• Title/Summary/Keyword: Human Body Information

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Electrostatic Coupling Intra-Body Communication Based on Frequency Shift Keying and Error Correction (FSK 통신 및 에러 정정을 통한 Intra-Body Communication)

  • Cho, Seongho;Park, Daejin
    • IEMEK Journal of Embedded Systems and Applications
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    • v.15 no.4
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    • pp.159-166
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    • 2020
  • The IBC (Intra-Body Communication) benefits from a wireless communication system for exchanging various kinds of digital information through wearable electronic devices and sensors. The IBC using the human body as the transmission channel allows wireless communication without the transmitting radio frequency waves to the air. This paper discusses the results of experiments on electrostatic coupling IBC based on FSK (Frequency Shift Keying) and 1 bit error correction. We implemented FSK communication and 1 bit error correction algorithm using the MCU boards and aluminum tape electrodes. The transmitter modulates digital data using 50% duty square wave as carrier signal and transmits data through human body. The receiver performs ADC (Analog to Digital Conversion) on carrier signal from human body. In order to figure out the frequency of carrier signal from ADC results, we applied zero-crossing algorithm which is used to detect the edge characteristic in computer vision. Experiment results shows that digital data modulated as square wave can be successfully transmitted through human body by applying the proposed architecture of a 1ch GPIO as a transmitter and 1ch ADC for as a receiver. Also, this paper proposes 1 bit error correction technique for reliable IBC. This technique performs error correction by utilizing the feature that carrier signal has 50% duty ratio. When 1 bit error correction technique is applied, the byte error rate at receiver side is improved around 3.5% compared to that not applied.

Enhanced Common-Mode Noise Rejection Method Based on Impedance Mismatching Compensation for Wireless Capsule Endoscopy Systems

  • Hwang, Won-Jun;Kim, Ki-Yun;Choi, Hyung-Jin
    • ETRI Journal
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    • v.37 no.3
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    • pp.637-645
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    • 2015
  • Common-mode noise (CMN) is an unresolved problem in wireless capsule endoscopy (WCE) systems. In a WCE system, CMN originates from various electric currents found within the human body or external interference sources and causes critical demodulation performance degradation. The differential operation, a typical method for the removal of CMN rejection, can remove CMN by subtracting two signals simultaneously received by two reception sensors attached to a human body. However, when there is impedance mismatching between the two reception sensors, the differential operation method cannot completely remove CMN. Therefore, to overcome this problem, we propose an enhanced CMN rejection method. The proposed method performs not only subtraction but also addition between two received signals. Then a CMN ratio can be estimated by sufficient accumulation of division operation outcomes between the subtraction and addition outputs during the guard period. Finally, we can reject the residual CMN by combining the subtraction and addition outputs.

Realization of 3D Human's bone and Alimentary Canal by WWW (WWW 기반의 가상현실 속에서 인체의 골격과 소화기관의 3D 구현)

  • 강득찬;김영희;고봉진;곽군평;권현규;박무훈
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.6 no.2
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    • pp.264-270
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    • 2002
  • Current]y, the lack of equipments for the medical practice and education made it impossible for the people in medical institution to carry out suitable experiments for observing human bodies. In this paper, the authors embodied three dimensional images and moving pictures for the human skeletal structure, digestive organs and their processes over the internet framework. The three dimensional images and moving picture made it possible for the general people as well as the specialists to observe and obtain informations with regard to the human body. Especially, the authors realized a framework for visualizing the human bodies in three dimensional images, via which a detailed and realistic architecture for the human body and its organs can be obtained. The system developed in this Paper can be used in the practice and education of the people engaged in medical fields.

An Evaluation Method of Taekwondo Poomsae Performance

  • Thi Thuy Hoang;Heejune Ahn
    • Journal of information and communication convergence engineering
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    • v.21 no.4
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    • pp.337-345
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    • 2023
  • In this study, we formulated a method that evaluates Taekwondo Poomsae performance using a series of choreographed training movements. Despite recent achievements in 3D human pose estimation (HPE) performance, the analysis of human actions remains challenging. In particular, Taekwondo Poomsae action analysis is challenging owing to the absence of time synchronization data and necessity to compare postures, rather than directly relying on joint locations owing to differences in human shapes. To address these challenges, we first decomposed human joint representation into joint rotation (posture) and limb length (body shape), then synchronized a comparison between test and reference pose sequences using DTW (dynamic time warping), and finally compared pose angles for each joint. Experimental results demonstrate that our method successfully synchronizes test action sequences with the reference sequence and reflects a considerable gap in performance between practitioners and professionals. Thus, our method can detect incorrect poses and help practitioners improve accuracy, balance, and speed of movement.

A Comparison on the Reproducibility of Parametric Bodies Used in the Virtual Garment System

  • Choi, Hee Eun;Nam, Yun Ja;Kim, Hye Suk
    • Fashion & Textile Research Journal
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    • v.16 no.2
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    • pp.266-274
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    • 2014
  • Parametric bodies reproduce the actual shape of human body parts and should be convenient for general users to change size to judge the visual fit of clothes on-line. In this study, three parametric bodies(i.e. I, C, D ) were compared to verify the accuracy of the provided body dimensions and reproducibility to a target model. To compare reproducibility, the 20s female standard virtual model developed for an apparel industry by Korean agency for technology and standards is used. The investigation of existing parameters showed that the numbers and kinds of parameters provided by each program were different with some errors in notation; in addition, some of virtual body dimensions went beyond the maximum allowable error. The result of changing each parametric body to the 20s female standard body showed that D, C, I in order produced better reproducibility for body dimensions. There were different levels of protrusion and concavity in the virtual cross sections and virtual longitudinal sections despite the small differences in body dimensions and cross sectional areas; in addition, some parametric body was not bilateral symmetry. The results of this study can be used as basic information in the standardization of a virtual model used in a virtual garment program.

Pattern Development using the Curvature Plot of 3D Human Scan Data (3차원 인체의 곡률분포를 이용한 패턴 전개)

  • Jeong, Yeon-Hee;Hong, Kyung-Hi
    • Journal of the Korean Society of Clothing and Textiles
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    • v.32 no.9
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    • pp.1478-1486
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    • 2008
  • The human body composed of concave and convex curvatures, and the current 3D scanning technology which involves inherent measurement errors make it difficult to extract distinct curvature plot directly. In this study, a method of extracting the clear curvature plot and its application to the cycling pants design were proposed. We have developed the ergonomic pattern from the 3D human body reflecting cycling posture. For the ergonomic design line on the 3D human body, the 3D information on the lower part of four male bodies with flexed posture was analyzed. The 3D scan data of four subjects were obtained using Cyberware. As results, the iteration of the tessellated shell was executed 100 times to obtain optimized curvature plots of the muscles on the body surface, and the boundaries of the curvature plots were applied to the design lines. Maximum(Max-pattern) and mean curvature plots(Mean-pattern) were adopted in the design line of the cycling pants, and performance of those lines was compared with that of conventional princess line(Con-pattern). The average error of total area and length in the 2D pattern developed from the 3D flexed body surface in this study were very minimal($4.58cm^2$(0.19%) and 0.15mm(0.46%)), which was within the range of tolerable limits in clothing production. The pattern obtained from the flexed body reflecting cycling posture already included the contraction and extension of the cycling skin, so that the extra ease for movement and good fit was not need to be considered.

3D Human Reconstruction from Video using Quantile Regression (분위 회귀 분석을 이용한 비디오로부터의 3차원 인체 복원)

  • Han, Jisoo;Park, In Kyu
    • Journal of Broadcast Engineering
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    • v.24 no.2
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    • pp.264-272
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    • 2019
  • In this paper, we propose a 3D human body reconstruction and refinement method from the frames extracted from a video to obtain natural and smooth motion in temporal domain. Individual frames extracted from the video are fed into convolutional neural network to estimate the location of the joint and the silhouette of the human body. This is done by projecting the parameter-based 3D deformable model to 2D image and by estimating the value of the optimal parameters. If the reconstruction process for each frame is performed independently, temporal consistency of human pose and shape cannot be guaranteed, yielding an inaccurate result. To alleviate this problem, the proposed method analyzes and interpolates the principal component parameters of the 3D morphable model reconstructed from each individual frame. Experimental result shows that the erroneous frames are corrected and refined by utilizing the relation between the previous and the next frames to obtain the improved 3D human reconstruction result.

Gesture Recognition using Training-effect on image sequences (연속 영상에서 학습 효과를 이용한 제스처 인식)

  • 이현주;이칠우
    • Proceedings of the IEEK Conference
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    • 2000.06d
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    • pp.222-225
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    • 2000
  • Human frequently communicate non-linguistic information with gesture. So, we must develop efficient and fast gesture recognition algorithms for more natural human-computer interaction. However, it is difficult to recognize gesture automatically because human's body is three dimensional object with very complex structure. In this paper, we suggest a method which is able to detect key frames and frame changes, and to classify image sequence into some gesture groups. Gesture is classifiable according to moving part of body. First, we detect some frames that motion areas are changed abruptly and save those frames as key frames, and then use the frames to classify sequences. We symbolize each image of classified sequence using Principal Component Analysis(PCA) and clustering algorithm since it is better to use fewer components for representation of gestures. Symbols are used as the input symbols for the Hidden Markov Model(HMM) and recognized as a gesture with probability calculation.

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Accurate Heartbeat Frequency Extraction Method using UWB Impulse Radar

  • Cho, Hui-Sup;Park, Young-Jin
    • IEIE Transactions on Smart Processing and Computing
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    • v.6 no.4
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    • pp.246-252
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    • 2017
  • Non-invasive and non-restrictive methods for measuring the physiological functions of the human body are useful for health care, security, and surveillance. In this paper, a new method that extracts human heartbeat information by utilizing ultra-wideband (UWB) impulse radar is proposed. The amplitude spectra of received radar pulses reflected from the human body are accumulated at specific time intervals, and chirp z-transform (CZT) is used to extract the heartbeat frequency from the amplitude spectra. The heartbeat frequency can be extracted with high-frequency resolution in the frequency band of the heartbeat of interest using CZT. Experimental results to verify the performance of the proposed method show that a highly accurate extraction of the heartbeat frequency is possible using this method.

UWB Propagation Measurements in Body Area Network Scenarios (인체 영역 통신 환경에서의 초광대역 방사 측정)

  • Lee, Joon-Yong;Kim, ChangKyeong;Ha, Dong-Woo
    • Journal of the Institute of Electronics and Information Engineers
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    • v.49 no.11
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    • pp.36-43
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    • 2012
  • Ultra-wideband propagation measurement results for body area network scenarios are presented. We assumed several different scenarios for around-body and on-body propagations, and for each scenario, we conducted both time domain and frequency domain measurements in an anechoic chamber. For the around-body case, we investigated the effects of human body parts blocking line-of-sight, which could be accounted for by diffraction. On-body measurement results indicate a more complicated propagation mechanism exists in on-body propagation than in around-body propagation and antenna characteristics are affected.