• 제목/요약/키워드: Haptic stability

검색결과 43건 처리시간 0.027초

Directionally Transparent Energy Bounding Approach for Multiple Degree-of-Freedom Haptic Interaction

  • 김재하;김종필;서창훈;류제하
    • 한국HCI학회:학술대회논문집
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    • 한국HCI학회 2009년도 학술대회
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    • pp.2068-2071
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    • 2009
  • This paper presents a multiple degree-of-freedom (dof) energy bounding approach (EBA) to enhance directional transparency while guaranteeing stability for multiple-dof haptic interaction. It was observed that the passivity condition for multiple ports may lead to some oscillatory limit cycle behaviors in some coordinate directions even though the total sum of energy flow-in is positive, meaning that the system is passive. The passivity condition, therefore, needs to be applied to each coordinate in order to avoid oscillatory behavior by keeping each energy flow-in always positive. For guaranteeing passivity, which in turn, stability in each coordinates, the EBA is applied. For multiple-dof haptic interaction, however, the EBA in each coordinate may distort the direction of the force vector to be rendered since the EBA may cut down the magnitude of the force and torque vectors to be rendered in order to ensure the passivity. For avoiding this problem, a simple projection method is presented. The validity of the proposed algorithm is shown by several experiments.

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모터와 브레이크의 동시구현에 기초한 다양한 햅틱효과의 제시 (Various Haptic Effects Based on Simultaneous Actuation of Motors and Brakes)

  • 권태범;송재복
    • 제어로봇시스템학회논문지
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    • 제11권7호
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    • pp.602-608
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    • 2005
  • In the virtual environment, force feedback to the human operator makes virtual experiences more realistic. To ensure the safe operation and enhance the haptic feeling, stability should be guaranteed. Both motors and brakes are commonly used for haptic devices. Motors can generate a torque in any direction, but they can make the system active during operation, thus leading to instability. Brakes can generate a torque only against their rotation, but they dissipate energy during operation, which makes the system intrinsically stable. Consequently, motors and brakes are complementing each other. In this research, a two degree-of-freedom (DOF) haptic device equipped with motors and brakes has been developed to provide better haptic effects. Each DOF is actuated by a pair of motor and brake. Modeling of the environment and the control method are needed to utilize both actuators. Among various haptic effects, contact with the virtual wall, representation of friction and representation of plastic deformation have been investigated extensively in this paper. It is shown that the hybrid haptic device is more suited to some applications than the motor-based haptic device.

촉감 기반 시스템을 위한 네트워크 적응형 전송 기법 (Network-Adaptive Transport techniques for Haptic-enhanced Techniques)

  • 이석희;김종원
    • 한국HCI학회:학술대회논문집
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    • 한국HCI학회 2008년도 학술대회 3부
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    • pp.12-18
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    • 2008
  • 본 논문은 촉감기반 네트워크 시스템을 위한 적용형 전송기법들에 대한 기존의 연구들을 소개한다. 우선 촉감기반 네트워크 시스템의 구조와 데이터 유행에 따라서 촉감기반 네트워크 시스템을 분류하고 촉감기반 시스템을 위한 네트워크 QoS 요구 조건에 관한 기존의 연구들을 정리한다. 촉감기반 시스템을 위한 기존의 네트워크 적응형 전송기법에 대해서 네트워크 지연 및 지터 보상 기법, 손실 제어, 그리고 전송률 제어 기법들로 나누어 소개한다. 촉감기반 네트워크 시스템을 위한 기존의 연구들을 정리하므로써 더 효율적인 네트워크 적응형 전송 기법들의 개발을 위한 기반을 마련하고자 한다.

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인간 모델과 1차 샘플-홀드 방식이 가상 스프링 모델 시스템의 안정성에 미치는 영향 분석 (Effects of a Human Impedance and a First-Order-Hold Method on Stability of a Haptic System with a Virtual Spring Model)

  • 이경노
    • 융복합기술연구소 논문집
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    • 제3권2호
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    • pp.23-29
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    • 2013
  • When a human operator interacts with a virtual wall that is modeled as a virtual spring model, the lager the stiffness of the virtual spring is, the more realistic the operator feels that the virtual wall is. In the previous studies, it is shown that the maximum available stiffness of a virtual spring to guarantee the stability can be increased when the first-order-hold method is applied, however the effects of a human impedance on the stability are not considered. This paper presents the effects of a human impedance on stability of haptic system with a virtual spring and a first-order-hold (FOH) method. The human impedance model is modeled as a linear second-order system model. The relations between the maximum available stiffness of a virtual spring and the human impedance such as a mass, a damping and a stiffness are analyzed through the MATLAB simulation. It is shown that the maximum available stiffness is proportional to the square root of the human mass or damping respectively.

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힘 반향 원격제어 시스템의 투명성을 위한 네트워크 적응형 전송 기법 (Network-adaptive Transport Scheme for Transparency of Force-reflecting Teleoperation)

  • 이석희;서창훈;류제하;김종원
    • 한국HCI학회:학술대회논문집
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    • 한국HCI학회 2009년도 학술대회
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    • pp.45-51
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    • 2009
  • 본 논문은 에너지 바운딩 알고리즘 (EBA: Energy Bounding Algorithm) 기반의 힘 반향 원격 제어 시스템의 투명성을 분석하고 이를 기반한 네트워크 적응형 전송기법을 제안한다. EBA 는 양방향 원격 조작의 안정성을 확보하는 알고리즘으로 시간지연의 크기와 변동 및 손실에 상관없이 양방향 원격 조작의 안정성을 보장한다. 하지만 네트워크 지연 및 손실에 의한 투명성 저하는 EBA 로 극복하기에는 한계가 있다. 따라서 효과적인 전송기법을 이용하여 투명성을 향상시킬 필요가 있다. 제안하는 투명성 분석은 네트워크 지연 및 손실에 따른 힘 피드백의 왜곡 현상을 수식화한다. 이를 기반으로 촉감 데이터 동기화 기법 및 전송률 제어 기법의 투명성을 향상시킨다. 조작자가 요구하는 투명성 요구 조건과 현재 네트워크 상황에 맞추어 투명한 촉감 상호작용을 위한 동기화 지연 시간과 전송되어야 하는 촉감데이터량을 결정한다. Matlab 시뮬레이션을 통해서 제안한 투명성 분석의 타당성을 검증하고 촉감데이터 동기화 기법 및 전송률 제어 기법의 투명성을 확인한다.

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Optimized Design of a Planar Haptic Device Using Passive Actuators

  • Kim, Tae-Woo;Cho, Chang-Hyun;Kim, Mun-Sang;Song, Jae-Bok
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 2003년도 ICCAS
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    • pp.1565-1570
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    • 2003
  • Passive Haptic Devices have more benefit than the active in Stability. But Apart from benefits, it shows poor performance in haptic display. The author proposed the passive FME(Force Manipulability Ellipsoid) which can graphically show force generating ability of a passive haptic device. In this paper, performance indexes for the force approximation and pseudo friction cone are obtained with the passive FME and an optimized planar device with the indexes is proposed. Based on the above theory, experiment is conducted.

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촉각시스템을 위한 그래픽 변형 알고리즘 (Graphic Deformation Algorithm for Haptic Interface System)

  • 강원찬;김성철;김동옥;김원배;김영동
    • 전기학회논문지P
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    • 제51권3호
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    • pp.149-154
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    • 2002
  • In this paper, we propose a new graphic deformation algorithm for haptic interface system. Our deformable model is based on non-linear elasticity, anisotropy behavior and the finite element method. Also we developed controller for high-speed communication. The proposed controller is based on the PCI/FPGA technology, which could progress the capability of the position calculating and the force data transmitting. The haptic system is composed of the 6DOF force display device, the high-speed controller, HIR library for 3D graphic deformation algorithm and the haptic rendering algorithm. The developed system will be used on constructing the dynamical virtual environment. We demonstrate the relevance of this approach for the real-time simulating deformations of elastic objects. To show the efficiency of our system, we programmed the simulation of force reflecting. As the result of experiment, we found that it has high stability and easy to control for deformable object than some other systems.

햅틱 연동 능동 보행보조장치 개발 (Development of an Active Gait Assistive Device with Haptic Information)

  • 표상훈;오민균;윤정원
    • 제어로봇시스템학회논문지
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    • 제21권6호
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    • pp.553-559
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    • 2015
  • The purpose of this research is to develop a gait assistive device to enhance the gait stability and training efficiency of stroke patients. The configuration of this device is mainly composed of a motored wheel and a single cane whose lower end is attached to a motored wheel frame. A patient can feel haptic information from continuous ground contact from the wheel while walking through the grip handle. In addition, the wheeled cane can avoid using excessive use of the patient's upper limb for weight support and motivate the patient to use a paralyzed lower limb more actively. Moreover, the proposed device can provide intuitive and safe user interaction by integrating a force sensor and a tilt sensor equipped to the cane frame, and a switch sensor at the cane's handle. The admittance control has been implemented for the patient to change the walking speed intuitively by using the interaction forces at the handle. A hemi-paretic stroke patient participated in the walking assistive experiments as a pilot study to verify the effectiveness of the proposed haptic cane system. The results showed that the patient could improve walking speed and muscle activations during walking with a constant speed mode of the haptic cane. Moreover, the patient could maintain the preferred walking speeds and gait stability regardless of the magnitude of resistance forces with the admittance control mode of the haptic cane. The proposed robotic gait assistive device with a simple and intuitive mechanism can provide efficient gait training modes to stroke patients with high possibilities of widespread utilizations.

Energy Bounding Algorithm for Stable Haptic Interaction

  • Kim, Jong-Phil;Ryu, Je-Ha
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 2003년도 ICCAS
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    • pp.2765-2770
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    • 2003
  • This paper introduces a novel control algorithm, energy bounding algorithm, for stable haptic interaction. The energy bounding algorithm restricts energy generated by zero-order hold within consumable energy by physical damping that is energy consumption element in the haptic interface. The passivity condition can always be guaranteed by the energy bounding algorithm. The virtual coupling algorithm restricts the actuator force with respect to the penetration depth and restricts generated energy. In contrast, energy bounding algorithm restricts the change of actuator force with respect to time and restricts generated energy by zero-order hold. Therefore, much stiffer contact simulation can be implemented by the energy bounding algorithm. Moreover, the energy bounding algorithm doesn’t is not computationally intensive and the implementation of it is very simple.

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고주파 영차홀드의 샘플링 주기와 물리적 댐퍼가 안정적인 햅틱 상호작용에 미치는 영향 (Effect of the sampling time of high-frequency ZOH and a physical damper on stable haptic interaction)

  • 이경노
    • 한국산학기술학회논문지
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    • 제20권2호
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    • pp.649-654
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    • 2019
  • 가상 환경과의 안정적인 상호작용은 사용자의 안전을 위해서 뿐만 아니라 사용자의 몰입감 향상을 위해서도 반드시 필요하다. 특히 현실감 높은 가상 강체 모델을 구현하기 위해서는 가상 강체 모델인 가상 스프링 상수를 가능한 크게 설계해야 한다. 그러나 가상 스프링 상수를 크게 하면 시스템이 불안정해지므로, 가상 스프링 상수의 크기에는 제한이 있다. 단일샘플링 주기를 이용하는 기존 방법보다 가상 스프링의 안정성 영역을 크게 하기 위해서 제안된 방법이 고주파 영차홀드를 포함한 햅틱 시스템 모델이다. 본 논문에서는 고주파 영차홀드의 샘플링 주기, 햅틱 장치의 물리적 댐퍼 크기와 안정적인 가상 스프링 최댓값과의 관계를 시뮬레이션을 통해 분석한다. 물리적 댐퍼 크기가 커질수록, 고주파 영차홀드의 샘플링 주기가 짧아질수록 가상 스프링의 안정성 영역은 커진다. 그리고 제시된 방법에서 비율 N이 40보다 커지면 물리적 댐퍼크기에 따라 안정성 영역을 기존 방법보다 약 3배~8배 더 크게 만들 수 있다. 따라서 본 방법이 가상환경 속 사용자의 현실감 향상에 도움이 될 것이다.