• Title/Summary/Keyword: High resolution video

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Quality Verification of Fixed and Mobile Hybrid 3DTV Services via a Subjective Test of Mixed-resolution Stereoscopic Videos (혼합 해상도 양안식 영상에 대한 주관적 화질평가를 통한 고정 및 이동 융합형 3DTV 서비스의 품질 검증)

  • Lee, Jooyoung;Kim, Sung-Hoon;Jeong, Seyoon;Choi, Jin Soo;Kang, Dong-Wook;Jung, Kyeong-Hoon;Kim, Jinwoong
    • Journal of Broadcast Engineering
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    • v.19 no.2
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    • pp.148-157
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    • 2014
  • Various techniques have been developed for efficient compression of stereoscopic 3D videos. Mixed-resolution based approach is one representative bit-rate saving method based on the characteristics of human visual system that the mixed-resolution stereoscopic videos are perceived close to the higher resolution. However, when the difference between the left and right image resolutions is bigger than a certain threshold level, it causes the perceived quality degradation of the 3D images. Subsequently, several researches tried to find the correlation between the difference in resolution and the level of the perceived quality degradation, but they conducted the experiments just considering the difference in resolution without considering the viewing distances, so thereby different results were retrieved from test to test. In this work, we calculated the optimal viewing distance based on the human visual system, and conducted the subjective tests with the calculated viewing distance. With the results, we demonstrate that the fixed and mobile hybrid 3DTV, which is based on mixed-resolution stereoscopic images, can provide the high quality 3D services.

Super Metric: Quality Assessment Methods for Immersive Video (몰입형 비디오 품질 평가를 위한 슈퍼 메트릭)

  • Jeong, Jong-Beom;Kim, Seunghwan;Lee, Soonbin;Kim, Inae;Ryu, Eun-Seok
    • Journal of Internet Computing and Services
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    • v.22 no.2
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    • pp.51-58
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    • 2021
  • Three degrees of freedom plus(3DoF+) and six degrees of freedom(6DoF) system, which supports a user's movements in graphical and natural scene-based virtual reality, requires multiple high-quality and high-resolution videos to provide immersive media. Previous video quality assessment methods are not appropriate for the 3DoF+ and 6DoF system assessment because different types of artifacts occur in these systems which are not shown in the traditional video compression. This paper provides the performance assessments of several quality assessment methods in 3DoF+ system. Furthermore, this paper presents a super metric, which combines multiple quality assessment methods, thereby it showed a higher correlation coefficient with the subjective quality assessment than the previous methods. Experimental results on 3DoF+ immersive video showed 0.4513 gain on correlation coefficient with subjective quality assessment compared to that of peak signal-to-noise ratio(PSNR).

MPEG Omnidirectional Media Format (OMAF) for 360 Media (360 미디어를 위한 MPEG Omnidirectional Media Format (OMAF) 표준 기술)

  • Oh, Sejin
    • Journal of Broadcast Engineering
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    • v.22 no.5
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    • pp.600-607
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    • 2017
  • Virtual Reality (VR) has lately gained significant attention primarily driven by the recent market availability of consumer devices, such as mobile phone-based Head Mounted Displays (HMDs). Apart from classic gaming use cases, the delivery of $360^{\circ}$ video is considered as another major application and is expected to be ubiquitous in the near future. However, the delivery and decoding of high-resolution $360^{\circ}$ videos in desirable quality is a challenging task due to network limitations and constraints on available end device decoding and processing. In this paper, we focus on aspects of $360^{\circ}$ video streaming and provide an overview and discussion of possible solutions as well as considerations for future VR video streaming applications. This paper mainly focuses on the status of the standardization activities, Omnidirectional MediA Format (OMAF), to support interoperable $360^{\circ}$ video streaming services. More concretely, MPEG's ongoing work for OMA aims at harmonization of VR video platforms and applications. The paper also discusses the integration in MPEG Dynamic Adaptive Streaming over HTTP (MPEG-DASH), which is considered as $360^{\circ}$ video streaming services with OMAF content. In context of the general OMAF service architecture.

Laser scanning display as an emerging technology

  • Mun, Yong-Kweun;Ko, Young-Chul;Choi, Won-Kyoung;Jeong, Hyun-Gu;Lee, Ju-Hyun;Lee, Jin-Ho
    • 한국정보디스플레이학회:학술대회논문집
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    • 2004.08a
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    • pp.943-946
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    • 2004
  • We report the laser scanning display as an emerging technology. We show demonstration system of laser TV, Video image is made by using a high speed MEMS scanning mirror and a direct-modulated red diode laser. We designed and fabricated MEMS scanning mirror. The first demonstration system showed a NTSC-resolution video image with the image size of 5 inches. The successful development of compact laser TV will open a new area of home application of the laser light.

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Scheme for Reducing HEVC Intra Coding Complexity Considering Video Resolution and Quantization Parameter (비디오 해상도 및 양자화 파라미터를 고려한 HEVC의 화면내 부호화 복잡도 감소 기법)

  • Lee, Hong-rae;Seo, Kwang-deok
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2014.06a
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    • pp.97-100
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    • 2014
  • 최근 초고화질 해상도(UHD) 영상 서비스에 따른 기존의 비디오 압축 기술인 H.264/AVC 대비 두 배 이상의 압축 성능을 가지는 HEVC(High-Efficiency Video Codec)의 표준화가 완료되었다. 그러나 높은 압축 효과를 얻기 위하여 복잡한 연산이 필요한 기법들이 많이 도입되어 HEVC의 부호화 복잡도는 H.264/AVC보다 크게 증가되었다. 예로써 HEVC의 화면내 예측 부호화는 예측 방향를 최대 35개까지 확장함으로써 기존 H.264/AVC에 비해서 향상된 부호화 효율을 갖지만 화면내 부호화의 복잡도는 크게 증가되어 복잡도 감소 기법이 필요하다. 본 논문은 화면내 예측 부호화에 사용되는 예측 방향 35가지를 비디오 해상도와 양자화 파라미터 크기를 고려하여 4가지 모드로 나누고 비디오 해상도의 따른 PU(Prediction Unit)의 크기의 점유율에 따라 예측 방향 개수를 변경함으로써 계산 복잡도를 감소시키는 기법을 제안한다. 실험 결과를 통해 제안된 기법을 적용함으로써 대략 2%의 BD-rate 증가로 부호화 시간을 4% 감소시킬 수 있었다.

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Development of a Portable RPV for Short-range Operations (근거리 원격탐색용 휴대용 무인기의 구성에 관한 연구)

  • 박주원
    • Journal of the Korea Institute of Military Science and Technology
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    • v.4 no.2
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    • pp.227-232
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    • 2001
  • IPresented is a small and handy remotely piloted vehicle(RPV) that can be used for military and non-military surveillance operations. The RPV is equipped with an on-board high resolution color camera to transmit the analog video images and on-board electronics to provide real-time flight information to the pilot, thereby enabling him/her to remotely pilot within the range of 5 km radius. This paper describes the RPV system including its design, manufacturing and flight test results which manifest the stability of on-board mission and flight equipment as well as the remote piloting capability. A future plan for necessary improvements identified from the flight tests are also discussed.

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A Hybrid Hardware Architecture for LCD Overdrive Frame Buffer Reduction

  • Choi, Ji-Yong;Jeong, An-Sun;Baek, Jun-Geun
    • 한국정보디스플레이학회:학술대회논문집
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    • 2007.08a
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    • pp.814-817
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    • 2007
  • We present a hybrid hardware architecture capable of encoding and decoding a full HD resolution video with 60 fps. A number of technical modifications are applied to an existing image compression algorithm not only to accommodate large videos at a high frame rate but to enhance the quality of synthetic images, such as characters and video game images. Image quality of the proposed algorithm at a 1/6 compression ratio was comparable to that of the BTC based 1/3 compression algorithm.

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A research for design of high efficiency DVR system using H.264 codec (H.264 코덱을 사용한 고성능 DVR 시스템 개발에 관한 연구)

  • Lee, Il-Joo;Lim, Sung-Jun;Chae, Hyun-Suk
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.10 no.1
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    • pp.110-116
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    • 2009
  • It is very important for a DVR system to compress mass video data because they should be able to store#playback of video data. There are several high efficient DVR products using ordinary MPEG-4 compression fur data compression. But most of them support only CIF(D1/4) image, which means degraded image quality in comparison with input image source. In this paper, M-JPEG and H.264 Codec are realized using DSP. To multiple channels system M-JPEG is used for data transmission through network, and Data compression rate is improved as about 4 times as ordinary MPEG-4 compression by supporting Baseline Profile of H.264. As a result, high resolution with the width 720 pixels and the height 480 pixels can be supported.

Real-time Speed Limit Traffic Sign Detection System for Robust Automotive Environments

  • Hoang, Anh-Tuan;Koide, Tetsushi;Yamamoto, Masaharu
    • IEIE Transactions on Smart Processing and Computing
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    • v.4 no.4
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    • pp.237-250
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    • 2015
  • This paper describes a hardware-oriented algorithm and its conceptual implementation in a real-time speed limit traffic sign detection system on an automotive-oriented field-programmable gate array (FPGA). It solves the training and color dependence problems found in other research, which saw reduced recognition accuracy under unlearned conditions when color has changed. The algorithm is applicable to various platforms, such as color or grayscale cameras, high-resolution (4K) or low-resolution (VGA) cameras, and high-end or low-end FPGAs. It is also robust under various conditions, such as daytime, night time, and on rainy nights, and is adaptable to various countries' speed limit traffic sign systems. The speed limit traffic sign candidates on each grayscale video frame are detected through two simple computational stages using global luminosity and local pixel direction. Pipeline implementation using results-sharing on overlap, application of a RAM-based shift register, and optimization of scan window sizes results in a small but high-performance implementation. The proposed system matches the processing speed requirement for a 60 fps system. The speed limit traffic sign recognition system achieves better than 98% accuracy in detection and recognition, even under difficult conditions such as rainy nights, and is implementable on the low-end, low-cost Xilinx Zynq automotive Z7020 FPGA.

Image Restoration Filter for Preserving High Frequency Components in Impulse Noise Environments (임펄스 잡음 환경에서 고주파 성분을 보존하기 위한 영상 복원 필터)

  • Cheon, Bong-Won;Kim, Nam-Ho
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.23 no.4
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    • pp.394-400
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    • 2019
  • Noise removal is one of the required step in processing digital video and there are many researches to develop algorithm that fits with its purpose and environment. However, present impulse noise removal methods are lacking in its function in terms of removing noise in edge and high frequency factors. Therefore, this research has Extended range of masks depending on density to determine noise so that high frequency factors can be preserved. The range of resolution is set based on median and standard deviation of inside resolution after removing impulse noise. afterwards, those resolution within the range are calculated by adding weight to have the final output value. The suggested algorithm has an enhanced function in removing noise in various areas with many edge and high frequency factors than present methods and their functions are compared through simulation.