• 제목/요약/키워드: Humanoid Robot Design

검색결과 81건 처리시간 0.031초

실험 계획법을 이용한 휴머노이드 발의 설계 및 해석 (Analysis and Design of Humanoid Robot Foot using the Design of Experiments)

  • 유영국;김진걸
    • 대한전기학회:학술대회논문집
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    • 대한전기학회 2008년도 제39회 하계학술대회
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    • pp.1791-1792
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    • 2008
  • 휴머노이드 로봇은 기구적으로 불안정성을 내포하고 있기 때문에 이것에 대한 안정화를 하기 위해서 연구자들은 많은 방법을 사용하고 있다. 본 연구자는 실험 계획법(Design of Experiments)을 통해 본 연구자가 개발한 ISHURO-II의 발의 설계를 변경하였다. 퍼지 알고리즘을 이용하여 아랫부분에 장착된 FSR(Force Sensing Resistor)센서에서 ZMP(Zero Moment Point)의 값을 비교하여 더욱 안정된 보행이 가능하도록 하였다. 적용된 안정화 알고리즘의 성능은 VC++ 및 동역학 해석 프로그램을 이용한 시뮬레이션을 통해 검증하였다.

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Walk Simulations of a Biped Robot

  • Lim, S.;Kim, K.I.;Son, Y.I.;Kang, H.I.
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 2005년도 ICCAS
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    • pp.2132-2137
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    • 2005
  • This paper is concerned with computer simulations of a biped robot walking in dynamic gaits. To this end, a three-dimensional robot is considered possessing a torso and two identical legs of a kinematically ingenious design. Specific walking patterns are off-line generated meeting stability based on the ZMP condition. Subsequently, to verify whether the robot can walk as planned, a multi-body dynamics CAE code has been applied to the corresponding joint motions determined by inverse kinematics. In this manner, complex mass effects could be accurately evaluated for the robot model. As a result, key parameters to successful gaits are identified including inherent characteristics as well. Also, joint actuator capacities are found required to carry out those gaits.

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자율무인잠수정 테스트베드 이심이의 개발과 수조시험 (Development and Tank Test of an Autonomous Underwater Vehicle 'ISiMI')

  • 전봉환;박진영;이판묵;이필엽;오준호
    • 한국해양공학회지
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    • 제21권2호
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    • pp.67-74
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    • 2007
  • Maritime and Ocean Engineering Research Institute (MOERI), a branch of KORDI, has designed and manufactured a model of an autonomous underwater vehicle (AUV) named ISiMI (Integrated Submergible for Intelligent Mission Implementation). ISiMI is an AUV platform to satisfy the various needs of experimental test required for development of challenging technologies newly investigated in the field of underwater robot; control and navigational algorithms and software architectures. The main design goal of ISiMI AUV is downsizing which will reduce substantially the operating cost compared to other vehicles previously developed in KORDI such as VORAM or DUSAUV. As a result of design and manufacturing process, ISiMI is implemented to be 1.2 m in length, 0.17 m in diameter and weigh 20 kg in air. A series of tank test is conducted to verify the basic functions of ISiMI in the Ocean Engineering Basin of MOERI, which includes manual control with R/F link, auto depth, auto heading control and a final approach control for underwater docking. This paper describes the implementation of ISiMI system and the experimental results to verify the function of ISiMI as a test-bed AUV platform.

소형무인잠수정(AUV) 이심이의 개발 및 시험 (Development and Trials of an Small Autonomous Underwater Vehicle 'ISiMI')

  • 전봉환;박진영;이판묵;이필엽;이종무;오준호
    • 한국해양공학회:학술대회논문집
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    • 한국해양공학회 2006년 창립20주년기념 정기학술대회 및 국제워크샵
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    • pp.347-350
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    • 2006
  • Maritime and Ocean Engineering Research Institute (MOERI), a branch of KORDI, has designed and manufactured a model of an autonomous underwater vehicle (AUV) named ISiMI(Integrated Submergible for Intelligent Mission Implementation). ISiMI is an AUV platform to satisfy the various needs of experimental test required for development of challenging technologies newly investigated in the field of underwater robot; control and navigational algorithms and software architectures. The main design goal of ISiMI AUV is downsizing which will reduce substantially the operating cost compared to other vehicles previously developed in KORDI such as VORAM or DUSAUV. As a result of design and manufacturing process, ISiMI is implemented to be 1.2m in length, 0.17m in diameter and weigh 20 kg in air. A series of tank test is conducted to verify the basic functions of ISiMI in the Ocean Engineering Basin of MOERI, which includes manual control with R/F link, auto depth, auto heading control and a final approach control for underwater docking. This paper describes the implementation of ISiMI system and the experimental results to verify the function of ISiMi as a test-bed AUV platform.

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이족보행 휴머노이드 로봇의 개발과 보행패턴 생성 (Development and Walking Pattern Generation of Biped Humanoid Robot)

  • 최인수;이승정;서용호
    • 한국인터넷방송통신학회논문지
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    • 제17권2호
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    • pp.173-178
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    • 2017
  • 과거부터 로봇의 실생활 활용에 관한 연구가 지속됨에 따라 현대사회에서 이전까지의 실험 환경에서 벗어나 사회 각 분야로의 진출이 지속적으로 시도 되고 있다. 하지만 로봇이 실제 환경에 적용되기 위해서 기존의 로봇 플랫폼 상용화의 가장 큰 단점으로 꼽히는 생산 비용과 인간 기준의 작업환경에서의 적응성 문제가 선결되어야 한다. 본 논문에서는 사람의 자유도와 크기를 따르는 이족보행 형태의 로봇을 제안하였으며, 엔코더를 포텐셔미터 접목모듈로 대체하여 높은 생산 단가를 절감하고, 파트 교체가 쉬운 모듈형 설계를 채택하여 로봇의 유지 보수비용을 절감 하였다. 최종적으로 크기와 모터의 배열이 다른 두 가지의 더미로봇에 보행패턴을 적용하여 안정성을 검증하였고, 본 논문에서는 제작된 실제 로봇들을 이용한 보행 패턴을 적용 및 보행 실험을 통하여 제안한 이족보행 로봇 적용가능성을 검증하였다.

이족 로봇의 위치 이동: 정보행 대 동보행 (Locomotions of a Biped Robot: Static vs. Dynamic Gaits)

  • 임승철;고인환
    • 대한기계학회논문집A
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    • 제30권6호
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    • pp.643-652
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    • 2006
  • This paper is concerned with computer simulations of a biped robot walking in static and dynamic gaits. To this end, a three-dimensional robot is considered possessing a torso and two identical legs of a typical design. For such limbs, a set of inverse kinematic solutions is analytically derived between the torso and the feet. Specific walking patterns are off-line generated meeting stability based on the VPCG or ZMP condition. Subsequently, to verify whether the robot can walk as planned in the presence of mass and ground effects, a multi-body dynamics CAE code has been applied to the resulting joint motions determined by inverse kinematics. As a result, the key parameters to successful gaits could be identified including inherent characteristics as well. Upon comparisons between the two types of gaits, dynamic gaits are concluded more desirable for larger humaniods.

DRC 휴보의 4족 보행 제어 (Quadruped Walking Control of DRC-HUBO)

  • 김정엽
    • 한국생산제조학회지
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    • 제24권5호
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    • pp.548-552
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    • 2015
  • In this paper, we describe the quadruped walking-control algorithm of the complete full-size humanoid DARPA Robotics Challenge-HUBO (DRC-HUBO) robot. Although DRC-HUBO is a biped robot, we require a quadruped walking function using two legs and two arms to overcome uneven terrains in the DRC. We design a wave-type quadruped walking pattern as a feedforward control using several walking parameters, and we design zero moment point (ZMP) controllers to maintain stable walking using an inverted pendulum model and an observed-state feedback control scheme. In particular, we propose a switching algorithm for ZMP controllers using supporting value and weighting factors in order to maintain the ZMP control performance during foot switching. Finally, we verify the proposed algorithm by performing quadruped walking experiments using DRC-HUBO.

네트워크 기반 로봇을 조종하기 위한 공통 명령 프로그래밍 언어(CCSLR)와 번역 시스템 구조 (Common Command-Scripting Language for network-based Robots (CCSLR) and Translator System Architecture)

  • 이일구;토동;김도익
    • 로봇학회논문지
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    • 제2권1호
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    • pp.48-54
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    • 2007
  • A network-based robot [1] is a robot that explores service servers in the network environment for analyzing sensor data and making decision. Since network-based robot architecture was proposed, it's possible to reduce costs of robots. We hope robots would be all around at home environment. Therefore, normal users who are not experts need to be able to control those robots by using easy commands. We developed a scripting language, named CCSLR, to help users and developers who control various robots in ubiquitous environment. We focused on how to design the common language for various robots and how to translate a CCSLR script into a sequence of low-level commands of the target robot. In this paper, we propose scripting methods, with three layers. The CCSLR system reads the profile information from the knowledge representation database. Users don't have to know all about kinematical and mechanical details of a robot. Then again, the CCSLR system will use the profile information to translate the script into separated executable library commands. The CCSLR system manages robot's changing state every time a robot executes a command.

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자율섭취기능을 갖는 바퀴구동형 생체모방로봇 개발 (Development of a Biomimetic Wheeled Robot with Autonomous Eating Functionality)

  • 조익진;이연정
    • 제어로봇시스템학회논문지
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    • 제12권6호
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    • pp.573-579
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    • 2006
  • Most of the recently developed robots are human friendly robots which imitate an animal or human such as entertainment robot, biomimetic robot and humanoid robot. Interest in these robots is increased because the social trend is focused on health, welfare, and graying. By these social backgrounds, robots become more human friendly and suitable or home or personal environment. The more biomimetic robots resemble living creature, the more human feels familiarity. Human feels close friendship not only when feeding a pet, but also when watching a pet having the food. Most of entertainment robots and pet robots use internal-type batteries and have a self-recharging function. Entertainment robots and pet robots with internal-type batteries are not able to operate during charging the battery. So far there have been a few robots that do not depend on an internal battery. However, they need a bulky energy conversion unit and a slug or foods as an energy source, which is not suitable for home or personal application. In this paper, we introduce a new biomimetic entertainment robot with autonomous eating functionality, called EPRO-1(Eating Pet RObot version 1). The EPRO-1 is able to eat a food (a small battery), by itself and evacuate. We describe the design concept of the autonomous eating mechanism of the EPRO-1, characteristics of sub-parts of the manufactured mechanism and its control system.

3D 기반 시뮬레이터를 이용한 휴머노이드 로봇 개발 플랫폼 설계 (Design of Humanoid Robot Development Platform Using 3D Based Simulator)

  • 곽환주;박귀태
    • 대한전기학회:학술대회논문집
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    • 대한전기학회 2008년도 제39회 하계학술대회
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    • pp.1825-1826
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    • 2008
  • 본 논문은 3D 기반 시뮬레이터를 이용한 새로운 휴머노이드 로봇 개발 플랫폼 설계에 관한 연구이다. 높은 자유도의 휴머노이드 로봇의 빠르고 쉬운 개발을 위해서는 편리하며 개발에 효율적인 시뮬레이터 개발 플랫폼이 필수적이다. 실제 로봇 제어를 고려한 새로운 3D 기반의 시뮬레이터 설계 및 구조를 제시한다. 또한, 휴머노이드 로봇의 주어진 임무 수행시 실제 로봇의 움직임에 따른 대상 물체의 탐지 및 실시간 시뮬레이터에의 적용에 의한 로봇 동작 제어 방법을 제시한다. 본 연구의 시뮬레이터의 효율성 및 정확성은 시뮬레이션 및 실제 로봇을 이용한 실험을 통하여 확인한다.

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