• Title/Summary/Keyword: ICT Utilization Ability

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A Study on the Information Subject Curriculum Considering ICT Using Education - Based on the Analysis of the England's ICT Curriculum (ICT 활용 교육 활성화에 따른 정보교과 교육과정 고찰 - 영국의 ICT 교육과정 분석을 기초로)

  • Hong, Ji-Young;Han, Byoung-Rae;Kim, Hong-Rae;Song, Ki-Sang
    • The Journal of Korean Association of Computer Education
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    • v.4 no.2
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    • pp.145-154
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    • 2001
  • As it is shown that the Ministry of Education has asked teacher to use ICT (Information and Communication Technology) at least 10% of class time in core subjects of the 7th national curriculum, the ICT using education is being facilitated. In this point of view, current information subject curriculum can be criticized due to the lack of series and redundancy, less connectivity with ICT utilization in other subjects, limitation of training students to adapt rapidly changing world environment. Therefore, we analyze the England's ICT curriculum and derive the concrete objects for competence of students according to their ability, systematic connection with other subjects, class teaching methods based on activities. We insist on that information subject curriculum should focus on the development of learners' concrete competencies rather than learning of tools' functions.

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A Study on the Development of ICT Curriculum for Private Security Workers (민간경비 종사자의 ICT직무교육과정 개발에 관한 연구)

  • Sim, Hyun;Kwon, Gyeong-Ae
    • The Journal of the Korea institute of electronic communication sciences
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    • v.14 no.2
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    • pp.397-404
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    • 2019
  • This study developed the ICT curriculum focusing on apartment security guards and analyzed the actual application results. We developed the educational contents and it designed ICT job courseware for elder education by considering and that designed in consideration of the computer attitudes and physical and cognitive characteristics of the elderly. The educational program was applied to the experimental group and the satisfaction and the educational effect were analyzed through the pre and post test results. As a result of the analysis, the satisfaction level of the education program was higher than the average of 4.00 points. The elderly informal education program was examined by using the qualitative assessment test tool before and after the application of the education program. Internet self-efficacy of experiment group, improvement of internet utilization ability, usage of internet use, personal information willingness, life correction, elimination of conflict among generations, self-confidence, and internet stress increased statistically significantly. These results suggest that the "Private Expense ICT Job Training" program developed in this study can be effective for elderly informatization and can be applied to other elderly education programs and contribute to promotion.

Implementation of a Template System for Development of Educational Homepages (교육용 홈페이지 개발을 위한 템플릿 시스템 구현)

  • Jeong, Young-Sik;Lim, Jin-Sook;Kim, Myeong-Ryeol
    • Journal of The Korean Association of Information Education
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    • v.7 no.1
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    • pp.48-56
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    • 2003
  • In this study, I have developed a template system for development of educational homepages. So teachers can easily maintain and repair it. This system consists of a information management system that manages the information of members and a school, a template management system that is consisted of interfaces by the template files that are informations and ASP codes, a menu management system that easily make and modify system menus for user. As results of applying the developed system, it improved the utilization of school homepage. This system will improve the teachers's and student's ICT utilization ability and contribute to our country's education information policy.

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An Exploratory Study on the Components of Digital Entrepreneurship (디지털 기업가정신의 구성요인에 관한 탐색적 연구)

  • Byun, Chung Gyu;Park, Jong Bok
    • Asia-Pacific Journal of Business Venturing and Entrepreneurship
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    • v.17 no.2
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    • pp.141-151
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    • 2022
  • This exploratory study was conducted to derive the components of digital entrepreneurship by targeting the experts related to Information and Communication Technology (ICT). Through the review of previous studies and Delphi analysis, the major components of digital entrepreneurship were derived into the 'digital entrepreneurial orientation area' and the 'digital technology competency area'. The components of digital entrepreneurship are innovativeness, proactiveness, risk-taking, desire for achievement, ability to identify digital business opportunities, digital technology utilization capability, digital operation process establishment capability, digital technology development capability, digital technology acceptance, information exchange, and cooperation network establishment, digital-based customer acquisition and management was presented. The importance and execution of success factors were measured through IPA analysis. The first quadrant(keep up the good work) includes proactiveness, ability to identify digital business opportunities, and ability to establish digital business processes. The second quadrant(concentrate here) includes innovativeness, digital technology development capability, and digital technology acceptance. The third quadrant(low priority) includes risk-taking, desire for achievement, digital technology utilization capacity, and digital-based customer acquisition and management. The fourth quadrant(possible overkill) includes information exchange and cooperation network establishment. This study is meaningful in that it presents the concept and components of digital entrepreneurship for digital entrepreneurs that can be applied in Korea.

Development of PBL based Elementary Robot Programming Curriculum (PBL 기반 초등 로봇 프로그래밍 교육과정 개발)

  • Hur, Kyeong
    • Journal of The Korean Association of Information Education
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    • v.15 no.4
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    • pp.543-550
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    • 2011
  • STEAM education is a topic-based curriculum to integrate the concepts into other subjects such as science, technology, engineering, art and mathematics in order to improve the students' interesting, understanding, integrated thinking and problem solving ability. In this paper, we designed STEAM curriculum in the form of Project-based Learning and developed the material for elementary students. We also developed the android-based application through searching for a utilization of IT simulation for enhancement the students' Project-based Learning effect.

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An Exploratory Study on the Educational Effectiveness of Applying Information Technology to Education (정보기술의 교육에의 활용이 교육효과에 미치는 영향에 관한 탐색적 연구)

  • 양경식;김현수
    • Journal of Information Technology Applications and Management
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    • v.9 no.1
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    • pp.111-126
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    • 2002
  • The purpose of this research is to study the effectiveness of applying Information technology to education, so-called education informatization. Education informatiantion consists of building information infrastructure, educational course operation and improvement of the teacher's ICT ( Information and Communication Technology) ability to consolidate and teach educational information development and diffusion. In this study, we've studied the effects of the use of IT on the improvement of student's class Participation and understanding level, We set the hypotheses and tested them. A method of teaching and learning using IT influences the degree of class participation. Educational courses and a method of teaching and learning have been proved to affect the understanding of a lecture. Also, we validated the educational effectiveness on the educational course and class teaching by setting WIS (Weighted least square) on the IT utilization time.

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Current Status and Improvement Plan of Programming Education for Electronics Engineering

  • LEE, Seung-Woo;LEE, Sangwon
    • International Journal of Internet, Broadcasting and Communication
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    • v.13 no.2
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    • pp.112-119
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    • 2021
  • In the Fourth Industrial Revolution and the foundation of software and hardware technologies through ICT, the technology to analyze the principles of information processing activities is the ability to implement programming. In this study, to improve the programming academic performance of electronics majors, firstly, we presented an effective teaching method in order to promote employment in the programming field by improving problem-solving skills and logical thinking skills in the programming field that electronics majors do not prefer. Secondly, we plan to promote intelligence informatization by converging intelligence information technology into the existing electronics industry by developing software utilization skills through programming curriculum that reflects the specificity and reality of electronics. Lastly, as computer programmers, we would like to expand creative talent education by developing learners' capabilities to cultivate smart talents who have both hardware and software capabilities.

The Effect of Personal Characteristics on Use Outcomes of Smart Device : Moderating Effects of Mobile Divide (개인의 특성이 스마트 디바이스 이용성과에 미치는 영향 : 모바일 정보격차 조절효과를 중심으로)

  • Seol, Joongho;Yu, Dengsheng;Lim, Gyoo Gun
    • Journal of Information Technology Services
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    • v.17 no.2
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    • pp.17-33
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    • 2018
  • The purpose of this study is to verify the moderating effect of mobile divide on the relationship between individual characteristics and the use outcomes of smart device. Data was collected through a survey for periods from May 12, 2017, to May 17, 2017. As a result of multiple regression analysis based on collected data, self-efficacy, information seeking desire and culture capital have a positive effect on the use outcomes of smart device. To examine the moderating effect of mobile divide, we conducted a hierarchical regression analysis by calculating the interaction variables of the independent variable and the mobile literacy. As a result of the analysis, it was found that mobile literacy has negative moderating effect between self-efficacy and the use outcomes of smart device. The results of this study can be interpreted as the higher the self-efficacy and information desire for ICT technology users are. In addition, it can be interpreted that the smart device is convenient in the cultural activities of individuals, and therefore, it is highly utilized. Next, among those who have excellent mobile use ability, those who have high confidence in ICT technology can be interpreted as having low utilization because they recognize that the benefits provided by smart devices are familiar and natural. The results of this study confirm that the digital divide problem in the smart environment is influenced by individual characteristics as well as demographic variables. Therefore, we expect the government to set appropriate policies considering the characteristics of individuals.

The Teaching Materials Development for the Advance of the Creativity through the Computer Discretion Activity in the Elementary School - In priority of third & fourth year students - (창의성 신장을 위한 초등컴퓨터 재량 활동 교재 개발 - 3, 4학년을 중심으로 -)

  • Kim, Jong-Hoon;Oh, Jung-Chul;Kim, Jong-Jin
    • The Journal of Korean Association of Computer Education
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    • v.10 no.5
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    • pp.21-31
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    • 2007
  • Elementary and Middle school have run the ICT grounding and utilization education following 'the management guide for the ICTE of elementary and middle school (2000.8.2). However, there is the Management Guide only without specific practical methods. By this reason, schools have the difficulties to enforce the ICTE curriculum. In this study, I developed the computer discretion activity textbook(two step) based on 'the management guide for the ICTE of elementary and middle school(2005.12) for the improvement of creativity and information utilizing ability.

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Quadruped Robot for Walking on the Uneven Terrain and Object Detection using Deep Learning (딥러닝을 이용한 객체검출과 비평탄 지형 보행을 위한 4족 로봇)

  • Myeong Suk Pak;Seong Min Ha;Sang Hoon Kim
    • KIPS Transactions on Software and Data Engineering
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    • v.12 no.5
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    • pp.237-242
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    • 2023
  • Research on high-performance walking robots is being actively conducted, and quadruped walking robots are receiving a lot of attention due to their excellent mobility and adaptability on uneven terrain, but they are difficult to introduce and utilize due to high cost. In this paper, to increase utilization by applying intelligent functions to a low-cost quadruped robot, we present a method of improving uneven terrain overcoming ability by mounting IMU and reinforcement learning on embedded board and automatically detecting objects using camera and deep learning. The robot consists of the legs of a quadruped mammal, and each leg has three degrees of freedom. We train complex terrain in simulation environments with designed 3D model and apply it to real robot. Through the application of this research method, it was confirmed that there was no significant difference in walking ability between flat and non-flat terrain, and the behavior of performing person detection in real time under limited experimental conditions was confirmed.