• Title/Summary/Keyword: Image pixel

Search Result 2,495, Processing Time 0.025 seconds

Design of H.264 Deblocking Filter for Low-Power Mobile Multimedia SoCs (저전력 휴대 멀티미디어 SoC를 위한 H.264 디블록킹 필터 설계)

  • Koo Jae-Il;Lee Seongsoo
    • Journal of the Institute of Electronics Engineers of Korea SD
    • /
    • v.43 no.1 s.343
    • /
    • pp.79-84
    • /
    • 2006
  • This paper proposed a novel H.264 deblocking filter for low-power mobile multimedia SoCs. In H.264 deblocking filter, filtering can be skipped on some pixels when pixel value differences satisfy some specific conditions. Furthermore, whole filtering can be skipped when quantization parameter is less than 16. Based on these features, power consumption can be significantly reduced by shutting down deblocking filter partially or as a whole. The proposed deblocking filter can shut down partial or whole blocks with simple control circuits. Common hardware performs both horizontal filtering and vertical filtering. It was implemented in silicon chip using $0.35{\mu}m$ standard cell library technology. The gate count is about 20,000 gates. The maximum operation frequency is 108MHz. The maximum throughput is 30 frame/s with CCIR601 image format.

Efficient Motion Estimation Algorithm and Circuit Architecture for H.264 Video CODEC (H.264 비디오 코덱을 위한 효율적인 움직임 추정 알고리즘과 회로 구조)

  • Lee, Seon-Young;Cho, Kyeong-Soon
    • Journal of the Institute of Electronics Engineers of Korea SD
    • /
    • v.47 no.12
    • /
    • pp.48-54
    • /
    • 2010
  • This paper presents a high-performance architecture of integer-pel motion estimation circuit for H.264 video CODEC. Full search algorithm guarantees the best results by examining all candidate blocks. However, the full search algorithm requires a huge amount of computation and data. Many fast search algorithms have been proposed to reduce the computational efforts. The disadvantage of these algorithms is that data access from or to memory is very irregular and data reuse is difficult. In this paper, we propose an efficient integer-pixel motion estimation algorithm and the circuit architecture to improve the processing speed and reduce the external memory bandwidth. The proposed circuit supports seven kinds of variable block sizes and generates 41 motion vectors. We described the proposed high-performance motion estimation circuit at R1L and verified its operation on FPGA board. The circuit synthesized by using l30nm CMOS standard cell library processes 139.8 1080HD ($1,920{\times}1,088$) image frames per second and supports up to H.264 level 5.1.

Preliminary Research of CZT Based PET System Development in KAERI

  • Jo, Woo Jin;Jeong, Manhee;Kim, Han Soo;Kim, Sang Yeol;Ha, Jang Ho
    • Journal of Radiation Protection and Research
    • /
    • v.41 no.2
    • /
    • pp.81-86
    • /
    • 2016
  • Background: For positron emission tomography (PET) application, cadmium zinc telluride (CZT) has been investigated by several institutes to replace detectors from a conventional system using photomultipliers or Silicon-photomultipliers (SiPMs). The spatial and energy resolution in using CZT can be superior to current scintillator-based state-of-the-art PET detectors. CZT has been under development for several years at the Korea Atomic Energy Research Institute (KAERI) to provide a high performance gamma ray detection, which needs a single crystallinity, a good uniformity, a high stopping power, and a wide band gap. Materials and Methods: Before applying our own grown CZT detectors in the prototype PET system, we investigated preliminary research with a developed discrete type data acquisition (DAQ) system for coincident events at 128 anode pixels and two common cathodes of two CZT detectors from Redlen. Each detector has a $19.4{\times}19.4{\times}6mm^3$ volume size with a 2.2 mm anode pixel pitch. Discrete amplifiers consist of a preamplifier with a gain of $8mV{\cdot}fC^{-1}$ and noise of 55 equivalent noise charge (ENC), a $CR-RC^4$ shaping amplifier with a $5{\mu}s$ peak time, and an analog-to-digital converter (ADC) driver. The DAQ system has 65 mega-sample per second flash ADC, a self and external trigger, and a USB 3.0 interface. Results and Discussion: Characteristics such as the current-to-voltage curve, energy resolution, and electron mobility life-time products for CZT detectors are investigated. In addition, preliminary results of gamma ray imaging using 511 keV of a $^{22}Na$ gamma ray source were obtained. Conclusion: In this study, the DAQ system with a CZT radiation sensor was successfully developed and a PET image was acquired by two sets of the developed DAQ system.

Iterative Reduction of Blocking Artifact in Block Transform-Coded Images Using Wavelet Transform (웨이브렛 변환을 이용한 블록기반 변환 부호화 영상에서의 반복적 블록화 현상 제거)

  • 장익훈;김남철
    • The Journal of Korean Institute of Communications and Information Sciences
    • /
    • v.24 no.12B
    • /
    • pp.2369-2381
    • /
    • 1999
  • In this paper, we propose an iterative algorithm for reducing the blocking artifact in block transform-coded images by using a wavelet transform. In the proposed method, an image is considered as a set of one-dimensional horizontal and vertical signals and one-dimensional wavelet transform is utilized in which the mother wavelet is the first order derivative of a Gaussian like function. The blocking artifact is reduced by removing the blocking component, that causes the variance at the block boundary position in the first scale wavelet domain to be abnormally higher than those at the other positions, using a minimum mean square error (MMSE) filter in the wavelet domain. This filter minimizes the MSE between the ideal blocking component-free signal and the restored signal in the neighborhood of block boundaries in the wavelet domain. It also uses local variance in the wavelet domain for pixel adaptive processing. The filtering and the projection onto a convex set of quantization constraint are iteratively performed in alternating fashion. Experimental results show that the proposed method yields not only a PSNR improvement of about 0.56-1.07 dB, but also subjective quality nearly free of the blocking artifact and edge blur.

  • PDF

A study on Iris Recognition using Wavelet Transformation and Nonlinear Function

  • Hur, Jung-Youn;Truong, Le Xuan
    • Proceedings of the Korean Institute of Intelligent Systems Conference
    • /
    • 2004.10a
    • /
    • pp.553-559
    • /
    • 2004
  • In todays security industry, personal identification is also based on biometric. Biometric identification is performed basing on the measurement and comparison of physiological and behavioral characteristics, Biometric for recognition includes voice dynamics, signature dynamics, hand geometry, fingerprint, iris, etc. Iris can serve as a kind of living passport or living password. Iris recognition system is the one of the most reliable biometrics recognition system. This is applied to client/server system such as the electronic commerce and electronic banking from stand-alone system or networks, ATMs, etc. A new algorithm using nonlinear function in recognition process is proposed in this paper. An algorithm is proposed to determine the localized iris from the iris image received from iris input camera in client. For the first step, the algorithm determines the center of pupil. For the second step, the algorithm determines the outer boundary of the iris and the pupillary boundary. The localized iris area is transform into polar coordinates. After performing three times Wavelet transformation, normalization was done using sigmoid function. The converting binary process performs normalized value of pixel from 0 to 255 to be binary value, and then the converting binary process is compare pairs of two adjacent pixels. The binary code of the iris is transmitted to the by server. the network. In the server, the comparing process compares the binary value of presented iris to the reference value in the University database. Process of recognition or rejection is dependent on the value of Hamming Distance. After matching the binary value of presented iris with the database stored in the server, the result is transmitted to the client.

  • PDF

Predicting Future Terrestrial Vegetation Productivity Using PLS Regression (PLS 회귀분석을 이용한 미래 육상 식생의 생산성 예측)

  • CHOI, Chul-Hyun;PARK, Kyung-Hun;JUNG, Sung-Gwan
    • Journal of the Korean Association of Geographic Information Studies
    • /
    • v.20 no.1
    • /
    • pp.42-55
    • /
    • 2017
  • Since the phases and patterns of the climate adaptability of vegetation can greatly differ from region to region, an intensive pixel scale approach is required. In this study, Partial Least Squares (PLS) regression on satellite image-based vegetation index is conducted for to assess the effect of climate factors on vegetation productivity and to predict future productivity of forests vegetation in South Korea. The results indicate that the mean temperature of wettest quarter (Bio8), mean temperature of driest quarter (Bio9), and precipitation of driest month (Bio14) showed higher influence on vegetation productivity. The predicted 2050 EVI in future climate change scenario have declined on average, especially in high elevation zone. The results of this study can be used in productivity monitoring of climate-sensitive vegetation and estimation of changes in forest carbon storage under climate change.

Webcam-Based 2D Eye Gaze Estimation System By Means of Binary Deformable Eyeball Templates

  • Kim, Jin-Woo
    • Journal of information and communication convergence engineering
    • /
    • v.8 no.5
    • /
    • pp.575-580
    • /
    • 2010
  • Eye gaze as a form of input was primarily developed for users who are unable to use usual interaction devices such as keyboard and the mouse; however, with the increasing accuracy in eye gaze detection with decreasing cost of development, it tends to be a practical interaction method for able-bodied users in soon future as well. This paper explores a low-cost, robust, rotation and illumination independent eye gaze system for gaze enhanced user interfaces. We introduce two brand-new algorithms for fast and sub-pixel precise pupil center detection and 2D Eye Gaze estimation by means of deformable template matching methodology. In this paper, we propose a new algorithm based on the deformable angular integral search algorithm based on minimum intensity value to localize eyeball (iris outer boundary) in gray scale eye region images. Basically, it finds the center of the pupil in order to use it in our second proposed algorithm which is about 2D eye gaze tracking. First, we detect the eye regions by means of Intel OpenCV AdaBoost Haar cascade classifiers and assign the approximate size of eyeball depending on the eye region size. Secondly, using DAISMI (Deformable Angular Integral Search by Minimum Intensity) algorithm, pupil center is detected. Then, by using the percentage of black pixels over eyeball circle area, we convert the image into binary (Black and white color) for being used in the next part: DTBGE (Deformable Template based 2D Gaze Estimation) algorithm. Finally, using DTBGE algorithm, initial pupil center coordinates are assigned and DTBGE creates new pupil center coordinates and estimates the final gaze directions and eyeball size. We have performed extensive experiments and achieved very encouraging results. Finally, we discuss the effectiveness of the proposed method through several experimental results.

Implementation of High-Speed Fresnelet Transform using Daubechies's Filter (드뷔시 필터를 이용한 고속 프레넬릿 변환의 구현)

  • Seo, Young-Ho;Lee, Yoon-Hyuk;Kim, Dong-Wook
    • Journal of the Korea Institute of Information and Communication Engineering
    • /
    • v.21 no.4
    • /
    • pp.820-828
    • /
    • 2017
  • Service of digital hologram that has been recognized as a visual system for next generation requires various signal processing technologies. A transform is the most frequently used tool among signal processing techniques for 2-dimensional(D) and 3-D natural picture. A digital hologram has totally different property with a natural picture, so it is rarely efficient to apply transform tools used in 2-D image processing to a digital hologram. To overcome this a Fresnelet transform for a digital hologram has been proposed. We derive a Fresnelet transform by using the Daubechie's filter after applying an unitary Fresnel transform to a wavelet basis function. We also implement the transform as types of device and kernel code to improve operational performance. In consideration of the average time that is required for a pixel we can have observed the performance is improved up to 242 and 30 times for using the (9,7) and (5,3) filters in case of using device code.

A Transflective Liquid Crystal Display Driven by the Fringe Field Using a Liquid Crystal with a Negative Dielectric Anisotropy

  • Kim, Jin-Ho;Her, Jung-Hwa;Lim, Young-Jin;Kumar, Pankaj;Lee, Seung-Hee;Park, Kyoung-Ho;Lee, Joun-Ho;Kim, Byeong-Koo
    • Transactions on Electrical and Electronic Materials
    • /
    • v.11 no.3
    • /
    • pp.134-137
    • /
    • 2010
  • We have proposed a transflective liquid crystal display (LCD) driven by the fringe field using a liquid crystal (LC) with a negative dielectric anisotropy. The device used different twist angles of the liquid crystals (LC) in the transmissive (T) and the reflective (R) regions when voltage is applied. With the optimization of the pixel electrode width and the distance between them, the LC directors in the R- and T-regions can be rotated by about $22.5^{\circ}$ and $45^{\circ}$ on an average, respectively. As a result, a high image quality transflective LCD with a single gap, a single gamma, and a wide viewing angle characteristics in both the R- and T- regions can be realized.

Increasing the SLAM performance by integrating the grid-topology based hybrid map and the adaptive control method (격자위상혼합지도방식과 적응제어 알고리즘을 이용한 SLAM 성능 향상)

  • Kim, Soo-Hyun;Yang, Tae-Kyu
    • The Transactions of The Korean Institute of Electrical Engineers
    • /
    • v.58 no.8
    • /
    • pp.1605-1614
    • /
    • 2009
  • The technique of simultaneous localization and mapping is the most important research topic in mobile robotics. In the process of building a map in its available memory, the robot memorizes environmental information on the plane of grid or topology. Several approaches about this technique have been presented so far, but most of them use mapping technique as either grid-based map or topology-based map. In this paper we propose a frame of solving the SLAM problem of linking map covering, map building, localizing, path finding and obstacle avoiding in an automatic way. Some algorithms integrating grid and topology map are considered and this make the SLAM performance faster and more stable. The proposed scheme uses an occupancy grid map in representing the environment and then formulate topological information in path finding by A${\ast}$ algorithm. The mapping process is shown and the shortest path is decided on grid based map. Then topological information such as direction, distance is calculated on simulator program then transmitted to robot hardware devices. The localization process and the dynamic obstacle avoidance can be accomplished by topological information on grid map. While mapping and moving, pose of the robot is adjusted for correct localization by implementing additional pixel based image layer and tracking some features. A laser range finer and electronic compass systems are implemented on the mobile robot and DC geared motor wheels are individually controlled by the adaptive PD control method. Simulations and experimental results show its performance and efficiency of the proposed scheme are increased.