• Title/Summary/Keyword: Gregory surface patch method

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Automatic mesh generation on ship hull surface (선체 곡면의 자동 요소화)

  • 윤태경;김동준
    • Journal of Ocean Engineering and Technology
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    • v.11 no.2
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    • pp.138-144
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    • 1997
  • This is describes the automatic mesh generation on the ship hull surface. At first ship hull is defined as a cillocation of composite surface patches which satisfy the geometic continuity between adjoining patches by using Gregory surface method. Node points that would be mesh points are ganerated by considering the surface curvature. The triangulation of the node points is by the combination of Ohtsubo's method and Choi's one. After triangulation, shape improvement and quadrilateralization is done with specific criterin. An application to the actual ship and the results are shown.

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A Unified Surface Modeling Technique Using a Bezier Curve Model (de Casteljau Algorithm) (베지에 곡선모델 (드 카스텔죠 알고리듬) 을 이용한 곡면 통합 모델링 기법)

  • Rhim, Joong-Hyun;Lee, Kyu-Yeul
    • Journal of the Society of Naval Architects of Korea
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    • v.34 no.4
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    • pp.127-138
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    • 1997
  • In this study, a new technique is presented, by which one can define ship hull form with full fairness from the input data of lines. For curve modeling, the de Casteljau Algorithm and Bezier control points are used to express free curves and to establish the unified curve modeling technique which enables one to convert non-uniform B-spline (NUB) curve or cubic spline curve into composite Bezier curves. For surface modeling, the mesh curve net which is required to define surface of ship hull form is interpolated by the method of the unified curve modeling, and the boundary curve segments of Gregory surface patches are generated by remeshing(rearranging) the given mesh curve net. From these boundary information, composite Gregory surfaces of good quality in fairness can be formulated.

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Definition of Ship Hull using $GC^1$ Surface ([$GC^1$] 곡면을 이용한 선형의 표현)

  • J.S. Park;D.J. Kim
    • Journal of the Society of Naval Architects of Korea
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    • v.31 no.4
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    • pp.32-40
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    • 1994
  • This paper describes a smooth surface interpolating method of ship hull using a three-dimensional currie net that comes from the mesh curve fairing process. Geometric continuity(($GC^1$) is preserved across the boundary curve between patches. The three-dimensional curve net can have nonrectangular topologies, such as triangular and pentagonal topology. Among the boundary curve interpolation methods, Hermite blended Coons patch, Convex combination, and Gregory patch interpolation method are used to generate the ship hull surface. To check the fairness of the surface, the numerical method of surface/surface intersection problem is adopted. An application to an actual ship hull is given as an example.

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