• Title/Summary/Keyword: IP Video

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Design and Implementation of ACE200 MPLS Operation Administration and Maintenance Functions (ACE2000 MPLS 유지보수 기능의 설계 및 구현)

  • 김선철;박평구;이재섭
    • Proceedings of the Korean Information Science Society Conference
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    • 2001.04a
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    • pp.166-168
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    • 2001
  • 최근 인터넷 이용의 증가는 전송 링크의 광대역 지원과 멀티미디어 트래픽 QoS 보장 등의 문제 해결을 필수적으로 요구하게 되었다. 또한 현재 인터넷 IP 서비스에서 한 단계 향상된 서비스, 즉 가상 사설망(Virtual Private Network) 서비스나 Voice over IP, Video over IP, 웹 호스팅, 전자 상거래 제공 등이 현실적인 문제로 대두되면서 이를 지원할 수 있는 네트워크 구성 요소의 필요성은 증가하고 있다. 이를 해결하기 위하여 IP와 ATM의 통합으로 MPLS 기술 개발이 활발히 진행되고 있다. MPLS 시스템이 현재 IP 네트워크에서 지원하는 것 이상으로 보다 유용한 운용(Operation), 관리(Administration), 유지보수(Maintenance) 기능을 지원해야 하기 때문에 네트워크 운용과 관리(OAM)는 매우 중요하다. 본 논문에서는 ACE2000 ATM 교환기를 기반으로 하는 MPLS 시스템에서 OAM 계층과 라벨을 고려함으로써 ATM 시스템의 운용관리 기능과 연계처리 가능한 MPLS 시스템에서의 통합 운용관리 기능을 설계하고 구현한다.

A Study on Real-time Video Service Quality in IP Networks (IP 네트워크에서 실시간 영상 서비스 품질에 관한 연구)

  • Moon, Seo-Hyun;Park, Seung-Seob
    • Proceedings of the Korea Information Processing Society Conference
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    • 2008.05a
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    • pp.777-780
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    • 2008
  • 최근 IP 네트워크를 통한 유무선 통신 기술, 멀티미디어, 그리고 영상 처리 기술의 발전은 IPTV, VoIP와 같은 여러 형태의 서비스를 가능하게 하였다. 이러한 서비스들의 대부분은 실시간 동영상 및 음성 서비스를 바탕으로 하고 있으며 대용량의 대역폭뿐만 아니라 높은 수준의 서비스 품질을 요구한다. 이에 대한 대안으로 QoS 보장 기술에 대한 연구가 활발히 이루어지는 가운데 아직까지 QoS 보장에 따른 실시간 영상 서비스 품질 변화에 대한 테스트 결과가 미흡하다. 본 논문에서는 QoS 보장에 따른 실시간 영상 서비스의 품질을 사용자 입장에서 객관적 화질 측정방법인 PSNR을 이용하여 측정하고 평가한다. 또한, 현재의 기반망인 IPv4망과 차세대 인터넷 프로토콜인 IPv6망을 고려하여 현실적으로 가장 높은 품질의 서비스를 제공할 수 있는 IP망의 QoS 보장을 제안하고자 한다.

Remote Firmware Monitoring System based on UPnP Network Protocol (UPnP 네트워크 기반의 원격 펌웨어 모니터링 시스템)

  • Kim, Sang-Yoon;Kim, Gwan-Hyung;Shin, Dong-Suk;Kang, Sung-In;Cho, Hyun-Cheol
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2010.05a
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    • pp.214-215
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    • 2010
  • UPnP Protocol is protocol for home networking that extends PnP to IP based network. It is able to remote control, transfer video and audio. However, It is only used simple devices. In this paper, UPnP is applied to Non IP Network and Extended its function. also, it Implements the System that is capable of updating firmware and realtime monitoring, and therefore it suggestions application possibility of UPnP Protocols that for efficiently management In environment of network on IP or Non-IP.

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HTTP Adaptive Streaming Method for Service-compatible 3D Contents Based on MPEG DASH (MPEG DASH 기반 service-compatible 3D 콘텐츠 대상 HTTP adaptive streaming 적용방안)

  • Park, Gi-Jun;Lee, Gil-Bok;Lee, Jang-Won;Kim, Kyu-Heon
    • Journal of Broadcast Engineering
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    • v.17 no.2
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    • pp.207-222
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    • 2012
  • Recently, many consumer electronics manufacturers have produced 3D devices such as 3DTVs and 3D monitors as interests in a stereoscopic video service are getting increased. However, most of 3D services are focused on local storage or bandwidth guaranteed service since 3D stereoscopic video service require bandwidth more stable and larger. This property causes difficulties in seamless stereoscopic video streaming services under IP based open network environment that cannot guarantee quality of services. In order to achieve a seamless video streaming service the international standard organization MPEG (Moving Pictures Experts Group) has developed the adaptive HTTP streaming technology called as DASH (Dynamic Adaptive Streaming over HTTP). However, the DASH doesn't have obvious scheme which can express the two elementary video streams based service-compatible stereoscopic contents in one segment. Therefore, this paper proposes a scheme of efficient 3D adaptive streaming service based on the DASH, which covers not only frame-packing stereoscopic contents but also service-compatible ones. The 3D adaptive HTTP streaming scheme introduced in this paper is able to provide 3D contents with various qualities to user and also has benefit that single 3D content can be applied to a variety of devices.

A study on the audio/video integrated control system based on network

  • Lee, Seungwon;Kwon, Soonchul;Lee, Seunghyun
    • International journal of advanced smart convergence
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    • v.11 no.4
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    • pp.1-9
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    • 2022
  • The recent development of information and communication technology is also affecting audio/video systems used in industry. The audio/video device configuration system changes from analog to digital, and the network-based audio/video system control has the advantage of reducing costs in accordance with system operation. However, audio/video systems released on the market have limitations in that they can only control their own products or can only be performed on specific platforms (Windows, Mac, Linux). This paper is a study on a device (Network Audio Video Integrated Control: NAVICS) that can integrate and control multiple audio / video devices with different functions, and can control digitalized audio / video devices through network and serial communication. As a result of the study, it was confirmed that individual control and integrated control were possible through the protocol provided by each audio/video device by NAVICS, and that even non-experts could easily control the audio/video system. In the future, it is expected that network-based audio/video integrated control technology will become the technical standard for complex audio/video system control.

Design and Performance Analysis of Exclusive-OR Based FEC Coding System for Error Resilient SVC Video Transmission (오류 강인 SVC 비디오 전송을 위한 Exclusive-OR 기반의 FEC 부호화 시스템 설계 및 성능 분석)

  • Lee, Hong-Rae;Jung, Tae-Jun;Shim, Sang-Woo;Kim, Jin-Soo;Seo, Kwang-Deok
    • Journal of Broadcast Engineering
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    • v.18 no.6
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    • pp.872-883
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    • 2013
  • In this paper, we design and analyze performance of Exclusive-OR based FEC (Forward error correction) system to deploy SVC video transmission service over packet-loss prone IP network. In the designed system, we adopt standard compliant Exclusive-OR based FEC scheme and apply it to be appropriate to the hierarchical layer structure of SVC video. To verify the performance of the designed Exclusive-OR based FEC system for SVC video transmission, we employ NIST-NET based transport simulator. By the SVC video transmission using the NIST-NET based simulator, we confirm the error resilient transmission performance of the designed Exclusive-OR based FEC system.

A Study on the Creation List of Game Scenarios (게임시나리오 창작 리스트 연구)

  • Lee, Jae Hong
    • Journal of Korea Game Society
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    • v.17 no.5
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    • pp.61-70
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    • 2017
  • The fusion of virtual and reality and the revolution of gamification are beginning in human culture. As the quaternary industrial revolution enters the era, major developments of convergence main content games are expected as human-made play products. Now that we need a diverse game IP, we need a methodology that makes it easy to approach game scenario creation. The creation of the game scenario has a very large difference due to interactivity with the general video scenario. Therefore, without interactive knowledge, it is difficult to challenge game scenario creation. In this paper, 'Game Scenario Creation List' was created in order to lower the barriers to entering game scenario creation. I hope that this paper will be even a little positive for the development of game contents.

Next Gengeration VDSL Networks Architecture Design (차세대 VDSL 망 구조 설계)

  • Yoe, Hyun;Kim, Mi-Young;Lee, Jae-Jin
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2001.10a
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    • pp.138-141
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    • 2001
  • Recently, xDSL(x Digital Subscriber Line) service has got more and more interest not only in Korea but also all around the world. Many of telecom service companies around the world began to supply ADSL service, a kind of xDSL. And VDSL has been emerging as the next-generation technology of this ADSL. VDSL is very hish bit rate digital subscriber line and the fastest service of xDSL. VDSL is enough to service IP Multicasting, VoD, Broadcast video and etc. which become more important. In this paper we'd like to help making most suitable situation of Internet service by designing this VDSL networks architecture.

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Video Stream broadcast transmission optimization using MPLS Networks (MPLS망을 이용한 Video Stream 방송 전송 최적화 기법)

  • Hwang, Seong-Kyu
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.18 no.12
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    • pp.2871-2877
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    • 2014
  • Real-time communication and diversification of multimedia application services using high-capacity data over the Internet demand high speed connection, and real-time and high-speed access internet service such as multimedia make Internet traffic increase rapidly. Meanwhile, QoS (Quality of Service) of internet service is not satisfied. In this situation, ISP (Internet Service Provider) has been required to improve service quality and extend network according to the user's needs. This request includes issue of extending network focused on increasing router and the number of routing table as well as simply extending bandwidth.

Implementation of a unified live streaming based on HTML5 for an IP camera (IP 카메라를 위한 HTML5 기반 통합형 Live Streaming 구현)

  • Ryu, Hong-Nam;Yang, Gil-Jin;Kim, Jong-Hun;Choi, Byoung-Wook
    • Journal of the Korean Institute of Illuminating and Electrical Installation Engineers
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    • v.28 no.9
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    • pp.99-104
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    • 2014
  • This paper presents a unified live-streaming method based on Hypertext Mark-up Language 5(HTML5) for an IP camera which is independent of browsers of clients and is implemented with open-source libraries. Currently, conventional security systems based on analog CCTV cameras are being modified to newer surveillance systems utilizing IP cameras. These cameras offer remote surveillance and monitoring regardless of the device being used at any time, from any location. However, this approach needs live-streaming protocols to be implemented in order to verify real-time video streams and surveillance is possible after installation of separate plug-ins or special software. Recently, live streaming is being conducted through HTML5 using two different standard protocols: HLS and DASH, that works with Apple and Android products respectively. This paper proposes a live-streaming approach that is linked on either of the two protocols which makes the system independent with the browser or OS. The client is possible to monitor real-time video streams without the need of any additional plug-ins. Moreover, by implementing open source libraries, development costs and time were economized. We verified usefulness of the proposed approach through mobile devices and extendability to other various applications of the system.