• Title/Summary/Keyword: HRTF-field

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3-D Sound-Field Creation Implementing the Virtual Reality Ship Handling Simulator(I): HRTF Modeling (가상 현실 선박 조종 시뮬레이터 구현을 위한 3차원 음장생성(I) : 머리전달함수 모델링)

  • 임정빈
    • Journal of the Korean Institute of Navigation
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    • v.22 no.3
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    • pp.17-25
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    • 1998
  • This paper describes elemental technologies for the creation of three-dimensional(3-D) sound-field to implement the next-generation Ship Handling Simulator with human -computer interaction, known as Virtual Reality. In the virtual reality system, Head-Related Transfer Functions(HRTF's) are used to generate 3-D sound environmental context. Where, the HRTF's are impulse response characterizing the acoustical transformation in a space. This work is divided into two parts, the part Ⅰis mainly for the model constructions of the HRTF's, the part Ⅱis for the control of 3-D sound-field by using the HRTF's . In this paper, as first part, we search for the theory to formulate models of the HRTF's which reduce the dimensionalityof the formulation without loss of any directional information . Using model HRTF's we report results from psychophysical tests used to asses the validity of the proposed modleing method.

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HRTF-field reproduction for robust virtual source imaging (머리 전달 함수장 재현을 통한 광대역 입체 음향 구현)

  • Choi, Joung-Woo
    • Proceedings of the Korean Society for Noise and Vibration Engineering Conference
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    • 2007.11a
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    • pp.997-1004
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    • 2007
  • A hybrid technique that combines the advantages of binaural reproduction and sound field reproduction technique is proposed. The concept of HRTF-field, which is defined as the set of HRTFs corresponding to the various head dislocations, enables us to realize virtual source imaging over a wide area. Conventional $2{\times}2$ definition is redefined as a MIMO system composed of multiple control sources and multiple head locations, and HRTF variations corresponding to various head movement are quantified. Through the direct control of HRTF-field, reproduction error induced by head dislocation can be minimized in least-square-error sense, and consequential disturbances on the virtual source image can be reduced within a selected area. Simple lateralization examples are investigated, and the reproduction error of the proposed technique is compared to that of Higher-order Ambisonics.

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HRTF-field Reproduction for Robust Virtual Source Imaging (머리 전달 함수장 재현을 통한 광대역 입체 음향 구현)

  • Choi, Joung-Woo
    • Transactions of the Korean Society for Noise and Vibration Engineering
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    • v.18 no.2
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    • pp.199-207
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    • 2008
  • A hybrid technique that combines the advantages of binaural reproduction and sound field reproduction technique is proposed. The concept of HRTF-field, which is defined as the set of HRTFs corresponding to the various head dislocations, enables us to realize virtual source imaging over a wide area. Conventional binaural($2{\times}2$) reproduction system is redefined as a MIMO system composed of multiple control sources and multiple head locations, and HRTF variations corresponding to various head movement are quantified. Through the direct control of HRTF-field, reproduction error induced by head dislocation can be minimized in least-square-error sense, and consequential disturbances on the virtual source image can be reduced within a selected area. Simple lateralization examples are investigated, and the reproduction error of the proposed technique is compared to that of higher-order Ambisonics.

Comparison between a spherical head model and a prolate spheroidal head model used in HRTF customization (맞춤형 머리전달함수에 사용될 수 있는 장구 회전타원체 형상 머리모델과 구형 머리모델 간의 비교)

  • Jo, Hyun;Park, Young-Jin;Park, Youn-Sik
    • Proceedings of the Korean Society for Noise and Vibration Engineering Conference
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    • 2007.11a
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    • pp.1009-1013
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    • 2007
  • To do a HRTF customization, researchers used a spherical head model for modeling the head block of structural modeling of HRTF, which is the one of the technique for HRTF customization, because of its simplicity. In this paper, an analytic spheroidal HRTF caused by an incident point source will be introduced. Using proposed spheroidal HRTF, near-field HRTF customization can be applicable through a structural modeling of HRTF. To see the necessity of sheroidal head model, comparison of two analytic solutions, which are classical spherical HRTF and proposed spheroidal HRTF, will be shown. On the view point of ITD, optimal head model which matches with the measured ITD of KEMAR HRTF can be obtained. ITD results show that there are only slight differences between spherical and spheroidal head model. Magnitude comparison is made by constructing head model using measured head size. Although magnitude comparison is not studied between optimal models, the results of 24 of 36 subjects are shown that spheroidal head model matches notch frequency pattern of measured HRTF better than those of spherical one, where the sound source is at contralateral position.

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Computer Simulation on the Modelling of OSS Equalizer for the Reproduction of Original Sound Field (원음장 재생을 위한 OSS 등화기의 모델링에 관한 컴퓨터시뮬레이션)

  • 임정빈;김천덕
    • Journal of the Korean Institute of Navigation
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    • v.16 no.4
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    • pp.55-63
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    • 1992
  • This computer simulation is the basic research for realize a real-time hardware of the reproduction system in original sound field with two loudspeakers based on the OSS(Ortho Stereophonic System) method which was proposed by Hamada of Japan in 1983. Through the computer simulation, presumed the system function of OSS equalizer using HRTF(Head Related Transfer Function), constructed the model of OSS equalizer and , evaluated the modelling OSS equalizer by evaluation formula. The obtained results are summarized as follows : 1) By the modelling OSS equalize operate as inverse filter of HRTF, an input signal reproduced effectively. 2) Known that the real-time hardware of OSS equalizer can be made by the fast convolution between the impulse response of OSS equalizer and input speech signal. 3) Since the system function of OSS equalizer presumed from HRTF, the study on the measuring of HRTF have to proceed.

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Modeling of the Head-Related Transfer Functions with Optimum Reflection Wave Transfer Characteristics in Free-Field Listening over Headphones (헤드폰을 이용한 자유 음장 청취에서의 최적 반사 음파 전달 특성을 갖는 머리 전달 함수 모델링)

  • Yim, Jeong-Bin;Kim, Chun-Duck;Kang, Seong-Hoon
    • The Journal of the Acoustical Society of Korea
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    • v.16 no.2
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    • pp.16-25
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    • 1997
  • A new method to model the HRTF's(Head-Related Transfer Function), which could give improvement of the sound localization accuracy using the spatial effects by the reflected sound wave transfer characteristics, is proposed. When using the HRTF model having reflected sound wave transfer characteristics, the accuracy of sound localization was quite improved up to about 23%, compared with using the direct wave transfer characteristics only. Furthermore, it is verified that the spatial impression could be a factor to enhance the ability of sound localization.

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Lower-order ARMA Modeling of Head-Related Transfer Functions for Sound-Field Synthesis Systme

  • Yim, Jeong-Bin;Kim, Chun-Duck;Kang, Seong-Hoon
    • The Journal of the Acoustical Society of Korea
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    • v.15 no.3E
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    • pp.37-44
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    • 1996
  • A new method for efficient modeling of the Head-Related Transfer Functions(HRTF's) without loss of any directional information is proposed. In this paper, the HRTF's were empirically measured in a real room and modeled as the ARMA models with common AR coefficients and different MA coefficients. To assess the validity of the proposed ARMA model, psychophysical tests show that the proposed ARMA model, in comparison with the conventional MA model, requires a small number of parameters to represent empirical HRTF's and improves the back-to-front confusions in sound-field localization. Thus, significant simplifications in the implementations of sound-field synthesis systems could be obtained by using the proposed ARMA model.

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3-D Sound-Field Creation Implementing the Virtual Reality Ship Handling Simulator(II): Sound-Field Control (가상현실 선박조종 시뮬레이터 구현을 위한 3차원 음장 생성(II): 음장제어)

  • 임정빈
    • Journal of the Korean Institute of Navigation
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    • v.22 no.3
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    • pp.27-34
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    • 1998
  • The paper is the second part on the 3-D sound-field creation implementing the Virtual Reality Ship Handling Simyulator(VRSHS). As mentioned in the previous part Ⅰ, the spatial impression, which arose from reproduced 3-D sound-field , give natural sound environmental context to a listener. This spatial impression is due to the reverberation by reflections and ,is can be obtain by using Head-Related Transfer Function(HRTF). In this work, we foumulate early and late reverberation models of the HRTF's with theoretical control factors based on the sound-energy distribution in an irregularly shaped enclosures. Using the reverberation models, we report results from psychophysical tests used to asses the validity of the proposed 3-D soud-field control method.

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A study on 3-channel binaural recording technique for 3D sound generation. (입체음향 생성을 위한 3채널 바이노럴 녹음기법에 관한 연구-)

  • 이신렬;성굉모
    • Proceedings of the Acoustical Society of Korea Conference
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    • spring
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    • pp.215-218
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    • 2000
  • 입체음향 생성을 위한 기존의 방법은 크게 바이노럴 녹음기법과 머리전달함수(HRTF)를 이용한 바이노럴 합성 기법으로 나눌 수 있다. 현재 바이노럴 기법은 기존 스테레오 시스템에 비해 공간감, 몰입감 측면에서는 탁월한 효과가 있지만, 음질의 저하와 정면 음상 정위가 잘되지 않는다는 치명적인 단점 때문에 프로페셔널 오디오 분야에서는 거의 사용되지 않고 몇몇 PC 게임용으로만 사용되고 있다. 본 논문은 정확한 정면 음상 정위를 위해 '3채널 더미헤드를 이용한 바이노럴 녹음기법' 을 제안하고, 기존 스테레오 녹음기법과의 호환성 유지를 위해 녹음 현장에서 직접 사용될 수 있는 3채널 더미헤드를 사용한 'Weighted Diffuse-field equalization 기법'에 대해 제안하며, 3 채널 더미헤드를 이용하여 기존 HRTF 데이터를 대체할 수 있는 정면 음상 정위에 강인한 '3 채널 더미헤드 HRTF 측정 기법'에 대해 제안한다.

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Numerical Simulation of Head Related Transfer Functions and Sound Fields (수치해석을 이용한 머리전달함수의 계산 및 음장해석)

  • ;V. Kahana;P. A. Nelson;M. Petyt
    • The Journal of the Acoustical Society of Korea
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    • v.20 no.6
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    • pp.94-103
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    • 2001
  • The goal of using numerical methods in this study is two-fold: to replicate a set of measured, individualized HRTFs by a computer simulation, and also to visualise the resultant sound field around the head. Two methods can be wed: the Boundary Element Method (BEM) and the Infinite-Finite Element Method (IFEM). This paper presents the results of a preliminary study carried out on a KEMAR dummy-head, the geometry of which was captured with a high accuracy 3-D laser scanner and digitiser. The scanned computer model was converted to a few valid BEM and IFEM meshes with different polygon resolutions, enabling us to optimise the simulation for different frequency ranges. The results show a good agreement between simulations and measurements of the sound pressure at the blocked ear-canal of the dummy-head. The principle of reciprocity provides an effect method to simulate HRTF database. The BEM was also used to investigate the total sound field around the head, providing a tool to visualise the sound field for different arrangements of virtual acoustic imaging systems.

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