• 제목/요약/키워드: Holographic television

검색결과 15건 처리시간 0.021초

차세대 디지털 TV 방송을 위한 오디오 규격 비교 분석 및 제언 (Audio Format Comparative Study and Suggestion for Next Generation DTV)

  • 이재홍
    • 한국음향학회지
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    • 제30권6호
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    • pp.337-343
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    • 2011
  • 3D 디지털 시험 방송 개시와 함께, 다가오는 UHDTV 시대에 대비 한 차세대 디지털 방송 방식에 관한 연구가 활발히 진행되고 있다. 본 논문에서는 현행 사용 중이거나 연구되고 있는 주요 서라운드 오디오 규격을 비교 분석하고 차세대 디지털 방송용 오디오 규격을 제시한다. 현재 주목받고 있는 손실 및 비손실 압축 방식을 채용한 디지털 서라운드 오디오 규격인 Dolby True HD와 DTS HD MA (Master Audio) 규격과 함께 일본 NHK 연구소가 제안한 UHDTV용 22.2 채널 서라운드 규격에 대해 비교 검토한다. 이를 기초로 하여 우리나라의 주택 사정을 감안한 3D 서라운드 7.1 손실 압축 오디오 규격과 하이파이 오디오와의 호환성을 중시하는 2.0, 4.0 비손실 압축규격을 차세대 디지털 방송용 규격으로 제시한다. 이와 함께 개인별 HRTF (Head Related Transfer Function) 생성을 통하여 홀로그래픽 사운드에 근접하는 3차원 입체 음장 제공을 해줄 수 있는 바이노럴 (binaural) 헤드폰용 2 채널 오디오 데이터를 부음성 규격으로 별도로 전송 방안도 함께 제시한다. 각 전송 규격 별 소요 비트 레이트 율도 함께 산출하여 제시하였다.

Laser Illuminated Multi-viewer 3D Displays

  • Sexton, Ian;Bates, Richard;Lee, Wing;Surman, Phil;Hopf, Klaus;Neumann, Frank;Corbett, Alex;Buckley, Edward
    • 한국정보디스플레이학회:학술대회논문집
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    • 한국정보디스플레이학회 2008년도 International Meeting on Information Display
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    • pp.1423-1426
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    • 2008
  • This paper describes current work regarding two EC funded projects, MUTED and HELIUM3D whose objective is to produce an autostereoscopic display system which is well suited to domestic television applications. Both of these projects have common roots in a previous EC funded project (ATTEST) and both employ laser illumination and viewer head tracking.

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영상미디어 아트 공간연출 표현특성에 관한 연구 - 미술 전시장을 중심으로 - (A Study on the Characteristics of Space Production for Art Museums Reflex Media Art)

  • 유재엽
    • 한국실내디자인학회:학술대회논문집
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    • 한국실내디자인학회 2004년도 춘계학술발표대회 논문집
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    • pp.156-160
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    • 2004
  • Our time is called as the era of information-oriented society and up-to-date scientific technology, but it can be also called as the era of image. It is because the image has much influence upon our everyday life. In the deluge of images, the delivery of image Is a better and faster synergic tool than the delivery of language, and this trend is consistent with the phases of the times in which the analog modality of synergy is converted into the digital one. The image is a picture that is formed by a physical process, and is all the figures reflected by electronic equipments that reproduce the image. After the discovery of photograph in 1893, the image has been appeared first with the form of movie, and then with the form of TV. However, the appearance of such unidirectional synergic tools as movies and TV. has provided artists with some creative motives with which they intercommunicate their messages via some experimental bidirectional synergic tools. Among image-media arts, the performance of installation and participation is an important example that causes many changes through conceptional conversion, such as the conception of the time in space and formative characteristics. What satisfy this trend have been videos, lasers, holographic, and etc. Furthermore, the appearance of computer has provided a synesthesia, that is, a virtual reality, and mixed a real image with a visional one. The image-media art will realize better synergy through combining brand new machines, informational technology, and art, and have much influence upon our everyday life formatively and artistically in the future. with this study, through analyzing the meaning of relationship between image equipments and space.

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Design and Implementation of Digital Hologram Content Using Modified Depth Information

  • Park, Scott;Choi, Hyun-Jun;Kim, Moon-Seok;Kim, Dong-Wook;Seo, Young-Ho
    • Journal of information and communication convergence engineering
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    • 제12권2호
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    • pp.122-127
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    • 2014
  • This paper proposes a method to manipulate digital hologram contents by manipulating and/or synthesizing the depth information. To synthesize digital holograms themselves in order to create new digital hologram contents. This paper uses both the depth information obtained by converting the disparity information by using a stereo matching method and that obtained by taking pictures with a depth camera. In addition, assuming that digital holograms are created using the computer-generated holography method, we propose a technique for authoring and compositing hologram contents by using either the changes in the three-dimensional positions of objects in the hologram or by combining the objects with other contents by means of changes in the depth information. Further, more than one digital hologram was synthesized to form a hologram. The reconstructed result from the synthesized hologram also contained all the objects in each digital hologram before synthesis at the same positions and distances.

A Time-multiplexed 3d Display Using Steered Exit Pupils

  • Brar, Rajwinder Singh;Surman, Phil;Sexton, Ian;Hopf, Klaus
    • Journal of Information Display
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    • 제11권2호
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    • pp.76-83
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    • 2010
  • This paper presents the multi-user autostereoscopic 3D display system constructed and operated by the authors using the time-multiplexing approach. This prototype has three main advantages over the previous versions developed by the authors: its hardware was simplified as only one optical array is used to create viewing regions in space, a lenticular multiplexing screen is not necessary as images can be produced sequentially on a fast 120Hz LCD with full resolution, and the holographic projector was replaced with a high-frame-rate digital micromirror device (DMD) projector. The whole system in this prototype consists of four major parts: a 120Hz high-frame-rate DMD projector, a 49-element optical array, a 120Hz screen assembly, and a multi-user head tracker. The display images for the left/right eyes are produced alternatively on a 120Hz direct-view LCD and are synchronized with the output of the projector, which acts as a backlight of the LCD. The novel steering optics controlled by the multiuser head tracker system directs the projector output to regions referred to as exit pupils, which are located in the viewers’eyes. The display can be developed in the "hang-on-the-wall"form.