• Title/Summary/Keyword: ISOVIST

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A Study on the Behavioral Characteristics of Visitors in the Public.Service Space of Museums (박물관 공공.서비스 공간에서의 관람객 행태특성에 관한 연구)

  • 이지윤;김승용;박용환
    • Korean Institute of Interior Design Journal
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    • no.25
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    • pp.135-141
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    • 2000
  • This study tries to fine out how the museum visitors use the public·service space. and in the sense that their movement in the spaces may have close relationship with visibility, it uses Isovist in order to fine out the causes on how they move around the public·service space. The study suggests that there is strong relationship between the visitors movement in the public·service spaces and visibility from a certain point. As far as the public·service spaces are concerned, therefore, it is important to consider visibility from certain point such as the museum hall or the main entrance.

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Prediction of Urban Development and Cityscape with a Simulation Model (시뮬레이션 모형을 이용한 도시 개발형태 및 경관의 변화 예측)

  • 이인성;김충식
    • Journal of the Korean Institute of Landscape Architecture
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    • v.32 no.3
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    • pp.106-113
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    • 2004
  • The shapes(mass) of buildings are determined by many interrelated factors, such as planning and building regulations, the size and shape of building parcels, and adjoining road conditions. Understanding the effects of the determinants on the building shapes is not a simple task because of the multiplicity and complex interrelationships of the determinants. This study developed a prototype of three dimensional computer model that can simulates the determination process of building shape using GIS and CAD techniques. A commercial block in the south of Seoul was selected for the case study. Several methods of building height control were applied, and their effects on the cityscape were evaluated. The results shows that the three dimensional computer modelling offers an effective means for evaluating the effects of planning and building regulations. The implication of the case study and future research directions were discussed.

The Visual Properties of Built-Environment Affecting the Pattern of Human Movement - An Experimental Study Based on the Ecological Perception Theory - (인간 이동 행태에 영향을 미치는 건조 환경의 시각적 속성 - 생태학적 지각이론에 기반한 실험 연구 -)

  • Kim, Minseok
    • Journal of the Architectural Institute of Korea Planning & Design
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    • v.35 no.12
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    • pp.13-20
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    • 2019
  • The purpose of this study was to investigate the effects of visual properties on the human movement behavior experimentally and empirically using spatial analysis technique based on ecological perception theory. For the survey of choosing behaviors of heading direction in built environments, the experiment was conducted in which the subjects were made to choose moving directions in some spaces using the virtual environment simulation tool, and then comparative analysis was conducted on the interrelation between the experiment results and various visual properties in existing spatial analysis techniques based on ecological perception theory. As a result, the occlusivity of the isovist theory was found to be the most significant index in the human choice of heading direction, and the longest radial also showed somewhat significant effect on it.

A Remodeling Concept for the Underground Shopping Mall in Seoul - Focusing on the Linear Shopping Mall linked to Subway Lines - (지하상가 쇼핑환경 개선방향에 관한 연구 - 지하철과 연계된 직선형 지하상가를 중심으로 -)

  • Seo, Kyung-Wook
    • Korean Institute of Interior Design Journal
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    • v.19 no.2
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    • pp.15-23
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    • 2010
  • First appeared in the 1970s, the underground shopping mall has been spreading across the country, and there reportedly exist 77 malls in the 2010. After over 30 decades operation, many underground shopping malls are now under the planning phase for renovation in many cities. This study considers the renovation issue of the underground shopping mall in the perspective of spatial re-configuration. A case is taken from Kangnam TerminalUnderground Shopping Mall in Seoul for detailed observation and suggestion. The monotonous and confusingspatial layout of the existing mall is investigated by observation methods. Based on the observation, a modifiedplan is suggested and evaluated by means of computer simulation program, Depth Map. The program mainly deals with visual network analysis in order to quantify the optical exposure in a given space. It is argued in this paper that the enhanced visual connectedness could affect the pedestrian performance positively in the shopping mall, and this leads to an easy and quick access to each shops in users' stand point. It is thought that this configurational solution for the remodelling of a specific case would be an effective reference for other malls in the country which are facing the similar problems.

A Prospective Study of Lumbar Spinal Root Block (요추부 신경근 차단술의 추적조사)

  • Yoo, Byung-Hoon;Kim, Kyung-Tae;Kim, Young-Jin;Song, Chan-Woo;Hong, Kee-Hyek
    • The Korean Journal of Pain
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    • v.10 no.1
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    • pp.77-81
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    • 1997
  • Background : We studied the effects of lumbar spinal root block (RB) prospectively in 21 patients who had suffered from low back pain with radiating pain even treated epidural steroid injection three times. Method : RB was performed under the fluoroscopic C-arm guide. When the needle was in correct position, we confirmed the needle placement and expected drug spreading by injection of contrast medium ($Isovist^{(R)}$-300, Sobering, Germany). Next 2% mepivacaine 1 ml mixed to 40 mg of Depomedrol was injected. Pain assessment was carried out 7 days after RB by numeric pain score regarding the pain just before RB was 10. Remained pain after RB was graded as excellent; 0-2, good; 3-5, bad; 6-8 and poor 9-10. Results : Mean age of the patients was 52.3 years. 38.1% and 47.6% of the patients showed excellent and goo dresults after RB, respectively. Conclusion : We concluded that RB is easy and safe procedure to perfirm and effective for the treatment of remnant pain following epidural steroid injection, especially in the patients who had spinal stenosis.

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An Analysis on The Visual Configuration of an Exhibition Space in Art Museum - Focusing on an Exhibition space Room-to-room - (미술관 전시공간의 시각구조 분석 - 개실형 전시공간의 분석을 중심으로 -)

  • Lee, Jong-Sook;Lim, Che-Zinn
    • Korean Institute of Interior Design Journal
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    • v.16 no.6
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    • pp.197-204
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    • 2007
  • In the spatial configuration of room-to-room art museums, openings and walls are important physical factors, and openings are a medium for connecting spaces. Also, by spatially composing walls and openings, spaces can be connected visually and physically, and movements and directions may vary depending on the location or size of walls and openings. In this study, 5 museums are investigated: Sainsbury Wing in London, Gemaldegalerie In Berlin, Alte Pinakotkek in Munich, Neue Pinakothek in Munich, and Staatsgalerie Stuttgart in Stuttgart. Using DepthMap program, the characteristics of visual-spatial composition of each museum are derived by comparing the Connectivity, Visual integration, and Isovist maximum radial. From an analysis of spatial distribution, a relationship with visibility is investigated. The results of this study showed that the combination of visual axial lines affect the spatial configuration of the room-to-room museums. Depending on the location of opening, the museums can be classified as follows: 1) Museums with the 1st visual axial line and the 2nd and 3rd auxiliary visual axial lines ; 2) museums with several equal visual axial lines; and 3) museums with only center axial line.

A Study on the Deduction of 3-Dimmensional Visual Structure and measurement of Quantitative Openness in Accordance with Spatial Probe Routes (공간탐색경로에 따른 3차원 시각구조 도출과 정량적 개방도 측정에 관한 연구)

  • Kim, Suk-Tae
    • Korean Institute of Interior Design Journal
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    • v.19 no.6
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    • pp.112-120
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    • 2010
  • Human can recognize the environment by detecting spatial perception, and most of environmental perception depends on visual perception. In view that the acquisition of spatial information is accomplished through visual recognition, analysis of visual structure contained in the space is thought to be very important sector in studying the characteristic of the space. The history of studies on visual structure of space, however, wasn't too long, and furthermore most of the theories up to now focused on static and planar principles. Under this circumstance, this study is intended to suggest new theory by combining Isovist theory and VGA theory that have been actively discussed as the theory on visual perception-based spatial structure and supplementing them between each other to expand into 3-dimensional model. The suggested theory is a complex principle in dimensional and dynamic form in consideration of visual direction, which forms 3-dimentional virtual model that enables visualization of the property of spatial structure as the routine discriminating whether visual connection is made between viewing point and target point, and the target point is included in the visual field quadrangular pyramid or not. Such model was built up by an analysis application where four probe paths were applied to simulate the visual structure that occurs in virtual space, and then the characteristics were analyzed through quantification. In result, in spite of the path with equal space and equal length, significant difference in the acquired quantity of spatial information could be found depending on the probe sequence. On the contrary, it was found that probe direction may not affect the acquired quantity of information and visual property of the space.

A Study on the Visual Perception Space Structure Analysis of Exhibition Contents Organization in Natural History Museum (자연사박물관 전시내용구성의 시지각적 공간구조분석에 관한 연구)

  • Kim, Eun-Jung;Hong, Kwan-Seon
    • Korean Institute of Interior Design Journal
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    • v.18 no.2
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    • pp.80-92
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    • 2009
  • Natural history museums preserve and manage the creatures living in each country, so they play unique roles for bio-diversity, and in fact, their roles are really instrumental for the collection, preservation, research, exhibition and education of creatures in the 21st century. Therefore, this research has the purpose to survey the status of our country's existing natural history museums, analyze their visual perception space structural characteristics, and ultimately utilize their characteristics as basic data in planning out and designing spaces of natural history museums to be established later on. As for the research scope, the research selected as research subjects 7 natural history museums that currently have composite set of open type and mixed type and have been accommodating comparatively active exhibitions since 2000 among 10 or so natural history museums in our country. Research method is that the research analyzed the exhibition spaces of 7 natural history museums by using depthmap program which can analyze space with visual graph analysis function, and analyzed the visibility among unit areas by each natural history museum integration and exhibition contents composition. In such analysis method, the research was able to quantitatively analyze the visual characteristics of exhibition space that induces and adjusts the motion of audience. Visual perception quantitative analysis as in this research will enhance exhibition design by considering the correlation between audience and exhibited items when planning out natural history museums space to be established later on.

A study for the establishment of analysis tool for the visible area of three dimensional space - Based on the Raster operation using 3D game engine - (다시점 가시영역 분석도구설정에 관한 기초연구 - 3D게임엔진을 이용한 래스터 연산방식을 중심으로 -)

  • Kim, Suk-Tae;Jun, Han-Jong
    • Korean Institute of Interior Design Journal
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    • v.16 no.5
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    • pp.38-46
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    • 2007
  • In the late 1970s, the method of quantitative and scientific space structural analysis based on graph theory was introduced to the process of space design, which arranges design and functional elements, as relying heavily on intuition could produce errors due to unverified experiences and prejudices of the designer. As the method of space analysis is complex and hard to express visually and requires repetitive operations, it was discussed theoretically only. However, with the development of computer performance and graphic in recent years, visualization became possible. But the method of visual structural analysis of space is at the level of two dimensions and it is not easy to get accurate data when it is applied to limited three dimensional space such as an interior space. For the visual structural analysis of space, this study presents 4 indices including visibility volume level, pure visibility connection frequency, effective visibility connection frequency, and path visibility connection frequency. This study also presents space division using three dimensional arrangement rather than the existing vector operation method and raytracing algorithm at the lattice constant. Based on this, an analysis tool for the visible regions of three dimensional space that is capable of evaluating at multiple points by using three dimensional game engine and presentation tool that allows the analyzer to interpret the data effectively is made. It is applied to 2 prototype models by displacing Z axis, and the results are compared with UCL Depthmap to verify the validity of data and evaluate its usefulness as a multidimensional, multi-view space analysis tool.

A Study on the Building Object Correspondence Between SLI and Vector Map for Conflation (SLI와 벡터 지도 간 합성을 위한 대응 건물 객체 탐색에 관한 연구)

  • Ga, Chill O;Rho, Gon Il;Huh, Yong;Lee, Jeung Ho;Yu, Ki Yun
    • Journal of Korean Society for Geospatial Information Science
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    • v.21 no.2
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    • pp.35-43
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    • 2013
  • Georeferenced SLI(Street-Level Imagery) services such as Google Streetview, which contain abundant information about the real world, can increase its applicability substantially through conflation with other spatial datasets. For this purpose, we propose a method to improve a correspondence of building region to combine building information more accurately. First, the spatial inconsistency between SLI and vector map is removed by alignment based on road intersections. Then, visible building regions are searched from the spatial inconsistency-removed vector map, and the optimal corresponding building areas are determined in the SLI scene using the visible regions as seed information. The experimental results demonstrated that our method had improved the accuracy of building region correspondence by about 8%. Therefore, our method can be utilized effectively for enhancement of conflation service based on the SLI.