• Title/Summary/Keyword: Image pixel

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Recognition of Traffic Signs using Wavelet Transform and Shape Information (웨이블릿 변환과 형태 정보를 이용한 교통 표지판 인식)

  • 오준택;곽현욱;김욱현
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.41 no.5
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    • pp.125-134
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    • 2004
  • This paper proposes a method for recognition of traffic signs using wavelet transform and shape information from the segmented traffic sign regions. It first segments traffic sign candidate regions by connected component algorithm from binary images, obtained by utilizing the RGB color ratio of each pixel in the image, and then extracts actual traffic sign regions based on their symmetries on X- and Y-axes. In the recognition stage, it utilizes shape information including moment edge correlogram and the number of crossings which concentric circular patterns from region center intersects with frequency information extracted by wavelet transform It finally performs recognition by measuring similarity with the templates in the database. The experimental results show the validity of the proposed method from geometric transformations and environmental factors.

Demosaicing Algorithm Using Directional Neighboring Pixels (근접 화소들의 방향성을 이용한 디모자이킹 알고리듬)

  • Kim, Hee-Chang;Jeong, Je-Chang
    • Journal of Broadcast Engineering
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    • v.14 no.6
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    • pp.742-748
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    • 2009
  • Most commercial digital still cameras use a single sensor array (e.g., CMOS or CCD) with color filter array (CFA) to reduce the cost and size. Since the image obtained with CFA has only one color value per pixel, the demosaicing is needed to acquire missing two color values. Although many demosaicing methods have been proposed, they still have artifacts such as rainbow and zippering artifact. In this paper, we propose the simple demosaicing algorithm using tendency of neighbor pixels with the enhanced weighting function. In the experimental results, our algorithm shows much better subjective qualities of the images than conventional demosaicing algorithm and improves objective qualities.

Texture Analysis of Nickel Plating Surface Roughness Using Statistical Method (통계적 방법을 이용한 니켈도금 표면거칠기의 텍스처 해석)

  • Gong, Jae-Hang;Sa, Seung-Yun;Yu, Bong-Hwan
    • Transactions of the Korean Society of Mechanical Engineers A
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    • v.24 no.5 s.176
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    • pp.1254-1260
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    • 2000
  • There have been many developments in super precision working technique and working method up to, now. But, it is very difficult to evaluate working surface accurately without the technicians experience and judgment. Surface roughness tester using stylus was used to measure surface condition generally But this method is not so desirable because of damage on test piece caused by contact between the workpiece and the stylus sensor. As a result, non-contact method was known as a good way to carry, out this process without damage. However, this is a difficult one among the various measuring methods. So we are tying to suggest a new method using texture analysis through image processing to get a surface information in worked test piece. Co-occurrence matrix using difference of gray levels between a pixel and its neighboring one was used to study behavior of surface roughness and to J acquire data for analysis. Standard specimen was adapted to verify this research. We suggest texture information method in order to evaluate surface state for the best measurement system.

Design of the Real Time Disparity System using Vertical Strip Structure (수직축 Strip구조를 이용한 실시간 Disparity시스템의 설계)

  • 강봉순;양훈기
    • Journal of the Institute of Electronics Engineers of Korea SD
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    • v.41 no.4
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    • pp.91-100
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    • 2004
  • In this paper, we propose the method that analyzes the depth of object using 2 images in the disparity algorithm. It also presents the design and implementation of the proposed method for a real time processing. The proposed system uses the vertical strip structure for calculating similar pixel numbers for the processing and converts the depth of object into gray scale images in order to be displayed on various display devices. The hardware using the proposed method is operating with 30 frames/sec and verified by using the Altera APEX 20K1000EBC652-3. The proposed method is also Implemented into It by using the Hynix 0.35${\mu}{\textrm}{m}$ CB35 ASIC library and 256PQFP package.

A Design of Over-driving Controller to Reduce Motion Blur (Motion Blur를 줄이기 위한 Over-driving Controller 설계)

  • Nam, Ki-Hun;Shin, Yong-Seb
    • Journal of the Institute of Electronics Engineers of Korea SD
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    • v.47 no.4
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    • pp.1-6
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    • 2010
  • We can see the motion blur phenomenon on theedge of the moving picture when it moves in the LCDs. To reduce this phenomenon, we suggested a new over-deriving method, implemented on the board XUP Virtex-2 Pro Development System by using Virtex-2 Pro XUP XC2VP30 and improved the Motion Blur. In this method, we did not use additional parts except for a SDRAM. Hardware implementation for IP and data interface were handled in software. In this paper, we used the moving bar and the moving video image as a design model. We also showed that the afterimage was reduced and the vivid moving images was displayed. through this method.

Quality Enhancement of a Complex Holographic Display Using a Single Spatial Light Modulator and a Circular Grating

  • Bang, Le Thanh;Piao, Yan Ling;Kim, Jong Jae;Kim, Nam
    • Journal of the Optical Society of Korea
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    • v.20 no.1
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    • pp.70-77
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    • 2016
  • This paper proposes an optical system for complex holographic display that enhances the quality of the reconstructed three-dimensional image. This work focuses on a new design for an optical system and the evaluation of the complex holographic display, using a single spatial light modulator (SLM) and a circular grating. The optical system is based on a 4-f system in which the imaginary and real information of the hologram is displayed on concentric rectangular areas of the SLM and circular grating. Thus, this method overcomes the lack of accuracy in the pixel positions between two window holograms in previous studies, and achieves a higher intensity of the real object points of the reconstructed hologram than the original phase-reconstructed hologram. The proposed method provides approximately 30% less NMRS (Normal Root Mean Square) error, compared to previous systems, which is verified by both simulation and optical experiment.

Estimating Illumination Distribution to Generate Realistic Shadows in Augmented Reality

  • Eem, Changkyoung;Kim, Iksu;Jung, Yeongseok;Hong, Hyunki
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.9 no.6
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    • pp.2289-2301
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    • 2015
  • Mobile devices are becoming powerful enough to realize augmented reality (AR) application. This paper introduces two AR methods to estimate an environmental illumination distribution of a scene. In the first method, we extract the lighting direction and intensity from input images captured with a front-side camera of a mobile device, using its orientation sensor. The second method extracts shadow regions cast by three dimensional (3D) AR marker of known shape and size. Because previous methods examine per pixel shadow intensity, their performances are much affected by the number of sampling points, positions, and threshold values. By using a simple binary operation between the previously clustered shadow regions and the threshold real shadow regions, we can compute efficiently their relative area proportions according to threshold values. This area-based method can overcome point sampling problem and threshold value selection. Experiment results demonstrate that the proposed methods generate natural image with multiple smooth shadows in real-time.

Development of a Methodology to Estimate the Degree of Green Naturality in Forest Area using Remote Sensor Data (임상도와 위성영상자료를 이용한 산림지역의 녹지자연도 추정기법 개발)

  • Lee, Kyu-Sung;Yoon, Jong-Suk
    • Journal of Environmental Impact Assessment
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    • v.8 no.3
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    • pp.77-90
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    • 1999
  • The degree of green naturality (DGN) has played a key role for maintaining the environmental quality from inappropriate developments, although the quality and effectiveness of the mapping of DGN has been under debate. In this study, spatial distribution of degree of green naturality was initially estimated from forest stand maps that were produced from the aerial photo interpretation and extensive field survey. Once the boundary of initial classes of DGN were defined, it were overlaid with normalized difference vegetation index (NDVI) data that were derived from the recently obtained Landsat Thematic Mapper data. NDVI was calculated for each pixel from the radiometrically corrected satellite image. There were no significant differences in mean values of vegetation index among the initial DGN classes. However, the satellite derived vegetation index was very effective to delineate the developed and damaged forest lands and to adjust the initial value of DGN according to the distribution of NDVI within each class.

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Model-based subpixed motion estimation for image sequence compression (도영상 압축을 위한 모델 기반 부화소 단위 움직임 추정 기법)

  • 서정욱;정제창
    • Journal of the Korean Institute of Telematics and Electronics S
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    • v.35S no.1
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    • pp.130-140
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    • 1998
  • This paper presents a method to estimate subpixel accuracy motion vectors using a mathermatical model withoug interpolation. the proposed method decides the coefficients of mathematical model, which represents the motion vector which is achieved by full search. And then the proposed method estimates subpixel accuracy motion vector from achieved mathematical model. Step by step mathematical models such as type 1, type 2, type 3, modified bype 2, modified type 3, and Partial Interpolation type 3 are presented. In type 1, quadratic polynomial, which has 9 unknown coefficients and models the 3by 3 pixel plane, is used to get the subpixel accuracy motion vectors by inverse matrix solution. In type 2 and 3, each quadratic polynomial which is simplified from type 1 has 5 and 6 unknown coefficients and is used by least square solution. Modified type 2 and modified type 3 are enhanced models by weighting only 5 pixels out of 9. P.I. type 3 is more accurate method by partial interpolation around subpixel which isachieved by type 3. LThese simulation results show that the more delicate model has the better performance and modified models which are simplified have excellent performance with reduced computational complexity.

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Real-time Face Localization for Video Monitoring (무인 영상 감시 시스템을 위한 실시간 얼굴 영역 추출 알고리즘)

  • 주영현;이정훈;문영식
    • Journal of the Korean Institute of Telematics and Electronics C
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    • v.35C no.11
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    • pp.48-56
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    • 1998
  • In this paper, a moving object detection and face region extraction algorithm which can be used in video monitoring systems is presented. The proposed algorithm is composed of two stages. In the first stage, each frame of an input video sequence is analyzed using three measures which are based on image pixel difference. If the current frame contains moving objects, their skin regions are extracted using color and frame difference information in the second stage. Since the proposed algorithm does not rely on computationally expensive features like optical flow, it is well suited for real-time applications. Experimental results tested on various sequences have shown the robustness of the proposed algorithm.

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