• Title/Summary/Keyword: Gaze

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Method for Automatic Switching Screen of OST-HMD using Gaze Depth Estimation (시선 깊이 추정 기법을 이용한 OST-HMD 자동 스위칭 방법)

  • Lee, Youngho;Shin, Choonsung
    • Smart Media Journal
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    • v.7 no.1
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    • pp.31-36
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    • 2018
  • In this paper, we propose automatic screen on / off method of OST-HMD screen using gaze depth estimation technique. The proposed method uses MLP (Multi-layer Perceptron) to learn the user's gaze information and the corresponding distance of the object, and inputs the gaze information to estimate the distance. In the learning phase, eye-related features obtained using a wearable eye-tracker. These features are then entered into the Multi-layer Perceptron (MLP) for learning and model generation. In the inference step, eye - related features obtained from the eye tracker in real time input to the MLP to obtain the estimated depth value. Finally, we use the results of this calculation to determine whether to turn the display of the HMD on or off. A prototype was implemented and experiments were conducted to evaluate the feasibility of the proposed method.

Effect of Agricultural Machine Lighting systems on Drivers Night Visibility (농기계의 등화장치가 운전자의 야간시인성에 미치는 영향)

  • Choi, Seung hyun;Lee, Sung yeol;Jang, Taek young;Do, Myung sik
    • The Journal of The Korea Institute of Intelligent Transport Systems
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    • v.16 no.4
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    • pp.25-35
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    • 2017
  • This study aimed to analyze a driver's night visibility, according to the installation of a lighting system for driving an agricultural machine during the night time. For the night visibility analysis, a luminance measurement test on the lighting system and a gaze duration measurement test through eye movement measurement devices were carried out. In the luminance measurement test, the increase of luminance was confirmed as relative distance from an agricultural machine was closer and the conditions of the lighting equivalence are improved. Also the gaze duration measurement test, total gaze duration from an agricultural machine increased, as the conditions of the lighting equivalence are improved. In addition, it was identified that the difference in average gaze duration from an agricultural machine was statistically significant as the agricultural machine was driven in high speed. In conclusion, when the lighting system is installed on an agricultural machine, a driver's night visibility from the agricultural machine improves, which is expected to be enormously helpful to the prevention of agricultural machine accidents.

A Study on the Sensory Motor Coordination to Visual and Sound Stimulation (빛과 소리 자극에 대한 지각 운동의 협력에 관한 연구)

  • Kim, Nam-Gyun;Ko, Yong-Ho;Ifukube, T.
    • Journal of Biomedical Engineering Research
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    • v.15 no.1
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    • pp.77-82
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    • 1994
  • We investigated the characteristic of the sensory motor coordination by measuring the hand point ins and the gaze movement to the visual and sound stimulation. Our results showed that the gaze vol ocity to sound stimulation did not depend on stimulation direction, but lagged behind 0.2 sec toward the pheriperal direction to the visual stimulation. Our data showed that to both visual and sound stimulation, the error of hand pointing value increased with an increasement of eccentricity.

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Visual Modeling and Content-based Processing for Video Data Storage and Delivery

  • Hwang Jae-Jeong;Cho Sang-Gyu
    • Journal of information and communication convergence engineering
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    • v.3 no.1
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    • pp.56-61
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    • 2005
  • In this paper, we present a video rate control scheme for storage and delivery in which the time-varying viewing interests are controlled by human gaze. To track the gaze, the pupil's movement is detected using the three-step process : detecting face region, eye region, and pupil point. To control bit rates, the quantization parameter (QP) is changed by considering the static parameters, the video object priority derived from the pupil tracking, the target PSNR, and the weighted distortion value of the coder. As results, we achieved human interfaced visual model and corresponding region-of-interest rate control system.

A Simple Eye Gaze Correction Scheme Using 3D Affine Transformation and Image In-painting Technique

  • Ko, Eunsang;Ho, Yo-Sung
    • Journal of Multimedia Information System
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    • v.5 no.2
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    • pp.83-86
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    • 2018
  • Owing to high speed internet technologies, video conferencing systems are exploited in our home as well as work places using a laptop or a webcam. Although eye contact in the video conferencing system is significant, most systems do not support good eye contact due to improper locations of cameras. Several ideas have been proposed to solve the eye contact problem; however, some of them require complicated hardware configurations and expensive customized hardwares. In this paper, we propose a simple eye gaze correction method using the three-dimensional (3D) affine transformation. We also apply an image in-painting method to fill empty holes that are caused by round-off errors from the coordinate transformation. From experiments, we obtained visually improved results.

Designing Real-time Observation System to Evaluate Driving Pattern through Eye Tracker

  • Oberlin, Kwekam Tchomdji Luther.;Jung, Euitay
    • Journal of Korea Multimedia Society
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    • v.25 no.2
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    • pp.421-431
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    • 2022
  • The purpose of this research is to determine the point of fixation of the driver during the process of driving. Based on the results of this research, the driving instructor can make a judgement on what the trainee stare on the most. Traffic accidents have become a serious concern in modern society. Especially, the traffic accidents among unskilled and elderly drivers are at issue. A driver should put attention on the vehicles around, traffic signs, passersby, passengers, road situation and its dashboard. An eye-tracking-based application was developed to analyze the driver's gaze behavior. It is a prototype for real-time eye tracking for monitoring the point of interest of drivers in driving practice. In this study, the driver's attention was measured by capturing the movement of the eyes in real road driving conditions using these tools. As a result, dwelling duration time, entry time and the average of fixation of the eye gaze are leading parameters that could help us prove the idea of this study.

Gaze Tracking System Using Feature Points of Pupil and Glints Center (동공과 글린트의 특징점 관계를 이용한 시선 추적 시스템)

  • Park Jin-Woo;Kwon Yong-Moo;Sohn Kwang-Hoon
    • Journal of Broadcast Engineering
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    • v.11 no.1 s.30
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    • pp.80-90
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    • 2006
  • A simple 2D gaze tracking method using single camera and Purkinje image is proposed. This method employs single camera with infrared filter to capture one eye and two infrared light sources to make reflection points for estimating corresponding gaze point on the screen from user's eyes. Single camera, infrared light sources and user's head can be slightly moved. Thus, it renders simple and flexible system without using any inconvenient fixed equipments or assuming fixed head. The system also includes a simple and accurate personal calibration procedure. Before using the system, each user only has to stare at two target points for a few seconds so that the system can initiate user's individual factors of estimating algorithm. The proposed system has been developed to work in real-time providing over 10 frames per second with XGA $(1024{\times}768)$ resolution. The test results of nine objects of three subjects show that the system is achieving an average estimation error less than I degree.

Gaze Detection System using Real-time Active Vision Camera (실시간 능동 비전 카메라를 이용한 시선 위치 추적 시스템)

  • 박강령
    • Journal of KIISE:Software and Applications
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    • v.30 no.12
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    • pp.1228-1238
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    • 2003
  • This paper presents a new and practical method based on computer vision for detecting the monitor position where the user is looking. In general, the user tends to move both his face and eyes in order to gaze at certain monitor position. Previous researches use only one wide view camera, which can capture a whole user's face. In such a case, the image resolution is too low and the fine movements of user's eye cannot be exactly detected. So, we implement the gaze detection system with dual camera systems(a wide and a narrow view camera). In order to locate the user's eye position accurately, the narrow view camera has the functionalities of auto focusing and auto panning/tilting based on the detected 3D facial feature positions from the wide view camera. In addition, we use dual R-LED illuminators in order to detect facial features and especially eye features. As experimental results, we can implement the real-time gaze detection system and the gaze position accuracy between the computed positions and the real ones is about 3.44 cm of RMS error.

Walter Benjamin's Baudelaire Studies and the Aura (발터 벤야민의 보들레르 연구와 아우라)

  • Lee, Yun-yeong
    • Journal of Korean Philosophical Society
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    • v.143
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    • pp.245-266
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    • 2017
  • Walter Benjamin's unique concept of the aura is mainly presented in his three essays, Little History of Photography(1931), The Work of Art in the Age of Mechanical Reproduction(1935-1939), and On Some Motifs in Baudelaire(1939), whereas the studies on this concept are principally conducted on the basis of the first two essays. But considering Benjamin elaborated the concept through Baudelaire studies, the aura needs to be reexamined on the axis of "On Some Motifs in Baudelaire". He approached Baudelaire studies in one of the essential items for The Arcades Project at first. These studies acquired a new prospect soon after he mapped out these studies for an independent book in 1938. His Baudelaire studies come to fruition in On Some Motifs in Baudelaire, written one year after The Paris of the Second Empire in Baudelaire(1938). For Benjamin, Baudelaire is not only a poet who sharply testified to the age of the decay of aura, but also the one who elaborated new poetic motifs such as the metropolis, the crowd: the poet searched for his poems in the crowd of the metropolis, by accepting as poetic nourishment all sorts of experiences of the impact of daily occurrunces in Paris. In On Some Motifs in Baudelaire, the aura is defined as the response of a gaze, that is, the capability to gaze on something. It is principally a poetic capacity to give the capability of opening the eyes to an animal, or even to an inanimate object. If a gaze is responded by the other for which the gaze is placed upon, we experience the other's own aura. The media of the mechanical reproduction (such as the photography, the film) give rise to the decay of aura, because the expectation of returning one's gaze becomes frustrated from the outset.

A Study on the Gaze Flow of Internet Portal Sites Utilizing Eye Tracking (아이트래킹을 활용한 인터넷 포털사이트의 시선 흐름에 관한 연구)

  • Hwang, Mi-Kyung;Kwon, Mahn-Woo;Lee, Sang-Ho;Kim, Chee-Yong
    • Journal of the Korea Convergence Society
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    • v.13 no.2
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    • pp.177-183
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    • 2022
  • This study investigated through eye tracking what gaze path the audience searches through portal sites (Naver, Daum, Zoom, and Nate). As a result of the layout analysis according to the gaze path of the search engine, the four main pages, which can be called to be the gateway to information search, appeared in the form of a Z-shaped layout. The news and search pages of each site use an F-shape, which means that when people's eyes move from top to right in an F-shape, they read while moving their eyes from left to right(LTR), which sequentially moves to the bottom. As a result of analyzing through the heat map, gaze plot, and cluster, which are the visual analysis indicators of eye tracking, the concentration of eyes on the photo and head copy was found the most in the heat map, and it can be said to be of high interest in the information. The flow of gaze flows downward from the top left to the right, and it can be seen that the cluster is most concentrated at the top of the portal site. The website designer should focus on improving the accessibility and readability of the information desired by the user in the layout design, and periodic interface changes are required by investigating and analyzing the tendencies and behavioral patterns of the main users.