• Title/Summary/Keyword: GUI software

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Effectiveness Optimization for Metro-Style Graphical User Interfaces (Metro 스타일 GUI의 가시화 효율 최적화)

  • Kim, Kangtae;Kim, Kihyuk;Lee, Sungkil
    • KIISE Transactions on Computing Practices
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    • v.20 no.12
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    • pp.670-675
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    • 2014
  • Graphical user interfaces (GUI) in modern software deliver information visually, and a well-designed interface can provide information to the use in an organized and intuitive manner while poorly-designed interfaces can cause visual inconvenience and confusion. In order to effectively deliver information to the user, visual attention should be placed on a prominent location in the image. This paper introduces a method based on a human visual system (HVS) that can improve Metro-style GUIs by reducing a user's workload to visually find information. Our method is designed with spatial mapping and color mapping for buttons in the Metro-style GUI. Also we define a metric for Metro-style GUI effectiveness, including an optimization algorithm. The results show that our method improves the performance of visual search tasks in a Metro-style GUI.

Development of a GUI Program for the Position Prediction of Distressed Vessel (조난 선박의 위치추정을 위한 GUI 프로그램 개발)

  • Kang, Sin-Young
    • Journal of Navigation and Port Research
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    • v.26 no.5
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    • pp.491-495
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    • 2002
  • To provide an easy operation of drift prediction model in SAR(search and rescue) mission a GUI program running on Windows environment has developed. Users can make choice of input data on the screen by just clicking the mouse and the prediction results of datum points and trajectories of vessels are drawn on the electric chart. The program contains both Leeway Equation model and Mathematical model. The FORTRAN language was used in programming and Lehay Winteraction 4.0 software was utilized for graphic presentation. The result of May, 2001 Busan field experiment was plotted with that of model prediction for demonstration purpose.

Automatic Mobile Screen Translation Using Object Detection Approach Based on Deep Neural Networks (심층신경망 기반의 객체 검출 방식을 활용한 모바일 화면의 자동 프로그래밍에 관한 연구)

  • Yun, Young-Sun;Park, Jisu;Jung, Jinman;Eun, Seongbae;Cha, Shin;So, Sun Sup
    • Journal of Korea Multimedia Society
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    • v.21 no.11
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    • pp.1305-1316
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    • 2018
  • Graphical user interface(GUI) has a very important role to interact with software users. However, designing and coding of GUI are tedious and pain taking processes. In many studies, the researchers are trying to convert GUI elements or widgets to code or describe formally their structures by help of domain knowledge of stochastic methods. In this paper, we propose the GUI elements detection approach based on object detection strategy using deep neural networks(DNN). Object detection with DNN is the approach that integrates localization and classification techniques. From the experimental result, if we selected the appropriate object detection model, the results can be used for automatic code generation from the sketch or capture images. The successful GUI elements detection can describe the objects as hierarchical structures of elements and transform their information to appropriate code by object description translator that will be studied at future.

A GUI Module Generator for Integrated Esterel/C++ simulation (통합된 Esterel/C++시뮬레이션을 위한 GUI 코드자동생성)

  • Liu, Sujuan;Rim, Kee-Wook;Lee, Jaeho;Han, Taisook
    • Proceedings of the Korea Information Processing Society Conference
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    • 2007.11a
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    • pp.779-781
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    • 2007
  • Nowadays, as the increasing functionality and scales of embedded systems, system design grows more complex than before. So verification and simulation of systems become an important facet in hardware-software co-design issues. But it is almost impossible to simulate an embedded system without real hardware implementation or environment communication, especially for control-dominated reactive systems. Therefore, in this paper, we will introduce a GUI environment module generator for integrated Esterel\C++ simulation. By generating the GUI modeling environment, we can simulate and verify the whole embedded system conveniently.

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GUI Development for Conceptual Design Tool of Mid-to-Small Earth Observation Satellite (중·소형 지구관측위성의 개념설계 도구를 위한 GUI 개발)

  • Park, Kiyun;Kim, Hong-Rae;Chang, Young-Keun
    • Journal of the Korean Society for Aeronautical & Space Sciences
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    • v.43 no.9
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    • pp.787-798
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    • 2015
  • The emergence of mid-to-small satellites has created a need for rapid development with a relatively low cost. However, the development of mid-to-small satellites requires considerable time and cost in early phase, in particular, during the development of mission and system requirements through iterations of conceptual design and mission design. In this research, Spacecraft Conceptual Design Tool(SCDT) which is based on Graphical User Interface(GUI) was developed to reduce the time and cost for early phase development. Furthermore, GUI-based software can make the input values to be editable easily and show users design results in various way. In this paper, the development results of MATLAB GUI-based SCDT are introduced.

Development of an Interactive Graphic Software for the Education and Training of Power System Operation and Control (전력계통 운용 및 제어에 대한 교육 및 훈련용 대화식 그래픽 소프트웨어 개발)

  • Shin, Joong-Rin;Lee, Wook-Hwa
    • The Transactions of the Korean Institute of Electrical Engineers A
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    • v.48 no.8
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    • pp.932-940
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    • 1999
  • This paper discusses the development of an interactive and graphic software for the education and training of power system operation and control, especially for students and beginners. This software has a lot of functions for users to simulate the power system operation and control with ease. These functions included in this software are followings. First, this software includes a Graphic User Interface (GUI) - which contains interactive simulation scheme, Windows dialog box, graphic representations, and graphic icons - so that users can handle the software in user-friendly environments. Second, it uses a graphic editor so that users can easily edit the one-line diagram of the power system. Third, it prepares a database system so that users can manage the power system data for simulation easily. Fourth, the application modules included in the software are the Economic Dispatch (ED) and the Automatic Load-Frequency Control (ALFC). These application modules are designed as independent modules. Using the ED module, users can understand the basic concepts of the ED with ease. And using the ALFC module, they can easily acquire the basic understanding of the response of the ALFC between the two-area systems. The proposed software is tested on both the 16 bus and the two-area sample system. The test has confirmed the functions of the developed software. It is anticipated that the software will be useful for the education and training of power system operation and control for the power engineering study at university or for the training of the beginner at power industry.

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A Design of Cooperative Works Platform for software Development Productivity (소프트웨어 개발 생산성 향상을 위한 공동 작업 플랫폼 설계)

  • Cho, Sung-Been;Kim, Jin-Suk
    • The Transactions of the Korea Information Processing Society
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    • v.5 no.1
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    • pp.73-85
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    • 1998
  • Today's Software Systems are becoming bigger, larger and more complex than ever before. To develop largerscale projects, it is required that many experts of different fields participate and cooperate in the same project. So, it is an applied area of CSCW(Computer Supported Cooperative Works} that centers around methodologies and tools that enable cooperative works by geographically distributed people engaged in all aspects of product development. In this paper, we designed a multi-user cooperative works platform, SPACE(Software Platform for distributed Application sharing under Cooperative Environment} as a infrastructure that support to CSCW based system development for telecommunication and information system. SPACE has a fully distributed architecture under Windows 95 environment, has an application sharing mechanism enabling collaborative use of mteractive application adapt to a mixed GUI sharing technology which capture GUI and screen information, and also, an event sharing technology that has a replicated architecture.

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Development of Software for Fidelity Test of Flight Dynamic Model on Fixed Wing Aircraft (고정익 항공기의 비행역학 모델 충실도 테스트를 위한 소프트웨어 개발)

  • Baek, Seung-Jae;Kang, Mun-Hye;Choi, Seong-Hwan;Kim, Byoung Soo;Moon, Yong Ho
    • Journal of the Korean Society for Aeronautical & Space Sciences
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    • v.48 no.8
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    • pp.631-640
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    • 2020
  • Currently, aircraft simulator has drawn a great attention because it has significant advantages of economic, temporal, and spatial costs compared with pilot training with real aircraft. Among the components of the aircraft simulator, flight dynamic model plays a key role in simulating the flight of an actual aircraft. Hence, it is important to verify the fidelity of flight dynamic model with an automated tool. In this paper, we develop a software to automatically verify the fidelity of the flight mechanics model for the efficient development of the aircraft simulator. After designing the software structure and GUI based on the requirements derived from the fidelity verification process, the software is implemented with C # language in Window-based environment. Experimental results on CTSW models show that the developed software is effective in terms of function, performance and user convenience.

A Design and Implementation A Software Profiling Tool based on XML for Embedded System (내장형 시스템 소프트웨어를 위한 XML 기반의 프로파일링 도구의 설계 및 구현)

  • Kwak, Dong-Gyu;Yoo, Chae-Woo
    • Journal of Internet Computing and Services
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    • v.11 no.1
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    • pp.143-151
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    • 2010
  • According to increasing requirements in embedded systems. embedded software has been more complicated then before. a optimum software is difficult in embedded system. software developer make a difficult optimum software. this paper suggests a software profiling tool with which a software developer can easily profiling the embedded system software in cross-development environments. the suggested tool is designed based on host/target architecture. this tool insert program source for make profiling log to target program. a target program executed in target system. a target system communicate profiling log to host system. this tool in host system analyze profiling log data. and make a XML of profiling log and a profiling report. a profiling report is graphic viewer based GUI. a target system in this tool needs a few computing power. and XSLT can conversion of profile log XML to other format data. and suggested tool based on eclipse plug-in, therefore developer can use operates in eclipse.

Web MGIS with SVG of Kosrae Costal Waters, Micronesia (SVG를 이용한 마이크로네시아 코스레 주변해역 Web MGIS 구축)

  • Park, Sang-Woo;Kim, Jung-Hyun;Lee, Moon-Ock;Kim, Hyeon-Ju;Kim, Jongkyu
    • Journal of Fisheries and Marine Sciences Education
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    • v.26 no.3
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    • pp.485-491
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    • 2014
  • The study of Web MGIS(Marine Geographic Information System) based on the SVG(Scalable Vector Graphics) is mainly performed on effective methodologies which transform real world data to computing world data. Web GUI system has its own target on reliable data service by acquisition of geometric information using HYCOM(HYbrid Coordinate Ocean Model), accurate measurement and graphical visualization. This type of raw data visualization can be built without software tools, yet is incredibly useful for interpreting and communicating data. Even simple visualizations can aid in the interpretation of complex hydrodynamic relationships that are frequently encountered in the marine environment. The Web MGIS provides an easy way for hydrodynamic geoscientists to construct complex visualizations that can be viewed with free software. This study proposes a Web GUI MGIS using FVCOM(Finite Volume Coastal Ocean Model). Finally, we design a Marine Web GUI system of Kosrae Coastal Waters integrating above data models. It must adds more ecological information and the various service item for approach more easily in order to user.