• 제목/요약/키워드: Image Expression

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가치프레임 분석을 통한 해양관광목적지 이해관계자 분석 -송정해수욕장을 중심으로- (A Study Interest Analysis on at the Coastal and Marine Tourism Destination through Value Frame Analysis -Songjeong Beach Centered-)

  • 조시영;이광국;전재균;양위주
    • 해양정책연구
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    • 제33권2호
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    • pp.123-145
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    • 2018
  • Maritime tourism destinations need to improve image as well as enhance competitiveness through development of new marine tourism attraction due to the decrease of the number of passengers. The maritime city is trying to combine dynamic marine leisure activities as an alternative. For this purpose, it is possible to realize clear marine tourism activation policy and improve the identity of local community through the accurate analysis of the interest of the stakeholder groups of local residents in Songjeong beach in Busan. In this study, we first analyzed the language network based on the expression language related to the conflict between the stakeholders of Songjeong beach. Second, we analyzed the individual characteristics of the structure of conflict frames of stakeholders and suggested solutions by comparing the differences and similarities between perception frames of conflict parties. Third, we distinguish and compare differences of perception among the conflict parties through the detailed frame type. Based on the relationship structure between the detailed frame types of the conflict parties, we suggested an alternative for conflict resolution by restructuring the conflicts and negative perceptions among the stakeholders.

Patch based Semi-supervised Linear Regression for Face Recognition

  • Ding, Yuhua;Liu, Fan;Rui, Ting;Tang, Zhenmin
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • 제13권8호
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    • pp.3962-3980
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    • 2019
  • To deal with single sample face recognition, this paper presents a patch based semi-supervised linear regression (PSLR) algorithm, which draws facial variation information from unlabeled samples. Each facial image is divided into overlapped patches, and a regression model with mapping matrix will be constructed on each patch. Then, we adjust these matrices by mapping unlabeled patches to $[1,1,{\cdots},1]^T$. The solutions of all the mapping matrices are integrated into an overall objective function, which uses ${\ell}_{2,1}$-norm minimization constraints to improve discrimination ability of mapping matrices and reduce the impact of noise. After mapping matrices are computed, we adopt majority-voting strategy to classify the probe samples. To further learn the discrimination information between probe samples and obtain more robust mapping matrices, we also propose a multistage PSLR (MPSLR) algorithm, which iteratively updates the training dataset by adding those reliably labeled probe samples into it. The effectiveness of our approaches is evaluated using three public facial databases. Experimental results prove that our approaches are robust to illumination, expression and occlusion.

A Study of Facial Expression of Digital Character with Muscle Simulation System

  • He, Yangyang;Choi, Chul-young
    • International journal of advanced smart convergence
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    • 제8권2호
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    • pp.162-169
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    • 2019
  • Facial rigging technology has been developing more and more since the 21st century. Facial rigging of various methods is still attempted and a technique of capturing the geometry in real time recently also appears. Currently Modern CG is produced image which is hard to distinguish from actual photograph. However, this kind of technology still requires a lot of equipment and cost. The purpose of this study is to perform facial rigging using muscle simulation instead of using such equipment. Original muscle simulations were made primarily for use in the body of a creature. In this study, however, we use muscle simulations for facial rigging to create a more realistic creature-like effect. To do this, we used Ziva Dynamics' Ziva VFX muscle simulation software. We also develop a method to overcome the disadvantages of muscle simulation. Muscle simulation can not be applied in real time and it takes time to simulate. It also takes a long time to work because the complex muscles must be connected. Our study have solved this problem using blendshape and we want to show you how to apply our method to face rig.

고문헌 속 언어를 통한 한국의 고전화장 시각화 방안 연구 (A Study on the Visualization of Classic Makeup in Korea through the Language in Old Documents)

  • 방기정
    • 패션비즈니스
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    • 제25권1호
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    • pp.96-107
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    • 2021
  • The purpose of this study was to determine how to visualize classic makeup through Korean visual language in old literature. It provides consumers with creativity to understand and communicate and proposes a new conceptual visualization model. The research method was carried out by drawing from old literature studies, previous reproduction records, examples, and international standard diagram text language expression. First, the visualization work expressed in visual language in old literature was an objective and efficient method of information delivery as a characteristic of information design. Second, visual language expressed in old documents could be divided into makeup materials and actions. Also, the diagrams were appropriate for visualizing materials and materials for storytelling. Third, in the visualization of Korean classic makeup in old literature, images were more appropriate than diagrams in the case of action. The researcher proposed a method of visualizing historical knowledge that went one step beyond the existing simple event timing method. Timeline, correlation diagram, image, and text were combined in various ways to find the most effective historical knowledge visualization method. The representation of Korean classic makeup goes beyond the meaning of language or text and is the cultural content of re-creation, which requires systematic globalization.

Analysis of Weights and Feature Patterns in Popular 2D Deep Neural Networks Models for MRI Image Classification

  • Khagi, Bijen;Kwon, Goo-Rak
    • Journal of Multimedia Information System
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    • 제9권3호
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    • pp.177-182
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    • 2022
  • A deep neural network (DNN) includes variables whose values keep on changing with the training process until it reaches the final point of convergence. These variables are the co-efficient of a polynomial expression to relate to the feature extraction process. In general, DNNs work in multiple 'dimensions' depending upon the number of channels and batches accounted for training. However, after the execution of feature extraction and before entering the SoftMax or other classifier, there is a conversion of features from multiple N-dimensions to a single vector form, where 'N' represents the number of activation channels. This usually happens in a Fully connected layer (FCL) or a dense layer. This reduced 2D feature is the subject of study for our analysis. For this, we have used the FCL, so the trained weights of this FCL will be used for the weight-class correlation analysis. The popular DNN models selected for our study are ResNet-101, VGG-19, and GoogleNet. These models' weights are directly used for fine-tuning (with all trained weights initially transferred) and scratch trained (with no weights transferred). Then the comparison is done by plotting the graph of feature distribution and the final FCL weights.

마틴 구티에레즈의 패션미디어 작품에 나타난 정체성 표현 -주디스 버틀러와 아테나 아타나시오우의 박탈(Dispossession) 개념을 중심으로- (Expression of Identity in Martin Gutierrez's Fashion Media Works -Focused on Judith Butler and Athena Athanasiou's Concept of Dispossession-)

  • 이명선;임은혁
    • 한국의류학회지
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    • 제47권2호
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    • pp.232-243
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    • 2023
  • The boundaries between fashion and contemporary art are increasingly blurred showing their interchangeability. This study examines Judith Butler and Athena Athanasiou's concept of dispossession to analyze expressions of gender, racial, and class identity in Martine Gutierrez's representative work, Indigenous Woman. First, gender expressions in Indigenous Woman emphasize the possibility of performative and practical gender as an image that rejects norms that grant authority according to the possession of innate body parts. Second, racial identity is expressed through resistance to the ideology of whiteness and imperialism reinforced by fashion media. The author aims to overcome normative stereotypes through the media she creates, which reveals her identity as a person of color. Third, class identity is represented through stereotypes that limit the lives of indigenous people to primitive and natural things. The author reveals a critical awareness of the hierarchical structure and cultural appropriation these stereotypes have created. This study analyzed contemporary artworks using fashion media through the concept of dispossession. The significance of this study lies in raising a critical awareness of the practices that diffuse minority identities in fashion media.

디지털 패션필름 제작 교과에 관한 커리큘럼 개발 (Curriculum Design for Digital Fashion Film Making)

  • 김미경;임은혁
    • 한국의류산업학회지
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    • 제25권4호
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    • pp.429-438
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    • 2023
  • In the 21st century fashion industry, the rise of digital environments has transformed it into a dynamic medium, expanding the horizons of media utilization. Consequently, digital fashion film has emerged as a pivotal tool for fashion communication. Functioning as a visual expression medium, fashion film animates fashion concepts into immersive moving images. Proficiency in digital fashion communication has become imperative, considering the attributes of fashion media. Notably, the role of creative directors in ensuring coherent communication across diverse fashion media platforms has gained prominence, underscoring the need for systematic fashion education to nurture specialized talent. This study, therefore, devised a comprehensive curriculum amalgamating fashion communication and practical digital media skills, implemented within fashion major courses. Through this approach, students gained experimental media proficiency and explored innovative approaches to crafting fashion films that eloquently convey fashion narratives. The participants were exposed to the entire spectrum of fashion media production, encompassing digital storytelling, fashion film conceptualization, filming techniques, meticulous editing, and adept utilization of special effects technology. The study's pedagogical strategy, characterized by a focused learning trajectory, garnered significant acclaim. In essence, this study holds significance by formulating a curriculum that nurtures the imaginative and pragmatic aptitudes of fashion majors, immersing them in the dynamic realm of rapidly evolving digital fashion films and their integration with fashion content.

홀로그램 매체를 활용한 광고의 시각인지도에 관한 연구 (A Study on Visual Perception of Hologram Advertisement)

  • 조용재
    • 한국콘텐츠학회논문지
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    • 제6권12호
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    • pp.261-268
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    • 2006
  • 일반인들이 '3차원업체영상'이라고 알고있는 홀로그램은 1947년 데니스가보 (D.Gabor)가 최초로 발견한 빛의 정보를 기록할 수 있는 특징을 가진 새로운 매체이다. 홀로그램은 물체에서 나오는 두 가지 파장의 간섭결과로서 이룩되는 간섭무늬를 기록하는 것으로 물체의 입체감 표현뿐만 아니라 빛과 공간 조형의 표현이 가능하기 때문에 시각적으로 한층 더 나은 결과를 기대할 수 있다. 홀로그램과 광고의 접목을 가정하여 기존광고매체와 홀로그램광고매체의 시각인지도를 측정 분석하여 홀로그램 광고는 기본방식의 광고보다 시각적 인지도가 높을 것인가에 대하여 알아보고, 하이테크 시대에 부합하는 새로운 광고매체로서, 홀로그램이 소비자에게 시각적으로 주의와 흥미를 유발하는데 우수하여 제3의 시각적 광고매체의 형태로 발전 가능성이 있는지에 대하여 알아본다.

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의료 데이터의 자기지도학습 적용을 위한 pretext task 분석 (Pretext Task Analysis for Self-Supervised Learning Application of Medical Data)

  • 공희산;박재훈;김광수
    • 한국정보통신학회:학술대회논문집
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    • 한국정보통신학회 2021년도 춘계학술대회
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    • pp.38-40
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    • 2021
  • 의료 데이터 분야는 레코드 수는 많지만 응답값이 없기 때문에 인공지능을 적극적으로 활용하지 못하고 있다. 이러한 문제점을 해결하기 위해 자기지도학습(Self-Supervised learning)을 의료 분야에 적용하는 연구가 등장하고 있다. 자기지도학습은 model이 레이블링이 없는 데이터의 semantic 표현을 이해할 수 있도록 pretext task와 supervision을 학습한다. 그러나, 자기지도학습의 성능은 pretext task로 학습한 표현에 의존하므로 데이터의 특성에 적합한 pretext task를 정의할 필요가 있다. 따라서 본 논문에서는 의학 데이터 중 활용도가 높은 x-ray 이미지에 적용할 수 있는 pretext task를 실험적으로 탐색하고 그 결과를 분석한다.

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중국(中國)의 청루문화(靑樓文化) 고찰

  • 송경애
    • 중국학논총
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    • 제62호
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    • pp.71-84
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    • 2019
  • Brothel in China is another word of origin and a noble expression at the same time. Brothel has long been used as a symbol of prestige and wealth as a synonym for integrity innocence. According to documentary records, brothel was used as a place where people with a lot of power and wealth. This meaning in the literature continued until the Late Tang period. In addition, the brothel was also used to refer to the place where the King resides. Therefore, the meaning of Brothel in the Tang period is generally understood as a place where people with high status symbolize the integrity of innocence. However, the image of the brothel, which is connected to the characteristics of a lot of young and beautiful women is increasingly recognized as a place where young ladies reside. For this reason, entering the Tang period the brothel eventually turned into a dwelling of a young woman in a prestigious and wealthy house. Since the time of Ming-Qing, brothel has already been used to refer to prostitute and brothel. In this article, we will look at the historical process of the change of brothel, and examine the process of brothel culture through the environment of brothel and cultural literacy of residents. We hope that this study will provide new perspectives and data to the study of women's cultural history in China.