• Title/Summary/Keyword: INTERFACE

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A new 3D interface element for three dimensional finite element analysis of FRP strengthened RC beams

  • Kohnehpooshi, O.;Noorzaei, J.;Jaafar, M.S.;Saifulnaz, M.R.R.
    • Interaction and multiscale mechanics
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    • v.4 no.4
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    • pp.257-271
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    • 2011
  • The analysis of interfacial stresses in structural component has been the subject of several investigations but it still requires more effort and studies. In this study a general three-dimensional interface element has been formulated for stress and displacement analyses in the interfacial area between two adjacent plate bending element and brick element. Interface element has 16 nodes with 5 degrees of freedom (DOF) in each node adjacent to plate bending element and 3 DOF in each node adjacent to brick element. The interface element has ability to transfer three translations from each side of interface element and two rotations in the side adjacent to the plate element. Stiffness matrix of this element was formulated and implemented in three-dimensional finite element code. Application of this element to the reinforced concrete (RC) beam strengthened with fiber reinforced polymer (FRP) including variation of deflection, slip between plate and concrete, normal and shear stresses distributions in FRP plates have been verified using experimental and numerical work of strengthened RC beams carried out by some researchers. The results show that this interface element is effective and can be used for structural component with these types of interface elements.

Analysis and Design of the Interface Inductor and the DC Side Capacitor in a STATCOM with Phase and Amplitude Control Considering the Stability of the System

  • Zhao, Guopeng;Han, Minxiao;Liu, Jinjun
    • Journal of Power Electronics
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    • v.12 no.1
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    • pp.193-200
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    • 2012
  • Previous publications regarding the design and specifications of the interface inductor and the DC side capacitor for a STATCOM usually deal with the interface inductor and the DC side capacitor only. They seldom pay attention to the influences of the interface inductor and capacitor on the performance of a STATCOM system. In this paper a detailed analysis of influence of the interface inductor and the DC side capacitor on a STATCOM system and the corresponding design considerations is presented. Phase and amplitude control is considered as the control strategy for the STATCOM. First, a model of a STATCOM system is carried out. Second, through frequency domain methods, such as transfer functions and Bode plots, the influence of the interface inductor and the DC side capacitor on the stability and filtering characteristics of the STATCOM are extensively investigated. Third, according to this analysis, the design considerations based on the phase margin for the interface inductor and the DC side capacitor are discussed, which leads to parameters that are different from those of the traditional design.

The Evaluation Method of Software Usability based on UI (UI 중심의 소프트웨어 사용성 평가 방법)

  • Lee, Ha-Young;Yang, Hae-Sool
    • Journal of Digital Convergence
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    • v.11 no.5
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    • pp.105-117
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    • 2013
  • Viewpoint about the quality of software is various. But, from the end-user point of view, user interface of software may be all to express the quality of software. But the detailed evaluation criteria were not established about usability evaluation method based on user interface so far, though user interface of software is the main object of usability quality characteristics. In this paper, we established a system about the method extracting and evaluating some quality characteristics elements measurable form user interface of software by analyzing the relationship between the elements constructing quality characteristics and user interface related to quality evaluation of software. We expect that this result of study will be a fundamental study adapting and evaluating to various types of user interface.

Developing the Core Modules of for Viz-Platform for Supporting Public Service in the City (도시의 공공서비스 제공을 위한 시각화 플랫폼의 핵심모듈 개발)

  • Kim, Mi-Yun
    • Journal of Korea Multimedia Society
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    • v.18 no.9
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    • pp.1131-1139
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    • 2015
  • The purpose of this research is creating the visualization platform of the user interface to make able to be provide the demanded service while users communication with surrounding space in a smart city environment. This comes from the latest enhanced interface technology and social media, and it uses the shares information to support the proper interface environment according to a life style and spatial properties. "EzCity" which is the user interface platform suggested in this research, can control the enormous amount of public data for the smart city. The core module of user platform is made up with Public data module, Interface module, Visualization module and Service module. The role of this platform is to be provide "Geo-Intelligent Interface Service" for space users to access the data in easier and more practical interface environment. This reinforces the visualization process for data collecting, systematization, visualization and providing service. Also this will be expected to be the base to solve the problem which complexity and rapidly increasing amount of data.

A Study on Screen Layout Visual Elements of Interface Design (인터페이스 디자인을 위한 그래픽 화면 구성요소)

  • 이화종
    • Archives of design research
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    • v.11 no.2
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    • pp.265-272
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    • 1998
  • As a frontier, the designers of today' s interactive inteIt'ace search for new ways to use technology as a tool of communication design, In interactive projects, the interlace has an important role to play by making it easy for users to get the infolmation they need, Good design makes information visible and manageable, The design goal for an interface is to clarify the information and to communicate with users, Interface designers should consider functionality as well as beautification of screen layouts in their progressive work, In this paper, I take a stnlctured approach to the subject of intcIt'ace study by concentrating on 10 critical elements of screen layout design and case studies of outstanding interface design projects, The reason I focused on these 10 critical interface elements, was to create the design of function and to avoid the mistake of many designers, which was easy to ignore the functionality of interface design to achieve the beautification of screen layouts.

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Gaze Recognition Interface Development for Smart Wheelchair (지능형 휠체어를 위한 시선 인식 인터페이스 개발)

  • Park, S.H.
    • Journal of rehabilitation welfare engineering & assistive technology
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    • v.5 no.1
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    • pp.103-110
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    • 2011
  • In this paper, we propose a gaze recognition interface for smart wheelchair. The gaze recognition interface is a user interface which recognize the commands using the gaze recognition and avoid the detected obstacles by sensing the distance through range sensors on the way to driving. Smart wheelchair is composed of gaze recognition and tracking module, user interface module, obstacle detector, motor control module, and range sensor module. The interface in this paper uses a camera with built-in infra red filter and 2 LED light sources to see what direction the pupils turn to and can send command codes to control the system, thus it doesn't need any correction process per each person. The results of the experiment showed that the proposed interface can control the system exactly by recognizing user's gaze direction.

Technology Requirements for Wearable User Interface

  • Cho, Il-Yeon
    • Journal of the Ergonomics Society of Korea
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    • v.34 no.5
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    • pp.531-540
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    • 2015
  • Objective: The objective of this research is to investigate the fundamentals of human computer interaction for wearable computers and derive technology requirements. Background: A wearable computer can be worn anytime with the support of unrestricted communications and a variety of services which provide maximum capability of information use. Key challenges in developing such wearable computers are the level of comfort that users do not feel what they wear, and easy and intuitive user interface. The research presented in this paper examines user interfaces for wearable computers. Method: In this research, we have classified the wearable user interface technologies and analyzed the advantages and disadvantages from the user's point of view. Based on this analysis, we issued a user interface technology to conduct research and development for commercialization. Results: Technology requirements are drawn to make wearable computers commercialized. Conclusion: The user interface technology for wearable system must start from the understanding of the ergonomic aspects of the end user, because users wear the system on their body. Developers do not try to develop a state-of-the-art technology without the requirement analysis of the end users. If people do not use the technology, it can't survive in the market. Currently, there is no dominant wearable user interface in the world. So, this area might try a new challenge for the technology beyond the traditional interface paradigm through various approaches and attempts. Application: The findings in this study are expected to be used for designing user interface for wearable systems, such as digital clothes and fashion apparel.