• Title/Summary/Keyword: GUI simulator

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Development of a 3D Off-Line Graphic Simulator for Industrial Robot (산업용 로봇의 3차원 오프라인 그래픽 시뮬레이터 개발)

  • 이병국
    • Proceedings of the Korean Society of Machine Tool Engineers Conference
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    • 1999.10a
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    • pp.565-570
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    • 1999
  • In this paper, we developed a windows 95 version Off-Line Programming system which can simulate a Robot model in 3D Graphics space. 4axes SCARA Robot (especially FARA SM5) was adopted as an objective model. Forward kinematics, inverse kinematics and robot dynamics modeling were included in the developed program. The interface between users and the OLP system in the Windows 95's GUI environment was also studied. The developing language is Microsoft Visual C++. Graphic libraries, OpenGL, by silicon Graphics, Inc. were utilized for 3D Graphics.

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Educational Simulator for Transmission Network Use of System Charge (송전망 이용요금산정을 위한 교육용 시뮬레이터 개발)

  • Kim, H.H.;Song, H.Y.;Lee, C.J.;Park, J.B.;Shin, J.R.
    • Proceedings of the KIEE Conference
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    • 2006.11a
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    • pp.201-203
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    • 2006
  • This paper presents a graphical windows-based software for the education and training of the transmission network use of system charge. The developed simulator consist of the main module(MMI,GUI), the power flow module(PF), the power flow tracing module(PFT) and management of usage cost DB module(UCD). Each module has a separate graphical and interactive interfacing window. To have effective education for transmission network use of system charge, the developed simulator are provided with two power system analysis methods. Input data of power system can use the format of PSS/E input data. Also calculation of power flow tracing are provided with four methods such as "Felix Wu","Modified Felix Wu", "DCLF ICRP" and "Reverse MW mile". Results of calculation for usage cost are shown on the window through the table or chart. Therefore user can confirm the detailed differences of results from each calculation method.

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Development of Operator Training System Using COMS Simulator for Provision Against Contingency Situation (천리안위성 시뮬레이터를 활용한 고장대응 모의훈련시스템 개발)

  • Lee, Hoon-Hee;Koo, Cheol-Hea;Moon, Sung-Tae;Han, Sang-Hyuck;Ju, Gwang-Hyeok
    • Aerospace Engineering and Technology
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    • v.11 no.2
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    • pp.129-139
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    • 2012
  • This paper will describe the structure and characteristics of operator training system which was developed to maintain the quality of operational ability for COMS (Communication, Ocean and Meteorological Satellite) operators during a long-term nominal operations of missions and a contingency operations against an occurrence of anomaly. In particular it will present benefits and expected effects of the training system with a focus on three parts which are functions especially for trainer-friendly failure injection, an automatic sequencer of training scenario based on the predefined plan and additional functions of the existing COMS simulator. Furthermore, it will present a practical example of training on the training system to understand the overall mechanism of training process.

A study on the power system restoration simulator (전력계통 고장복군 교육 시스템에 관한 연구)

  • Lee, H.J.;Kim, J.M.;Lee, K.S.;Park, S.M.;Song, I.J.;Lee, N.H.;Bae, J.C.;Hwang, B.H.
    • Proceedings of the KIEE Conference
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    • 2003.07a
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    • pp.181-183
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    • 2003
  • This paper presents an operator training simulator for power system restoration against massive black-out. The system is designed especially focused on the generality and convenient setting up for initial condition of simulation. The former is accomplished by using on line calculation methodology, and PSS/E data is used to define the initial situation. The proposed simulator consists of three major components - the Power flow(PF) module, data conversion(CONV) module and CUI subsystem. PF module calculates power flow, and then checks overvoltage of buses and overflow of lines. CONV module composes an Y-Bus array and a data base at each restoration action. The initial Y-Bus array is constructed from PSS/E data. The user friendly GUI module is developed including graphic editor and built-in operation manual. As a result, the maximum processing time for one step operation is 15 seconds, which is adequate for training purpose. Comparison with PSS/E simulation proves the accuracy and reliability of the training system.

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Development of 3 D.O.F parallel robot's simulator for education

  • Yoo, Jae-Myung;Kim, John-Hyeong;Park, Dong-Jin
    • 제어로봇시스템학회:학술대회논문집
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    • 2005.06a
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    • pp.2290-2295
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    • 2005
  • In this paper, it is developed simulator system of 3 D.O.F parallel robot for educate of expertness. This simulator system is composed of three parts ? 3 D.O.F parallel robot, controller (hardware) and software. First, basic structure of the robot is 3 active rotary actuator that small geared step motor with fixed base. An input-link is connected to this actuator, and this input-link can connect two ball joints. Thus, two couplers can be connected to the input-link as a pair. An end-plate, which is jointed by a ball joint, can be connected to the opposite side of the coupler. A sub-link is produced and installed to the internal spring, and then this sub-link is connected to the upper and bottom side of the coupler in order to prevent a certain bending or deformation of the two couplers. The robot has the maximum diameter of 230 mm, 10 kg of weight (include the table), and maximum height of 300 mm. Hardware for control of the robot is composed of computer, micro controller, pulse generator, and motor driver. The PC used in the controller sends commands to the controller, and transform signals input by the user to the coordinate value of the robot by substituting it into equations of kinematics and inverse kinematics. A controller transfer the coordinate value calculated in the PC to a pulse generator by transforming it into signals. A pulse generator analyzes commands, which include the information received from the micro controller. A motor driver transfer the pulse received from the pulse generator to a step motor, and protects against the over-load of the motor Finally, software is a learning purposed control program, which presents the principle of a robot operation and actual implementation. The benefit of this program is that easy for a novice to use. Developed robot simulator system can be practically applied to understand the principle of parallel mechanism, motors, sensor, and various other parts.

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Real-time Parallel Processing Simulator for Modeling Portable Missile System and Performance Analysis (휴대용 유도탄 체계의 모델링과 성능분석을 위한 실시간 병렬처리 시뮬레이터)

  • Kim Byeong-Moon;Jung Soon-Key
    • Journal of the Korea Society of Computer and Information
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    • v.11 no.4 s.42
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    • pp.35-45
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    • 2006
  • RIn this paper. we describe real-time parallel processing simulator developed for the use of performance analysis of rolling missiles. The real-time parallel processing simulator developed here consists of seeker emulator generating infrared image signal on aircraft, real-time computer, host computer, system unit, and actual equipments such as auto-pilot processor and seeker processor. Software is developed according to the design requirements of mathematic model, 6 degree-of-freedom module, aerodynamic module which are resided in real-time computer. and graphic user interface program resided in host computer. The real-time computer consists of six TI C-40 processors connected in parallel. The seeker emulator is designed by using analog circuits coupled with mechanical equipments. The system unit provides interface function to match impedance between the components and processes very small electrical signals. Also real launch unit of missiles is interfaced to simulator through system unit. In order to use the real-time parallel processing simulator developed here as a performance analysis equipment for rolling missiles, we perform verification test through experimental results in the field.

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Design of an OMNeT++ based Parallel Simulator for a Bio-Inspired System and Its Performance on PC-Clusters (생태계 모방 시스템을 위한 OMNeT++ 기반 병렬 시뮬레이터의 설계 및 PC 클러스터 상에서의 성능 분석)

  • Moon, Joo-Sun;Nang, Jong-Ho
    • Journal of KIISE:Computer Systems and Theory
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    • v.34 no.9
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    • pp.416-424
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    • 2007
  • The Bio-Inspired system is a computing model that emulates the objects in ecosystem which are evolving themselves and cooperate each other to perform some tasks. Since it could be used to solved the complex problems that have been very difficult to resolve with previous algorithms, there have been a lot of researches to develop an application based on the Bio-Inspired system. However, since this computing model requires the process of evolving and cooperating with a lot of objects and this process takes a lot of times, it has been very hard to develop an application based on this computing model. This paper presents a parallel simulator for a Bio-Inspired system that is designed and implemented with OMNeT++ on PC clusters, and proves its usefulness by showing its simulation performance for a couple of applications. In the proposed parallel simulator, the functions required in the ERS platform for evolving and cooperating between objects (called Ecogent) are mapped onto the functions of OMNeT++, and they are simulated on PC clusters simultaneously to reduce the total simulation time. The simulation results could be monitored with a GUI In realtime, and they are also recorded into DBMS for systematic analyses afterward. This paper shows the usefulness of the proposed system by analyzing its performances for simulating various applications based on Bio-Inspired system on PC clusters with 4 PCs.

Efficient Shadow-Test Algorithm for the Simulation of Dry Etching and Topographical Evolution (건식 식각 공정 시뮬레이션을 위한 효율적인 그림자 테스트 알고리즘과 토포그래피 진화에 대한 연구)

  • Kwon, Oh-Seop;Ban, Yong-Chan;Won, Tae-Young
    • Journal of the Korean Institute of Telematics and Electronics D
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    • v.36D no.2
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    • pp.41-47
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    • 1999
  • In this paper, we report 3D-simulations of a plasma etching process by employing cell-removal algorithm takes into account the mask shadow effect os well as spillover errors. The developed simulator haas an input interface to take not only an analytic form but a Monte Carlo distribution of the ions. The graphic user interface(GUI) was also built into the simulator for UNIX environment. To demonstrate the capability of 3D-SURFILER(SURface proFILER), we have simulated for a typical contact hole structure with 36,000($30{\times}40{\times}30$) cells, which takes about 20 minutes with 10 Mbytes memory on sun ultra sparc 1. as an exemplary case, we calculated the etch profile during the reactive ion etching(RIE) of a contact hole wherein the aspect ratio is 1.57. Furthermore, we also simulated the dependence of a damage parameter and the evolution of topography as a function of the chamber pressure and the incident ion flux.

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Development of a Power Plant Simulation Tool with GUI based on General Purpose Design Software

  • Kim Dong Wook;Youn Cheong;Cho Byung-Hak;Son Gihun
    • International Journal of Control, Automation, and Systems
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    • v.3 no.3
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    • pp.493-501
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    • 2005
  • A power plant simulation tool ('PowerSim') has been developed with 10 years experience from the development of a plant simulator for efficient modeling of a power plant. PowerSim is the first developed tool in Korea for plant simulation with various plant component models, instructor station function and the Graphic Model Builder (GMB). PowerSim is composed of a graphic editor using general purpose design software, a netlist converter, component models, the scheduler, Instructor Station and an executive. The graphic editor generates a netlist that shows the connection status of the various plant components from the Simdiagram, which is drawn by Icon Drag method supported by GUI environment of the PowerSim. Netlist Converter normalizes the connection status of the components. Scheduler makes scheduling for the execution of the device models according to the netlist. Therefore, the user makes Simdiagram based on the plant Pipe and Instrument Drawing (P&ID) and inputs the plant data for automatic simulating execution. This paper introduces Graphic Model Builder (GMB), instructor station, executive and the detailed introduction of thermal-hydraulic modeling. This paper will also introduce basic ideas on how the simulation Diagram, based on netlist generated from general purpose design software, is made and how the system is organized. The developed tool has been verified through the simulation of a real power plant.

Comparative Pixel Characteristics of ELA and SMC poly-Si TETs for the Development of Wide-Area/High-Quality TFT-LCD (대화면/고화질 TFT-LCD 개발을 위하여 ELA 및 SMC로 제작된 다결정 실리콘 박막 트랜지스터의 화소 특성 비교)

    • Journal of the Korean Vacuum Society
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    • v.10 no.1
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    • pp.72-80
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    • 2001
  • In this paper, we present a systematic method of extracting the input parameters of poly-Si TFT(Thin-Film Transistor) for Spice simulations. This method has been applied to two different types of poly-Si TFTs such as ELA (Excimer Laser Annealing) and SMC (Silicide Mediated Crystallization) with good fitting results to experimental data. Among the Spice circuit simulators, the PSpice has the GUI(graphic user interface) feature making the composition of complicated circuits easier. We added successfully the poly-Si TFT model of AIM-Spice to the PSpice simulator, and analyzed easily to compare the electrical characteristics of pixels without or with the line RC delay. In the comparative results, the ELA poly-Si TFT is superior to the SMC poly-Si TFT in the charging time and the kickback voltage for the TFT-LCD (Thin Film Transistor-Liquid Crystal Display).

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