• Title/Summary/Keyword: Graph-based

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Graph Database Benchmarking Systems Supporting Diversity (다양성을 지원하는 그래프 데이터베이스 벤치마킹 시스템)

  • Choi, Do-Jin;Baek, Yeon-Hee;Lee, So-Min;Kim, Yun-A;Kim, Nam-Young;Choi, Jae-Young;Lee, Hyeon-Byeong;Lim, Jong-Tae;Bok, Kyoung-Soo;Song, Seok-Il;Yoo, Jae-Soo
    • The Journal of the Korea Contents Association
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    • v.21 no.12
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    • pp.84-94
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    • 2021
  • Graph databases have been developed to efficiently store and query graph data composed of vertices and edges to express relationships between objects. Since the query types of graph database show very different characteristics from traditional NoSQL databases, benchmarking tools suitable for graph databases to verify the performance of the graph database are needed. In this paper, we propose an efficient graph database benchmarking system that supports diversity in graph inputs and queries. The proposed system utilizes OrientDB to conduct benchmarking for graph databases. In order to support the diversity of input graphs and query graphs, we use LDBC that is an existing graph data generation tool. We demonstrate the feasibility and effectiveness of the proposed scheme through analysis of benchmarking results. As a result of performance evaluation, it has been shown that the proposed system can generate customizable synthetic graph data, and benchmarking can be performed based on the generated graph data.

Bilinear Graph Neural Network-Based Reasoning for Multi-Hop Question Answering (다중 홉 질문 응답을 위한 쌍 선형 그래프 신경망 기반 추론)

  • Lee, Sangui;Kim, Incheol
    • KIPS Transactions on Software and Data Engineering
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    • v.9 no.8
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    • pp.243-250
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    • 2020
  • Knowledge graph-based question answering not only requires deep understanding of the given natural language questions, but it also needs effective reasoning to find the correct answers on a large knowledge graph. In this paper, we propose a deep neural network model for effective reasoning on a knowledge graph, which can find correct answers to complex questions requiring multi-hop inference. The proposed model makes use of highly expressive bilinear graph neural network (BGNN), which can utilize context information between a pair of neighboring nodes, as well as allows bidirectional feature propagation between each entity node and one of its neighboring nodes on a knowledge graph. Performing experiments with an open-domain knowledge base (Freebase) and two natural-language question answering benchmark datasets(WebQuestionsSP and MetaQA), we demonstrate the effectiveness and performance of the proposed model.

In-memory Compression Scheme Based on Incremental Frequent Patterns for Graph Streams (그래프 스트림 처리를 위한 점진적 빈발 패턴 기반 인-메모리 압축 기법)

  • Lee, Hyeon-Byeong;Shin, Bo-Kyoung;Bok, Kyoung-Soo;Yoo, Jae-Soo
    • The Journal of the Korea Contents Association
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    • v.22 no.1
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    • pp.35-46
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    • 2022
  • Recently, with the development of network technologies, as IoT and social network service applications have been actively used, a lot of graph stream data is being generated. In this paper, we propose a graph compression scheme that considers the stream graph environment by applying graph mining to the existing compression technique, which has been focused on compression rate and runtime. In this paper, we proposed Incremental frequent pattern based compression technique for graph streams. Since the proposed scheme keeps only the latest reference patterns, it increases the storage utilization and improves the query processing time. In order to show the superiority of the proposed scheme, various performance evaluations are performed in terms of compression rate and processing time compared to the existing method. The proposed scheme is faster than existing similar scheme when the number of duplicated data is large.

Bond Gragh Prototypes: A General Model for Dynamic Systems in Terms of Bond Graphs (표준본드선도: 본드선도에 의한 동적시스템의 일반모델)

  • Park, Jeon-Soo;Kim, Jong-Shik
    • Transactions of the Korean Society of Mechanical Engineers A
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    • v.21 no.9
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    • pp.1414-1421
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    • 1997
  • This paper examines the physics and mechanics governing the dynamic interaction between physical systems and suggests the four structures of bond graph prototypes, considered as a general model that can promise their dynamic behavior physically resonable. The bond graph prototypes originating from the paper are more realistic junction structures than those used to model dynamic systems conventionally by bond graph standards in whether physical constraints are involved or not when the energy exchange between two dynamic components arises. It is shown that the bond graph prototypes are dynamic or energetic in their describing equations compared to the bond graph standards, and connectivity and causality are properties of dynamic systems upon which the steps developed in this paper for the bond graph prototypes are wholly based and their definitions an concepts are highly emphasized all through the paper.

A Parallel Algorithm for Measuring Graph Similarity Using CUDA on GPU (GPU에서 CUDA를 이용한 그래프 유사도 측정을 위한 병렬 알고리즘)

  • Son, Min-Young;Kim, Young-Hak;Choi, Sung-Ja
    • KIISE Transactions on Computing Practices
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    • v.23 no.3
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    • pp.156-164
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    • 2017
  • Measuring the similarity of two graphs is a basic tool to solve graph problems in various applications. Most graph algorithms have a high time complexity according to the number of vertices and edges. Because Graphics Processing Units (GPUs) have a high computational power and can be obtained at a low cost, these have been widely used in graph applications to improve execution time. This paper proposes an efficient parallel algorithm to measure graph similarity using the CUDA on a GPU environment. The experimental results show that the proposed approach brings a considerable improvement in performance and efficiency when compared to CPU-based results. Our results also show that the performance is improved significantly as the size of the graph increases.

Graph-based Mixed Heuristics for Effective Planning (효율적인 계획생성을 위한 그래프 기반의 혼합 휴리스틱)

  • Park, Byungjoon;Kim, Wantae;Kim, Hyunsik
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.17 no.3
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    • pp.27-37
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    • 2021
  • Highly informative heuristics in AI planning can help to a more efficient search a solutions. However, in general, to obtain informative heuristics from planning problem specifications requires a lot of computational effort. To address this problem, we propose a Partial Planning Graph(PPG) and Mixed Heuristics for solving planning problems more efficiently. The PPG is an improved graph to be applied to can find a partial heuristic value for each goal condition from the relaxed planning graph which is a means to get heuristics to solve planning problems. Mixed Heuristics using PPG requires size of each graph is relatively small and less computational effort as a partial plan generated for each goal condition compared to the existing planning graph. Mixed Heuristics using PPG can find partial interactions for each goal conditions in an effective way, then consider them in order to estimate the goal state heuristics. Therefore Mixed Heuristics can not only find interactions for each goal conditions more less computational effort, but also have high accuracy of heuristics than the existing max and additive heuristics. In this paper, we present the PPG and the algorithm for computing Mixed Heuristics, and then explain analysis to accuracy and the efficiency of the Mixed Heuristics.

A Study about Learning Graph Representation on Farmhouse Apple Quality Images with Graph Transformer (그래프 트랜스포머 기반 농가 사과 품질 이미지의 그래프 표현 학습 연구)

  • Ji Hun Bae;Ju Hwan Lee;Gwang Hyun Yu;Gyeong Ju Kwon;Jin Young Kim
    • Smart Media Journal
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    • v.12 no.1
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    • pp.9-16
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    • 2023
  • Recently, a convolutional neural network (CNN) based system is being developed to overcome the limitations of human resources in the apple quality classification of farmhouse. However, since convolutional neural networks receive only images of the same size, preprocessing such as sampling may be required, and in the case of oversampling, information loss of the original image such as image quality degradation and blurring occurs. In this paper, in order to minimize the above problem, to generate a image patch based graph of an original image and propose a random walk-based positional encoding method to apply the graph transformer model. The above method continuously learns the position embedding information of patches which don't have a positional information based on the random walk algorithm, and finds the optimal graph structure by aggregating useful node information through the self-attention technique of graph transformer model. Therefore, it is robust and shows good performance even in a new graph structure of random node order and an arbitrary graph structure according to the location of an object in an image. As a result, when experimented with 5 apple quality datasets, the learning accuracy was higher than other GNN models by a minimum of 1.3% to a maximum of 4.7%, and the number of parameters was 3.59M, which was about 15% less than the 23.52M of the ResNet18 model. Therefore, it shows fast reasoning speed according to the reduction of the amount of computation and proves the effect.

Graph Cut-based Automatic Color Image Segmentation using Mean Shift Analysis (Mean Shift 분석을 이용한 그래프 컷 기반의 자동 칼라 영상 분할)

  • Park, An-Jin;Kim, Jung-Whan;Jung, Kee-Chul
    • Journal of KIISE:Software and Applications
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    • v.36 no.11
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    • pp.936-946
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    • 2009
  • A graph cuts method has recently attracted a lot of attentions for image segmentation, as it can globally minimize energy functions composed of data term that reflects how each pixel fits into prior information for each class and smoothness term that penalizes discontinuities between neighboring pixels. In previous approaches to graph cuts-based automatic image segmentation, GMM(Gaussian mixture models) is generally used, and means and covariance matrixes calculated by EM algorithm were used as prior information for each cluster. However, it is practicable only for clusters with a hyper-spherical or hyper-ellipsoidal shape, as the cluster was represented based on the covariance matrix centered on the mean. For arbitrary-shaped clusters, this paper proposes graph cuts-based image segmentation using mean shift analysis. As a prior information to estimate the data term, we use the set of mean trajectories toward each mode from initial means randomly selected in $L^*u^*{\upsilon}^*$ color space. Since the mean shift procedure requires many computational times, we transform features in continuous feature space into 3D discrete grid, and use 3D kernel based on the first moment in the grid, which are needed to move the means to modes. In the experiments, we investigate the problems of mean shift-based and normalized cuts-based image segmentation methods that are recently popular methods, and the proposed method showed better performance than previous two methods and graph cuts-based automatic image segmentation using GMM on Berkeley segmentation dataset.

Past and State-of-the-Art SLAM Technologies (SLAM 기술의 과거와 현재)

  • Song, Jae-Bok;Hwang, Seo-Yeon
    • Journal of Institute of Control, Robotics and Systems
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    • v.20 no.3
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    • pp.372-379
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    • 2014
  • This paper surveys past and state-of-the-art SLAM technologies. The standard methods for solving the SLAM problem are the Kalman filter, particle filter, graph, and bundle adjustment-based methods. Kalman filters such as EKF (Extended Kalman Filter) and UKF (Unscented Kalman Filter) have provided successful results for estimating the state of nonlinear systems and integrating various sensor information. However, traditional EKF-based methods suffer from the increase of computation burden as the number of features increases. To cope with this problem, particle filter-based SLAM approaches such as FastSLAM have been widely used. While particle filter-based methods can deal with a large number of features, the computation time still increases as the map grows. Graph-based SLAM methods have recently received considerable attention, and they can provide successful real-time SLAM results in large urban environments.

Attributed AND-OR Graph for Synthesis of Superscalar Processor Simulator (슈퍼스칼라 프로세서 시뮬레이터의 생성을 위한 Attributed AND-OR 그래프)

  • Jun Kyoung Kim;Tag Gon Kim
    • Proceedings of the Korea Society for Simulation Conference
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    • 2003.06a
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    • pp.73-78
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    • 2003
  • This paper proposes the simulator synthesis scheme which is based on the exploration of the total design space in attributed AND-OR graph. Attributed AND-OR graph is a systematic design space representation formalism which enables to represent all the design space by decomposition rule and specialization rule. In addition, attributes attached to the design entity provides flexible modeling. Based on this design space representation scheme, a pruning algorithm which can transform the total design space into sub-design space that satisfies the user requirements is given. We have shown the effectiveness of our framework by (ⅰ) constructing the design space of superscalar processor in attributed AND-OR graph (ⅱ) pruning it to obtain the ARM9 processor architecture. (ⅲ) modeling the components of the architecture and (ⅳ) simulating the ARM9 model.

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