• Title/Summary/Keyword: Graphic Program

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Development of a Simulator and Dynamic Modeling for Moving Capability of Track Vehicle (궤도 차량의 기동성능을 위한 동적 모델링 및 시뮬레이터 개발)

  • 김용태;김종수;이경식;염만오;한성현
    • Proceedings of the Korean Society of Machine Tool Engineers Conference
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    • 2002.04a
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    • pp.376-380
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    • 2002
  • In this paper, we developed a Widows 98 version off-line programming system which can simulate a track vehicle model in 3D graphics space. The track vehicle was adopted as an objective model. The interface between users and the off-line program system in the Widows 98's graphic user interface environment was also studied. The developing language is Microsoft Visual C++. Graphic libraries, OpenGL, by Silicon Graphics, Inc. were utilized for 3D Graphics.

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Development of a 3D Off-Line Graphic Simulator for Industrial Robot (산업용 로봇의 3차원 오프라인 그래픽 시뮬레이터 개발)

  • 장영희;한성현;이만형
    • Transactions of the Korean Society of Machine Tool Engineers
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    • v.10 no.3
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    • pp.19-25
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    • 2001
  • In this paper, we developed a Windows 98 version Off-Line Programming System which can simulate a Robot model in 3D Graphics space. 4 axes SCARA Robot (especially FARA SM5) was adopted as an objective model. Forward kinemat-ics, inverse kinematics and robot dynamics modeling were included in the developed program. The interface between users and the OLP system in the Windows 98s GUI environment was also studied. The developing is Microsoft Visual C++. Graphic libraries, OpernGL, by silicon Graphics, Inc. were utilized for 3D Graphics.

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A study on Color Management Application in Digital Image (디지털 이미지의 컬러 매니지먼트 적용에 관한 연구)

  • Cho, Young-Kwon;Koo, Chul-Whoi;Cho, Ga-Ram
    • Journal of the Korean Graphic Arts Communication Society
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    • v.22 no.2
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    • pp.163-178
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    • 2004
  • In this study, the CIE RGB color space which was one of the most popular device-dependent application program in digital image processing was adopted to make the profile with the device information. The profile was applied to the digital image of a JPEG file format. The result was compared with the color reproduction of another digital image of a JPEG file format, which was made in the e-sRGB color space that had the color spaces allocated to each reproduced color of an image and device-independent colors. In this way it was investigated which color space was more appropriate for digital image processing for web printing and if the e-sRGB color space was good as a color management tool that didn't depend on a device in processing a digital image for web printing.

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Brain Hologram Visualization for Diagnosis of Tumors using Graphic Imaging

  • Nam, Jenie;Kim, Young Jae;Lee, Seung Hyun;Kim, Kwang Gi
    • Journal of Multimedia Information System
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    • v.3 no.3
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    • pp.47-52
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    • 2016
  • This research paper examines the usage of graphic imaging in Holographic Projections to further advance the medical field. It highlights the importance and necessity of this technology as well as avant-garde techniques applied in the process of displaying images in digital holography. This paper also discusses the different types of applications for holograms in society today. Different tools were utilized to transfer a set of a cancer patient's brain tumor data into data used to produce a 3D holographic image. This image was produced through the transfer of data from one program to another. Through the use of semi-automatic segmentation through the seed region method, we were able to create a 3D visualization from Computed Tomography (CT) data.

A Parallel Programming Environment Implemented with Graphic User Interface (그래픽 사용자 인터페이스로 구현한 병렬 프로그래밍 환경)

  • Yoo, Jeong-Mok;Lee, Dong-Hee;Lee, Mann-Ho
    • The Transactions of the Korea Information Processing Society
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    • v.7 no.8
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    • pp.2388-2399
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    • 2000
  • This paper describes a parallel programming environment to help programmers to write parallel programs. The parallel programming environment does lexical analysis and syntax analysis like front-end part of common compilers, data flow analysis and data dependence analysis for variables used in programs, and various program transformation methods for parallel programming. Especially, graphic user interface is provided for programmer to get parallel programs easily.

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Development of GRAFCET programming tool for sequential control of one-board computer (GRAFCET에 의한 단일 기판 컴퓨터의 순차제어용 프로그래밍 도구의 개발)

  • 국금환;김민환;최기봉
    • 제어로봇시스템학회:학술대회논문집
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    • 1991.10a
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    • pp.894-899
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    • 1991
  • GRAFCET is the program language for a sequential control and utilized in the description of sequence of a process. This study is to implement GRAFCET editor and compiler for personnel computer. The GRAFCET editor module is developed to use as menu-driven method based on the graphic screen and the graphic symbol. So, users can use it interactively. The GRAFCET compiler module analyzes the already drawed GRAFCET diagram, then translates it to Z80 assembly code. After generating Z80 machine code from assembly code, we can send the outputed machine code file to Z80 one-board computer through RS232C. We have developed the GRAFCET programming tool to utilize under IBM PC/AT with the VGA monitor, and it may be contribute to low cost automation system.

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Development of a Simulator and Dynamic Modeling for Moving Capability of Track Vehicle (궤도 차량의 기동성능을 위한 동적 모델링 및 시뮬레이터 개발)

  • 김용태;김종수;한성현;이경식
    • Proceedings of the Korean Society of Machine Tool Engineers Conference
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    • 2001.04a
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    • pp.197-201
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    • 2001
  • In this paper, we developed a Windows 98 version of-line programming system which can simulate a track vehicle model in 3D graphics space. The track vehicle was adopted as an objective model. The interface between users and the off-line program system in the Windows 98's graphic user interface environment was also studied. The developing language is Microsoft Visual C++. Graphic libraries, OpenGL, by Silicon Graphics, Inc. were utilized for 3D Graphics.

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Development of 3D Off-line Simulator for Industrial Robots (산업용 로봇의 3차원 오프라인 시뮬레이터 개발)

  • 김홍래;신행봉;한성현
    • Proceedings of the Korean Society of Precision Engineering Conference
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    • 2003.06a
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    • pp.1731-1734
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    • 2003
  • We propose a unmaned integrating control system based-on Windows XP version Off-Line Programming System which can simulate a Robot model in 3D Graphics space in this paper. The robot with 4 and 6 axes modeled SM5 and AM1 respectively were adopted as an objective model. Forward kinematics, inverse kinematics and robot dynamics modeling were included in the developed off-line program. The interface between users and the off-line programming system in the Windows XP's graphic user interface environment was also studied. The developing language is Microsoft Visual C++. Graphic libraries, OpenGL, by silicon Graphics, Inc. were utilized for 3D Graphics.

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Development of Off-line Simulator for Robots with Auto-teaching (자동교시기능을 갖는 로봇의 3차원 오프라인 시뮬레이터 개발)

  • 신행봉;정동연;한성현
    • Proceedings of the Korean Society of Machine Tool Engineers Conference
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    • 2003.04a
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    • pp.319-326
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    • 2003
  • We propose a unmaned integrating control system based-on Windows XP version Off-Line Programming System which can simulate a Robot model in 3D Graphics space in this paper. The industrial robot with 4 and 6 axes modeled SM5 and AMI respectively were adopted as an objective model. Forward kinematics, inverse kinematics and robot dynamics modeling were included in the developed off-line program. The interface between users and the off-line programming system in the Windows XP's graphic user interface environment was also studied. The developing language is Microsoft Visual C++. Graphic libraries, OpenGL, by silicon Graphics, Inc. were utilized for 3D Graphics.

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Development of a Dynamic Simulator for Moving Capability Estimation of Track Vehicle (궤도 차량의 기동성능 예측을 위한 동적 시뮬레이터 개발)

  • Kim, Ch.S.;Chang, Y.H.;Lee, K.S.;Kim, Y.T.;Han, S.H.
    • Proceedings of the KSME Conference
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    • 2000.04a
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    • pp.666-671
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    • 2000
  • In this paper, we developed a Windows 95 version off-line programing system which can simulate a track vehicle model in 3D graphics space. The track vehicle was adopted as an objective model. The interface between users and the off-line program system in the Windows 95's graphic user interface environment was also studied The developing language is Microsoft Visual C++. Graphic libraries, OpenGL, by Silicon Graphics, Inc. were utilized for 3D Graphics.

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