• Title/Summary/Keyword: Historic Education

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A Textbook Analysis on History Domain of Elementary Social Studies in the 2007 Revised Curriculum (2007 개정 교육과정 초등 사회과 역사 영역 교과서 분석)

  • Kim, Ji-Won;Won, Hyo-Heon
    • Journal of Fisheries and Marine Sciences Education
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    • v.24 no.6
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    • pp.1013-1026
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    • 2012
  • The 2007 revised social studies curriculum emphasizes history education in particular. Thus the contents of the history section previously scattered through 3rd, 4th, 5th and 6th grades are now integrated into the first and second semesters of the 5th grade in elementary social studies. Therefore, this research intend to gain insights that could be used as a reference when making next social textbooks by analyzing social textbooks of the 7th and the 2007 revised curriculum. The conclusions of comparative analysis on social textbooks of the 7th and the 2007 revised curriculum are as follows: The textbook units according to the 2007 revised curriculum were a reorganization of the contents from the 7th's 6th grade 1st semester contents per unit in a chronological flow. Meanwhile, the topic was introduced to supplement historic contents afresh. The 2007 revised curriculum focused on the life history, cultural history, personal history.

Reuse Methodology for Abandoned Mines as Industrial Heritage (산업유산으로서의 폐광산 재활용 방법론 연구)

  • Kang, Dong-Jin
    • Journal of the Korean Institute of Landscape Architecture
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    • v.34 no.6 s.119
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    • pp.111-129
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    • 2007
  • Industrial heritage artifacts may include the industrial products, technologies and infrastructures that have contributed to modernization beginning with the Industrial Revolution. The history of our industrial heritage spans 50 to 150 years and can be characterized by taking into account the site and the technology. This paper analyzes 13 precedents in Japan, Canada, and the United States in terms of these concerns, with focus on the reuse of abandoned mines as industrial heritage. Field surveys and interviews about each abandoned mine were used to obtain historical records and material. The results describe progress in three phases (1) recognizing phase, (2) organizing phase, and (3) maintenance management phase. A proper methodology for reuse is necessary to ensure the authenticity of the abandoned mine, particularly in the face of poor tourism-oriented approaches. As a result of analyzing the 13 cases, we determined that the following principles should be considered during the reuse process. Firstly, reuse of abandoned mines should not be compulsory but should be a spontaneous process and especially, should be carried out by inhabitants. Secondly, education and real experiences in the abandoned mine should be used to ive visitors a feeling of authenticity. Thirdly, creative remodeling methods can be used to enhance the abandoned mine's facilities and the site. Finally, historic and new functions should be the focus of the revitalization. Because this paper mainly focused on 13 precedents, there are likely more diverse cases. However, the conclusions of this report have practical value for reuse of abandoned mines and can be used in establishing methods for reusing Korean abandoned mines as industrial heritage.

A Study on the Conservation for the Historic Landscape of Yungneung and Geolleung (융릉과 건릉의 역사경관 보전에 관한 연구)

  • Lee, Chang-Hwan;Kim, Du-Gyu
    • Journal of the Korean Institute of Traditional Landscape Architecture
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    • v.35 no.2
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    • pp.45-57
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    • 2017
  • The royal tombs of the Joseon Dynasty are divided into the entrance space of the inner and outer spirits in accordance with the characteristic of the ritual act. In each space, the ritual facilities are arranged and managed according to the characteristics of ritual acts and space. In the case of the Joseon royal tombs listed in the World Heritage List in 2009, further conservation and management of the original form is required, and the need to restore the original form is required. Especially, Yungneung and Geolleung requires landscape management in accordance with the World Heritage site management regulations, for example, management of horizontal 60 degrees view. This study aims to propose a prototype verification, preservation and restoration plan for the landscape around the core area of the damaged source. Through the verification of the old literature and field investigation, conservation and restoration plan is proposed for the landscape of the ridge, the water system, the scenery around the ridge line, and the historical scenery.

A Study on the Design of Theme park-style Museum Considering Characteristics of Local Culture (문화유산을 활용한 테마파크형박물관에 관한 연구)

  • Park, So La;Woo, Sung Ho
    • Korean Institute of Interior Design Journal
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    • v.22 no.6
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    • pp.11-19
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    • 2013
  • The number of visitors to historic sites and museums in Korea has been on a rapid decrease and in order to search for creative ways to work on the problem, the study proposed a theme park-typed museum with cultural heritage applied and reviewed spatial strategies for such theme park-typed museums. Applied methods of research of this study are as follows. First, in order to understand definitions and current situations of cultural heritage use and theme park-typed museums, the study went thoroughly over all sorts of literature and reports as well as findings of advance researches on how to make a use of cultural heritage. Based on the results of the investigations, the study determined characteristics of the theme park-typed museums with cultural heritage applied which the study was proposing and the characteristics were categorized by type. Considering those characteristics and types gained in the study, the study looked for cultural heritage-based theme parks and museums in the world which were good enough to be used as research subjects in the study from the aspects of profitability and level of awareness. The study examined those theme parks and museums in the world and in the end, it found out ways to adopt the findings to the situations in Korea and discussed expecting effects as well. As to the characteristics of the theme park-typed museums with cultural heritage applied, the study divided those characteristics into mutual cooperation, location, communicability, authenticity, maintainability, education, durability, narrativity, undailiness, interactivity and leisure. The types were categorized into ride, environment direction, cartoon character and souvenir by attraction pattern. When cultural heritage is used actively, it would improve competitiveness of historic cultural sites and museums in return, making people realize the iterative structure of excavation, conservation, maintenance and use of cultural heritage. That would create many kinds of added values, re-discovering culture of the country. At the same time, it would also create a new value of culture as well. Now, it is important for us to do harder with researches on how to evolve museums and exhibition spaces. Considering that, the study is believed to make a contribution to revival of historic sites and museums in Korea but also establishment of scientific strategies.

A Study on Landscape Restoration of the Namhan-Sansung Village (남한산성 마을경관의 복원방향에 관한 연구)

  • Kim, Duk-Sam
    • Journal of the Korean Institute of Landscape Architecture
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    • v.34 no.6 s.119
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    • pp.101-110
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    • 2007
  • This study is a base research for the restoration of village landscape of the Namhan-Sansung. The Namhan-Sansung has been recognized as a top destination for dining places. However, there have been increasing concerns about the village landscape and its rich historic and cultural heritages transformed into dining places. The village landscape of Namhan-Sansung should be reconstructed as a setting for education and loaming of Korean history and culture forgotten for a long time. The landscape also should be a space where resolute resistance and spirit of Korean people and a futuristic village space where environment friendly community environment harmonizes with daily lives. Restoration efforts of village landscape of the Namhan-Sansung can get to start from exploring the prototype of the village. In order to restore the prototype, it is important to review potential elements and setbacks. Based on the prototype of the Namhan-Sansung village, transitions of village landscape were reviewed and directions of restoration were proposed. Also, an improvement plan was proposed after reviewing problems in system and planning.

15 Park Row New York City - 120 Years Later, Still Relevant in Contextualism and Sustainability

  • Karahan, Beyhan
    • International Journal of High-Rise Buildings
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    • v.9 no.1
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    • pp.61-70
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    • 2020
  • After the 1884 Home Insurance building in Chicago and 1889 Tower building in New York, 15 Park Row became the tallest building in the USA in 1899 and it held this record for nine years. Completed just before the arrival of the 20th century, this building deserves to be recognized for the sophistication of its architecture with respect to contextual understanding of the 19th century historic texture in Lower Manhattan, its uniquely economical floor plans, and its use of natural ventilation and daylight. The compositional techniques using the proportional analysis of its context reflect the highest level of architectural education of its time by its architect Robert H. Robinson. In addition, it also offers a unique glimpse to the state-of-the-art technology of its time regarding its structure, its use of movement systems that was capable of serving 4000 users.

The Jiphyeonjun's VR Contents Development (집현전 VR 콘텐츠 개발)

  • Kim, Sunkoum;Han, Sungwon;Lee, Jongho;Han, Jungyeob
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2015.10a
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    • pp.709-710
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    • 2015
  • 2014년 가트너에서 발표한 Hype Cyle을 보면 가상세계 기술이 가상현실 기술로 빠르게 대체 되고 있다. 이는 눈으로 보는 가상세계에서 사용자가 실제적으로 체험할 수 있는 콘텐츠들이 중요하게 부각되고 있음을 보여주고 있다. 이러한 가상현실 기술은 사용자와 컴퓨터가 상호작용 함으로써 사용자의 몰입감을 더욱 높여주고 있어 다양한 분야에서 활용될 것으로 기대되고 있다. 이에 본 논문은 세종대왕시대에 만들어진 유물들 HMD(Head Mounted Display)를 이용하여 가상현실 콘텐츠를 개발하였다. HMD를 통해 사용자의 시야와 가상공간의 움직임을 일치시켜 역사 유물들에 대해 실제감과 몰입감을 주어 사용자에게 즐거움을 극대화 할 수 있게 하였다.

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Development of mathematical learning materials through geometric problems and the invention of pentominoes (기하학적 문제와 펜토미노의 발명을 통한 수학 학습에서의 자료 개발)

  • Hwang, Sun-Wook;Shim, Sang-Kil
    • Journal for History of Mathematics
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    • v.20 no.1
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    • pp.57-72
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    • 2007
  • Recently, dissection puzzles such as pentominoes have been used in mathematics education. But they are not actively applicable as a tool of problem solving or introducing mathematical concepts since researches about the historical background and developments of mathematical applications of such puzzles have not been effectively accomplished. In this article, in order to use pentominoes in mathematical teaming effectively, we first investigate geometric problems related to dissection puzzles and the historic background of development of pentominoes. And then we collect and classify data related to pentomino activities which can be applicable to mathematics classes based on the 7th elementary school national curriculum. Finally, we suggest several basic materials and directions to develop more systematic learning materials about pentominoes.

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Suggestion for Science Education through the Analysis of Archimedes' Creative Problem Solving Process (Archimedes의 창의적 문제해결과정 분석을 통한 과학교육에의 함의 고찰)

  • Lee, Sang Hui;Paik, Seoung Hey
    • Journal of The Korean Association For Science Education
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    • v.33 no.1
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    • pp.30-45
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    • 2013
  • In this study, we developed a model for analyzing scientists' creative thinking processes, and analyzed Archimedes' thinking process in solving the golden crown problem. As results show, scientists' complex problem solving processes could be represented as a repeating circular model, and the fusion of processes of diverse thinking required for scientists' creativity could be analyzed from the case. Also in this study, we represented the role of experiments in scientists' creative discovery, and investigated the reasons for the difference between the viewpoints of textbooks and historic facts. We found the importance of abductive reasoning and advance knowledge in creative thinking. Archimedes solved the golden crown problem creatively by crossing the scientific thought of dynamics and the daily thought of baths. In this process, abductive reasoning and advance knowledge played an important role. Besides Archimedes' case, if we would reconstruct the creative discovery processes of diverse scientists' in textbooks, students could raise their creative thinking ability by experiencing these processes as educational steps.

A Study on the Currents and Implications of the Japanese University Admissions Reform (일본 대학입시정책의 변화 동향과 시사점)

  • Kim, Yong;Eom, Areum
    • Korean Journal of Comparative Education
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    • v.28 no.3
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    • pp.185-216
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    • 2018
  • This paper intends to comprehend the background and various responses in sites of the university admissions reform in Japan which attracts the huge attention of educators in Korea these days. First of all, in order to grasp the roots of the reform, the historic development of various tests and university admission system was analyzed. Tracing the discussion of the three government committees, the process that the reform proposal was formed was also examined. After reviewing the formation and sample tests of the new university entrance examination and the introduction of the International Baccalaureate to Japanese high schools, several points to be considered in the reform of the university entrance examination system in Korea were suggested.