• 제목/요약/키워드: Human Movement Characteristics

검색결과 203건 처리시간 0.025초

탱고 의상의 디자인 특성과 현대 패션에 적용된 사례 (Design Characteristic of Tango Dance Costume and its Application in Modern Fashion)

  • 백경진;김영인
    • 복식
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    • 제58권2호
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    • pp.149-161
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    • 2008
  • The purpose of this study is to consider the origin and kinds of tango and to analyze formative characteristics of tango dance costume. On the basis of the review of literature about tango, photos of tango dance and modern fashion collections designed by tango themes are analysed to examine design elements which are essentially considered in dance costume design. The result of this study are as follows: This study shows the different characteristics of tango dance costume depend on the kind of tango. In case of Argentina tango, sheath silhouette dress and black color are preferred, for Continental tango, fit and flare silhouette which gives convenient movement in dress and white color emphasize the elegant movement are preferred. America tango accentuates the body movement by fitted silhouette, metallic materials, and bead trimmings in dress. The result of the analysis of recent fashion collection shows that characteristics especially strong and sensual tango are mainly an inspiring motive and reinterpreted by designers in modern fashion.

Comparison Gait Analysis of Normal and Amputee: Filtering Graph Data Based on Joint Angle

  • Junhyung Kim;Seunghyun Lee;Soonchul Kwon
    • International journal of advanced smart convergence
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    • 제12권3호
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    • pp.61-67
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    • 2023
  • Gait analysis plays a key role in the research field of exploring and understanding human movement. By quantitatively analyzing the complexity of human movement and the various factors that influence it, it is possible to identify individual gait characteristics and abnormalities. This is especially true for people with walking difficulties or special circumstances, such as amputee, for example. This is because it can help us understand their gait characteristics and provide individualized rehabilitation plans. In this paper, we compare and analyze the differences in ankle joint motion and angles between normal and amputee. In particular, a filtering process was applied to the ankle joint angle data to obtain high accuracy results. The results of this study can contribute to a more accurate understanding and improvement of the gait patterns of normal and amputee.

Kinect Sensor- based LMA Motion Recognition Model Development

  • Hong, Sung Hee
    • International Journal of Advanced Culture Technology
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    • 제9권3호
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    • pp.367-372
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    • 2021
  • The purpose of this study is to suggest that the movement expression activity of intellectually disabled people is effective in the learning process of LMA motion recognition based on Kinect sensor. We performed an ICT motion recognition games for intellectually disabled based on movement learning of LMA. The characteristics of the movement through Laban's LMA include the change of time in which movement occurs through the human body that recognizes space and the tension or relaxation of emotion expression. The design and implementation of the motion recognition model will be described, and the possibility of using the proposed motion recognition model is verified through a simple experiment. As a result of the experiment, 24 movement expression activities conducted through 10 learning sessions of 5 participants showed a concordance rate of 53.4% or more of the total average. Learning motion games that appear in response to changes in motion had a good effect on positive learning emotions. As a result of study, learning motion games that appear in response to changes in motion had a good effect on positive learning emotions

팔 운동 근전신호의 식별과 동특성 해석에 관한 연구 (A study on Identification of EMG Patterns and Analysis of Dynamic Characteristics of Human Arm Movements)

  • 손재현;홍성우;이광석;남문현
    • 대한전기학회:학술대회논문집
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    • 대한전기학회 1991년도 하계학술대회 논문집
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    • pp.799-804
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    • 1991
  • This paper is concerned with the artificial control of prosthetic devices using the electromyographic(EMG) activities of biceps and triceps in human subject during isometric contraction adjustments at the elbow. And it was analysised about recognition of EMG signals and dynamic characteristics at arm movements of human. For this study the error signal of autoregressive(AR) model were used to discriminate arm movement patterns of human. Interaction of dynamic characteristics (Position, Velocity, Acceleration) and EMG of biceps and triceps at arm movements of human was measured.

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Multi-scale and Interactive Visual Analysis of Public Bicycle System

  • Shi, Xiaoying;Wang, Yang;Lv, Fanshun;Yang, Xiaohang;Fang, Qiming;Zhang, Li
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • 제13권6호
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    • pp.3037-3054
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    • 2019
  • Public bicycle system (PBS) is a new emerging and popular mode of public transportation. PBS data can be adopted to analyze human movement patterns. Previous work usually focused on specific scales, and the relationships between different levels of hierarchies are ignored. In this paper, we introduce a multi-scale and interactive visual analytics system to investigate human cycling movement and PBS usage condition. The system supports level-of-detail explorative analysis of spatio-temporal characteristics in PBS. Visual views are designed from global, regional and microcosmic scales. For the regional scale, a bicycle network is constructed to model PBS data, and an flow-based community detection algorithm is applied on the bicycle network to determine station clusters. In contrast to the previous used Louvain algorithm, our method avoids producing super-communities and generates better results. We provide two cases to demonstrate how our system can help analysts explore the overall cycling condition in the city and spatio-temporal aggregation of stations.

내용분석을 통해 본 드론 방송영상의 카메라 움직임 특성 연구 (Characteristics of Drone Broadcasting Camera Moving through Content Analysis Method)

  • 임현찬
    • 한국멀티미디어학회논문지
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    • 제24권8호
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    • pp.1178-1183
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    • 2021
  • Based on the camera movement on image expression and grammar, this study intended to analyze the characteristics of image expression filmed and broadcasted by drones. This study analyzed drone images using the movement characteristics of existing video cameras as a coding nomenclature. These were intended to examine the differences from existing video grammar and their implications. This study conducted a content analysis using the entire population of drone news footage broadcast for four years in 2015, 2016, 2017 and 2018 by TV Chosun. The size of the screen, camera work, duration of the shot, camera angle, etc. were selected and analyzed. As a result, the drone camera work showed that it uses the most dolly shots in the case of camera movement, followed by the drone camera movement in the order of pan and tilt shots. For zoom, the frequency of use was the smallest. In addition, this study analyzed the size of the screen, duration of the shot, and camera angle of drone. Analysis shows that drones use certain camera movements most frequently, and unlike grandiose modifiers such as "extension of human gaze," drone remains as a supplementary means to enhance the traditional media expression.

슬랙스 설계를 위한 하지동작에 따른 체표선 변화 1 (Changes in Body Surface Lines Caused By Lower Limb Movements in Designing Slacks (I))

  • 조성희
    • 한국가정과학회지
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    • 제7권3호
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    • pp.15-33
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    • 2004
  • A precise understanding of the human form in static pose serves as the basis of designing clothing. When the human body is in motion, however, even an article of clothing designed to fit the human form in static pose can pull and change, thus restricting the body. In order to increase the fit of the clothing, which may be termed the second skin, its form and measurements therefore must be determined in correlation not only with the formal characteristics of the human body, in static pose but also with its functional characteristics in motion, as caused by the movements of the human body. In this study, the motion factor was selected as the primary basis for designing slacks with good fit in both static and moving states. By indentifying the areas in which lower limb movement cause significant changes in body surface lines, we suggest several application methods for designing slacks. Using unmarried female university students aged 18 - 24 as subjects, a total of 32 body surface categories (15 body surface lines and 17 body surface segment lines) were measured in one static and 9 movement poses. In particular, expansion and contraction levels and rates were measured and used in the analysis. The analysis first involved the calculation of the average measurement per body part in body surface line in static pose as well as of the average expansion and contraction levels and rates in 9 lower limb movements. Two-way MANOVA and multiple comparison analysis (Tukey) were conducted on movements and individual somatotypes regarding measurement per body part and expansion and contraction rates. Body parts whose measurements of body surface lines differed significantly in body surface line in static pose versus in movement were then identified. The results of this study are as follows. First, changes in body surface lines caused by lower limb movements were significant in all body surface lines of the lower trunk, both horizontal and vertical, with the exception of abdomen girth, midway thigh girth, ankle girth, hip length, and posterior knee girth. Second, significantly expanded 10 body surface lines in moving pose were detected and illustrated in table 4. These body parts should be studied in designing or pattern designing, especially for close-fitting pants, in using stretch fabric, and in sensory evaluation of good fit during movement.

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Driving with an Adaptive Cruise Control System

  • Nam, Hyoung-Kwon;Lee, Woon-Sung
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 2003년도 ICCAS
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    • pp.717-722
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    • 2003
  • A driving simulator is a computer-controlled tool to study an interface between a driver and vehicle response by enabling the driver to participate in judging vehicle characteristics. Using the driving simulator, human factor study, vehicle system development and other research can be effectively done under controllable, reproducible and non-dangerous conditions. An Adaptive Cruise Control (ACC) system is generally regarded as a system that can be achieved in the near future without the demanding infrastructure components and technologies. ACC system is an automatic vehicle following system with no human engagement in the longitudinal vehicle direction. And the influence of the driver is substantial in developing the system. Driving characteristic is very different according to the accident riskiness, gender, age and so on. In this research, experiments have been carried out to investigate driving characteristics with the ACC system, using a driving simulator. Participants are 21 male and 19 female. Driving characteristics such as preferred headway-time, lane keeping ability, eye direction, and head movement have been observed and compared between the driving with ACC and the driving without ACC.

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라반의 공간조화이론 "코레우틱스(Choreutics)"를 활용한 움직임의 추상적 시각화 연구 (A Study on the Abstraction of Movements Based on Laban's Space Theory "Choreutics")

  • 김혜란;이상욱
    • 예술인문사회 융합 멀티미디어 논문지
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    • 제7권3호
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    • pp.371-381
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    • 2017
  • 본 논문에서는 인간 움직임에 관한 이론들 중 현대무용 이론가인 루돌프 폰 라반(Rudolf von Laban)의 움직임 분석(Laban Movement Analysis)을 중심으로 추상 애니메이션의 제작 방법론을 소개한다. 라반의 이론은 다양한 인간의 움직임들을 묘사하고 시각화하고 해석하고 문서화하기 위한 도구와 언어를 모두 포함하며 그 중 공간조화이론인 코레우틱스(Choreutics)는 고대로부터 정의된 자연의 보편적인 패턴과 자연의 일부인 인간의 보편적 디자인에 기반하고 있다. 라반은 근본적으로 움직임의 공간을 이원론적 방식으로 정의하였는데 외형적으로는 점, 선, 면, 다각형, 그리고 선형, 비선형 움직임과 같은 기하학과 모션 프리미티브의 관점에서의 객관적이고 과학적인 정의를 통해 컴퓨터 그래픽스에서 인간의 움직임을 생성하기 위한 구체적인 기반을 제공하였다. 또 한편으로는 움직임의 내적인 의도와 관련하여 나타나는 역동적 운동성의 미묘한 특징들을 이해할 수 있는 시스템을 제공하였다. 라반의 해석은 다양한 시각적 분석방식을 통해 조형예술과 컴퓨터 아트 양쪽 분야에서 활용될 수 있는 잠재적인 가치를 지니고 있다. 본 연구는 움직임에 대한 신체적, 심리적 분석에서 영감을 얻었으며 추상 애니메이션을 제작하기 위해 컴퓨터 알고리즘을 개발하였다. "코레오그래피(Choreography)"라고 명명된 일련의 컴퓨터 애니메이션 작품들은 문화체육관광부와 한국공예·디자인문화진흥원이 주최·주관한 "2015 공예트렌드페어(Craft Trend Fair)"의 주제관 <손에 담긴 미래>와 2016년 주영한국문화원의 "움직임을 만드는 사물(Make Your Movements: Korean Contemporary Objects)"등 다수의 전시에 소개되었다. 본 논문에서는 라반의 움직임에 관한 표현을 기초로 추상적 조형요소들의 움직임을 제작하기 위한 아이디어와 방법들을 설명한다.

몸 움직임에 따른 감성표현과 공간특성에 관한 연구 (A Study on Emotional Expression and Space Characteristics in Body Movement)

  • 오영근
    • 한국실내디자인학회논문집
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    • 제17권1호
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    • pp.170-177
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    • 2008
  • If we consider the cubism, which newly attempted the avant-garde movement in the mid-19th century, was an experimental movement to feel the space through the human action and observation from various viewpoints at the fixed three-dimensional world, then the futurism was an innovative movement that obtained an ion from continual motions. However, the study about meaning and emotion that correspond with the dis-structuralization era could not have been continuing. Therefore, the goal of this study is to construct an emotional theory and grope a possibility of the way to do through some theoretical investigations and experimental analysis about body movement and emotional expression. For the study method, experiment and analysis have been proceeded based on Miyauji study(1992) which was based on P. Thiel theory that is about direct recognition and empirical study for identical existence or experimentation. As a result of the study, it reached several conclusions. The first, body movement as an emotion that makes meaning is related to the space. The second is that the space is related to the background as an object of body. The last is that body as a creature which becomes the one with spirit in the space makes meaning. We look forward to a possibility of emotional study through the body movement.