• Title/Summary/Keyword: HRTF (Head-Related Transfer Function)

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Headphone-based multi-channel 3D sound generation using HRTF (HRTF를 이용한 헤드폰 기반의 다채널 입체음향 생성)

  • Kim Siho;Kim Kyunghoon;Bae Keunsung;Choi Songin;Park Manho
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.42 no.1
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    • pp.71-77
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    • 2005
  • In this paper we implement a headphone-based 5.1 channel 3-dimensional (3D) sound generation system using HRTF (Head Related Transfer Function). Each mono sound source in the 5.1 channel signal is localized on its virtual location by binaural filtering with corresponding HRTFs, and reverberation effect is added for spatialization. To reduce the computational burden, we reduce the number of taps in the HRTF impulse response and model the early reverberation effect with several tens of impulses extracted from the whole impulse sequences. We modified the spectrum of HRTF by weighing the difference of front-back spec01m to reduce the front-back confusion caused by non-individualized HRTF DB. In informal listening test we can confirm that the implemented 3D sound system generates live and rich 3D sound compared with simple stereo or 2 channel down mixing.

A Study on Sweet Spot of Crosstalk Cancellation Schemes for Sound Rendering Systems (입체음향시스템을 위한 상호간접제거 기법의 유효청취범위 분석)

  • Lee, Jung-Hyuck;Jeong, Sang-Hyo;Yoo, Seung-Soo;Song, Iick-Ho;Kim, Sun-Yong
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.36 no.5C
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    • pp.309-316
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    • 2011
  • In this paper, equalization zone of two crosstalk cancellation (CC) schemes, which are the one based on only head related transfer function (HRTF) and the other one based on interaural intensity/time difference (ITD/IID) as well as HRTF is studied. To do this, the condition numbers and ITD/IID levels of two schemes are shown.

Selecting Sound-Field Control Factors in the Image Model Method Using Head-Related Transfer Function (머리전달함수를 이용한 영상 음원법에서 음장 제어 요소 결정)

  • 임정빈
    • Proceedings of the Acoustical Society of Korea Conference
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    • 1998.06d
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    • pp.56-59
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    • 1998
  • 머리전달함수(Head-Related Transfer Function, HRTF)를 이용한 영상 음원법(Image Model Method, IMM)을 적용하여 3차원 음장을 제어하기 위한 요소결정 방법을 제안한다. 제어 요소들은 직방체 내부에서의 음 에너지에 관한 이론을 토대로 결정하였다. 각 제어요소를 3차원 음장 모델에 적용하고, 헤드폰을 사용하여 청취자에 의한 심리음향 실험한 결과, 제어된 음장에서는 음상의 두외 정위, 거리감, 공간감이 실내에서와 같이 자연스럽게 형성됨을 나타냈다.

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Implementation of 3-D Audio using Korean-Type HRTF (한국형 HRTF를 이용한 입체음향 구현)

  • 김재현;정상배;양희식;한민수
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2001.11b
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    • pp.63-67
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    • 2001
  • 입체음향의 구현은 21세기 멀티미디어 콘텐트 관련 산업의 핵심기술 중 하나로 인식되고 있으며, 그 응용분야가 매우 넓기 때문에 이에 대한 투자가 점차 늘어가고 있는 실정이다. 본 논문은 한국인의 표준형 두상에 맞는 HRTF(Head-Related Transfer Function)를 이용한 입체음향의 구현 및 현장효과의 인공적 재현 방법에 대한 연구 결과이다.

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A Study on Low-Order Modeling of HRTF (머리전달함수의 저차 모델링에 관한 연구)

  • 김동현
    • Proceedings of the Acoustical Society of Korea Conference
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    • 1998.06e
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    • pp.35-38
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    • 1998
  • 입체음향 시스템의 방향감 제어에서 필수적인 머리전달함수(Head-Related Transfer Function)는 일반적으로 FIR 또는 IIR 필터로 구현되며, IIR 필터의 경우 FIR 보다 비교적 저차 모델링이 가능한 장점을 갖는다. 본 논문에서는 Balanced Model Reduction(BMR) 방법을 이용하여 비교적 높은 차수를 가지는 FIR 형태의 HRTF 필터를 IIR 필터로 설계하고, 입체음향 시스템의 실시간 구현시 필수적인 계산의 효율을 높이는 방법을 제시한다. 또한 IIR 필터로 근사화된 HRTF 필터의 주파수 패턴을 분석하여, 음상정위에 큰 영향을 미치는 주파수 대역을 좀 더 나은 해상도를 갖도록 설계하여 저차 모델 설계시 발생하는 오차가 음상정위에 미치는 영향을 최소화 하였다.

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Comparison of Measurement Methods for Head-related Transfer Function(HRTF) (머리전달함수 측정법의 실험적 비교)

  • Ahn, Tae-Soo;Lee, Doo-Ho
    • Transactions of the Korean Society for Noise and Vibration Engineering
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    • v.19 no.12
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    • pp.1260-1268
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    • 2009
  • Three methods(the stepped sine method, the statistical method(random excitation method) and the maximum-length sequence(MLS) method) for head-related transfer functions(HRTFs) are experimentally compared in view point of accuracy and efficiency. First, the stepped sine method has high signal-to-noise ratio, but low efficiency. Second, the statistical method is fast measurement speed, but weak to noise than the other methods. Finally, the MLS method shows both good efficiency and high signal-to-noise ratio, but it needs additional software or equipment such as MLS signal generator. For comparison of measurement accuracy, HRTFs of KEMAR dummy are measured for various azimuths and elevations. Error norms for magnitude and phase of HRTFs are defined and calculated for the measured HRTFs. The calculated error norms show that the methods give similar results in magnitude and phase except a little phase difference in the MLS method.

A Range Dependent Structural HRTF Model for 3D Sound Generation in Virtual Environments (가상현실 환경에서의 3 차원 사운드 생성을 위한 거리 변화에 따른 구조적 머리전달함수 모델)

  • Lee, Young-Han;Lee, Gil-Ho;Kim, Hong-Kook
    • 한국HCI학회:학술대회논문집
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    • 2006.02a
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    • pp.632-637
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    • 2006
  • 본 논문에서는 가상현실 환경에서 방위각, 고도, 거리 등의 위치 정보를 인지할 수 있는 3 차원 사운드를 생성하기 위한 구조적 머리전달함수(Head-Related Transfer Function, HRTF) 모델을 제안하고 이를 구현한다. 이를 위해 우선 기존에 연구된 방위각과 고도에 관한 head model 과 pinna model 을 근간으로 거리의 변화를 고려하도록 하는 HRTF 모델을 제안한다. 제안된 거리 변화에 따른 HRTF 모델은 거리 차이에 따른 음압의 변화 모델과 근거리에서 사람의 머리에 의해 생기는 shadowing 모델로 구성된다. 본 논문에서는 제안한 모델로 부터 mono 사운드를 방위각, 고도, 거리를 인지할 수 있는 stereo 사운드로 변환하여 생성하는 3 차원 사운드 생성기를 구현하였고, 일반인을 대상으로 거리에 대한 청취 실험을 통하여 제안한 모델의 성능을 측정하였다. 그리고 제안된 모델을 가상현실의 실감모델인 MP3 에 구현하여 그 효과를 입증하였다.

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Sound Source Localization using HRTF database

  • Hwang, Sung-Mok;Park, Young-Jin;Park, Youn-Sik
    • 제어로봇시스템학회:학술대회논문집
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    • 2005.06a
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    • pp.751-755
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    • 2005
  • We propose a sound source localization method using the Head-Related-Transfer-Function (HRTF) to be implemented in a robot platform. In conventional localization methods, the location of a sound source is estimated from the time delays of wave fronts arriving in each microphone standing in an array formation in free-field. In case of a human head this corresponds to Interaural-Time-Delay (ITD) which is simply the time delay of incoming sound waves between the two ears. Although ITD is an excellent sound cue in stimulating a lateral perception on the horizontal plane, confusion is often raised when tracking the sound location from ITD alone because each sound source and its mirror image about the interaural axis share the same ITD. On the other hand, HRTFs associated with a dummy head microphone system or a robot platform with several microphones contain not only the information regarding proper time delays but also phase and magnitude distortions due to diffraction and scattering by the shading object such as the head and body of the platform. As a result, a set of HRTFs for any given platform provides a substantial amount of information as to the whereabouts of the source once proper analysis can be performed. In this study, we introduce new phase and magnitude criteria to be satisfied by a set of output signals from the microphones in order to find the sound source location in accordance with the HRTF database empirically obtained in an anechoic chamber with the given platform. The suggested method is verified through an experiment in a household environment and compared against the conventional method in performance.

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Improvement of Head Related Transfer Function to Create Realistic 3D Sound (현실감있는 입체음향 생성을 위한 머리전달함수의 개선)

  • Koo, Kyo-Sik;Cha, Hyung-Tai
    • Journal of the Korean Institute of Intelligent Systems
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    • v.18 no.3
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    • pp.381-386
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    • 2008
  • Virtual 3D audio methods that create 3D sound effects are researched highly for multimedia devices using 2 speakers or headphone. The most typical method to create 3D effects is a technology through use of head related transfer function (HRTF) which contains the information that sound arrives from a sound source to the ears of the listener. But it can decline some 3D effects by cone of confusion between front and back directions due to the non-individual HRTF depending on each listener. In this paper, we propose a new method to use psychoacoustic theory that creates realistic 3D audio. In order to improve 3D sound, we calculate the excitation energy of each symmetric HRTF and extract the ratio of energy of each bark range. Informal listening tests show that the proposed method improves the front-bach sound localization characteristics much better than the conventional methods.