Abstract
This is describes the automatic mesh generation on the ship hull surface. At first ship hull is defined as a cillocation of composite surface patches which satisfy the geometic continuity between adjoining patches by using Gregory surface method. Node points that would be mesh points are ganerated by considering the surface curvature. The triangulation of the node points is by the combination of Ohtsubo's method and Choi's one. After triangulation, shape improvement and quadrilateralization is done with specific criterin. An application to the actual ship and the results are shown.