• Title/Summary/Keyword: GOLF

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A Study on the Golf Score Management System (골프 스코어 관리 시스템에 관한 연구)

  • 민용식;오삼권
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.3 no.1
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    • pp.5-9
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    • 2002
  • The paper describes a golf score management system that aids golfers in improving their abilities of playing golf. The main purpose of this system is to help golfers manage their golf scores in a more systematic way. The system consists of three main modules. a golf course management module, a golf score management module, and a golf course creation module. With this system. golfers can not only record their scores but also perform a scientific analysis. Through the results obtained from the analysis, golfers can identify and fix their weak points so that they can improve their playing abilities.

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On dynamic flight response of golf ball containing nanoparticles for improving quality

  • Yuwei Du;Guowen Ai;M. Kaffash
    • Advances in nano research
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    • v.15 no.6
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    • pp.579-585
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    • 2023
  • This research delves into the intricate dynamics of the flight response exhibited by a golf ball that incorporates nanoparticles with the goal of enhancing its overall quality. The golf ball is meticulously modeled utilizing beam elements, and the impact of nanoparticles is intricately captured through the application of the Halpin-Tsai theory. Employing a numerical solution, the study thoroughly explores the flight response of the golf ball, taking into account the nuanced effects of the embedded nanoparticles. By scrutinizing the aerodynamic characteristics through advanced simulations, this investigation aims to provide valuable insights that could potentially revolutionize the design and performance of golf equipment, offering a pathway towards superior quality and enhanced functionality in the realm of golf ball technology. Results show that increase in the volume percent of nanoparticles, improves the flight response of the golf ball.

A Study on Realistic Interface Elements for Improving the Flow in Screen Golf (스크린골프의 몰입 향상을 위한 실감 인터페이스 요소 연구)

  • Doo, Kyungil
    • Journal of Industrial Convergence
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    • v.19 no.1
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    • pp.71-77
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    • 2021
  • Screen Golf provides a more realistic interface to users by implementing sophisticated sensors and 3D graphics so that they can play golf in an environment almost identical to the actual golf course, to provide a sense of reality that goes beyond simply enjoying golf indoors. In addition, users who experienced this interface environment showed a tendency to feel the fun of golf more and become more immersed in golf. Therefore, it is most important to provide an effective realistic interface in screen golf. In this study, the meaning of screen golf as a tangible sport and various interface elements embodied in screen golf were summarized. Also the factors that enable users to feel reality and fun of actual golf to make users more immersed in screen golf were identified. For this, interface elements based on sensory elements were arranged in terms of visual, auditory, and tactile sense, and improvement plans and directions for providing effective sensory interfaces for screen golf were suggested through user FGI, targeting regular customers of Golfzone and KakaoVX screen golf, and in-depth interviews with experts. As a result of the analysis, it was confirmed that the course information including the yardage and the play situation-directed graphic are elements that make immersion in the visual aspect. In terms of tactile aspect, the fact that users actually use golf equipment, as well as the sense of existence of a physical interface that embodies various course environments and course setting appeared to be an important factor. In particular, in the auditory aspect, it was confirmed that providing customized services for each user through AI caddy implemented to resemble a actual caddy is the most effective way to immerse users in screen golf with greater fun and realism.

Effects of real-time feedback training on weight shifting during golf swinging on golf performance in amateur golfers

  • Hwang, Ji-Hyun;Choi, Ho-Suk;Shin, Won-Seob
    • Physical Therapy Rehabilitation Science
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    • v.6 no.4
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    • pp.189-195
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    • 2017
  • Objective: The purpose of this study was to examine the effects of real-time visual feedback weight shift training during golf swinging on golf performance. Design: Repeated-measures crossover design. Methods: Twenty-sixth amateur golfers were enrolled and randomly divided into two groups: The golf swing training with real-time feedback on weight shift (experimental group) swing training on the Wii balance board (WBB) by viewing the center of pressure (COP) trajectory on the WBB. All participants were assigned to the experimental group and the control group. The general golf swing training group (control group) performed on the ground. The golf performance was measured using a high-speed 3-dimensional camera sensor which analyses the shot distance, ball velocity, vertical launch angle, horizontal launch angle, back spin velocity and side spin velocity. The COP trajectory was assessed during 10 practice sessions and the mean was used. The golf performance measurement was repeated three times and its mean value was used. The assessment and training were performed at 24-hour intervals. Results: After training sessions, the change in shot distance, ball velocity, and horizontal launch angle pre- and post-training were significantly different when using the driver and iron clubs in the experimental group (p<0.05). The interaction time${\times}$group and time${\times}$club were not significant for all variables. Conclusions: In this study, real-time feedback training using real-time feedback on weight shifting improves golf shot distance and accuracy, which will be effective in increasing golf performance. In addition, it can be used as an index for golf player ability.

Analysis of the Muscular Force on the Swing Using Soft Golf Club (소프트 골프 클럽을 이용한 스윙 시 근력 분석)

  • Kim K.;Choi H.Y.;Eun H.I.;Lee S.C.;No B.H.;Kwon T.K.;Hong C.U.;Kim N.G.
    • Proceedings of the Korean Society of Precision Engineering Conference
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    • 2005.06a
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    • pp.903-906
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    • 2005
  • The purpose of this study was to analyze the muscular force of swing using the soft golf club in comparison with the muscular force of swing using normal golf club. The subject was normal adult (twenties) and performed swing motion using normal and soft golf club. And then we compared muscular power soft golf club with normal golf club of the subject. The muscular power of the subject was measured by MP 100(BIOPAC Systems, Inc.). For the analysis of muscular power of swing using soft golf club, we measured EMG(Electromyography) of the subject. The position of muscle was deltoid, latissimus dorsi, external oblique and rectus abdominis of the upper limbs and rectus femoris, biceps femoris, gastrocnemius and soleus of the lower limbs. The result of experiment, muscle pattern of swing using soft golf club was similar to pattern of swing using normal golf club and muscular power of subjects using the soft golf was smaller than normal golf.

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Golf Factor and Purchase Tendencies According to Golfer's Demographic Characteristics (골퍼의 인구통계적 특성에 따른 골프변인과 구매성향)

  • Kim, Ju-Ae;Jang, Jeong-Ah
    • Journal of the Korean Society of Fashion and Beauty
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    • v.4 no.1 s.7
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    • pp.42-50
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    • 2006
  • This study used the questionnaire method to find out the golf factor comparison and purchase inclination according the golfers' demographic characteristics. The golf factor comparison according to the Gyeongnam golfers' demographic characteristics was performed with cross analysis and $X^2$ verification, the purchase inclination with T verification and analysis of variance. And the Golfs' factor relation according to total income was performed with cross analysis and $x^2-test$. The golfers' demographic characteristics showed a significant difference in gender, educational background and occupations. The participation purposes of playing golf for men were as a hobby, relations and business. And the participation purposes of playing golf for women were as a hobby and health. The higher age was, the more the golf career was for both men and women. In the factor of marital status, unmarried people play for a hobby and married people play for better relations and business. In the factor of gross income, male golfers varied in the gold career and monthly playing times. Female golfers varied in the golf career. Regardless of gender, the higher the income was, the more the golf career was. In the comparison of buy behavior according to the golfers' demographic characteristics, male golfers showed a significant difference in ostentation and fashion according to the monthly purchase of golf-wear. The group that spends more on the monthly purchase of golf wear was higher than the group that spends less on the monthly purchase of golf wear. Unmarried golfers showed more ostentation tendency that married golfers.

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A Visual Detecting System for The Rotation Axis of Golf Ball (영상 기반 회전 골프공 무게중심 검출 시스템)

  • Hyun, Woong-Keun
    • The Journal of the Korea institute of electronic communication sciences
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    • v.14 no.2
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    • pp.411-416
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    • 2019
  • In this paper, we describe a measurement system based on vision for detecting the rotation axis of dimpled golf ball. Some golf balls have wrong rotation axis owing to bad production and scratch. A flying golf ball makes sliced or curved motion mainly to owing the wrong rotation axis of golf ball. Dimples of golf ball make a golf ball higher and more straight flying. When we hit a golf ball by driver or iron club, the dimpled ball flies straight and rotates as well. While the ball flying, the rotating axis of the ball convergence. And this makes the ball motion curved. If we hit a golf ball in direction of the rotation axis, the flying ball makes straight motion. In this paper, we develop a control system to detect convergence axis and time of flying golf ball based on vision system. To show validity of the developed system, We experimented several case for dimpled golf balls.

Analysis of Muscular Activity for the Swing Motion Using Soft Golf (소프트 골프를 이용한 스웡 시 근육 사용도 분석)

  • Kim K.;Kim Y.Y.;No B.H.;Kwon T.K.;Hong C.U.;Kim N.G.
    • Proceedings of the Korean Society of Precision Engineering Conference
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    • 2005.10a
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    • pp.522-525
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    • 2005
  • The purpose of this study was to analyze the pattern of muscle usage during swing motion with a soft golf club in comparison with that with a normal golf club. The subjects were normal healthy young adults. The subjects performed swing motion using normal and soft golf clubs in turn. Then, we compared and analyzed the muscular activities for the two cases. The muscular activities of the subject was measured using MP100(BIOPAC Systems, Inc.). For the analysis of muscular activities, we measured EMG(Electromyography) of the subjects during swing motion. The muscles analyzed were deltoid, latissimus dorsi, external oblique, and rectus abdominis of the upper limbs and rectus femoris, biceps femoris, gastrocnemius, and soleus of the lower limbs. The result of the experiment showed that the pattern of muscle usage with soft golf club was similar to that with a normal golf club but the muscular activities with the soft golf was smaller than that with the normal golf club.

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Development of golf robot as entertainment using AVR Technology (AVR 기술을 활용한 엔터테인먼트용 골프로봇 개발)

  • Kim, Byoung-Soo;Oh, Kwan-Taek;Park, Young-Ho
    • Proceedings of the Korea Contents Association Conference
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    • 2006.11a
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    • pp.344-347
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    • 2006
  • Robot has been developed as something to help human beings, and robot will be very important field as an entertainment. This paper intends to contribute to developing golf robot for entertainment using AVR technology. It is believed that the entertaining robot giving a pleasure to human beings has good prospects for the rapid growth along with other robot industry. Golf robot developed in this paper has been developed for entertainment and has a similar sense in comparison with the real golf. This golf robot is represented in the way of putting the ball in the hall by hitting the ball just like the actual golf game and putting through making robot come close to the ball with the putting robot. This golf robot can play a game with several people like the acture golf if many putting robots can be used. It is, therefore considered that the development of golf robots for entertainment using AVR has a high value of the golf robot as an entertainer on the ground that it can play a real golf.

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Golf Clothing Norms and Golf Wear Stylistic Expressions -Centered on Golfers in 20·30s- (골프 복식규범과 골프웨어 스타일 표현 -20·30대 골퍼를 중심으로-)

  • Kim, Koh Woon;Ha, Jisoo
    • Journal of the Korean Society of Clothing and Textiles
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    • v.40 no.6
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    • pp.1134-1149
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    • 2016
  • This study identified domestic and foreign golf clothing norms and extended recognition and attitude on golf clothing norms expressed in a golf wear style for golfer groups in their 20s-30s. Domestic golf clothing norms were derived from a theoretical research and case study; subsequently, golfers in their 20s-30s were classified into 4 groups. In-depth interviews were conducted using a serious leisure concept to analyze attitudes and stylistic expressions. Domestic golf clothing norms derived from stipulated and implicit norms varied as a type and situation of a golf course, gender of the golfer, and domestic golfers in their 20s-30s perceived such a point. For golfers in their 20s-30s, attitudes on golf clothing norms and their stylistic expressions showed differences according to gender and leisure type. As for gender characteristics, female golfers focused on 'look prettier' in stylistic expressions through experiences with a double-standard clothing norm; however, male golfers showed strict application and observance of a clothing norm in stylistic expressions compared to female golfers. However, male golfer groups in their 20s-30s as 'casual leisure participants' and those as 'serious leisure participants' showed differences becuase the former showed a tendency to observe clothing norms from other viewpoints and evaluations and the latter showed off their abilities and careers as a means of distinction. As for characteristic of stylistic expressions according to a leisure type, golfers in their 20s-30s showed distinction as serious leisure participants through forming new and independent clothing norms. Research findings are expected to provide an opportunity to reconsidering the influence of clothing norms in young people who have a strong tendency to express clothing style as a means to pursue individuality and taste.