• Title/Summary/Keyword: HomePlug

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Design and Implementation of Convergence System between Home Gateway and Intelligent Home Appliance Using UPnP Middleware (UPnP 미들웨어기반의 홈 게이트웨이와 지능형 가전기기 간 연동 시스템 설계 및 구현)

  • Han, Wang-Won;Kim, Hye-Young;Lee, Dong-Ju;Kim, Young-Man
    • Proceedings of the Korean Information Science Society Conference
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    • 2006.10d
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    • pp.435-440
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    • 2006
  • 최근 정보통신 기술의 발전으로 인하여 어느 장소에서든 컴퓨터 또는 무선장치를 사용하여 집안의 지능형 가전기기들을 점검하고 제어 할 수 있는 수준까지 이르렀다. 이와 같은 서비스를 제공하기 위한 요소기술 중에 마이크로소프트사에서 발표한 UPnP(Universal plug & Play)는 TCP/IP 프로토콜을 기반으로하여 각 지능형 가전기기에 IP주소를 할당하여 어느 곳에서나 누구나 편리하게 지능형 가전기기의 서비스를 이용할 수 있도록 해준다. 본 논문에서는 UPnP 미들웨어 기반의 홈 네트워크에서 웹 기반의 인터페이스를 통해 지능형 가전기기를 쉽게 관리할 수 있는 시스템을 설계하고 구현한다.

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Home Service Controller with Batch Execution Support (서비스 일괄 수행지원 홈서비스 제어기)

  • Yoon, Hyo-Seok;Woo, Woon-Tack
    • Proceedings of the Korean Information Science Society Conference
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    • 2005.11b
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    • pp.580-582
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    • 2005
  • 본 논문에서는 홈 환경에서 정보가전 장치와 각 장치가 제공하는 서비스를 발견하고 일괄적으로 제어할 수 있는 시스템 (HSC: Home Service Controller)을 제안한다. 기존 연구에서는 서비스마다 각기 다른 인터페이스가 요구되었고, 한 번에 하나의 서비스만 수행해야 하는 제한이 있었다. 제안된 HSC에서는 UPnP (Universal Plug and Play)구조에 기반 하여 자동으로 발견된 서비스를 사용자에게 알리고, 제안된 통합 인터페이스로 다수의 서비스를 제어한다. 또한 PDA를 통해 제공되는 입체적인 3D GUI화면과, 여러 서비스를 일괄적으로 수행할 수 있는 서비스 일괄 수행을 지원함으로써, 사용자에게 보다 넓은 행동 범위와 편리를 제공한다. 이러한 시스템은 다수의 장치와 서비스가 네트워크로 연동되는 유비쿼터스 컴퓨팅 환경에서 사용자가 장소와 시간에 구애받지 않고 다양한 서비스를 일괄적으로 제공받는데 활용될 수 있다.

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Network Bridge System for Interoperation of ZigBee-UPnP Network (UPnP-ZigBee 네트워크 브릿지 시스템)

  • Kim, Seong-Joong;Seo, Hae-Moon;Park, Woo-Chool;Kim, Min-Ho
    • Proceedings of the Korea Information Processing Society Conference
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    • 2011.11a
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    • pp.48-51
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    • 2011
  • Universal Plug and Play (UPnP) is one of the most promising home network middleware technologies because of its straightforward implementation and zero configuration characteristics. However, it has a limitation of the operations only IP based network and proceeding in a single IP subnet. In this paper, we proposed network bridge architecture for UPnP network to interoperate heterogeneous network, UPnP and ZigBee. The proposed network bridge architecture is capable of configuration ZigBee device as a virtual UPnP device. This technique is promising for seamless inter-networking with ZigBee and UPnP network. Also, the architecture of the proposed network bridge architecture can be applied for a future smart home.

A High Speed FFT Processor for OFDM Systems (OFDM 시스템을 위한 고속 FFT 프로세서)

  • 조병각;손병수;선우명훈
    • Journal of the Institute of Electronics Engineers of Korea TC
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    • v.39 no.12
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    • pp.513-519
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    • 2002
  • This paper proposes a high-speed FFT processor for orthogonal frequency-division multiplexing(OFDM) systems. The Proposed architecture uses a single-memory architecture and uses a radix-4 algorithm for high speed. The proposed memory is partitioned into four banks for high-speed computation. It uses an in-place memory strategy that stores butterfly outputs in the same memory location used by butterfly inputs. Therefore, the memory size can be reduced. The SQNR of about 80dB is achieved with 20-bit input and 20-bit twiddle factors. The architecture has been modeled by VHDL and logic synthesis has been performed using the SamsungTM 0.5㎛ SOG cell library (KG80). The implemented FFT processor consists of 98,326 gates excluding memory. It has smaller hardware than existing pipeline FFT processors for more than 1024-point FFTs. The processor can operate at 42MHz and calculate a 256-point complex FFT in 6us. It satisfies tile required processing speed of 8.4㎲ in the HomePlug standard.

Implementation of Portable Control Point for verifying compatibility of UPnP (UPnP 호환성 향상을 위한 휴대용 컨트롤 포인트의 구현)

  • Park, Se-Ho;Park, Yong-Suk;Kim, Hyun-Sik
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2013.05a
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    • pp.590-592
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    • 2013
  • Devices compliant to the Universal Plug and Play (UPnP) Audio Video (A/V) specifications can easily establish multimedia home networks through zero or auto configuration. Despite the existing UPnP certification process many issues concerning interoperability still arise. Capabilities may not be fully implemented or there may be codec issues. Therefore, a means to check and verity interoperability prior to product purchasing or usage is necessary. In this paper, an implementation of a portable control point is proposed to store and manage UPnP device capability information. The portable control point can be used to find UPnP A/V compliant devices that are most compatible.

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A Dnlamic Variability Design Technique of Embedded Software for Improving Reusability (재사용성 향상을 위한 임베디드 소프트웨어의 동적 가변성 설계 기법)

  • Kim, Chul-Jin;Cho, Eun-Sook
    • Journal of KIISE:Software and Applications
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    • v.36 no.1
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    • pp.30-44
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    • 2009
  • Devices of home network system have different control data formats according to each product company. Therefore, types or protocols of digital devices are various. Also, interaction operating environments are different among various devices. These characteristics of home network system don't support sufficiently functionalities such as data comparability, concurrent control, dynamic plug-in, and so on. That is, the degree of reusability of home network system is very poor. This paper proposes a framework which can be coverable to the scope of reusability widely and a design technique based on framework in order to improve reusability. That is, we extract various parts of home network systems as variation points, classify and define these as variation types, propose a framework which can be reusable those, and proposes a design technique of variability to improve reusability. Finally, proposed technique can be reusable to various domains by applying proposed reusability framework into real home network system's design.

Design of a CHANCE Protocol for the ATM-Based Home Networking (ATM 기반 댁내 통신을 위한 CHANCE 프로토콜의 설계)

  • Hwang, Min-Tae;Kim, Jang-Gyeong
    • The Transactions of the Korea Information Processing Society
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    • v.6 no.1
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    • pp.182-192
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    • 1999
  • The advance of the MPEG(Moving Picture Expert Group) and DSP(Digital Signal Processing) technologies lead the energence of the information appliances which are gradually digitalized and embedded the high-speed networking function. This paper proposes a CHANCE(Cost-effective Home ATM Network for the Consumer Electronics) protocol supporting the ATM-based high-speed networking between the information appliances within the home, and designs its specific functions including the network management and signalling function. The CHANCE protocol is basically based on the tree topology, and supports the plug-and-play function by using only the header field of the ATM cells. Unlike the existing ATM Warren protocol which uses the source routed addressing scheme to control the in-home devices from the Warren controller, the CHANCE protocol can support the inter-device controls as well as the controls from the CHANCE controller by using the switch and device identifier.

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Implementation of UPnP Middleware and Device Control using Power Line Communication for Home Network (홈네트워크를 위한 전력선 통신을 이용한 장치 제어 및 UPnP 미들웨어 구현)

  • Kim, Gwan-Hyung;Jean, Jae-Hwan;Kang, Sung-In;Oh, Am-Suk
    • Journal of the Korea Society of Computer and Information
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    • v.14 no.12
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    • pp.25-32
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    • 2009
  • This paper proposes the construction of intelligent home network system using Power Line Communication(PLC) technique, which allows for UPnP bridge remote control and monitoring based on TCP/IP. Also, the communication for control module inside intelligent home network systems is designed with Simple Control Protocol (SCP) in which each device is connected to be controlled independently. When new UPnP device is additionally installed in intelligent home network systems, it is monitored through UPnP bridges based on its registered UPnP device information. The device control based on PLC and implementation of each UPnP device are effectively managed by using TCP/IP remote control and it's provided fundamental functions to monitor various device information in the home network.

UPnP-based QoSAgent for QoS-guaranteed Streaming Service in Home Networks (서비스 품질이 보장되는 홈 네트워크 스트리밍 전송을 위한 UPnP 기반의 QoSAgent에 대한 연구)

  • Lee Hyun-Ryong;Moon Sung-Tae;Kim Jong-Won;Shin Dong-Yun
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.31 no.5B
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    • pp.430-441
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    • 2006
  • As the various A/V devices and home networks are delivered to users, home networks are changing to an entertainment network. It is expected that the required network bandwidth and the amount of usage of media content in home entertainment networks will be increased. Although the access networks and home networks becoming a high speed network, there remains the problems for QoS-guaranteed media content transfer in home networks. Also, in the home network, there can be network traffic caused by applications like video conferencing, video telephone, and VoIP(voice over IP) as well as inner network traffic of home network. Since media content transfer requires the real-time delivery, it is very important and basic requirement that is to transfer media content to A/V device user wants while keeping the media quality. Even though there are many middleware protocol for home networking, they provide basic device discovery and control or simple functions for QoS-guaranteed media content transfer that are not enough to provide QoS-guaranteed media transfer service that user wants. Thus, in this paper, we propose the technique based on UPnP(universal plug and play) protocol for QoS-guaranteed media content transfer in the home network. The proposed technique is compatible with UPnP and can be used with UPnP as additional functions. In this paper, we utilize VideoLAN application to verify the proposed technique. We add the additional modules that support the proposed technique's function to VideoLAN and we verify the its functions through various test scenarios.

Design and Implementation of Mobile Platform for Personalized Media Streaming Service (사용자 맞춤형 미디어 스트리밍 서비스를 위한 모바일 플랫폼 설계 및 구현)

  • Park, Sung-Joo;Yang, Chang-Mo
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2010.07a
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    • pp.360-363
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    • 2010
  • Streaming Technology can support the real-time playback without downloading and storing multimedia data in local HDD. So, client browser or plug-in can represent multimedia data before the end of file transmission using streaming technology. Recently, the demand for efficient real-time playback and transmission of large amounts of multimedia data is growing rapidly. But most users' connections over network are not fast and stable enough to download large chunks of multimedia data. In this paper, we propose an intelligent IP streaming system based on personalized media service. The proposed IP streaming system enables users to get an intelligent recommendation of multimedia contents based on the user preference information stored on the streaming server or the home media server. The supposed intelligent IP streaming system consists of Server Metadata Agent, Pumping Server, Contents Storage Server, Client Metadata Agent and Streaming Player. And in order to implement the personalized media service, the user information, user preference information and client device information are managed under database concept. Moreover, users are assured of seamless access of streamed content event if they switch to another client device by implementing streaming system based on user identification and device information. We evaluate our approach with manufacturing home server system and simulation results.

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