• Title/Summary/Keyword: Image Warping

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Mutual Gaze Correction for Videoconferencing using View Morphing (모핑을 이용한 화상회의의 시선 맞춤 보정 방법)

  • Baek, Eu-Tteum;Ho, Yo-Sung
    • Smart Media Journal
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    • v.4 no.1
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    • pp.9-15
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    • 2015
  • Nonverbal communications such as eye gazing, posture, and gestures send forceful messages. In regard to nonverbal communication, eye gazing is one of the most strong forms that an individual can use. However, lack of mutual gazing occurs when we use video conferencing system. The displacement between locations of the eyes and a camera gets in the way of eye contact. The lack of eye gazing can give unapproachable and unpleasant feeling. In this paper, we propose an eye gazing correction for video conferencing. We use two cameras installed at the top and the bottom of the television. The captured two images are rendered with 2D warping at virtual position. We implement view morphing to the detected face, and synthesize the face and the warped image. The result shows that eye gazing is corrected and correctly preserved and the image was synthesized seamlessly.

Keypoints-Based 2D Virtual Try-on Network System

  • Pham, Duy Lai;Ngyuen, Nhat Tan;Chung, Sun-Tae
    • Journal of Korea Multimedia Society
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    • v.23 no.2
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    • pp.186-203
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    • 2020
  • Image-based Virtual Try-On Systems are among the most potential solution for virtual fitting which tries on a target clothes into a model person image and thus have attracted considerable research efforts. In many cases, current solutions for those fails in achieving naturally looking virtual fitted image where a target clothes is transferred into the body area of a model person of any shape and pose while keeping clothes context like texture, text, logo without distortion and artifacts. In this paper, we propose a new improved image-based virtual try-on network system based on keypoints, which we name as KP-VTON. The proposed KP-VTON first detects keypoints in the target clothes and reliably predicts keypoints in the clothes of a model person image by utilizing a dense human pose estimation. Then, through TPS transformation calculated by utilizing the keypoints as control points, the warped target clothes image, which is matched into the body area for wearing the target clothes, is obtained. Finally, a new try-on module adopting Attention U-Net is applied to handle more detailed synthesis of virtual fitted image. Extensive experiments on a well-known dataset show that the proposed KP-VTON performs better the state-of-the-art virtual try-on systems.

A Field-based Morphing with Semi-automatic Control Lines Matching Using Image Segmentation (영상 분할을 이용한 반자동 제어선 정합에 의한 필드 기반 모핑)

  • Lee Hyoung-Jin;Kwak No-Yoon
    • Journal of Digital Contents Society
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    • v.5 no.4
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    • pp.269-274
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    • 2004
  • The field based morping requires the user to set most of the control lines manually which require much time and skill to get satisfactory results. This tjesis proposes a method to acquire semi-automation of image morphing through first acquiring shape information from the source image and the target image, than after the user manually designates the least amount of a pair of feature points, these are used as standards for polygon based vertex to set the appropriate control line to the source image and target image, and then using the ratio of control line lengths and space. Using the proposed method the user can reduce the time setting the control line and unskilled persons can get natural image morphing results while desingnating the least amount of control line.

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Pose Transformation of a Frontal Face Image by Invertible Meshwarp Algorithm (역전가능 메쉬워프 알고리즘에 의한 정면 얼굴 영상의 포즈 변형)

  • 오승택;전병환
    • Journal of KIISE:Software and Applications
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    • v.30 no.1_2
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    • pp.153-163
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    • 2003
  • In this paper, we propose a new technique of image based rendering(IBR) for the pose transformation of a face by using only a frontal face image and its mesh without a three-dimensional model. To substitute the 3D geometric model, first, we make up a standard mesh set of a certain person for several face sides ; front. left, right, half-left and half-right sides. For the given person, we compose only the frontal mesh of the frontal face image to be transformed. The other mesh is automatically generated based on the standard mesh set. And then, the frontal face image is geometrically transformed to give different view by using Invertible Meshwarp Algorithm, which is improved to tolerate the overlap or inversion of neighbor vertexes in the mesh. The same warping algorithm is used to generate the opening or closing effect of both eyes and a mouth. To evaluate the transformation performance, we capture dynamic images from 10 persons rotating their heads horizontally. And we measure the location error of 14 main features between the corresponding original and transformed facial images. That is, the average difference is calculated between the distances from the center of both eyes to each feature point for the corresponding original and transformed images. As a result, the average error in feature location is about 7.0% of the distance from the center of both eyes to the center of a mouth.

A Design for Efficient Similar Subsequence Search with a Priority Queue and Suffix Tree in Image Sequence Databases (이미지 시퀀스 데이터베이스에서 우선순위 큐와 접미어 트리를 이용한 효율적인 유사 서브시퀀스 검색의 설계)

  • 김인범
    • Journal of the Korea Computer Industry Society
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    • v.4 no.4
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    • pp.613-624
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    • 2003
  • This paper proposes a design for efficient and accurate retrieval of similar image subsequences using the multi-dimensional time warping distance as similarity evaluation tool in image sequence database after building of two indexing structures implemented with priority queue and suffix tree respectively. Receiving query image sequence, at first step, the proposed method searches the candidate set of similar image subsequences in priory queue index structure. If it can not get satisfied results, it retrieves another candidate set in suffix tree index structure at second step. The using of the low-bound distance function can remove the dissimilar subsequence without false dismissals during similarity evaluating process between query image sequence and stored sequences in two index structures.

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A Study on Delta Image Composition Methods of the Depth-Image-Based Rendering for the Generation of Stereoscopic Images on Mobile Devices (모바일 장치에서 입체 영상 생성을 위한 깊이 영상 기반 렌더링의 부가 정보 영상 구성 방법에 관한 연구)

  • Kim, Min-Young;Park, Kyoung-Shin;Choo, Hyon-Gon;Kim, Jin-Woong;Cho, Yong-Joo
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.16 no.7
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    • pp.1428-1436
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    • 2012
  • This paper presents the delta image composition methods using Depth-Image-Based Rendering (DIBR) for 3D stereoscopic broadcasting for the low bandwidth mobile DMB broadcasting system. With DIBR, a left and depth images are transmitted to a mobile device, which restores the right view, whose quality may be poor. This paper describes delta image composition methods for the restoration while minimizing the amount of the transmitted data.

Efficient Compression Technique of Multi-view Image with Color and Depth Information by Layered Depth Image Representation (계층적 깊이 영상 표현에 의한 컬러와 깊이 정보를 포함하는 다시점 영상에 대한 효율적인 압축기술)

  • Lim, Joong-Hee;Shin, Jong-Hong;Jee, Inn-Ho
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.34 no.2C
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    • pp.186-193
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    • 2009
  • Multi-view video is necessary to develop a new compression encoding technique for storage and transmission, because of a huge amount of data. Layered depth image is an efficient representation method of multi-view video data. This method makes a data structure that is synthesis of multi-view color and depth image. This paper proposed enhanced compression method by presentation of efficient layered depth image using real distance comparison, solution of overlap problem, and YCrCb color transformation. In experimental results, confirmed high compression performance and good reconstructed image.

UAV(Unmanned Aerial Vehicle) image stabilization algorithm based on estimating averaged vehicle motion (기체의 평균 움직임 추정에 기반한 무인항공기 영상 안정화 알고리즘)

  • Lee, Hong-Suk;Ko, Yun-Ho;Kim, Byoung-Soo
    • Proceedings of the IEEK Conference
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    • 2009.05a
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    • pp.216-218
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    • 2009
  • This paper proposes an image processing algorithm to stabilize shaken scenes of UAV(Unmanned Aerial Vehicle) caused by vehicle self-vibration and aerodynamic disturbance. The proposed method stabilizes images by compensating estimated shake motion which is evaluated from global motion. The global motion between two continuous images modeled by 6 parameter warping model is estimated by non-linear square method based on Gauss-Newton algorithm with excluding outlier region. The shake motion is evaluated by subtracting the global motion from aerial vehicle motion obtained by averaging global motion. Experimental results show that the proposed method stabilize shaken scenes effectively.

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Improved Inpainting Algorithm for Stereoscopic VR Image (Stereoscopic VR 영상을 위한 개선된 Inpainting 기법)

  • Nam, Da-Yoon;kim, Haekwang;Han, Jong-Ki
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2021.06a
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    • pp.200-203
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    • 2021
  • 본 논문에서는 Stereoscopic VR 영상안의 Hole 을 제거하기 위한 효과적인 Inpainting 기술을 소개한다. 본 논문은 Mesh-based warping 과 Blending 기술을 적용하여 Hole 을 제거하는 새로운 Inpainting 알고리즘을 기술하였고, 성능 평가를 통해 제안 방법이 고품질의 Stereoscopic VR 영상을 생성시킬 수 있음을 확인하였다.

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Slit-light Laser Range Finding Using Perspective Warping Calibration (원근 와핑 보정을 이용한 선광원 레이저 거리 검출)

  • Ahn, Hyun-Sik
    • Journal of the Institute of Convergence Signal Processing
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    • v.11 no.3
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    • pp.232-237
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    • 2010
  • In this paper, a slit light laser range finding method using perspective warping calibration is proposed. This approach has an advantage to acquire relatively high accuracy, although the optical system is nonlinear. In the calibration, we detect the calibration points which are marked on the calibration panel and acquire the center position of the slit light laser in the image, which are used for computing the real positions of the slit light by using perspective warping. A calibration file is obtained by integrating the calibration data with the transition of the panel. The range data is acquired by interpolating the center position of the slit light laser to the calibration coordinates. Experimental results show that the proposed method provides the accuracy of 0.08mm error in depth range of 130mm with the low cost optical system.