• 제목/요약/키워드: Head Mounted Display

검색결과 253건 처리시간 0.031초

Full Color Holographic Optical Element Fabrication for Waveguide-type Head Mounted Display Using Photopolymer

  • Piao, Jing-Ai;Li, Gang;Piao, Mei-Lan;Kim, Nam
    • Journal of the Optical Society of Korea
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    • 제17권3호
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    • pp.242-248
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    • 2013
  • Full color holographic optical element fabrication using a photopolymer is proposed for a waveguide-type head mounted display. The fabricated full color holographic optical elements can be attached to the waveguide to replace the conventional couple-in and couple-out optics in the head mounted display. To implement the system, this study analyzed the optical characteristics of the photopolymer using three lasers (red, green and blue). Considering the color uniformity, a new laminated structure for a full color holographic optical element was also designed. The proposed system was confirmed experimentally.

Design of a See-Through Head-Mounted Display with a Freeform Surface

  • Wang, Junhua;Liang, Yuechao;Xu, Min
    • Journal of the Optical Society of Korea
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    • 제19권6호
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    • pp.614-618
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    • 2015
  • This paper described an off-axis head-mounted display system. It is composed of a 7-piece coaxial relay lens group and a freeform surface combiner. This configuration has a simple structure and a wide field of view (FOV). In this design, a freeform surface is chosen as the combiner, to simplify the structure and attain good image quality. We generated this freeform surface by considering both coordinates and normals of discrete data points. Moreover, we realize a coaxial structure in the relay lens group, which is compact and benefits from a loose tolerance requirement. The HMD system we finally realized has a 40° × 30° FOV and 15-mm exit pupil diameter.

HMD를 이용한 사용자 자세 기반 항공 촬영용 쿼드로터 시스템 제어 인터페이스 개발 (A Posture Based Control Interface for Quadrotor Aerial Video System Using Head-Mounted Display)

  • 김재승;정종민;김한솔;황남웅;최윤호;박진배
    • 전기학회논문지
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    • 제64권7호
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    • pp.1056-1063
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    • 2015
  • In this paper, we develop an interface for aerial photograph platform which consists of a quadrotor and a gimbal using the human body and the head posture. As quadrotors have been widely adopted in many industries such as aerial photography, remote surveillance, and maintenance of infrastructures, the demand of aerial video and photograph has been increasing remarkably. Stick type remote controllers are widely used to control a quadrotor, but this method is not an intuitive way of controlling the aerial vehicle and the camera simultaneously. Therefore, a new interface which controls the serial photograph platform is presented. The presented interface uses the human head movement measured by head-mounted display as a reference for controlling the camera angle, and the human body posture measured from Kinect for controlling the attitude of the quadrotor. As the image captured by the camera is displayed on the head-mounted display simultaneously, the user can feel flying experience and intuitively control the quadrotor and the camera. Finally, the performance of the developed system shown to verify the effectiveness and superiority of the presented interface.

Visual Discomfort and Visual Fatigue: Comparing Head-Mounted Display and Smartphones

  • Han, Jungmin;Bae, Seon Hee;Suk, Hyeon-Jeong
    • 대한인간공학회지
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    • 제36권4호
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    • pp.293-303
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    • 2017
  • Objective: This study aims to evaluate visual discomfort and visual fatigue caused by watching HMD and smartphones by conducting both subjective and objective measure. Background: With the rapid development of mobile Head-Mounted Display (HMD), the problem of visual discomfort and visual fatigue caused by watching Virtual Reality (VR) contents became a crucial concern for consumers and manufacturers, especially given that the casing of mobile HMD keeps the phone at a specified distance from the lenses that is close to the eyes. Method: Two smartphones were chosen for a preliminary study: LG G5 and Galaxy S7. As for a main study, iPhone 6S and Galaxy S7 were used. After being exposed to the selected clips, participants were asked to answer Simulator Sickness Questionnaire (SSQ) and went through optometric tests that measure tear break-up time, spherical equivalent, and contrast sensitivity. Results: The subjective assessments indicate that HMD causes more visual discomfort compared to watching a smartphone. Furthermore, the experimental result confirms that watching a HMD causes more eye dryness compared to smartphones. Conclusion: The result of the study compared visual discomfort and visual fatigue of two different displays, HMD and smartphone, and confirmed that watching HMD causes more visual discomfort and visual fatigue. Application: Ultimately, this study could help manufacturers understand the strengths and weaknesses of different display forms, providing guidance for an effective application of HMD.

Design of Diffraction Limited Head Mounted Display Optical System Based on High Efficiency Diffractive Elements

  • Tehrani, Masoud Kavosh;Fard, Sayed Sajjad Mousavi
    • Current Optics and Photonics
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    • 제1권2호
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    • pp.150-156
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    • 2017
  • A diffraction limited optical system for head mounted displays (HMDs) was designed. This optical system consists of four modules, including 1:5 mm and 5:30 mm beam expanders, polarization grating-polarization conversion system (PG-PCS) and refractive/diffractive projection optical module. The PG-PCS module transforms the unpolarized Gaussian beam to a linearly polarized beam and it simultaneously homogenizes the spatial intensity profile. The optical projector module has a $30^{\circ}$ field of view, a 22 mm eye relief, and a 10 mm exit pupil diameter with a compact structure. Common acrylic materials were utilized in the optical design process; therefore, the final optical system was lightweight. The whole optical system is suitable for a 0.7 inch liquid crystal on silicon microdisplay (LCOS) with HDTV resolution ($1920{\times}1080$) and $8.0{\mu}m$ pixel pitch.

헤드 트래킹 시스템을 이용한 가상 굴삭기의 편의 관측 시스템 개발 (Development of the Flexible Observation System for a Virtual Reality Excavator Using the Head Tracking System)

  • 레광환;정영만;웬치탄;양순용
    • 드라이브 ㆍ 컨트롤
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    • 제12권2호
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    • pp.27-33
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    • 2015
  • Excavators are versatile earthmoving equipment that are used in civil engineering, hydraulic engineering, grading and landscaping, pipeline construction and mining. Effective operator training is essential to ensure safe and efficient operating of the machine. The virtual reality excavator based on simulation using conventional large size monitors is limited by the inability to provide a realistic real world training experience. We proposed a flexible observation method with a head tracking system to improve user feeling and sensation when operating a virtual reality excavator. First, an excavation simulator is designed by combining an excavator SimMechanics model and the virtual world. Second, a head mounted display (HMD) device is presented to replace the cumbersome large screens. Moreover, an Inertial Measurement Unit (IMU) sensor is mounted to the HMD for tracking the movement of the operator's head. These signals consequently change the virtual viewpoint of the virtual reality excavator. Simulation results were used to analyze the performance of the proposed system.

Design of a See-through Off-Axis Head-Mounted-Display Optical System with an Ellipsoidal Surface

  • Wang, Junhua;Zhou, Qing;Chen, Jie;Hou, Lexin;Xu, Min
    • Current Optics and Photonics
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    • 제2권3호
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    • pp.280-285
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    • 2018
  • A new method to design a see-through off-axis head-mounted-display (OA-HMD) optical system with an ellipsoidal surface is proposed, in which a tilted ellipsoidal surface is used as the combiner, which yields the benefits of easier fabrication and testing compared to a freeform surface. Moreover, we realize a coaxial structure in the relay lens group, which is simple and has looser tolerance requirements, thus making assembly easier. The OA-HMD optical system we realize has a simple structure and consists of a combiner and 7 pieces of coaxial relay lenses. It has a $48^{\circ}{\times}36^{\circ}$ field of view (FOV) and 12-mm exit pupil diameter.

무선 캡슐내시경 조종을 위한 머리부착형 디스플레이 인터페이스 시스템의 개발 (Development of Head Mounted Display Interface System for Controlling Wireless Capsule Endoscope)

  • 황영은;손영돈
    • 대한의용생체공학회:의공학회지
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    • 제43권6호
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    • pp.417-423
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    • 2022
  • The present study proposed a new interface system for capsule endoscopy by using head mounted display (HMD) device, which can control the orientation of the capsule endoscope with electromagnetic actuator (EMA) system. The orientation information of the HMD user was detected by the gyroscope sensor built into the device and then calculated to as an angle increment using Unity Engine compiler. The measured angle changes from the HMD were converted to the current values of the corresponding coils to be changed in the EMA system. Two experiments were designed to measure the accuracy and the intuitiveness of the HMD interface system. In the angle accuracy measurement, the capsule endoscope driven by HMD interface system showed the averaged errors of 0.68 degrees horizontally and 1.001 degrees vertically for given test angles. In the intuitiveness measurement, HMD interface system showed 1.33 times faster manipulation speed rather than the joystick interface system. In this respect, the HMD interface system for capsule endoscopy was expected to improve the overall diagnostic environment while maintaining comfort of patients and clinicians.

Aspects of a head-mounted eye-tracker based on a bidirectional OLED microdisplay

  • Baumgarten, Judith;Schuchert, Tobias;Voth, Sascha;Wartenberg, Philipp;Richter, Bernd;Vogel, Uwe
    • Journal of Information Display
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    • 제13권2호
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    • pp.67-71
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    • 2012
  • In today's mobile world, small and lightweight information systems are becoming increasingly important. Microdisplays are the base for several near-to-eye display devices. The addition of an integrated image sensor significantly boosts the range of applications. This paper describes the base-building block for these systems: the bidirectional organic light-emitting diode microdisplay. A small and lightweight optic design, an eye-tracking algorithm, and interaction concepts are also presented.