
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    • 2007
  • This study focuses on the enhancement of maskless photolithography as well as the peptide synthesis application with single crystalline silicon micromirrors. A single crystalline silicon micromirror array has been designed and fabricated in order to improve its application to the peptide synthesis. A micromirror rotates about ${\pm}\;9^{\circ}$ at the pull-in voltage, which can range from 90.7 V to 115.1 V. A $210\;{\mu}m-by-210\;{\mu}m$ micromirror device with $270\;{\mu}m$ mirror pitch meets the requirements of an adequately precise separation for peptide synthesis. Synthetic 16 by 16 peptide array corresponds to the same number of micromirrors. The large size of peptide pattern and the separation facilitate biochip experiments using fluorescence assay. The peptide pattern has been synthesized on the GPTS-PEG200 surface with BSA-blocking and thereupon the background was acetylated to reject non-specific bindings. Hence, an averaged slope at the pattern edge has been distinguishably improved in comparison to patterning results from an aluminum micromirror.