• Title/Summary/Keyword: Gesture Proposal

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A Study on Design and Implementation of Gesture Proposal System (제스처 제안 시스템의 설계 및 구현에 관한 연구)

  • Moon, Sung-Hyun;Yoon, Tae-Hyun;Hwang, In-Sung;Kim, Seok-Kyoo;Park, Jun;Han, Sang-Yong
    • Journal of Korea Multimedia Society
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    • v.14 no.10
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    • pp.1311-1322
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    • 2011
  • Gesture is applied in many applications such as smart-phone, tablet-PC, and web-browser since it is a fast and simple way to invoke commands. For gesture applications, a gesture designer needs to consider both user and system during designing gestures. In spite of development of gesture design tools, some difficulties for gesture design still remains as followings; first, a designer must design every gesture manually one by one, and, second, a designer must repeatedly train gestures. In this paper, we propose a gesture proposal system that automates gesture training and gesture generation to provide more simple gesture design environment. Using automation of gesture training, a designer does not need to manually train gestures. Proposed gesture proposal system would decrease difficulties of gesture design by suggesting gestures of high recognition possibility that are generated based on mahalanobis distance calculation among generated and pre-existing gestures.

Proposal of Camera Gesture Recognition System Using Motion Recognition Algorithm

  • Moon, Yu-Sung;Kim, Jung-Won
    • Journal of IKEEE
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    • v.26 no.1
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    • pp.133-136
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    • 2022
  • This paper is about motion gesture recognition system, and proposes the following improvement to the flaws of the current system: a motion gesture recognition system and such algorithm that uses the video image of the entire hand and reading its motion gesture to advance the accuracy of recognition. The motion gesture recognition system includes, an image capturing unit that captures and obtains the images of the area applicable for gesture reading, a motion extraction unit that extracts the motion area of the image, and a hand gesture recognition unit that read the motion gestures of the extracted area. The proposed application of the motion gesture algorithm achieves 20% improvement compared to that of the current system.

Proposal of Image Detection Algorithm to Implement Hand Gestures

  • Woo, Eun-Ju;Moon, Yu-Sung;Choi, Ung-Se;Kim, Jung-Won
    • Journal of IKEEE
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    • v.22 no.4
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    • pp.1222-1225
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    • 2018
  • This paper proposes an image detection algorithm to implement gesture. By using a camera sensor, the performance of the extracted image algorithm based on the gesture pattern was verified through experiments. In addition, through the experiments, we confirmed the proposed method's possibility of the implementation. For efficient image detection, we applied a segmentation technique based on image transition which divides into small units. To improve gesture recognition, the proposed method not only has high recognition rate and low false acceptance rate in real gesture environment, but also designed an algorithm that efficiently finds optimal thresholds that can be applied.

Proposal of Image Noise Improvement Algorithm for Implementing Hand Gestures

  • Moon, Yu-Sung;Choi, Ung-Se;Kim, Jung-Won
    • Journal of IKEEE
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    • v.23 no.4
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    • pp.1465-1468
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    • 2019
  • The image noise improvement algorithm proposed in this paper extracts the boundary line by using the window of the binarized image to detect the gesture motion. Boundary line blurring is prevented by improving Gaussian noise generated during video output. To improve gesture recognition in low-light environments, an image noise enhancement algorithm has been designed to provide an output image close to the base image. Analyzing the experimental results, we found almost 10% improvement in the results compared to the results of the existing Median filter.

A Proposal and Application of a Song Analysis Method for Musical Songs and Acting (뮤지컬 노래와 연기를 위한 노래 분석법의 제시와 적용)

  • Lee, Eun-Hye
    • Journal of Korea Entertainment Industry Association
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    • v.15 no.3
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    • pp.27-40
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    • 2021
  • This study aims to propose and apply a song analysis method for musical songs and acting. Prior to rehearsing a musical on stage, students and actors practice diverse exercises ranging from singing, acting and dancing. Among them, singing a musical song requires the actor not only to learn the pitch, beat and melody of the music but also to express the story and scene of the character in combination. Previous studies on analysis focused on research from the perspective of individual elements of singing, acting, and dancing rather than the proposal of comprehensive analysis methods. It is time for comprehensive analysis methods to be developed to practice musical songs and demonstrate them on stage. This study selected "Epiphany" sung by Todd from the musical Sweeney Todd(1979) as the subject of analysis. The song was analyzed in five stages: synopsis, music analysis, lyrics analysis, Uta Hagen's The Six Steps analysis, and Michael Chekhov's Psychological Gesture analysis. Through proposing and applying this step-by-step analysis method, this study verifies the usefulness of musical song analysis for practising both musical theory and practical skills at the same time and provides a base for future studies.

Deep Level Situation Understanding for Casual Communication in Humans-Robots Interaction

  • Tang, Yongkang;Dong, Fangyan;Yoichi, Yamazaki;Shibata, Takanori;Hirota, Kaoru
    • International Journal of Fuzzy Logic and Intelligent Systems
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    • v.15 no.1
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    • pp.1-11
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    • 2015
  • A concept of Deep Level Situation Understanding is proposed to realize human-like natural communication (called casual communication) among multi-agent (e.g., humans and robots/machines), where the deep level situation understanding consists of surface level understanding (such as gesture/posture understanding, facial expression understanding, speech/voice understanding), emotion understanding, intention understanding, and atmosphere understanding by applying customized knowledge of each agent and by taking considerations of thoughtfulness. The proposal aims to reduce burden of humans in humans-robots interaction, so as to realize harmonious communication by excluding unnecessary troubles or misunderstandings among agents, and finally helps to create a peaceful, happy, and prosperous humans-robots society. A simulated experiment is carried out to validate the deep level situation understanding system on a scenario where meeting-room reservation is done between a human employee and a secretary-robot. The proposed deep level situation understanding system aims to be applied in service robot systems for smoothing the communication and avoiding misunderstanding among agents.

An ANN-based gesture recognition algorithm for smart-home applications

  • Huu, Phat Nguyen;Minh, Quang Tran;The, Hoang Lai
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.14 no.5
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    • pp.1967-1983
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    • 2020
  • The goal of this paper is to analyze and build an algorithm to recognize hand gestures applying to smart home applications. The proposed algorithm uses image processing techniques combing with artificial neural network (ANN) approaches to help users interact with computers by common gestures. We use five types of gestures, namely those for Stop, Forward, Backward, Turn Left, and Turn Right. Users will control devices through a camera connected to computers. The algorithm will analyze gestures and take actions to perform appropriate action according to users requests via their gestures. The results show that the average accuracy of proposal algorithm is 92.6 percent for images and more than 91 percent for video, which both satisfy performance requirements for real-world application, specifically for smart home services. The processing time is approximately 0.098 second with 10 frames/sec datasets. However, accuracy rate still depends on the number of training images (video) and their resolution.

Proposal for AI Video Interview Using Image Data Analysis

  • Park, Jong-Youel;Ko, Chang-Bae
    • International Journal of Internet, Broadcasting and Communication
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    • v.14 no.2
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    • pp.212-218
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    • 2022
  • In this paper, the necessity of AI video interview arises when conducting an interview for acquisition of excellent talent in a non-face-to-face situation due to similar situations such as Covid-19. As a matter to be supplemented in general AI interviews, it is difficult to evaluate the reliability and qualitative factors. In addition, the AI interview is conducted not in a two-way Q&A, rather in a one-sided Q&A process. This paper intends to fuse the advantages of existing AI interviews and video interviews. When conducting an interview using AI image analysis technology, it supplements subjective information that evaluates interview management and provides quantitative analysis data and HR expert data. In this paper, image-based multi-modal AI image analysis technology, bioanalysis-based HR analysis technology, and web RTC-based P2P image communication technology are applied. The goal of applying this technology is to propose a method in which biological analysis results (gaze, posture, voice, gesture, landmark) and HR information (opinions or features based on user propensity) can be processed on a single screen to select the right person for the hire.

Building Plan Research of Meeting System based on Multi-Touch Interface (멀티터치 인터페이스 회의시스템 구축 방안 연구)

  • Jang, Suk-Joo;Bak, Seon-Hui;Choi, Tae-Jun
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.14 no.5
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    • pp.255-261
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    • 2014
  • The development of the IT industry brought major changes in modern society. That change applies in all areas, that life is more and more convenient. work is more efficient, handling quickly and that make convenient life. Interface is a big factor in the center of these changes. that is more and more development and there is currently using NUI technology. NUI technology is not necessary that discrete input device. and that use natural behavior like touch, gesture. among them, the smart phone device is a representative of appllying the NUI technology. smart phone as well as NUI technology applies kiosk, big table and that use Various fields, such as culture, defense, and advertising industries. In this research, development multi-touch table based multi-touch meeting system. and proposal efficient system possible improvements about Existing meeting system.

A Study on the Windows Application Control Model Based on Leap Motion (립모션 기반의 윈도우즈 애플리케이션 제어 모델에 관한 연구)

  • Kim, Won
    • Journal of the Korea Convergence Society
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    • v.10 no.11
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    • pp.111-116
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    • 2019
  • With recent rapid development of computer capabilities, various technologies that can facilitate the interaction between humans and computers are being studied. The paradigm tends to change to NUI using the body such as 3D motion, haptics, and multi-touch with GUI using traditional input devices. Various studies have been conducted on transferring human movements to computers using sensors. In addition to the development of optical sensors that can acquire 3D objects, the range of applications in the industrial, medical, and user interface fields has been expanded. In this paper, I provide a model that can execute other programs through gestures instead of the mouse, which is the default input device, and control Windows based on the lip motion. To propose a model which converges with an Android application and can be controlled by various media and voice instruction functions using voice recognition and buttons through connection with a main client. It is expected that Internet media such as video and music can be controlled not only by a client computer but also by an application at a long distance and that convenient media viewing can be performed through the proposal model.