• Title/Summary/Keyword: Generative artificial intelligence (AI)

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ChatGPT and Research Ethics (ChatGPT와 연구윤리)

  • Wha-Chul Son
    • Knowledge Management Research
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    • v.24 no.3
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    • pp.1-15
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    • 2023
  • This paper examines research ethics in using the generative AI ChatGPT for research purposes. After reviewing traditional themes of research ethics and relevant principles, it will be argued to be inappropriate to discuss ChatGPT-related issues only from the perspective of permission, detection, and punishment. We need to consider the fundamental problem that the current rules pose concerning the way ChatGPT works. This leads to the proposal that the usage of ChatGPT should be clearly noted when it is used for research purposes and that some unresolved issues should be recognized. Although the advantages of ChatGPT cannot be denied, consensus on the appropriate scope of use is needed from perspectives of the research community and researcher's social responsibility. As generative artificial intelligence technologies are still in the early stages of development, researchers should pay attention to relevant research ethical issues, while not making hasty conclusions. In the conclusion, it will be also proposed to discuss and make a consensus regarding the definition of research that is premised on existing research ethics, but challenged with the advent of ChatGPT and AI technology.

Integrating AI Generative Art and Gamification in an Art Education Model to Enhance Creative Thinking (AI 생성예술과 게임화 요소가 통합된 미술 교육 모델 개발 : 창의적 사고 향상)

  • Li Jun;Kim Yoojin
    • The Journal of the Convergence on Culture Technology
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    • v.9 no.3
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    • pp.425-433
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    • 2023
  • In this study, we developed a virtual artist play lesson model using gamification concepts and AI-generated art programs to foster creative thinking in freshman art majors. Targeting first-year students in the Digital Media Art Department at Sichuan Film & Television University in China, this course aims to alleviate fear of artistic creation and enhance problem-solving abilities. The educational model consists of four stages: persona creation, creative writing, text visualization, and virtual exhibitions. Through persona creation, students established their artist identities, and by introducing game-like elements into writing experiences, they discovered their latent creativity. Using AI-generated art programs for text visualization, students gained confidence in their creations, and in the virtual exhibitions, they were able to enhance their self-esteem as artists by appreciating and evaluating each other's works. This educational model offers a new approach to promoting creative thinking and problem-solving skills while increasing learner engagement and interest. Based on these research findings, we expect that by developing and implementing educational strategies that cultivate creative thinking, more students will grow their artistic capacities and creativity, benefiting not only art majors but also students from various fields.

Research on the Design of a Deep Learning-Based Automatic Web Page Generation System

  • Jung-Hwan Kim;Young-beom Ko;Jihoon Choi;Hanjin Lee
    • Journal of the Korea Society of Computer and Information
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    • v.29 no.2
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    • pp.21-30
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    • 2024
  • This research aims to design a system capable of generating real web pages based on deep learning and big data, in three stages. First, a classification system was established based on the industry type and functionality of e-commerce websites. Second, the types of components of web pages were systematically categorized. Third, the entire web page auto-generation system, applicable for deep learning, was designed. By re-engineering the deep learning model, which was trained with actual industrial data, to analyze and automatically generate existing websites, a directly usable solution for the field was proposed. This research is expected to contribute technically and policy-wise to the field of generative AI-based complete website creation and industrial sectors.

A Study on the Role of Designer in the 4th Industrial Revolution -Focusing on Design Process and A.I based Design Software- (인공지능 시대에서 미래 디자이너의 역할에 관한 고찰 -디자인 프로세스와 디자인 소프트웨어를 중심으로-)

  • Jeong, Won-Joon;Kim, Seung-In
    • Journal of Digital Convergence
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    • v.16 no.8
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    • pp.279-285
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    • 2018
  • The purpose of this study is to propose the role of future designers and capabilities to be developed in the age of A.I. Active and preliminary designers should prepare themselves to develop necessary capabilities. As a method of study, we investigated the meaning of design and the changing role of designers from the past to present. Additional research was conducted on generative design, design processes, and A.I based design software. Finally, based on the analysis, we proposed the role of future designers and their capabilities in the age of A.I. In conclusion, the role of future designer should lead social innovation through creativity by coworking with artificial intelligence based on understanding and empathy for users. Based on this research, designers are expected to develop unique humanities skills such as empathy and creativity and work with AI in response to $4^{th}$ industrial revolution.

Recent Trends and Prospects of 3D Content Using Artificial Intelligence Technology (인공지능을 이용한 3D 콘텐츠 기술 동향 및 향후 전망)

  • Lee, S.W.;Hwang, B.W.;Lim, S.J.;Yoon, S.U.;Kim, T.J.;Kim, K.N.;Kim, D.H;Park, C.J.
    • Electronics and Telecommunications Trends
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    • v.34 no.4
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    • pp.15-22
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    • 2019
  • Recent technological advances in three-dimensional (3D) sensing devices and machine learning such as deep leaning has enabled data-driven 3D applications. Research on artificial intelligence has developed for the past few years and 3D deep learning has been introduced. This is the result of the availability of high-quality big data, increases in computing power, and development of new algorithms; before the introduction of 3D deep leaning, the main targets for deep learning were one-dimensional (1D) audio files and two-dimensional (2D) images. The research field of deep leaning has extended from discriminative models such as classification/segmentation/reconstruction models to generative models such as those including style transfer and generation of non-existing data. Unlike 2D learning, it is not easy to acquire 3D learning data. Although low-cost 3D data acquisition sensors have become increasingly popular owing to advances in 3D vision technology, the generation/acquisition of 3D data is still very difficult. Even if 3D data can be acquired, post-processing remains a significant problem. Moreover, it is not easy to directly apply existing network models such as convolution networks owing to the various ways in which 3D data is represented. In this paper, we summarize technological trends in AI-based 3D content generation.

Synthetic Infra-Red Image Dataset Generation by CycleGAN based on SSIM Loss Function (SSIM 목적 함수와 CycleGAN을 이용한 적외선 이미지 데이터셋 생성 기법 연구)

  • Lee, Sky;Leeghim, Henzeh
    • Journal of the Korea Institute of Military Science and Technology
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    • v.25 no.5
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    • pp.476-486
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    • 2022
  • Synthetic dynamic infrared image generation from the given virtual environment is being the primary goal to simulate the output of the infra-red(IR) camera installed on a vehicle to evaluate the control algorithm for various search & reconnaissance missions. Due to the difficulty to obtain actual IR data in complex environments, Artificial intelligence(AI) has been used recently in the field of image data generation. In this paper, CycleGAN technique is applied to obtain a more realistic synthetic IR image. We added the Structural Similarity Index Measure(SSIM) loss function to the L1 loss function to generate a more realistic synthetic IR image when the CycleGAN image is generated. From the simulation, it is applicable to the guided-missile flight simulation tests by using the synthetic infrared image generated by the proposed technique.

A Basic Study on User Experience Evaluation Based on User Experience Hierarchy Using ChatGPT 4.0 (챗지피티 4.0을 활용한 사용자 경험 계층 기반 사용자 경험 평가에 관한 기초적 연구)

  • Soomin Han;Jae Wan Park
    • The Journal of the Convergence on Culture Technology
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    • v.10 no.2
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    • pp.493-498
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    • 2024
  • With the rapid advancement of generative artificial intelligence technology, there is growing interest in how to utilize it in practical applications. Additionally, the importance of prompt engineering to generate results that meet user demands is being newly highlighted. Exploring the new possibilities of generative AI can hold significant value. This study aims to utilize ChatGPT 4.0, a leading generative AI, to propose an effective method for evaluating user experience through the analysis of online customer review data. The user experience evaluation method was based on the six-layer elements of user experience: 'functionality', 'reliability', 'usability', 'convenience', 'emotion', and 'significance'. For this study, a literature review was conducted to enhance the understanding of prompt engineering and to grasp the clear concept of the user experience hierarchy. Based on this, prompts were crafted, and experiments for the user experience evaluation method were carried out using the analysis of collected online customer review data. In this study, we reveal that when provided with accurate definitions and descriptions of the classification processes for user experience factors, ChatGPT demonstrated excellent performance in evaluating user experience. However, it was also found that due to time constraints, there were limitations in analyzing large volumes of data. By introducing and proposing a method to utilize ChatGPT 4.0 for user experience evaluation, we expect to contribute to the advancement of the UX field.

A Study on Fuzzy Searching Algorithm and Conditional-GAN for Crime Prediction System (범죄예측시스템에 대한 퍼지 탐색 알고리즘과 GAN 상태에 관한 연구)

  • Afonso, Carmelita;Yun, Han-Kyung
    • The Journal of Korea Institute of Information, Electronics, and Communication Technology
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    • v.14 no.2
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    • pp.149-160
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    • 2021
  • In this study, artificial intelligence-based algorithms were proposed, which included a fuzzy search for matching suspects between current and historical crimes in order to obtain related cases in criminal history, as well as conditional generative adversarial networks for crime prediction system (CPS) using Timor-Leste as a case study. By comparing the data from the criminal records, the built algorithms transform witness descriptions in the form of sketches into realistic face images. The proposed algorithms and CPS's findings confirmed that they are useful for rapidly reducing both the time and successful duties of police officers in dealing with crimes. Since it is difficult to maintain social safety nets with inadequate human resources and budgets, the proposed implemented system would significantly assist in improving the criminal investigation process in Timor-Leste.

KAB: Knowledge Augmented BERT2BERT Automated Questions-Answering system for Jurisprudential Legal Opinions

  • Alotaibi, Saud S.;Munshi, Amr A.;Farag, Abdullah Tarek;Rakha, Omar Essam;Al Sallab, Ahmad A.;Alotaibi, Majid
    • International Journal of Computer Science & Network Security
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    • v.22 no.6
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    • pp.346-356
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    • 2022
  • The jurisprudential legal rules govern the way Muslims react and interact to daily life. This creates a huge stream of questions, that require highly qualified and well-educated individuals, called Muftis. With Muslims representing almost 25% of the planet population, and the scarcity of qualified Muftis, this creates a demand supply problem calling for Automation solutions. This motivates the application of Artificial Intelligence (AI) to solve this problem, which requires a well-designed Question-Answering (QA) system to solve it. In this work, we propose a QA system, based on retrieval augmented generative transformer model for jurisprudential legal question. The main idea in the proposed architecture is the leverage of both state-of-the art transformer models, and the existing knowledge base of legal sources and question-answers. With the sensitivity of the domain in mind, due to its importance in Muslims daily lives, our design balances between exploitation of knowledge bases, and exploration provided by the generative transformer models. We collect a custom data set of 850,000 entries, that includes the question, answer, and category of the question. Our evaluation methodology is based on both quantitative and qualitative methods. We use metrics like BERTScore and METEOR to evaluate the precision and recall of the system. We also provide many qualitative results that show the quality of the generated answers, and how relevant they are to the asked questions.

A Study on Big Data Analysis of Related Patents in Smart Factories Using Topic Models and ChatGPT (토픽 모형과 ChatGPT를 활용한 스마트팩토리 연관 특허 빅데이터 분석에 관한 연구)

  • Sang-Gook Kim;Minyoung Yun;Taehoon Kwon;Jung Sun Lim
    • Journal of Korean Society of Industrial and Systems Engineering
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    • v.46 no.4
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    • pp.15-31
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    • 2023
  • In this study, we propose a novel approach to analyze big data related to patents in the field of smart factories, utilizing the Latent Dirichlet Allocation (LDA) topic modeling method and the generative artificial intelligence technology, ChatGPT. Our method includes extracting valuable insights from a large data-set of associated patents using LDA to identify latent topics and their corresponding patent documents. Additionally, we validate the suitability of the topics generated using generative AI technology and review the results with domain experts. We also employ the powerful big data analysis tool, KNIME, to preprocess and visualize the patent data, facilitating a better understanding of the global patent landscape and enabling a comparative analysis with the domestic patent environment. In order to explore quantitative and qualitative comparative advantages at this juncture, we have selected six indicators for conducting a quantitative analysis. Consequently, our approach allows us to explore the distinctive characteristics and investment directions of individual countries in the context of research and development and commercialization, based on a global-scale patent analysis in the field of smart factories. We anticipate that our findings, based on the analysis of global patent data in the field of smart factories, will serve as vital guidance for determining individual countries' directions in research and development investment. Furthermore, we propose a novel utilization of GhatGPT as a tool for validating the suitability of selected topics for policy makers who must choose topics across various scientific and technological domains.