• Title/Summary/Keyword: Hierarchical visualization

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Development of GML Map Visualization Service and POI Management Tool using Tagging (GML 지도 가시화 서비스 및 태깅을 이용한 POI 관리 도구 개발)

  • Park, Yong-Jin;Song, Eun-Ha;Jeong, Young-Sik
    • Journal of Internet Computing and Services
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    • v.9 no.3
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    • pp.141-158
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    • 2008
  • In this paper, we developed the GML Map Server which visualized the map based on GML as international standard for exchanging the common format map and for interoperability of GIS information. And also, it should transmit effectively GML map into the mobile device by using dynamic map partition and caching. It manages a partition based on the visualization area of a mobile device in order to visualize the map to a mobile device in real time, and transmits the partition area by serializing it for the benefit of transmission. Also, the received partition area is compounded in a mobile device and is visualized by being partitioned again as four visible areas based on the display of a mobile device. Then, the area is managed by applying a caching algorithm in consideration of repetitiveness for a received map for the efficient operation of resources. Also, in order to prevent the delay in transmission time as regards the instance density area of the map, an adaptive map partition mechanism is proposed for maintaining the regularity of transmission time. GML Map Server can trace the position of mobile device with WIPI environment in this paper. The field emulator can be created mobile devices and mobile devices be moved and traced it's position instead of real-world. And we developed POIM(POI Management) for management hierarchically POI information and for the efficiency POI search by using the individual tagging technology with visual interface.

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Hierarchical Circuit Visualization for Large-Scale Quantum Computing (대규모 양자컴퓨팅 회로에 대한 계층적 시각화 기법)

  • Kim, JuHwan;Choi, Byung-Soo;Jo, Dongsik
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2021.05a
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    • pp.611-613
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    • 2021
  • Recently, research and development of quantum computers, which exceed the limits of classical computers, have been actively carried out in various fields. Quantum computers, which use quantum mechanics principles in a way different from the electrical signal processing of classical computers, have various quantum mechanical phenomena such as quantum superposition and quantum entanglement. It goes through a very complicated calculation process compared to the calculation of a classical computer for performing an operation using its characteristics. In order to utilize each element efficiently and accurately, it is necessary to visualize the data before driving the actual quantum computer and perform error verification, optimization, reliability, and verification. However, when visualizing all the data of various elements configured inside the quantum computer, it is difficult to intuitively grasp the necessary data, so it is necessary to visualize the data selectively. In this paper, we visualize the data of various elements that make up a quantum computer, and hierarchically visualize the internal circuit components of a quantum computer that are complicatedly configured so that the data can be observed and utilized intuitively.

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Multidisciplinary CAE Management System Using a Lightweight CAE Format (경량 CAE 포맷을 이용한 다분야 CAE 관리 시스템 개발)

  • Park, Byoung-Keon;Kim, Jay-Jung
    • Korean Journal of Computational Design and Engineering
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    • v.15 no.2
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    • pp.157-165
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    • 2010
  • In the manufacturing industries, CAE analysis results are frequently required during the product development process for design verification. CAE data which include all related information of an analysis is, however, not efficiently shared among engineers because CAE data size is in general very large to deal with. At first, we represent a proposed lightweight format which is capable to include all the types of CAE analysis results and to support hierarchical data structure. Since each CAE system has different data structures of its own, a translator which translates to the proposed format is also represented. Unlike the design environment with CAD system, many CAE systems are used in a manufacturing company because many sorts of analysis are performed usually for a product design. Thus, lots of CAE results are generated and occupy huge size within storage, and they make it harder to manage or share many CAE results efficiently. A multi-CAE management system which is able to share many types of CAE data simultaneously using lightweight format is proposed in this paper. Finally, an implementation of the system for this will be introduced.

A Grid-based Digital Photo Visualization and Hierarchical Clustering Method (격자 기반의 디지털 사진 시각화와 계층적인 클러스터링 방법)

  • Ryu, Dong-Sung;Chung, Woo-Keun;Cho, Hwan-Gue
    • Journal of KIISE:Computing Practices and Letters
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    • v.16 no.5
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    • pp.616-620
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    • 2010
  • Generally, most people use the photo management method which clusters lots of photos into each folders according to photo shooting time and date. However, since the number of photos to manage is getting more increasing, it takes much time and burdensome work. This paper describes PHOTOLAND, a system that visualizes hundreds of photos on a 2D grid space to help users manage their photos. It closely places similar photos in the grid based on temporal and spatial information. Most photograph management systems use a scrollable view based on a sequential grid layout that arranges the thumbnails of photos in some default order on the screen. Our system decreases drag and drop mouse interaction when they classify their photos into small groups comparing to the sequential grid layout. We conducted experiments to evaluate temporal coherence and space efficiency.

An Analysis of Indications of Meridians in DongUiBoGam Using Data Mining (데이터마이닝을 이용한 동의보감에서 경락의 주치특성 분석)

  • Chae, Younbyoung;Ryu, Yeonhee;Jung, Won-Mo
    • Korean Journal of Acupuncture
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    • v.36 no.4
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    • pp.292-299
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    • 2019
  • Objectives : DongUiBoGam is one of the representative medical literatures in Korea. We used text mining methods and analyzed the characteristics of the indications of each meridian in the second chapter of DongUiBoGam, WaeHyeong, which addresses external body elements. We also visualized the relationships between the meridians and the disease sites. Methods : Using the term frequency-inverse document frequency (TF-IDF) method, we quantified values regarding the indications of each meridian according to the frequency of the occurrences of 14 meridians and 14 disease sites. The spatial patterns of the indications of each meridian were visualized on a human body template according to the TF-IDF values. Using hierarchical clustering methods, twelve meridians were clustered into four groups based on the TF-IDF distributions of each meridian. Results : TF-IDF values of each meridian showed different constellation patterns at different disease sites. The spatial patterns of the indications of each meridian were similar to the route of the corresponding meridian. Conclusions : The present study identified spatial patterns between meridians and disease sites. These findings suggest that the constellations of the indications of meridians are primarily associated with the lines of the meridian system. We strongly believe that these findings will further the current understanding of indications of acupoints and meridians.

A Development of GVP for Hierarchical POI Information Visualization (계층적 POI 정보 가시화를 위한 GVP 개발)

  • Park, Yong-Jin;Xin, Jin;Han, Won-Hee;Seo, Se-Kwang;Song, Eun-Ha;Han, Sung-Kook;Jeong, Young-Sik
    • Proceedings of the Korean Information Science Society Conference
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    • 2007.06b
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    • pp.390-395
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    • 2007
  • 현재 컴퓨터 성능의 발달과 함께 GIS 서비스는 기존의 단순 지도 서비스를 비롯한 각 개체들의 위치 정보인 POI 서비스까지 요구되고 있다. 하지만 대부분의 GIS 서비스는 그 핵심적 기반이라 할 수 있는 지도 데이터를 표현하는데 있어서 각 개발 업체 및 연구기관마다 각기 다른 지도데이터 포맷을 사용하고 있다. 이는 곧 데이터의 중복 구축뿐만 아니라 기존 GIS간의 상호 운용성이 결여되어 서로 간에 호환 불가라는 문제점을 야기 시킨다. 또한, POI 서비스에서도 POI를 이루는 개체들에 대한 위치 정보가 불충분하여 단순히 지명 서비스만을 제공하고 있어, 다양한 정보 서비스를 제공 받고자 하는 사용자의 요구를 충족시키지 못하고 있다. 이에 본 논문에서는 지도 표준인 GML을 기반으로 하여 지도 가시화의 중복 구축 및 비호환성을 극복하고, 단순한 POI 정보에 대해서는 계층적이고 사용자 중심적인 위치정보를 구축하고 이를 가시화하는 GVP를 개발한다.

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A New Communication Network Model for Chat Agents in Virtual Space

  • Kim, Jong-Woo;Ji, Seong-Hyun;Kim, Seon-Yeong;Cho, Hwan-Gue
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.5 no.2
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    • pp.287-312
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    • 2011
  • Internet chat programs and instant messaging services are becoming increasingly popular among Internet users. One of the crucial issues with Internet chat is how to manage the corresponding pairs of questions and answers in a sequence of conversations. Although many novel methodologies have been introduced to cope with this problem, most are poor in managing interruptions, organizing turn-taking, and conveying comprehension. The Internet environment is recently evolving into a 3D environment, but the problems with managing chat dialogues with the standard 2D text-based chat have remained. Therefore, we propose a more realistic communication model for chat agents in 3D virtual space in this paper. First, we propose a new method to measure the capacity of communication between chat agents and a novel visualization method to depict the hierarchical structure of chat dialogues. In addition, we are concerned with communication networks for virtual people (avatars) living in virtual worlds. In this paper we consider a microscopic aspect of a social network in a relatively short period of time. Our experiments show that our model is highly effective in a virtual chat environment, and the communication network based on our model greatly facilitates investigation of a very large and complicated communication network.

A Fast Volume Rendering Algorithm for Virtual Endoscopy

  • Ra Jong Beom;Kim Sang Hun;Kwon Sung Min
    • Journal of Biomedical Engineering Research
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    • v.26 no.1
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    • pp.23-30
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    • 2005
  • 3D virtual endoscopy has been used as an alternative non-invasive procedure for visualization of hollow organs. However, due to computational complexity, this is a time-consuming procedure. In this paper, we propose a fast volume rendering algorithm based on perspective ray casting for virtual endoscopy. As a pre-processing step, the algorithm divides a volume into hierarchical blocks and classifies them into opaque or transparent blocks. Then, in the first step, we perform ray casting only for sub-sampled pixels on the image plane, and determine their pixel values and depth information. In the next step, by reducing the sub-sampling factor by half, we repeat ray casting for newly added pixels, and their pixel values and depth information are determined. Here, the previously obtained depth information is utilized to reduce the processing time. This step is recursively performed until a full-size rendering image is acquired. Experiments conducted on a PC show that the proposed algorithm can reduce the rendering time by 70- 80% for bronchus and colon endoscopy, compared with the brute-force ray casting scheme. Using the proposed algorithm, interactive volume rendering becomes more realizable in a PC environment without any specific hardware.

A New Component Software for Hierarchical Visualization for Whole Genomes (전 유전체 단계적 가시화를 위한 새로운 컴포넌트 소프트웨어)

  • Chung, Woo-Keun;Cho, Chi-Young;Cho, Hwan-Gue
    • Proceedings of the Korea Information Processing Society Conference
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    • 2009.04a
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    • pp.988-991
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    • 2009
  • 게놈 데이터의 지속적인 증가로 인해 생물정보학에서 유전체 정보를 체계적으로 저장하고 열람하는 효과적이고 효율적인 시스템을 확립하는 것은 중요한 일이다. 잘 알려진 게놈 정보의 계층적 구조처럼 우리는 게놈의 내부 구조를 연구하기 위한 우수한 툴도 필요하다. 게놈 연구에 있어서 한 가지 문제는 유전체 정보는 너무 거대해서 표준적인 정보 처리를 이용하는 간단한 툴로는 작업하기 어려운 점이다. 예를 들어 특정 게놈 데이터 크기는 100메가 바이트를 넘는다. 추가적으로 유전자, promoters, retro-elements(HERV), operons, exon-introns와 같은 많은 게놈 요소들이 있다. 전통적으로 생물학자 들은 게놈 연구를 위해 툴을 아무거나 사용하지 않고, 보통 그들의 연구에 좋은 툴을 채택하려 노력했다. 게놈 연구에서 기본적이고 주시할만한 단계는 다른 종과 유전체 요소를 비교하기 위해 위치를 인식할 수 있도록 하나의 화면에 모든 게놈 데이터를 시각화하는 것이다. 생물학자에게 툴의 개발은 많은 시간이 걸리고 시행착오를 겪기 쉬운 일이다. 이 논문에서 우리는 전체 게놈 중 어떤 게놈 요소를 시각화하는 컴포넌트 웨어의 셋을 제안한다. 그리하여 실험을 목적으로 생물학자를 만나서 우리의 셋을 이용하여 컴포넌트를 조합하여 소프트웨어를 만드는 것은 비교적 간단한 작업이다. 이 실험에서 우리는 HERV와 연동되는 게놈 요소를 보여주는 툴을 어떻게 우리의 컴포넌트 웨어를 간단히 조합하여 구축하는지를 보여주겠다.

The DEVS-based Detailed Implementation Method of the Command and Fire Control System for the Underwater Vehicle DEVS-HLA Simulation in the Engagement Level (교전급 수중운동체 DEVS-HLA 시뮬레이션을 위한 전술통제체계의 DEVS 기반 상세 구현 방법)

  • Son, Myeong-Jo;Cha, Ju-Hwan;Kim, Tae-Wan;Lee, Kyu-Yeul;Nah, Young-In
    • Journal of the Society of Naval Architects of Korea
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    • v.47 no.4
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    • pp.628-645
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    • 2010
  • To perform the engagement level simulation between the underwater vehicle model and the surface model those are constituted with various systems/ sub-systems, we implemented four different federates as a federation according to the IEEE 1516 HLA (High Level Architecture) protocol that is the international standard in the distributed simulation. Those are CFCS (Command and Fire Control System) federate, motion federate, external entities (torpedos, countermeasure and surfaceship) federate, and visualization federate that interacts with OSG (Open Scene Graph)-based visualization rendering module. In this paper, we present the detailed method about the model constitution for discrete event simulation in the distributed environment. For the sake of this purpose, we introduce the DEVS (Discrete Event System Specification)-HLA-based modeling method of the CFCS federate that reflects not only the interations between models, but also commands from user and tactics manager that is separated from the model. The CFCS federate makes decisions in various missions such as the normal diving, the barrier misision, the target motion analysis, the torpedo launch, and the torpedo evasion. In the perspective of DEVS modeling, the CFCS federate is the coupled model that has the tactical data process model, command model and fire control model as an atomic model. The message passing and time synchronization with other three federates are settled by the $m\ddot{a}k$ RTI (Runtime Infrastructure) that supports IEEE 1516. In this paper, we provides the detailed modeling method of the complicated model that has hierarchical relationship such as the CFCS system in the submarine and that satisfies both of DEVS modeling method for the discrete event simulation and HLA modeling method for the distributed simulation.