• Title/Summary/Keyword: GPS 위치기반

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Fake GPS Detection for the Online Game Service on Server-Side (모의 위치 서비스를 이용한 온라인 게임 악용 탐지 방안)

  • Han, Jaehyeok;Lee, Sangjin
    • Journal of the Korea Institute of Information Security & Cryptology
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    • v.27 no.5
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    • pp.1069-1076
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    • 2017
  • Recently $Pok\acute{e}mon$ GO implements an online game with location-based real time augmented reality on mobile. The correct play of this game should be based on collecting the $Pok\acute{e}mon$ that appears as the user moves around by foot, but as the popularity increases, it appears an abuse to play easily. Many people have used an application that provides a mock location service such as Fake GPS, and these applications can be judged to be cheating in online games because they can play games in the house without moving. Detection of such cheating from a client point of view (mobile device) can consume a large amount of resources, which can reduce the speed of the game. It is difficult for developers to apply detection methods that negatively affect game usage and user's satisfaction. Therefore, in this paper, we propose a method to detect users abusing mock location service in online game by route analysis using GPS location record from the server point of view.

Stay Point Extraction Method that Improve Accuracy of Location and to Distinguish Between Indoors & Outdoors (실내·외 구분 및 위치의 정확성을 개선한 Stay Point 추출 기법)

  • Park, Jin-Gwan;Lee, Seong-Ro;Jung, Min-A
    • Journal of the Institute of Electronics and Information Engineers
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    • v.52 no.6
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    • pp.95-104
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    • 2015
  • Recently, collecting and analyzing method of users location has been studied due to the development of mobile devices. There is analyzing method using Semantic Location History in order to identify of characteristics and extract pattern and predict trajectory of users. We should extraction of Stay Point in order to use Semantic Location History. The Conventional extraction method of Stay Point is not accuracy of location of Stay Points because it does not specify the GPS log of users. Also, Conventional extraction method of Stay Point cannot distinguish indoors and outdoors. In this paper, we implement extraction method of Stay Point in which specify the GPS log of users and extraction of Stay Point at indoors only. Stay Point(nearSP) specifies the nearest GPS log of users from generated Stay Point by conventional extraction method. And, Stay Point(indoorSP) specifies the GPS log of users that user get into the building. Our experimental results, accuracy of Stay Point is improved, and capacity of output data decrease than Conventional extraction method. Also, we were able to distinguish Stay Point of indoors and outdoors.

A Study on gamification exercise encouragement app based on GPS location information (GPS위치 정보를 기반으로 한 운동독려 게임화 앱 연구)

  • Park, Hyun-Joo;Keum, Chung-Ki
    • Journal of the Korea Convergence Society
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    • v.11 no.4
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    • pp.119-124
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    • 2020
  • In this paper, in order to encourage the user's exercise, we presented an exercise goal that considers the user's weight and exercise state, and dealt with a study on an app that gives a goal using GPS information. Unlike the vague numbers and times suggested in the existing app, it is presented specifically with the surrounding buildings or structures using GPS information. In addition, to use competitive psychology to exercise encouragement, it shows the movement information of people connected to the app and allows users to use the competitive psychology to get the effect of exercising many people. The app creates coordinates of major buildings and sets markings using the Naver Map SDK location information to present specific targets. It is easy for users to get bored if they give a goal every time, and the boredom that the user feels decreases the interest in the exercise. In order to not to lose interest in athletic interest. the app switches to game mode and give a light goal that doesn't matter user's weight or exercise status, and rewards user for achieving the suggested goals. Game mode is added to app that connects a person's will to practice. It adds fun elements to create interest, and uses competitiveness to help you live a healthy life with a steady workout. Technically, to improve the accuracy of smart-phone map display using GPS and the tilt processing was to be able to display the exact location.

A study for object recognition based on location information (위치 정보 기반 객체인지에 대한 연구)

  • Kim, Kwan-Joong
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.14 no.4
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    • pp.1988-1992
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    • 2013
  • In this paper, we propose a method of object recognition to real image object which enter into an area. We needs this method for an application module to detect and trace the moving pattern of some objects entered into an specific area. A scheme to the object recognition is adopted to some applied modules that it is moved from only real image information recognition to real coordination recognition, the mapping between the GPS coordination and real image information provides object coordination.

LORAN-C using and Position error improvement against being unable to use the Global Positioning System(GPS) (위성항법시스템(GPS)의 이용불능을 대비한 LORAN-C 활용과 위치오차 개선)

  • Goo, Ja-Heon;Kang, Gwang-Won;An, Young-Eun;Han, Seung-Jo;Park, Jong-An
    • Journal of Advanced Navigation Technology
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    • v.11 no.1
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    • pp.1-8
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    • 2007
  • Loran-C of ground transmitting station base that can prevent confusion of country navigation system and give BACK-UP function about electric wave navigation comparing utilization incapability state about GPS(Global Positioning System) infra that user is spreading rapidly over our society whole such as sea/aviation safety, vehicles navigation, minuteness agriculture, minuteness measurement in this treatise practical use of Loran-C navigation propose. Executed ASF(Additional Secondary Phase Factor) production and an application experiment Loran-C by location error improvement way to enhance practical use value. By the result Loran-C in conclusion that can improve location error 100~400m remarkably by 10~65m reach. Also, production extent is latitude when go composition medium and bends cotton at ASF revision table utilization of land area, this smell is judged to be suitable hardness 10 minutes. And notable location error improvement and numeric of GPS BACK-UP function are judged to be possible at a ASF revision table application to Korea Peninsula whole area hereafter.

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App for communication among family members using Smartphone location services (스마트폰 위치 정보를 이용한 가족간 소통 앱)

  • Lee, Sei-Hoon;Kim, Hwal-Seok;Jung, Seung-Hyo
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2013.07a
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    • pp.241-244
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    • 2013
  • 본 논문에서는 TCP 소켓을 이용해서 스마트폰의 GPS 및 3G/4G, WiFi 기능으로 위치전송을 통한 미아, 치매노인 찾기 및 약속잡기 App에 관해 제안한다. 이 App은 스마트폰 등 정보기기의 발달로 인한 가족 간의 대화 단절, 실종 및 비정상적이고 비윤리적인 사회문제를 해결하는데 이의를 둔다. App을 통해 온 가족을 하나의 그룹으로 묶어 그룹 간에 일정을 공유할 수 있고, 채팅 기능을 통해 가족의 대화를 유도해 효율적인 의사소통을 가능하게 한다. 또한 GPS 기능을 통해 위치정보를 공유하고 한 자리에 모이기 힘든 현대 가족에게 쉽게 가족 간에 약속장소를 정할 수 있으며, 유사시에는 위젯을 통해 자신의 위치를 가족들에게 신속히 문자메시지로 보내 브라우저로 위치를 확인할 수 있게 된다.

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Place Recognition Using Ensemble Learning of Mobile Multimodal Sensory Information (모바일 멀티모달 센서 정보의 앙상블 학습을 이용한 장소 인식)

  • Lee, Chung-Yeon;Lee, Beom-Jin;On, Kyoung-Woon;Ha, Jung-Woo;Kim, Hong-Il;Zhang, Byoung-Tak
    • KIISE Transactions on Computing Practices
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    • v.21 no.1
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    • pp.64-69
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    • 2015
  • Place awareness is an essential for location-based services that are widely provided to smartphone users. However, traditional GPS-based methods are only valid outdoors where the GPS signal is strong and also require symbolic place information of the physical location. In this paper, environmental sounds and images are used to recognize important aspects of each place. The proposed method extracts feature vectors from visual, auditory and location data recorded by a smartphone with built-in camera, microphone and GPS sensors modules. The heterogeneous feature vectors were then learned by an ensemble learning method that learns each group of feature vectors for each classifier respectively and votes to produce the highest weighted result. The proposed method is evaluated for place recognition using a data group of 3000 samples in six places and the experimental results show a remarkably improved recognition accuracy when using all kinds of sensory data comparing to results using data from a single sensor or audio-visual integrated data only.

Construction of Internet Marine GIS through Development of Ship-Navigation System Based Precise Coordinate Analysis of GPS (정밀 GPS 좌표해석기반의 선박항법시스템 개발을 통한 인터넷 해양지리정보체계의 구축)

  • Kang, Ho-Yun;Chang, Yong-Ku;Kang, In-Joon
    • 한국지형공간정보학회:학술대회논문집
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    • 2002.11a
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    • pp.43-50
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    • 2002
  • 우리나라의 GIS 구축을 육상과 해상으로 나누어 볼 때 육상부분은 국가지리정보체계사업에 의해 대도심지 중심으로 거의 구축이 완료된 상태이다. 그리나, 해상부분에 있어서의 GIS 구축은 해양수산부가 중심이 되어 구축중이나 아직 지리정보와 속성정보의 정의와 초기구축단계에 있는 실정이다. 지리정보체계는 보다 효율적인 활용방안을 위해 GPS와 연결되어 항법 및 위치추적시스템과 연결되어 그 파급효과를 극대화시키는 연구가 많이 이루어지고 있다. GPS는 정확도면을 기준으로 볼 때 항법용과 정밀측량용으로 나누어진다. 현재는 GPS 기술이 상당히 발전하여 저가격의 정밀측량용 GPS 장비가 소개되고 있지만, 아직은 그 비용면에서 사용자가 원하는 정도의 저가격은 되지 못하고 있는 실정이다. 따라서, 자동차나 선박항해를 위해 사장되는 GPS 장비는 저가격의 항법용 GPS 장비가 현재 많이 사용되고 있다. 본 연구는 항법용의 저가격의 GPS 장비를 이용하여 해양부분에 있어서 정밀 선박항법 및 위치추적시스템으로 활용하기 위해 측지학적인 좌표해석을 기본으로 한 선박항법시스템을 구축하는 것이다. 또한, 본 연구를 통하여 각자의 선박항법과 더불어 관리국에서 많은 선박을 관리하기 위한 인터넷 GIS 구축에 대한 필요성을 게시하고자 한다.

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Design and Testing of integrated MEMS GPS/AHRS navigation system (MEMS 센서를 이용한 GPS/AHRS 결합 항법 시스템 설계 및 평가)

  • Hong, Jin-Seok;Kim, Seong-Jung;Jeong, Hak-Yeong;Lee, Hyeon-Cheol
    • 한국항공운항학회:학술대회논문집
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    • 2004.11a
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    • pp.302-307
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    • 2004
  • 무인 항공기는 지상 조종 또는 자동 비행으로 원격제어, 각종 정찰, 수송, 및 공격 등의 다양한 임무를 수행할 수 있는 비행체 및 이를 포함한 시스템을 의미한다. 무인기의 자율 운항을 위해서는 위치, 속도 및 자세 등의 항법 정보를 제공하는 항법 시스템이 반드시 필요하며 크기가 작은 무인기를 위해서는 탑재체의 중량이 적은 항법 시스템이 반드시 필요하다. 최근에는 반도체 MEMS 기술을 이용한 저가형 관성 센서들이 많이 개발 되고 있으며 이를 이용한 소형, 저전력, 고정밀 항법 시스템들이 많이 연구 개발되고 있다. GPS/AHRS 결합 시스템은 자세각, 각속도, 가속도 정보 및 GPS를 이용한 위치, 슥도 정보 제공이 가능한 시스템으로 비행체의 자율비행을 위한 정보 제공이 가능한 시스템이다. 본 논문에서는 MEMS 센서를 기반으로한 GPS/AHRS 결합 항법 시스템 설계하고 차량을 이용하여 성능을 평가한 결과를 보여준다.

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Development of geoData Aquisition System for Panoramic Image Contents Service based on Location (위치기반 파노라마 영상 콘텐츠 서비스를 위한 geoData 취득 및 처리시스템 개발)

  • Cho, Hyeon-Koo;Lee, Hyung
    • The Journal of the Korea Contents Association
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    • v.11 no.1
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    • pp.438-447
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    • 2011
  • geoContents have been closely related with personal life since the Google Earth and Street View by Google and the Road View by Daum were introduced. So, Location-based content, which is referred to geoContents, involving geometric spacial information and location-based image information is a sharp rise in demand. A mobile mapping system used in the area of map upgrade and road facility management has been having difficulties in satisfying the demand in the cost and time for obtaining these kinds of contents. This paper addresses geoData acquisition and processing system for producing panoramic images. The system consists of 3 devices: the first device is 3 GPS receivers for acquiring location information which is including position, attitude, orientation, and time. The second is 6 cameras for image information. And the last is to synchronize the both data. The geoData acquired by the proposed system and the method for authoring geoContents which are referred to a panoramic image with position, altitude, and orientation will be used as an effective way for establishing the various location-based content and providing them service area.