• 제목/요약/키워드: Goal graph

검색결과 78건 처리시간 0.028초

Unconstrained Object Segmentation Using GrabCut Based on Automatic Generation of Initial Boundary

  • Na, In-Seop;Oh, Kang-Han;Kim, Soo-Hyung
    • International Journal of Contents
    • /
    • 제9권1호
    • /
    • pp.6-10
    • /
    • 2013
  • Foreground estimation in object segmentation has been an important issue for last few decades. In this paper we propose a GrabCut based automatic foreground estimation method using block clustering. GrabCut is one of popular algorithms for image segmentation in 2D image. However GrabCut is semi-automatic algorithm. So it requires the user input a rough boundary for foreground and background. Typically, the user draws a rectangle around the object of interest manually. The goal of proposed method is to generate an initial rectangle automatically. In order to create initial rectangle, we use Gabor filter and Saliency map and then we use 4 features (amount of area, variance, amount of class with boundary area, amount of class with saliency map) to categorize foreground and background. From the experimental results, our proposed algorithm can achieve satisfactory accuracy in object segmentation without any prior information by the user.

Hierarchical Web Structuring Using Integer Programming

  • 이우기;김승;김한도;강석호
    • 한국경영과학회:학술대회논문집
    • /
    • 한국경영과학회 2004년도 추계학술대회 및 정기총회
    • /
    • pp.51-67
    • /
    • 2004
  • World Wide Web is nearly ubiquitous and the tremendous growing number of Web information strongly requires a structuring framework by which an overview visualization of Web sites has provided as a visual surrogate for the users. We have a viewpoint that the Web site is a directed graph with nodes and arcs where the nodes correspond to Web pages and the arcs correspond to hypertext links between the Web pages. In dealing with the WWW, the goal in this paper is not to derive a naive shortest path or a fast access method, but to generate an optimal structure based on the context centric weight. We modeled a Web site formally so that a integer programming model can be formulated. Even if changes such as modification of the query terms, the optimized Web site structure can be maintained in terms of sensitivity.

  • PDF

Preschool children medium-long distance stereoscopic vision testing

  • Weiqiang, Zhao;Xiaowang, Qiao;Singh, Sukh Mahendra
    • Advances in Traditional Medicine
    • /
    • 제4권2호
    • /
    • pp.120-123
    • /
    • 2004
  • To test preschool children's medium- long distance stereoscopic vision normal average value, and intermittent strabismus children,s medium-long distance stereoscopic vision acuteness is the goal of this study. The software of random stereoscopic vision and graph, which is developed by Hu-Chong etc has been used, to test 414 cases normal preschool children and 19 cases intermittent exotropia childrens medium-long distance (1-5 m) stereoscopic vision (before operation and after operation). The normal average value of preschool children's medium-long distance stereoscopic vision was achieved. Intermittent exotropia children's stereoscopic vision acuteness was declined with the increase of distance. This method can provide reference as screening abnormal stereoscopic vision during scientific research and clinical work.

천장 전등패널 기반 로봇의 주행오차 보정과 제어 (Control and Calibration for Robot Navigation based on Light's Panel Landmark)

  • 진태석
    • 한국산업융합학회 논문집
    • /
    • 제20권2호
    • /
    • pp.89-95
    • /
    • 2017
  • In this paper, we suggest the method for a mobile robot to move safely from an initial position to a goal position in the wide environment like a building. There is a problem using odometry encoder sensor to estimate the position of a mobile robot in the wide environment like a building. Because of the phenomenon of wheel's slipping, a encoder sensor has the accumulated error of a sensor measurement as time. Therefore the error must be compensated with using other sensor. A vision sensor is used to compensate the position of a mobile robot as using the regularly attached light's panel on a building's ceiling. The method to create global path planning for a mobile robot model a building's map as a graph data type. Consequently, we can apply floyd's shortest path algorithm to find the path planning. The effectiveness of the method is verified through simulations and experiments.

Ensemble Engine: Framework Design for Visual Novel Game Production

  • Choi, Jong In;Kang, Shin Jin
    • 한국컴퓨터정보학회논문지
    • /
    • 제24권5호
    • /
    • pp.11-17
    • /
    • 2019
  • In this study, we propose an ensemble engine, which is a framework for game engine optimized for visual novels genre, focusing on storytelling among various game genres. The game of Visual Nobel genre is based on multi-ending story and features branching of various scenarios according to user's choice. The proposed engine supports various multi-scenarios and multi-endings based on nodes according to the characteristics of these genres. In addition, it provides a convenient and intuitive user interface that not only enhances user immersion but also provides VR function to maximize the sense of presence. We will demonstrate the usefulness of the proposed game engine by designing the framework of a game engine suitable for this feature and actually creating variety stories automatically.

An efficient reliability estimation method for CNTFET-based logic circuits

  • Jahanirad, Hadi;Hosseini, Mostafa
    • ETRI Journal
    • /
    • 제43권4호
    • /
    • pp.728-745
    • /
    • 2021
  • Carbon nanotube field-effect transistors (CNTFETs) have been widely studied as a promising technology to be included in post-complementary metal-oxide-semiconductor integrated circuits. Despite significant advantages in terms of delay and power dissipation, the fabrication process for CNTFETs is plagued by fault occurrences. Therefore, developing a fast and accurate method for estimating the reliability of CNTFET-based digital circuits was the main goal of this study. In the proposed method, effects related to faults that occur in a gate's transistors are first represented as a probability transfer matrix. Next, the target circuit's graph is traversed in topological order and the reliabilities of the circuit's gates are computed. The accuracy of this method (less than 3% reliability estimation error) was verified through various simulations on the ISCAS 85 benchmark circuits. The proposed method outperforms previous methods in terms of both accuracy and computational complexity.

Ontology Matching Method Based on Word Embedding and Structural Similarity

  • Hongzhou Duan;Yuxiang Sun;Yongju Lee
    • International journal of advanced smart convergence
    • /
    • 제12권3호
    • /
    • pp.75-88
    • /
    • 2023
  • In a specific domain, experts have different understanding of domain knowledge or different purpose of constructing ontology. These will lead to multiple different ontologies in the domain. This phenomenon is called the ontology heterogeneity. For research fields that require cross-ontology operations such as knowledge fusion and knowledge reasoning, the ontology heterogeneity has caused certain difficulties for research. In this paper, we propose a novel ontology matching model that combines word embedding and a concatenated continuous bag-of-words model. Our goal is to improve word vectors and distinguish the semantic similarity and descriptive associations. Moreover, we make the most of textual and structural information from the ontology and external resources. We represent the ontology as a graph and use the SimRank algorithm to calculate the structural similarity. Our approach employs a similarity queue to achieve one-to-many matching results which provide a wider range of insights for subsequent mining and analysis. This enhances and refines the methodology used in ontology matching.

하이브리드 메모리 시스템의 지역 가중 선형회귀 프리페치 방법 (Locally weighted linear regression prefetching method for hybrid memory system)

  • 당천;김정근;김신덕
    • 한국정보처리학회:학술대회논문집
    • /
    • 한국정보처리학회 2020년도 추계학술발표대회
    • /
    • pp.12-15
    • /
    • 2020
  • Data access characteristics can directly affect the efficiency of the system execution. This research is to design an accurate predictor by using historical memory access information, where highly accessible data can be migrated from low-speed storage (SSD/HHD) to high-speed memory (Memory/CPU Cache) in advance, thereby reducing data access latency and further improving overall performance. For this goal, we design a locally weighted linear regression prefetch scheme to cope with irregular access patterns in large graph processing applications for a DARM-PCM hybrid memory structure. By analyzing the testing result, the appropriate structural parameters can be selected, which greatly improves the cache prefetching performance, resulting in overall performance improvement.

분산 이기종 컴퓨팅 시스템에서 효율적인 리스트 스케줄링 알고리즘 (An Efficient List Scheduling Algorithm in Distributed Heterogeneous Computing System)

  • 윤완오;윤정희;이창호;김효기;최상방
    • 전자공학회논문지CI
    • /
    • 제46권3호
    • /
    • pp.86-95
    • /
    • 2009
  • 이기종 컴퓨팅 환경에서 방향성 비순환 그래프(directed acyclic graph DAG)의 효율적인 스케줄링은 시스템의 성능을 높게 만드는데 매우 중요한 역할을 한다. 이기종의 컴퓨팅 환경에서 DAG로 표현되는 프로그램의 최적 스케줄링 방법을 찾는 것은 잘 알려진 '정해진 시간 내에 해결하기 어려운 문제(NP-complete)' 이다. 본 논문은 분산 이기종 컴퓨팅 시스템에서 병렬로 실행 가능한 프로그램을 위한 새로운 리스트 스케줄링 알고리즘인 HRPS(Heterogeneous Rank-Path Scheduling)를 제안하였다. HRPS의 가장 궁극적인 목적은 프로그램의 실행시간을 최소화하는 것이다. 알고리즘의 성능을 위해 DAG 입력 그래프를 이용하여 기존에 제안되어진 CPOP, HCPT, FLB 알고리즘과 스케줄의 길이를 비교한 결과 성능 향상의 결과를 얻을 수 있었다.

모바일 LBS 시스템에서 동적 경로 계산 데이터베이스 모델 (A Dynamic Path Computation Database Model in Mobile LBS System)

  • 주용진
    • Spatial Information Research
    • /
    • 제19권3호
    • /
    • pp.43-52
    • /
    • 2011
  • 최근, 모바일 시스템에서 DBMS를 활용한 위치기반서비스에 대한 관심이 높아지고 있으며, 향상된 차량항법 (in-vehicle navigation) 시스템에 있어 효과적인 저장, 트랜잭션 관리, 모델링과 공간 질의를 통해 현행 파일 기반 시스템이 가지는 한계를 극복할 것으로 기대되고 있다. 특히, 도로 네트워크 데이터는 경로 탐색 시스템에 있어 가장 중요한 영역에 해당하며 효율적인 관리와 유지를 필요로 한다. 이에 본 연구는 모바일 LBS 시스템에서 위상적인 네트워크 데이터를 위한 그래프 기반 지오 데이터베이스 모델 개발과 휴리스틱 접근에 기반을 둔 동적 경로 계산 알고리즘을 제시하는 것을 목적으로 한다. 이를 위해, 계층적 네트워크를 지원하는 데이터 모델을 설계하고, 모바일 LBS 시스템에서 수행 능력을 평가하기위한 경로 계산 시스템을 구현하였다. 마지막으로, 제시된 계층 그래프 모델 기반 경로 계산 알고리듬은 네트워크를 구성하는 노드 개수를 줄여 탐색 속도와 효율적 메모리 사용에 기여할 수 있을 확인 할 수 있다.