• Title/Summary/Keyword: Graphic Display

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A Study on the Generation of 3 Dimensional Graphic Files Using SPOT Imagery (SPOT 위성영상을 이용한 3차원 그래픽 화일 생성연구)

  • Cho, Bong-Whan;Lee, Yong-Woong;Park, Wan-Yong
    • Journal of Korean Society for Geospatial Information Science
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    • v.3 no.1 s.5
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    • pp.79-89
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    • 1995
  • Using SPOT satellite imagery, 3 dimensional geographic information can be obtained from SPOT's oblique viewing image. Especially, SPOT provides high spatial resolution, adequate base/height ratio and stable orbit characteristics. In this paper, 3D terrain features were extracted using SPOT stereo image and also the techniques for generation of 3D graphic data were developed for the extracted terrain features. We developed computer programs to generate automatically 3D graphic files and to display geographic information on the computer screen, The results of this study may be effectively utilized for the development of 3D geographic information using satellite images.

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A Study on the Characteristics of Low Temperature Calcined Paste for LCD Flat Light Source (LCD 면광원용 저온 소성 Paste 특성 연구)

  • Lee, Dong-Wook;Lee, Mi-Young;Nam, Su-Yong
    • Journal of the Korean Graphic Arts Communication Society
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    • v.26 no.1
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    • pp.97-111
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    • 2008
  • BLU is a important part of the most representative LCD at flat panel display. In order to supplement the optical special quality which LCD cannot light itself, BLU is an essential property to supply with same brightness on the screen. In this study we have manufactured and characterized the low temperature calcined paste that can be used as a flat light source for LCD BLU. For the phosphor paste and intermediate paste, the low temperature calcined acryl resin was used as the binder. From the result of thermal decomposition measurement, residual carbonaceous materials was found to be less than 0.2wt% at $400^{\circ}C$.

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A Design of the Graphic Simulator for a Robotic Workcell (로보틱 워크셀을 위한 그래픽 시뮬레이터의 구성)

  • Lee, Sang-Moo;Lee, Bum-Hee;Ko, Myoung-Sam;Kim, Kwang-Bae
    • Proceedings of the KIEE Conference
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    • 1988.11a
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    • pp.441-444
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    • 1988
  • This paper presents a methodology for developing the graphic simulator for a robotic workcell. The Petri Net model is applied to described the system state and the workcell simulation is performed by the event scheduling approach of the model. For the graphic display of simulation process, the information of the workcell resources are stored in hierachically-structured data_babe, and the geometry of the resources is described by robot modelling, component modelling, and world modelling.

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Graphic Simulation of Material Removal Process Using Bounding Box and Base Plane (기준평면과 경계상자를 이용한 NC 절삭과정의 그래픽 시뮬레이션)

  • 이철수;박광렬
    • Korean Journal of Computational Design and Engineering
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    • v.2 no.3
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    • pp.161-174
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    • 1997
  • In this paper, the techniques for graphic simulation of material removal process are described. The concepts of the bounding box and base plane are proposed. With these concepts, a real-time shaded display of a Z-map model being milled by a cutting tool following an NC path can be implemented very efficiently. The base planes make it possible to detect the visible face of Z-map model effectively. And the bounding box of tool sweep volume provides minimum area of screen to be updated. The proposed techniques are suitable for implementation in raster graphic device and need a few memories and a small amount of calculation. Proposed method is written in C and executable on MS-Windows95 and Window-NT.

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A Study on the development and application of graphic function for ADS (ADS 그래픽 기능 개발 적용 연구)

  • Park, S.W.;Yang, W.S.;Kim, K.H.;Oh, W.R.;Seo, S.H.
    • Proceedings of the KIEE Conference
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    • 1992.07a
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    • pp.165-168
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    • 1992
  • The ADS system is applied and used in KEPCO. But it is short of graphic functions and on-line display of power system. In this study, we develpoed ADS MMI system which expands graphic functions of ADS, and enhanced efficiency of ADS system. And we showed system extension in the future and suggested a foundation of total distribution automation system.

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A Study on the Generation of 3 Dimensional Graphic Files Using SPOT Imagery (SPOT위성영상정보를 이용한 3차원 그래픽 화일 생성연구)

  • Cho, Bong-Hwan;Lee, Yong-Woong;Park, Wan-Yong
    • 한국지형공간정보학회:학술대회논문집
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    • 1995.10a
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    • pp.121-142
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    • 1995
  • Using SPOT satellite imagery, 3 dimensional geographic information can be obtained from SPOT's oblique viewing image. Especially, SPOT provides high spatial resolution, adequate base/height ratio and stable orbit characteristics. In this paper, 3D terrain features were extracted using SPOT stereo image and also the techniques for generation of 3D graphic data were developed for the extracted terrain features. We developed computer programs to generate automatically 3D graphic files and to display geographic information on the computer screen. The results of this study may be effectively utilized for the development of 3D geographic information using satellite images.

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Maximum Entropy Power Spectral Estimation of Two-Dimensional Signal (2차원 신호의 최대 정보량을 갖는 전력 스펙트럼 추정)

  • Sho, Sang-Ho;Kim, Chong-Kyo;Lee, Moon-Ho
    • The Transactions of the Korean Institute of Electrical Engineers
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    • v.34 no.3
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    • pp.107-114
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    • 1985
  • This paper presents the iterative algorithm for obtaining the ME PSE(Maximum Entropy Power Spectral Estimation) of 2-dimensional signals. This problem involves a correction matching power spectral estimate that can be represented as the reciprocal of the spectral of 2-dimensional signals. This requires two matrix inversion every iterations. Thus, we compensate the matrix to be constantly positive definite with relaxational parameters. Using Row/Column decomposition Discrete Fourier Transform, we can decrease a calculation quantity. Using Lincoln data and white noise, this paper examines ME PSE algorithms. Finally, the results output at the graphic display device. The 2-dimensional data have the 3-dimensional axis components, and, this paper develops 3-dimensional graphic output algorithms using 2-dimensional DGL(Device Independent Graphic Library) which is prepared for HP-1000 F-series computer.

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Graphic Image Dithering Technique Based on Symmetric Error Diffusion (대칭 오차 확산에 의한 그래픽 영상의 디더링 기법)

  • Kwon, Sung-Bok;Kim, Young-Mo
    • The Transactions of the Korea Information Processing Society
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    • v.4 no.7
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    • pp.1893-1899
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    • 1997
  • Spatial dithering techniques are the method of rendering the illusion of continuous-tone pictures on displays that are capable of producing only binary picture elements. In this paper, we propose a new dithering algorithm which diffuses error into nearby pixels symmetrically. This method complements the artifacts of the error diffusion dither for the graphic images and the short-comings of the ordered dither that can't display some intensity level. We applied this method to graphic images and obtained results that complement the short-comings of conventional method.

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Implementation of Integrated Control Environment for Biped Robot(IWR-III) (이족보행로봇(IWR-III)의 통합 저어 환경 구축)

  • Noh, Gyeong-Gon;Seo, Yeong-Seop;Kim, Jin-Geol
    • Proceedings of the KIEE Conference
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    • 1999.07g
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    • pp.3089-3091
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    • 1999
  • To control IWR-III Biped Waking Robot, those complex modules are necessary that concurrent control multi-axes servo motors, PID & Feedforward gain tuning, initial value calibration, display current status of system, user interface for emergency safety and three-dimensional rendering graphic visualization. It is developed for various-type gait $data^{[1]}$ and for control modes (i.e open/closed loop and pulse/velocity/torque control) that Integrated Control Enviroment with GUI( Graphic User Interface) consist of time-buffered control part using MMC (Multi-Motion Controller) and 3D simulation part using DirectX graphic library.

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가상 tool의 조작을 통한 simulation 환경에서의 force display에 관한 연구

  • 이승룡
    • Proceedings of the Korean Society of Precision Engineering Conference
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    • 1996.04a
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    • pp.220-226
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    • 1996
  • This paper describes the force display system which presents feel information to the operator through manipulating a virtual tool with a master arm in the simulated environment. The movement of a tool grasped by the operator, which is modeled as a circle or a square is displayed in the graphic screen of a computer. When the tool contacts with the virtual environment, the operator is forced to feel contact and the feature of the virtual environment through torque control of the master arm. Contact situations are modeled as close as to the reality considering the friction, and multiple contacts. Several experients are conducted and the effectiveness of the developed system is confirmed.

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