• Title/Summary/Keyword: Humor sense

검색결과 84건 처리시간 0.028초

민속신앙 상징물에 의한 패션문화상품 디자인 연구 - 장승과 솟대를 중심으로 - (Fashion Cultural Products Design using Folk Belief Symbols - Focused on Changsuengs and Sotdaes -)

  • 김지영
    • 복식
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    • 제65권1호
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    • pp.89-103
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    • 2015
  • The purpose of this study is to design fashion-cultural products by reviewing the symbolism in Changseung and Sotdae, which are folk belief sculptures. This study was performed by literature reviews of Changseung and Sotdae in order to look into the characteristics of folk belief and traditional culture, and the designs were developed from the symbolism extracted from Changseung and Sotdae with photoshop CS5 and illustrator CS5. The Symbolism of Changseung and Sotdae were as follows: First, Changseung and Sotdae express the 'symbiotic world view' that human beings need to devote one's life to nature. Second, original materials were saved in order to achieve the 'pursuit of essence'. Third, 'simple esthetic expression' was symbolized through the undivided condition between art, religion and life. And fourth, 'empathic humor' was seen through the basis of emotional sense of affinity. The first concept of design development was 'Pursuit of Essence', which was inspired by the characteristics of 'symbiotic world view' and 'pursuit of essence'. Changseungs were expressed as simple and abstract, and Sotdaes as simplified and modern by symmetrical and rotating copy. The second concept, 'Touch of Humor' was inspired by 'simple esthetic expression' and 'emphatic humor'. The face of Changseungs was exaggerated in a humorous ways and Sotdae was developed as sub-motives. The items for the fashion-cultural design were T-shirts, bags, and scarves. Total of 24 items were developed with 4 differently styled designs for each concept. This study was based on basic culture and attempted to diversify the traditional culture items. It hopes to raise the value of traditional culture, and furthermore help build up national competitiveness.

알렉산더 맥퀸(Alexander Mcqueen) 작품의 그로테스크적 특성 (The Grotesque in the Work of Alexander McQueen)

  • 김선영
    • 복식
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    • 제58권8호
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    • pp.106-119
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    • 2008
  • This study explores grotesque characteristics that were raised as the Aesthetics of the Ugly and how it was featured in Alexander McQueen's arts. In a methodological approach, the study attempted the analysis of historical literature that was published both nationally and internationally, along with justifiable investigation using fashion/collection magazines such as Vogue, Gap and Internet search. The scope of this study ranges from 1996's Haute Couture and Pret-a-porter collection pieces modern, to date The results of this study are summarized as follows: The first grotesque characteristic present throughout Alexander Mcqueen's arts is that it featured horrifying images or evil motives with pointy heads or horns, dark colored dresses, silver accessories, Dracula, witches, skulls, soldiers of evil, death and sickness. Second, aversion was realistically portrayed by frightening objects, extreme intimacy and motives that signify death and closely relative to cruelty to human bodies. It also became visible with physical destruction of the bodies and dissecting of internal organs, etc. Thirdly, its expression of humor is out of common sense with distorted human bodies by intentionally overemphasizing certain portion of the clothes or body parts. It also featured strangely deformed bodies by ignoring the typical shapes of clothes, vague definition of gender and using of unusual objects. Forth, half-man and half-beast images are portrayed using various types of bird species or animals to Identify disparity. It further defined this image in the form of non-human cyborg by incorporating technology.

민화 이미지를 활용한 패션 문화 상품 개발에 관한 연구 - 넥타이와 스카프를 중점으로 - (A study on the development of fashion cultural products by applying Korean folk painting - Focus on the necktie and scarf -)

  • 방혜경;김태미
    • 복식문화연구
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    • 제30권5호
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    • pp.689-702
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    • 2022
  • Global fashion houses have recently incorporated traditional Korean motifs within their inspiration. This trend is an opportunity to showcase the colors of traditional Korean culture by investing in the new design content. Products specifically based on traditional Korean culture are lacking in brand awareness despite the success of Korean content. Accordingly, this study designs cultural products based on Korean folk painting that captures Korean people's satirical sense of humor. Korean folk painting theories are analyzed, from which different types of folk paintings are classified based on research of bibliographies and online documents. Following classification, the results are dataized as different types of folk paintings and their meanings. Furthermore, images of folk paintings are categorized and scanned digitally. The digitized images of the folk paintings are processed through Adobe Photoshop CS for overall layout and Adobe Illustrator CS for detailed designs. Traditional categories of Korean folk paintings are used, including flowers and birds, letters, and study stationery. Using the main elements of the flower and birds category, designs with cultural products such as images of flowers, birds, animals, and fish are produced. The final designs are used to create fashion items that can easily be used for embellishment or self-presentation: a scarf and a necktie. The scarf and the necktie are not only merchandise; they also symbolize the story, humor, and hope that Korean folk paintings once symbolized.

간호대학생의 감성지능, 유머감각, 자아탄력성이 대학생활적응에 미치는 영향 (Effectors of emtional intelligence, humor sense, and ego resilience on adjustment to the college life of nursing students)

  • 박성희;변은경
    • 한국산학기술학회논문지
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    • 제18권10호
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    • pp.256-264
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    • 2017
  • 본 연구는 간호대학생의 대학생활적응에 영향을 미치는 요인을 파악하고, 대학생활적응 향상을 위한 중재방안의 기초자료를 제공하기 위하여 시도되었다. 연구대상자는 B시의 간호대학생으로 자료수집은 2017년 5월 8일부터 5월 12일까지였고, 최종 408부를 분석하였다. 수집된 자료는 SPSS/WIN 21.0 프로그램을 이용하여 실수, 백분율, 평균과 표준편차, 일원분산분석, 피어슨 상관계수, 다중회귀분석으로 분석하였다. 연구결과 연구대상자의 대학생활적응은 $3.24{\pm}.49$점으로 나타났다. 일반적 특성에 따른 대학생활적응의 차이는 학년(t=2.687, p<.001), 연령(F=3.187, p=.042), 성적(F=18.551, p<.001), 전공만족(F=61.347, p<.001), 교우관계(F=28.273, p<.001)에서 유의한 차이를 나타냈다. 연구대상자의 감성지능, 유머감각, 자아탄력성, 대학생활적응과의 상관관계에서 대학생활적응은 감성지능(r=.421, p<.001), 유머감각(r=.360, p<.001), 자아탄력성(r=.418, p<.001)과 정적 상관관계를 나타냈다. 연구대상자의 대학생활적응에 영향을 미치는 요인은 학년(t=-5.241, p<.001), 성적(t=3.833), p<.001), 전공만족(t=6.768, p<.001), 교우관계(t=2.923, p=.014), 감성지능(t=2.674, p=.008), 자아탄력성(t=4.345, p<.001)으로 나타났고, 설명력은 41.7%로 나타났다. 본 연구 결과를 통하여 간호대학생의 대학생활적응에 영향을 미치는 다양한 요인의 확인하고, 대학생활 적응을 향상시킬 수 있는 중재가 필요하다.

애니메이션의 희극성(喜劇性) 연구 (A Study on Comicality of Animation)

  • 조미라
    • 만화애니메이션 연구
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    • 통권12호
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    • pp.103-119
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    • 2007
  • 본 논문은 웃음을 유발하는 혹은 그러한 의도를 의미하는 희극성을 중심으로 애니메이션의 희극적 본질과 한국 애니메이션에 나타난 희극성을 중심으로 살펴보았다. 그리고 애니메이션의 희극적 본질은 1) 예상되지 못하는 웃음, 어떤 방식으로 창조될 지 예측할 수 없는 상황에서 관객들의 상상력을 자극하고, 이를 통해 지금까지 지각하지 못한 생각, 느낌, 감각 등을 제시하는 창조적 웃음이라는 점 2) 또한 그로테스크적인 표현을 통한 이상적 세계를 제시함으로써 재현하고자 하는 실체에 대한 인식과 지각을 확장하는 웃음이라는 것을 알 수 있었다. 그리고 일반적으로 애니메이션을 코미디 요소가 강한 대중예술이라고 생각하는 선입관과는 달리 한국 애니메이션의 경우 희극성이 강한 작품은 소수에 불과하며, 창조된 희극성과 그로테스크한 희극성 보다는 캐릭터의 형상이나 움직임 그 자체, 혹은 유머와 재담 중심의 언어적 희극성에 집중되어 있음을 확인할 수 있었다.

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한국 전통 자수의 색채와 배색에 관한 연구 (A Study on the Coloring and the Arrangement of Colors of Korean Traditional Embroidery)

  • 윤지영;하지수
    • 복식
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    • 제56권8호
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    • pp.95-112
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    • 2006
  • This study examines the Korean traditional and characteristic coloring through the color of Korean traditional embroidery. This research gives the chance to establish the cultural identity of Korea and presents the aesthetic standard of color images. Also, practical use of Korean traditional colors through this study provide opportunities which develope cultural merchandise in the world. were chosen as the references to analyzed the Korean traditional colors through gungsu: court embroidery, buddhist embroidery, everyday embroidery and clothing embroidery. Because this book published in commemoration of '20th General Conference and 21th General Assembly of ICOM' in 2004, which presented excellence of Asian culture. The color of these works were divided by 'Pantone Solid Color Chips' which organized by CMYK color system and categorized by Obangsaek. 'Gungsu' had vivid and splendid color sense which used strong and bright colors and 'buddhist embroidery' had mild and mysterious feelings which used low saturation.'Everyday embroidery' used the red color group frequently and 'clothing embroidery' had brighter colors comparing to other embroidery groups. The 'Chung(blue)' group had diverse color tone rather than one-tone color. This means that Koreans prefer the 'Chung' and used it regularly, also this color symbolized the racial characteristics. Even though 'Whang(yellow)' was prohibited because the color for emperor, in the case of embroidery, there were a variety of yellow colors from 'gold' to pale yellow and grayish yellow. The arrangement of colors in 'gungsu', tone on tone, complementary and bicolore coloring was used mostly which presented a strong and elegant color sense. On the other side, 'buddhist embroidery' used tonal coloring which gave gentle and noble feeling. 'Everyday embroidery' presented separation and accented coloring which was the example of common people's humor and originality. In the case of 'clothing embroidery', there was dominant lightness, separation, tone on tone and camaieu coloring which added gorgeousness in Korean traditional clothing.

세계 시장 진출을 위한 한국적 디자인 모티프와 패션 디자인 연구 (A study on the Korean design motif and fashion design for the advancement of Korean fashion to the global market)

  • 음정선
    • 복식문화연구
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    • 제23권3호
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    • pp.368-383
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    • 2015
  • The purpose of this study is to find an expression method for Korean fashion design that can have competitiveness in the global fashion market. For this, fashion specialists at home and abroad were interviewed, focusing on their opinions on the Korean motifs outlined in existing literature studies. First, aesthetic sense and expression characteristics that have appeared in existing studies on Korean art, Korean traditional costume, and Korean fashion were explored. As a result, they were categorized into: Modesty/plainness, freewheelingness, religion/custom, and humor/joke. During this process, Korean design motifs were extracted based on the aesthetic characteristic and expression method of aesthetic sense. According to the opinions on Korean design motifs and Korean fashion design works drawn from the interviews with fashion specialists at home and abroad, Changhomun was the favorite design motif to be utilized in Korean fashion design. The Korean specialists thought that visual design motifs were important, while the overseas specialists had more interest in abstract design motifs, which embody the background and story behind the motif. Regarding the fashion design associated with the Korean design motif, all specialists at home and abroad favored the design using ceramics and wrapping cloth. Regarding the choice of fashion image, Korean specialists chose the design utilizing Hangeul as the most Korean, while the foreign specialists chose designs reflecting the design motifs of Hangeul and Hanbok for women. The Korean specialists chose relatively more Korean images, while the foreign specialists chose more eastern images or other images than Korean images.

바흐친의 그로테스크 몸 담론을 통한 리 보워리의 작품 분석 (Analysis of Leigh Bowery's works through Bakhtin's discourse on the grotesque body)

  • 김현정;임은혁
    • 복식문화연구
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    • 제26권6호
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    • pp.823-835
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    • 2018
  • The body is an important object of costume expression, and the reflection of the aesthetics of the body according to age, culture, individual or group determines the form of the costume. In particular, British artist Leigh Bowery provided many designers and celebrities with original design ideas. Leigh Bowery's costumes are related to the carnival concept. Thus, this study analyzed Leigh Bowery's life and works, and examined Michael Bakhtin's grotesque carnivalesque theory. Based on Bakhtin's carnival theory around 100 works by Leigh Bowery, in the form of YouTube videos and DVD clips were analyzed in this study. The results of the analysis Leigh Bowery's body and costume research are as follows. First, this study can define fetishism as a characteristic of costumes such as body suits, harnesses, high-heeled boots, and stockings, that stress the body. Second, the character of the body is not expressed as that of an idealized body, but the fat and ugly aspect are revealed. Third, Leigh Bowery's costumes are characterized by ambiguity. The costumes blur the boundaries between women and men. Fourth, common sense, combined with normal and bizarre, brings out a strong sense of carnival humor with ridiculousness arising from the gap between reality and reality. His performance has had a significant impact on victims of discrimination or unequal treatment in sexual, racial, and age-related situations. This study should inspire many designers through the study of Leigh Bowery's body expression and dress, but it also introduces fashion icons that are not well known in Korea.

만 4세 유아의 애착 안정성과 놀이성이 사회적 능력에 미치는 영향 (Exploring the Effects of Attachment Security and Playfulness on Social Competence among 4-year-old Preschool Children)

  • 최진영;신나나
    • 한국보육지원학회지
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    • 제12권2호
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    • pp.219-238
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    • 2016
  • The purposes of this study were to examine relations among attachment security, playfulness, and social competence during the preschool period and to investigate relative effects of attachment security and playfulness on preschoolers' social competence. A total of forty eight 4-year-old preschool children participated in the current study. Attachment security was assessed using the Attachment Q-sort during a two- or two and half hour home visit. Preschoolers' playfulness and social competence were evaluated by mothers. First, preschoolers' attachment security was significantly associated with their interpersonal adjustment. Preschoolers with secure attachment were rated by their mothers as having higher interpersonal adjustment. In addition, preschoolers' playfulness was significantly related to popularity/leadership and social participation. Second, when preschoolers' attachment security and playfulness were entered together to predict social competence, attachment security and sense of humor were significant predictors of preschoolers' interpersonal adjustment, and social and cognitive spontaneity significantly predicted popularity/leadership. With respect to social participation, preschoolers' physical spontaneity was a significant predictor. Findings of this study indicate that attachment security and playfulness tap into different aspects of social competence, suggesting that both are needed to be emphasized in the development of social competence during the preschool period.

메이크업에 나타난 그로테스크의 조형성 (A Study on Grotesque Form in Make-Up)

  • 이선화
    • 복식
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    • 제61권5호
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    • pp.34-47
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    • 2011
  • Grotesque make-up causes a visual shock among modern people beyond the standardized beauty definition, attracts their attention, and manifests itself as a phenomenon of "something bizarre, extremely unnatural, ugly, and funny." The purposes of this study were to investigate the characteristics of grotesque in today's make-up as well as its concepts and features and to figure out its aesthetic characteristics based on the results. The research scope was limited to the fashion make-up of the collections from 2005 to 2010 and the advertising make-up during the same period. In the make-up phenomenon examined according to the grotesque characteristics, the pale skin expression, frightened eyes, and emphasis on black induce disgusting fear, sadness, death, sin, fear for life and death, and obsession. As the make-up emphasized only one part by neglecting the original form and exaggerated it to the point of distortion, the exaggerated abnormality led to a sense of social crisis, desperation, and absence of form. As for devilish playfulness, the make-up accompanied by grotesqueness and humor brought the suppressed, closed world in a tight framework out to fluidity and openness, conveying satire, ludicrousness, ridicule, and accusation of the modern society. The heterogeneous disharmony was found in the use of objects in heterogeneous combinations, presenting unreality, fiction, displeasure, ambivalence, and loss of value of human existence.