• Title/Summary/Keyword: GUI Based Model

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A GUI State Comparison Technique for Effective Model-based Android GUI Testing (효과적인 모델 기반 안드로이드 GUI 테스팅을 위한 GUI 상태 비교 기법)

  • Baek, Youngmin;Hong, Gwangui;Bae, Doo-hwan
    • Journal of KIISE
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    • v.42 no.11
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    • pp.1386-1396
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    • 2015
  • Graphical user interface testing (GUI testing) techniques have been widely used to test the functionality of Android applications (apps) and to detect faults for verification of the reliability and usability of apps. To adequately test the behaviors of apps, a number of studies on model-based GUI testing techniques have been performed on Android apps. However, the effectiveness of model-based techniques greatly depends on the quality of the GUI model, because model-based GUI testing techniques generate test inputs based on this model. Therefore, in order to improve testing effectiveness in model-based techniques, accurate and efficient GUI model generation has to be achieved using an improved model generation technique with concrete definition of GUI states. For accurate and efficient generation of a GUI model and test inputs, this study suggests a hierarchical GUI state comparison technique and evaluates this technique through comparison with the existing model-based techniques, considering activities as GUI states. Our results show that the proposed technique outperforms existing approaches and has the potential to improve the performance of model-based GUI testing techniques for Android apps.

Design of Gesture based Interfaces for Controlling GUI Applications (GUI 어플리케이션 제어를 위한 제스처 인터페이스 모델 설계)

  • Park, Ki-Chang;Seo, Seong-Chae;Jeong, Seung-Moon;Kang, Im-Cheol;Kim, Byung-Gi
    • The Journal of the Korea Contents Association
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    • v.13 no.1
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    • pp.55-63
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    • 2013
  • NUI(Natural User Interfaces) has been developed through CLI(Command Line Interfaces) and GUI(Graphical User Interfaces). NUI uses many different input modalities, including multi-touch, motion tracking, voice and stylus. In order to adopt NUI to legacy GUI applications, he/she must add device libraries, modify relevant source code and debug it. In this paper, we propose a gesture-based interface model that can be applied without modification of the existing event-based GUI applications and also present the XML schema for the specification of the model proposed. This paper shows a method of using the proposed model through a prototype.

Dongeui Visual-PERT/CPM for R&D Project Management (연구개발 프로젝트관리를 위한 시각화모델)

  • 황흥석
    • Proceedings of the Korean Operations and Management Science Society Conference
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    • 2000.10a
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    • pp.268-271
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    • 2000
  • In these days, the technical advances and complexities have generated much of the difficulties in managing the project resources, both time and costing to accomplish the project in the most efficient manner. The project manager is frequently required to render judgements concerning the schedule and resource adjustments. This research develops an analytical model for a schedule-cost and risk analysis based on visual PERT/CPM. We used a two-step approaches :in the step 1, a deterministic PERT/CPM model for the critical path and estimating the project time schedule and related resource planning, In the second step, we developed a heuristic model for crash and stretch out analysis based upon a time-cost trade-off associated with the crash and stretch out of the project. Computer implementation of this model is provided based on GUI-Type objective-oriented programming for the users and provided displays of all the inputs and outputs in the form of visual graphical. Also developed GUI-type program, Dongeui Visual-PERT/CPM. The results of this research will provide the project managers with an efficient management tool.

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GUI Testing for MVC Architecture based Applications (MVC 아키텍처 기반 애플리케이션의 GUI 테스팅)

  • Joo, Heeju;Lee, Changun
    • Journal of Software Engineering Society
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    • v.24 no.1
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    • pp.1-7
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    • 2011
  • MVC(Model-View-Controller) architecture is well-known for high maintainability and it makes efficient development possible. Recently, it has been applied in many fields such as web, desktop and mobile applications. Therefore, effective testing for this architecture is strongly needed. Although much research has been done, there was not much efforts for exploiting MVC architecture in GUI testing. Therefore, in this paper, we propose a scheme for efficient and accurate GUI testing for MVC based applications. In this study we separate original state diagrams into view state diagram and model-controller state diagram. Then, we present a case study showing the effectiveness of our proposed scheme.

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MATLAB Based SDM Software Embodied in a GUI Environment (GUI 환경을 구현한 MATLAB 기반 SDM 소프트웨어)

  • Park, Youn-Sik;Kim, Gyeong-Ho;Lee, Joon-Ho
    • Proceedings of the Korean Society for Noise and Vibration Engineering Conference
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    • 2004.11a
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    • pp.365-368
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    • 2004
  • This paper describes a MATLAB based SDM software embodied in a GUI environment (SDMTool), which is a technical high-end tool for structural dynamics modification (SDM) problems. The software is composed of four modules: 1) FE model linker module; 2) FE model updating module; 3) SDM forward problem module; 4) SDM structural optimization module. The software can be useful to engineers performing researches on structural dynamics modification and FE model updating.

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Development of a Flood Model GUI using Open Source Software (오픈소스 소프트웨어를 이용한 침수해석 모형 GUI 개발)

  • Choi, Yun-Seok;Park, Sang Hoon;Kim, Joo Hun;Kim, Kyung-Tak
    • Proceedings of the Korea Water Resources Association Conference
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    • 2019.05a
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    • pp.372-372
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    • 2019
  • 본 논문에서는 격자 기반의 2차원 침수해석 모형인 G2D(Grid based 2-Dimensional land surface flood model)의 GUI 개발에 대해서 기술하였다. G2D 모형은 ASCII 래스터 포맷의 DEM을 이용하여 정형 사각격자로 구성되는 침수모의 도메인을 설정하고, 수위, 수심, 유량 등의 경계조건과 강우와 유량을 연속방정식의 생성항으로 사용하여 2차원 침수모의를 한다. 주요한 침수모의 결과는 ASCII 래스터 포맷을 가지는 수심과 수위 등이다. 이와 같이 G2D 모형은 ASCII 래스터 파일을 주로 이용하고 있다. 본 연구에서는 우선 래스터 파일의 전후처리와 침수모의 결과의 가시화에 대한 편의성을 높이기 위해서 GIS 소프트웨어를 이용하여 GUI를 개발하고자 하였다. 이와 더불어 사용자들이 소프트웨어 구매 비용에 대한 부담을 없애고, 편리하게 사용할 수 있는 오픈소스 소프트웨어를 이용하고자 하였으며, 이 두 가지 조건을 만족할 수 있는 QGIS를 이용해서 G2D 모형의 GUI인 QGIS-G2D를 개발하였다. QGIS-G2D는 QGIS의 plug-in으로 실행된다. QGIS-G2D는 G2D 모형의 실행에 필요한 프로젝트 파일(.g2p)을 GUI를 이용해서 만들 수 있으며, 모의결과를 애니매이션 등으로 가시화 할 수 있는 후처리 기능을 포함하고 있다. 또한 QGIS-G2D는 DEM 수정 기능과 같이 G2D 모형의 입력자료 전처리를 위해서 QGIS plug-in으로 제공되는 여러 가지 기능을 함께 이용할 수 있다. 또한 물리적 분포형 강우-유출 모형인 GRM(Grid based Rainfall-runoff Model)의 QGIS plug-in인 QGIS-GRM과 연계하여, 유역 유출모의와 침수모의를 QGIS 환경에서 함께 수행할 수도 있다. 개발된 소프트웨어는 오픈소스 플랫폼인 GitHub(https://github.com/floodmodel/)를 통해서 제공된다. 본 연구를 통해서 홍수해석에 필요한 강우-유출 모의와 침수모의를 위한 모형을 제공하고, 이를 편리하게 활용할 수 있는 오픈소스 소프트웨어를 제공할 수 있었다. 이러한 연구들은 홍수 분야의 전문가들에 의해서 다양한 분야의 홍수해석에 사용될 수 있을 것으로 기대한다.

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Development of Reliability-Based Design Program based on the MATLAB GUI Environment (MATLAB GUI 환경기반 신뢰성 설계기법의 개발)

  • Jeong, Shin-Taek;Ko, Dong-Hui;Park, Tae-Hun;Kim, Jeong-Dae;Cho, Hong-Yeon
    • Journal of Korean Society of Coastal and Ocean Engineers
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    • v.22 no.6
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    • pp.415-422
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    • 2010
  • Development of the reliability-based design program in the GUI environment is inadequate for engineers familiar with the deterministic design to deal with the international design criterion based on the probabilistic design. In this study, the design program based on the GUI environment is developed in order to more efficiently input the design factor and more easily carry out the design works. The GUI environment is the GUIDE (Graphic User Interface Development Environment) tool supported by the latest MATALB version 7.1. In order to test the model reliability, the probabilities of failure (POF) on the breakwater armor block (AB) and gravity quay-wall (QW) in the sliding mode are computed using the model in the Level II and Level III. The POF are 55.4~55.7% for breakwater AB and 0.0006~0.0007% for gravity QW. A non-GUI environment program results of the POF are 55.6% for breakwater AB and 0.0018% for gravity QW. In comparison, the POF difference is negligible for breakwater AB because the exact input design parameters are available, whereas the large POF difference, but within the same order, for gravity QW can be explained by the difference of the input design factors because of the poor input data information.

Development of a Power Plant Simulation Tool Based on Object-Oriented Modeling (객체지향 모델링에 기반한 발전소 시뮬레이션 툴 개발)

  • 전상규;손기헌
    • Proceedings of the Korea Society for Simulation Conference
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    • 2004.05a
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    • pp.136-140
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    • 2004
  • A power-plant simulation tool has been developed for training the plant operators and testing a plant control system. The simulation tool is composed of a graphic editor, a component model builder and a system simulation solver. Such new programing techniques as object-oriented modeling and GUI(Graphical User Interface) are employed in developing the simulation tool. The graphic editor is based on the OpenGL library for effective implementation of GUI while the component model builder is based on object-oriented programming for efficient generalization of component models. The developed tool has been verified through the simulation of a real power plant.

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Web GUI system for the Seomjin River Estuary based on MGIS (MGIS기반 섬진강 하구역 Web GUI 시스템 구축)

  • Park, Sang-Woo;Kim, Jong-Kyu;Kim, Jung-Hyun
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2007.06a
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    • pp.231-234
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    • 2007
  • This study proposes a Web GUI system using MGIS-based three-dimensional data models and hydrodynamic model. The study of Web GUI (Graphic User Information) system based on the MGIS (Marine Geographic Information System) is mainly performed on effective methodologies which transform real world data to computing world data. Finally, we design a Seomjin River Estuary Web GUI system integrating above data models. It must adds more ecological information and the various service item for approach more easily in order to user.

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The Study of Usability Evaluation in the GUI of Mobile Computing - Based on Benchmark Testing in the interface design of WIPI (Mobile Computing의 GUI 개발에 있어 사용성 평가 연구 - WIPI 인터페이스 디자인을 위한 Benchmark Testing을 중심으로 -)

  • 정봉금;송연승
    • Archives of design research
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    • v.17 no.1
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    • pp.49-62
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    • 2004
  • Due to the recent surge of wireless Internet and concurrent development of the end user terminal devices having standardized graphical user interface(GUI) and unified operation mechanism for better interactivity in information representation and ease of use, various efforts on the improvement of GUI is widely recognized as one of the key factors that will usher in the next stages of the wireless Internet for the users. Especially, improved usability along with unique visual effect are considered to be the key elements for GUI considering the rapid improvement of the resolution and color on the end user handset devices; thus, the study and research on the subject of GUI is expected to increase along with the wireless Internet using smart phones. User interface of the wires Internet end user handsets will have a definite and significant effect on the user interaction as well as productivity. Domestically, wireless Internet service providers and GUI design companies are making various efforts in producing a common GUI models for standardized operation scheme and improved graphical display capabilities of the hand phones, PDAs and smart phones. In the study, Nokia 3650 model and Microsoft Orange SPV model were chosen as test devices for usability comparison and data collection to collect directional benchmark data in developing next generation smart phone user interface integrating PDAs and phones. The mail purpose of this study is to achieve the most efficient user accessibility to WAP menu through intensive focus on developing WIPI WAP menu having most effective usability for the users in their twenties and thirties. The result of this study can also be used as the base research materials for WAP service development, VM browser development and PDA browser development. The result of this study along with the evaluation model is expected to provide effective analysis materials on the subject of user interface to the developers of the wireless Internet user devices, GUI designers and service planners while short listing key factors to consider in developing smart phones therefore serving as the GUI guideline of WIPI phones.

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