• Title/Summary/Keyword: Hypermedia Structure

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The Effects of Hypermedia Structure and Cognitive Style on Learning Performance in Elementary Schools (하이퍼미디어 학습 프로그램 구조와 학습자 인식양식이 초등학생 학업성취에 미치는 효과)

  • Kim, Sung-Wan;Hwang, Kyung-Hyun
    • The Journal of Korean Association of Computer Education
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    • v.7 no.3
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    • pp.57-66
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    • 2004
  • The purpose of this study is to determine the relationship among the hypermedia structure(hierarchical and network), learner's cognitive style(field-independent and field-dependent), and learning performance in the elementary school. 128 students(4th graders) having field-independent and field-dependent cognitive style were randomly allocated into hierarchical and network structures of hypermedia learning program. There was not significant interaction between hypermedia structure and cognitive style in learning performance. The students in the hierarchical hypermedia structure showed higher learning performance than ones in the network hypermedia structure. Field-independent students significantly got higher results than field-dependent ones. It is concluded that instructional designers should consider hypermedia structure, learner's cognitive style, and learning outcomes when they plan and design hypermedia learning program.

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A Methodology for Designing Contents-Oriented Hypermedia (컨텐츠 지향적 하이퍼미디어 설계 방법론)

  • Suh, Woo-Jong;Lee, Hee-Seok
    • Asia pacific journal of information systems
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    • v.10 no.1
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    • pp.81-106
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    • 2000
  • Recently there have been many efforts to develop hypermedia systems. Hypermedia applications can be categorized into process-oriented or contents-oriented. However, it is not a trivial task to build contents-oriented hypermedia in a systematic fashion. The contents-oriented hypermedia systems are developed primarily for the applications of marketing or information services. This paper proposes a methodology for a contents-oriented hypermedia system. Hypermedia contents are typically structured in the form of hierarchies. An index node can be used in order to give an effective access to this hierarchical structure. The proposed methodology employs three types of nodes(contents, index and function) and various navigation mechanisms, and helps design contents-oriented hypermedia systematically. Furthermore, various design techniques are proposed for maintaining contents-oriented hypermedia systems that have an evolutionary feature. Two real-life cases are illustrated to demonstrate the applicability of the methodology.

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Management of the Structure Information of HyTime Documents using Object-Oriented Database (객체 지향 데이타베이스를 이용한 HyTime 문서의 구조 정보 관리)

  • 박인호;강현석
    • Journal of Korea Multimedia Society
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    • v.5 no.4
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    • pp.351-360
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    • 2002
  • HyTime(Hypermedia/Time-based Structuring Language), an international standard language to describe hypermedia electronic documents, is used to support the synchronization between various multimedia data for hypermedia applications. To manage the HyTime documents efficiently for shared environment, the logical structure information of them should be managed by database in a systematic way. In this Paper, we design a meta-database schema of HyTime DTDs(Document Type Definition) which define the logical structure of hypermedia documents and show how to manage the meta-database schema for storing the HyTime DTDs in the object-oriented database.

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A Study on the Urban Public Design which Introduced the Concept of Hypermedia (도시 공공디자인에서 하이퍼미디어에 관한 연구)

  • Yang, Jin-A;Lee, Young-Soo
    • Korean Institute of Interior Design Journal
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    • v.22 no.1
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    • pp.231-238
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    • 2013
  • As the technical medium evolves, the method of accepting information is changing. The technical medium also appears in various ways through the combination with art. This study aims to conduct research on how hypermedia, appearing from this, will reveal itself in the urban public design in terms of its expression mode. First, this study looks at the characteristics for expression representation of hypermedia art through theoretical considerations on the hypermedia. Second, this study identifies how hypermedia art is introduced in the urban public design through art cases. Third, this study reveals the characteristics depending on the expression mode of hypermedia art shown in the urban public design based on the analyzed cases. As a result, first, hypermedia appeared in various image lighting expression modes that use 'light' in the urban public design and interacted with the public. Second, hypermedia reacted to 'motion' and was the expression mode of using bodies in the urban public design and using peripheral devices and external environment and characterized by having complex patterns of multi-layered structure through multi-media. It also applied sight, hearing, and touch partially or integratedly to attract synesthesia from the public and checked mutual interaction rapidly in an improvised way. Third, such a complex digital technology was the network expression mode beyond space and time by medium of urban public design and characterized by the new experience of virtual space expansion through the world wide network and the communication mode of participation. With such a role change of media and combination with art, hypermedia has been achieving varied extended representations. It is considered to change our monotonous urban environment, restore our relationship with the public, and open a new field of communication. Accordingly, the significance of this study can be identified through how it aimed to display the expression method of hypermedia which caused its extension in the field of urban public design as well as through the derivation of relevant characteristics.

A Study on Web Database Construction for Interior Design Works (실내디자인 웹 데이터베이스 구축에 관한 연구)

  • 이현수;김경숙;정승연
    • Korean Institute of Interior Design Journal
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    • no.11
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    • pp.70-73
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    • 1997
  • This paper explores ways to develop efficient methods to construct the web-based interior design database based on hypermedia technology. First the role of hypermedia in design was investigated. We propose the structure of knowledge representation for interior design works. Also, we discuss how a design case can be retrieved from the design database. This paper also identified further research issues such as design case retrieval from numerous design cases and components of the virtual design studio.

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The Design and Implementation of an Enhanced Hypermedia System integrated with Object-Oriented Database Technology (객체 지향 데이타베이스 기술을 결합한 향상된 하이퍼미디어 시스템의 설계 및 구현)

  • 이규철
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.19 no.3
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    • pp.462-478
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    • 1994
  • Conventional hypermedia systems provide a simple data model based on nodes and link, and give us the limited capability in information retrieval such as browsing and navigating following the links. In this paper, we design and implement a hypermedia system (AHEAD) with enhanced data modeling and querying capability, which are strongly supported in object-oriented database technology. The AHEAD makes it possible to model the accurate data semantics and relationships in application domain, to represent useful information related to nodes and links, and to define the structure and manipulation operations of multimedia data. It also support the various querying capabilities by using modeling information.

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A Method of Form-Based HTML Documents Generation (폼에 기반한 HTML 문서 생성 방법)

  • Choe, Jun-Yong;Kim, Byeong-Gi
    • The Transactions of the Korea Information Processing Society
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    • v.6 no.2
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    • pp.292-298
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    • 1999
  • An information structure of large size hypermedia application is usually hierarchical, and the sibling nodes in this structure have same or similar tags and contents. a word "개그" that means the common set of sibling nodes in the hierarchical information structure is used in this paper. It proposes a design method that divides form and content from nodes and it proposes HTML page generation algorithm from forms and contents. This method has reusability of form, maintainability of documents and reduction of cost for authoring.

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Design of MHEG Engine for Distributed Multimedia/Hypermedia Applications (분산 멀티미디어/하이퍼미디어 응용을 위한 MHEG 엔진 설계)

  • Lee, Se-Hun;Wang, Chang-Jong
    • The Transactions of the Korea Information Processing Society
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    • v.3 no.2
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    • pp.251-266
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    • 1996
  • In this paper, we design MHEG engine that can generate MHEG objects and present It to the users in Multimedia/Hypermedia Applications In the MHEG engine, the transmitted MHEG objects decoded into internal format. For the easy interpretation of MHEG objects, we define internal format as to be matched for each MHEG object. We easily processobjectinformation using the tree data structure because object inheritance and possession can be represented in tree structure. Object inheritance and possession must be represented in the internal format because they used in resolving the reference to external objector data file. The presentation synchronization extracts the synchronization information from MHEG composite objects, representing and controlling heterogencous media associated to spatio- temporal relation. In order to exactly represent the spatio-temporal synchronization included into MHEG composite object, we propose the algorithm that processes synchronization using the message of the synchronization module and the internal objects. MHEG engine proposed in this paper may be basic technology fro multimedia application area using Korea New Net.

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An Intelligent Electronic Performance Support System for Semiconductor Testing Equipment (반도체 검사 장비를 위한 지능형 전자 성능 지원 시스템)

  • 이상용
    • Korean Journal of Cognitive Science
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    • v.9 no.1
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    • pp.31-39
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    • 1998
  • This paper describes an electronic performance support system called HELPS(Handler Electronic Learning Performence Support) for semiconductor testing e equipment. The purpose of this system is to improve productivity of operators by providing just-in-time, on-the-job, mutimedia-based system information for operational support, training, and knowledge-based trouble shooting and repair. HELPS is composed of a operation module and a trouble shooting module. The operation module uses multimedia and hypermedia to provide the detailed and easily accessible information about equipment to users. Multimedia incorporate multiple. media forms including still and video images. animations 'texts' graphics. and audio. Hypermedia a are provided through a hierarchical information structure which offers not only specific information which is needed to perform a task to experienced operators. but detailed system guidance and information to novice operators. The trouble shooting module is composed of an integrated mutimedia-supported expert system which assists operators in trouble shooting and equipment repair. After diagnosis through the use of the expert system. multimedia advice is presented to the user in either still images with text or motion sequences with sound HELPS is evaluated in term of training time and trouble shooting and repair time. It improved productivity by saving more than 30% of the total time used without the system. This s system has the potential to improve productivity when it is used with ICAIOntellignet Computer Aided Instruction) and virtual reality.

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A Study on the Development of Information Database for Building Energy Retrofit using Remote Data Service (RDS) Technology (원격 데이터서비스(RDS)를 이용한 건축설비 리모델링 핵심요소 기술의 DB 구축에 관한 연구)

  • 정광섭
    • Korean Journal of Air-Conditioning and Refrigeration Engineering
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    • v.15 no.12
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    • pp.1060-1069
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    • 2003
  • Our society becomes complex because technology is developing quickly. Especially, building services field deals with the important information that produces a drawing and manages the planning information and manpower. Therefore, the efficient management that connected with the construction information plays the important roles. The study develops a database by organizing systematically the various types of information using hypermedia. And, this study is to build the management system that can serve the various information that operated by DBMS on the web according to the DB structure. The information database was developed using internet web technology for building services field.