• Title/Summary/Keyword: Generation Integration

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AAA System for PLMN-WLAN Internetworking

  • Janevski Toni
    • Journal of Communications and Networks
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    • v.7 no.2
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    • pp.192-206
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    • 2005
  • Integration of mobile networks and Internet has started with 2.5 generation of mobile cellular networks. Internet traffic is today dominant traffic type worldwide. The hanger for higher data rates needed for data traffic and new IP based services is essential in the development of future wireless networks. In such situation, even 3G with up to 2 Mbit/s has not provided data rates that are used by Internet users with fixed broadband dial-up or through wired local area networks. The solution to provide higher bit rates in wireless access network has been found in wireless LAN although initially it has been developed to extend wired LAN into wireless domain. In this paper, we propose and describe a solution created for interoperability between mobile cellular network and WLAN. The integration between two networks, cellular and WLAN, is performed on the authentication, authorization, and accounting, i.e., AAA side. For that purpose we developed WLAN access controller and WLAN AAA gateway, which provide gateway-type access control as well as charging and billing functionalities for the WLAN service. In the development process of these elements, we have considered current development stadium of all needed network entities and protocols. The provided solution provides cost-effective and easy-to-deploy PLMN-WLAN Internetworking scenario.

Development of BIM Library for Civil Structures based on Standardized Drawings-Focused on 2D Standard Drawings of The MOLIT (표준도 기반의 토목구조물 BIM 라이브러리 개발 -국토교통부 표준도를 대상으로)

  • Moon, HyounSeok;Ju, KiBum
    • Korean Journal of Computational Design and Engineering
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    • v.19 no.1
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    • pp.80-90
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    • 2014
  • In architecture projects, BIM library has widely been using for prefabrication of products and design process. However, since the shape of structures is different by each project in civil engineering projects and a shape representation system is complicated, it is not easy to develop a standardized BIM library. To solve these issues, this study develops BIM library based on standardized 2D shop drawings for civil structures. The standardized shop drawings, which are the targets of the BIM library model, should be first selected. Besides, in order to define modeling scope with the level of general and shop drawings for each structure, LOD(Level of Detail) and breakdown structure are determined, and development methods of families of 3D object type including 2D profile and rebar through commercial software are established. With these, properties of BIM library are configured, and a utilization model of the BIM libraries is constructed for 3D modeling and a simulation using the BIM library. Therefore, this study can identify properties that are necessary when IFC schema is configured for civil engineering projects. For future, it is expected that easiness of BIM design for the civil engineering projects and generation, management, and analysis system of BIM library for road projects will be secured.

Study on Methods in Test & Evaluation of the Guided Rocket Munition (유도형 로켓탄의 시험평가 방법에 관한 연구)

  • Ahn, Mahn-Ki;Kwon, Tag-Mahn;Hwang, Un-Hee;Hwang, Woo-Yull
    • Journal of the Korea Institute of Military Science and Technology
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    • v.13 no.6
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    • pp.1019-1025
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    • 2010
  • This paper describes on methods in test and evaluation of the guided rocket munitions of the domestic new generation multiple launcher rocket system. We modified and refer to the present model of air-to-air missile(AAM) and surface-to-air missile(SAM). Also we suggested a method of surface-to-surface missile(SSM) based on the characteristics of the guided rocket in test and evaluation(T&E). According to this study, the suggested activity of T&E should be observed methods compatible with each item on the established model. Therefore, we expect that the proposed research material will be a good guide to the study of a surface-to-surface missile(SSM) installed GPS/INS integration navigation guidance & control systems in the future.

A Study on Space Formation of the Senior Simulation Center (노인생애체험전시관의 공간구성에 관한 연구 - 한림대학교 고령사회센타 내 생애체험학습센타 사례를 바탕으로 -)

  • Lee Yunhee;Suh Hyekyung
    • Korean Institute of Interior Design Journal
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    • v.14 no.3 s.50
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    • pp.156-164
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    • 2005
  • Like other countries undergoing the aging of the population, increases in the aged population have raised serious issues in Korea. The proportion of elderly will be foreseen over $14\%$ of population in 2019, over $20\%$ in 2026 in korea. Due to the rapid increasing in the aged population, it calls for social countermeasures urgently, And recent researches about attitude to the aged find out in general negative attitude to the aged of other generations. It is thought desirable that comprehension to the aged of the commonalty should be educated on the school basis or a variety of informal ways. The study aims to determine the space formation of the senior simulation center that suggest to be considered for the effective education and preparation for the aging of all social members, particularly for the younger generation. In such space formation, it is important to work out a plan of efficiency education according to the systematic environmental setting with a focus on the minimization of problematic behaviors and living disabilities of aging, as interactive experiences gain malfunctions by aging. This study is expected to promote a focus on the integration of the whole generations and improved design management for the environment of a welfare policy for the aged.

New GPU computing algorithm for wind load uncertainty analysis on high-rise systems

  • Wei, Cui;Luca, Caracoglia
    • Wind and Structures
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    • v.21 no.5
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    • pp.461-487
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    • 2015
  • In recent years, the Graphics Processing Unit (GPU) has become a competitive computing technology in comparison with the standard Central Processing Unit (CPU) technology due to reduced unit cost, energy and computing time. This paper describes the derivation and implementation of GPU-based algorithms for the analysis of wind loading uncertainty on high-rise systems, in line with the research field of probability-based wind engineering. The study begins by presenting an application of the GPU technology to basic linear algebra problems to demonstrate advantages and limitations. Subsequently, Monte-Carlo integration and synthetic generation of wind turbulence are examined. Finally, the GPU architecture is used for the dynamic analysis of three high-rise structural systems under uncertain wind loads. In the first example the fragility analysis of a single degree-of-freedom structure is illustrated. Since fragility analysis employs sampling-based Monte Carlo simulation, it is feasible to distribute the evaluation of different random parameters among different GPU threads and to compute the results in parallel. In the second case the fragility analysis is carried out on a continuum structure, i.e., a tall building, in which double integration is required to evaluate the generalized turbulent wind load and the dynamic response in the frequency domain. The third example examines the computation of the generalized coupled wind load and response on a tall building in both along-wind and cross-wind directions. It is concluded that the GPU can perform computational tasks on average 10 times faster than the CPU.

A Method to Select Humane-System Interfaces for Nuclear Power Plants

  • Hugo, Jacques V.;Gertman, David I.
    • Nuclear Engineering and Technology
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    • v.48 no.1
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    • pp.87-97
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    • 2016
  • The new generation of nuclear power plants (NPPs) will likely make use of state-of-the-art technologies in many areas of the plant. The analysis, design, and selection of advanced human-system interfaces (HSIs) constitute an important part of power plant engineering. Designers need to consider the new capabilities afforded by these technologies in the context of current regulations and new operational concepts, which is why they need a more rigorous method by which to plan the introduction of advanced HSIs in NPP work areas. Much of current human factors research stops at the user interface and fails to provide a definitive process for integration of end user devices with instrumentation and control and operational concepts. The current lack of a clear definition of HSI technology, including the process for integration, makes characterization and implementation of new and advanced HSIs difficult. This paper describes how new design concepts in the nuclear industry can be analyzed and how HSI technologies associated with new industrial processes might be considered. It also describes a basis for an understanding of human as well as technology characteristics that could be incorporated into a prioritization scheme for technology selection and deployment plans.

Building Intelligent User Interface Agent for Semantically Reformulating User Query in Medicine

  • Lim, Chae-Myung;Chu, Sung-Joon;Lee, Dong-Hoon;Park, Duck-Whan;Park, Tae-Young;Yang, Jung-Jin
    • Proceedings of the KAIS Fall Conference
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    • 2003.11a
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    • pp.57-64
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    • 2003
  • Achieving the beneficiary goal of recent discovery in human genome project still needs a way to retrieve and analyze the exponentially expanding bio-related information. Research on bio-related fields naturally applies knowledge discovered to the current problem and make inferences to extract new information where shared concepts and data containing information need to be defined and used in a coherent way. In such a professional domain, while the need to help users reduce their work and to improve search results has been emerged. methods for systematic retrieval and adequate exchange of relevant information are still in their infancy. The design of our system aims at improving the quality of information retrieval in a professional domain by utilizing both corpus-based and concept-based ontology. Meta-rules of helping users to make an adequate query are formed into an ontology in the domain. The integration of those knowledge permits the system to retrieve relevant information in a more semantic and systematic fashion. This work mainly describes the query models with details of GUI and a secondary query generation of the system.

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Evaluation of Freeway Congestion Management Using Mesoscopic Traffic Simulator (Mesoscopic Traffic Simulator를 이용한 고속도로 지정체 관리방안평가)

  • 최기주;이승환
    • Journal of the Korea Society for Simulation
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    • v.10 no.3
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    • pp.47-58
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    • 2001
  • Evaluation of Freeway Congestion Management Using Mesoscopic Traffic Simulator A mesoscopic simulation study to measure the effects of trip generation caused by rampant expansion of residential area around the Kyungbu corridor has been conducted. Some alternatives, which seem to be judgememtally plausible and technically feasible to mitigate such congestion, have been carefully examined and evaluated by the simulation model called INTEGRATION. Alternatives are mostly network improvements. Banpo IC dedicated ramp construction (A1), Seocho IC TSM based weaving elimination (A2), dedicated local and express separation over Seocho-Yangjae segment (A3), Heonleung IC (A4) and Daewang If installations (A5), Pangyo IC improvement (A6), Baikhyun IC (A7) and Dongbaek IC installations (A8) along with Shingal-Pangyo segment capacity addition (A9). The most capital intensive ones are A9, A5, and A4 in that order. A1, A6, A7, and A8 are short in distance but they are also capital intensive and need some construction periods. The least capital driven alternatives are h2 and A3, the h2 is easier to do, but A3 needs traffic diversion scheme during construction. The A1, A7, and A8 have been identified cost effective in terms of speed increase and travel time saving. Along with these results, some limitations and future research agenda regarding simulation have also been presented.

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Issues on Monolithic 3D Integration Techniques for Realizing Next Generation Intelligent Devices (차세대 지능형 소자 구현을 위한 모노리식 3D 집적화 기술 이슈)

  • Moon, J.;Nam, S.;Joo, C.W.;Sung, C.;Kim, H.O.;Cho, S.H.;Park, C.W.
    • Electronics and Telecommunications Trends
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    • v.36 no.3
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    • pp.12-22
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    • 2021
  • Since the technical realization of self-aligned planar complementary metal-oxide-semiconductor field-effect transistors in 1960s, semiconductor manufacturing has aggressively pursued scaling that fruitfully resulted in tremendous advancement in device performances and realization of features sizes smaller than 10 nm. Due to many intrinsic material and technical obstacles, continuing the scaling progress of semiconductor devices has become increasingly arduous. As an effort to circumvent the areal limit, stacking devices in a three-dimensional fashion has been suggested. This approach is commonly called monolithic three-dimensional (M3D) integration. In this work, we examined technical issues that need to be addressed and overcome to fully realize energy efficiency, short latency and cost competency. Full-fledged M3D technologies are expected to contribute to various new fields of artificial intelligence, autonomous gadgets and unknowns, which are to be discovered.

Web Hypermedia Resources Reuse and Integration for On-Demand M-Learning

  • Berri, Jawad;Benlamri, Rachid;Atif, Yacine;Khallouki, Hajar
    • International Journal of Computer Science & Network Security
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    • v.21 no.1
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    • pp.125-136
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    • 2021
  • The development of systems that can generate automatically instructional material is a challenging goal for the e-learning community. These systems pave the way towards large scale e-learning deployment as they produce instruction on-demand for users requesting to learn about any topic, anywhere and anytime. However, realizing such systems is possible with the availability of vast repositories of web information in different formats that can be searched, reused and integrated into information-rich environments for interactive learning. This paradigm of learning relieves instructors from the tedious authoring task, making them focusing more on the design and quality of instruction. This paper presents a mobile learning system (Mole) that supports the generation of instructional material in M-Learning (Mobile Learning) contexts, by reusing and integrating heterogeneous hypermedia web resources. Mole uses open hypermedia repositories to build a Learning Web and to generate learning objects including various hypermedia resources that are adapted to the user context. Learning is delivered through a nice graphical user interface allowing the user to navigate conveniently while building their own learning path. A test case scenario illustrating Mole is presented along with a system evaluation which shows that in 90% of the cases Mole was able to generate learning objects that are related to the user query.