• Title/Summary/Keyword: Home Network Service

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A IoT simulation programs utilizing the Swing components (Swing 컴포넌트를 활용한 IoT 시스템 시뮬레이션 프로그램)

  • Hwang, Jong-sun;Lim, Hyeok;Jang, Jae-Myung;Kim, Han-Gyung;Jung, Hoe-Kyung
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2015.10a
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    • pp.666-668
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    • 2015
  • Recent domestic IoT (Internet Of Things) technologies and research is being actively conducted, it actually provides power control, heating control such services in the home or office. Depending on the interest of the IoT so as to provide convenient services to users also increased their users are increasingly questioning or wondering about the operation of IoT system. The system representing an easy to understand the operation of the IoT system is required in order to meet the requirements of those users. For this purpose this paper, Swing utilization by user, sensor, SNS (Social Network Service) when an event occurs, such as the relationship between devices bearing the collaboration process can be monitored with a simulation program was designed and implemented.

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Pub/Sub-based Sensor virtualization framework for Cloud environment

  • Ullah, Mohammad Hasmat;Park, Sung-Soon;Nob, Jaechun;Kim, Gyeong Hun
    • International journal of advanced smart convergence
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    • v.4 no.2
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    • pp.109-119
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    • 2015
  • The interaction between wireless sensors such as Internet of Things (IoT) and Cloud is a new paradigm of communication virtualization to overcome resource and efficiency restriction. Cloud computing provides unlimited platform, resources, services and also covers almost every area of computing. On the other hand, Wireless Sensor Networks (WSN) has gained attention for their potential supports and attractive solutions such as IoT, environment monitoring, healthcare, military, critical infrastructure monitoring, home and industrial automation, transportation, business, etc. Besides, our virtual groups and social networks are in main role of information sharing. However, this sensor network lacks resource, storage capacity and computational power along with extensibility, fault-tolerance, reliability and openness. These data are not available to community groups or cloud environment for general purpose research or utilization yet. If we reduce the gap between real and virtual world by adding this WSN driven data to cloud environment and virtual communities, then it can gain a remarkable attention from all over, along with giving us the benefit in various sectors. We have proposed a Pub/Sub-based sensor virtualization framework Cloud environment. This integration provides resource, service, and storage with sensor driven data to the community. We have virtualized physical sensors as virtual sensors on cloud computing, while this middleware and virtual sensors are provisioned automatically to end users whenever they required. Our architecture provides service to end users without being concerned about its implementation details. Furthermore, we have proposed an efficient content-based event matching algorithm to analyze subscriptions and to publish proper contents in a cost-effective manner. We have evaluated our algorithm which shows better performance while comparing to that of previously proposed algorithms.

The Design of ONU and OLT for Dynamic Bandwidth Allocation on Ethernet PON (EPON의 동적대역폭할당을 위한 ONU와 OLT 설계)

  • 이순화;이종호;김장복
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.28 no.11B
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    • pp.1016-1022
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    • 2003
  • The EPON has been actively studied as one of the access networks for the economic configuration of FTTH. The EPON must support the dynamic bandwidth allocation to the subscribers in order to support the QoS due to its base on Ethernet technology EFM SG, which is actively working for the standardization of EPON, also recently decided to select DBA. Therefore in this paper, we designed a ONU buffer scheduling algorithm(AIWFQ) and a scheme of DBA(Class-based FCFS) for the OLT suitable for embodying MPCP of the EPON. In this paper, we proposed methods that the EPON system can make use of by measuring end to end process delay time and the buffer size in order to implement the algorithm by using the OPNET.

The Design of ONU and OLT for Dynamic Bandwidth Allocation on Ethernet PON (EPON의 동적대역폭할당을 위한 ONU와 OLT 설계)

  • 이순화;이종호;김장복
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.29 no.2B
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    • pp.272-278
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    • 2004
  • The EPON has been actively studied as one of the access networks for the economic configuration of FTTH. The EPON must support the dynamic bandwidth allocation to the subscribers in order to support the QoS due to its base on Ethernet technology. EFM SG, which is actively working for the standardization of EPON, also recently decided to select DBA. Therefore in this paper, we designed a ONU buffer scheduling algorithm (AIWFQ) and a scheme of DBA(Class-based FCFS) for the OLT suitable for embodying MPCP of the EPON. In this paper, we proposed methods that the EPON system can make use of by measuring end to end process delay time and the buffer size in order to implement the algorithm by using the OPNET.

A Design and Implementation of Device Driver Architecture of IEEE 1394 Network Adaptor for Guaranteeing Real-Time Characteristics (IEEE 1394 네트웍에서 실시간성 보장을 위한 디바이스 드라이버 소프트웨어 구조 설계 및 구현)

  • 박동환;임효상;강순주
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.27 no.4C
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    • pp.295-307
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    • 2002
  • The IEEE 1394 protocol is a de facto standard in multimedia digital home network. It supports several advanced features such as hot plugging, dynamic network reconfiguration, isochronous transmission and so on. Since the IEEE 1394 was adapted in the field of multimedia service with QoS guarantee, back bone network protocol with reel-time digital instrumentation and control sub networks, and physical layer protocol for real-time middleware such as real-time CORBA, the additional real-time features has been required in device driver implementation because of the necessity of the predictability enhancement. To guarantee the real-time features, the device driver of the IEEE 1394 should support the priority based packet processing and also need a isochronous buffer management mechanism to deal with the periodic isochronous communication. In this paper, we proposed a new software architecture of the IEEE 1394 device driver for supporting the real-time characteristics such as priority based packet processing, priority based scheduling and so on.

A Study of the Back-tracking Techniques against Hacker's Mobile Station on WiBro (WiBro에서 공격 이동단말에 대한 역추적기법 연구)

  • Park, Dea-Woo;Lim, Seung-In
    • Journal of the Korea Society of Computer and Information
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    • v.12 no.3
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    • pp.185-194
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    • 2007
  • WiBro has become intentionally standardize as IEEE 802.16e. This WiBro service has been started by a portable internet at home as well as abroad. In this paper, an offender hacker do not direct attack on system on system that It marched an attack directly in damage system because a place oneself in mobile station of portable internet WiBro and avoid to attack hacker's system. At this time, a mobile make use of network inspection policy for back-tracking based on log data. Used network log audit, and presented TCP/IP bases at log bases as used algorithm, the SWT technique that used Thumbprint Algorithm. Timing based Algorithm, TCP Sequence number. Study of this paper applies algorithm to have been progressed more that have a speed to be fast so that is physical logical complexity of configuration of present Internet network supplements a large disadvantage, and confirm an effective back-tracking system. result of research of this paper contribute to realize a back-tracking technique in ubiquitous in WiBro internet network.

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Distributed Binding Update Scheme for Fast Handoff in Non-Nested Network Mobility Environment (비 중첩 네트워크 이동성 환경에서 빠른 핸드오프를 위한 분산 바인딩 갱신 기법)

  • Kim, Hoon;Song, Ui-Sung
    • The Journal of Korean Association of Computer Education
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    • v.10 no.5
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    • pp.81-88
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    • 2007
  • To support the movement of a mobile network consisting of several mobile nodes, the IETF NEMO working group proposed NEMO basic support protocol using bi-directional tunneling between the home agent and the mobile router. Since NEMO basic support protocol is based on bi-directional tunneling, all communications to and from mobile nodes are suffer from inefficient routing all the cases. To solve the routing inefficiency problem, several proposals are proposed. However, those proposals results in new problems, such as binding update storm and changes in existing protocol. Especially, binding update storm problem may cause the delay in binding update, this subsequently causes the difficulty for a real time service and the handoff delay on the movement of mobile network. In this paper, we propose a new binding update scheme which reduces binding update latency and the handoff delay through the distribution of the transmission time of binding update messages. The performance of the proposed scheme is also evaluated to demonstrate its efficiency. Simulation results show that the proposed scheme can efficiently reduce the binding update latency.

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Flow control for multimedia service in wireless networks (무선 네트워크에서 멀티미디어 서비스를 위한 흐름 제어)

  • Kim, Dong-Ho;Lee, Yong-Hee;Ahn, Se-Young
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.13 no.7
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    • pp.1411-1421
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    • 2009
  • As the wireless internet grows exponentially, the recent trend has an increasing demand for wireless network and multimedia services. RTP is used to support the multimedia communication over the Internet and it supports the flexibility and adaptability over a wide range. However, RTP has a limitation that it cannot support end-to-end QoS guarantee in a wireless home network which has low throughput and high delay. In this paper, we propose the architecture of a real-time multimedia communication and design and implement the hybrid flow control in the architecture. The hybrid flow control mechanism is based on modified AIMD using metrics such as the network state information and the user properties. We implement the porposed flow control using JMF to evaluate the performance of the proposed flow control. The experimental results show that the proposed flow control has better performance than the AIMD.

IP-Based Heterogeneous Network Interface Gateway for IoT Big Data Collection (IoT 빅데이터 수집을 위한 IP기반 이기종 네트워크 인터페이스 연동 게이트웨이)

  • Kang, Jiheon
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.23 no.2
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    • pp.173-178
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    • 2019
  • Recently, the types and amount of data generated, collected, and measured in IoT such as smart home, security, and factory are increasing. The technologies for IoT service include sensor devices to measure desired data, embedded software to control the devices such as signal processing, wireless network protocol to transmit and receive the measured data, and big data and AI-based analysis. In this paper, we focused on developing a gateway for interfacing heterogeneous sensor network protocols that are used in various IoT devices and propose a heterogeneous network interface IoT gateway. We utilized a OpenWrt-based wireless routers and used 6LoWAN stack for IP-based communication via BLE and IEEE 802.15.4 adapters. We developed a software to convert Z-Wave and LoRa packets into IP packet using our Python-based middleware. We expect the IoT gateway to be used as an effective device for collecting IoT big data.

A UPnP A/V Multimedia System using Prediction of Mobility for Mobile User (이동하는 사용자를 위한 이동성 예측을 이용하는 UPnP A/V 멀티미디어 시스템)

  • Kim, Kyung-Deok;Jung, E-Gun
    • Journal of Korea Multimedia Society
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    • v.12 no.11
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    • pp.1509-1520
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    • 2009
  • Contrary to ubiquitous environments, indoor computing environments like home network doesn't support user mobility. This paper suggests UPnP A/V multimedia system using prediction of mobility for adaption of seamless multimedia service. The multimedia system enables indoor mobile users to play multimedia contents by transferring the current session to an adjacent device automatically. The system represents users' contextual information by Five Ws and One H model, and predicts user's movements by using contextual information and transitions of locations. The prediction basically includes multiple locations so that it improves accuracy of prediction. We evaluated the suggested system using in accuracy of prediction, time for prediction, handover time for service, and the system showed that adapt ion of seamless multimedia service was enabled by using prediction of mobility on mobile user.

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