• Title/Summary/Keyword: GL-I

Search Result 117, Processing Time 0.024 seconds

An Anticoagulant Polysaccharide Isolated from Ganoderma lucidum (한국산 영지버섯에서 분리된 항응고성 다당)

  • 나경수;이별나;이현순;권미향
    • The Korean Journal of Food And Nutrition
    • /
    • v.10 no.3
    • /
    • pp.375-381
    • /
    • 1997
  • The anticoagulant polysaccharide was screened from the ediable mushrooms. Among them, alkali extract of Ganoderma lucidum showed the highest activity in aPTT. A crude polysaccharide fraction (GL-I) was prepared from the 1N NaOH solution extract of Ganoderma lucidum followed by methanol-reflux, precipitation with ethanol, dialysis and lyophilization. GL-I inhibited the intrinsic pathway in blood coagulation pathway and exhibited concentration dependent anticoagulation effects. The anticoagulant activity of GL-I was decreased greatly by periodate oxidation, but was not changed by pronase digestion. These suggest that carbohydrate moiety may be related to the anticoagulant activity. GL-I consisted of glucose, galactose, fucose, xylose, mannose, arabinose in a molar ratio of 19.3:3.0:2.3:1.3:1.0:0.3. GL-I was partially purified on the DEAE-Toyopearl 650C(GL-IalongrightarrowGL-If) and on the Sephadex G-100(GL-Ic-ilongrightarrowGL-Ic-II).

  • PDF

MPEG-I RVS Software Speed-up for Real-time Application (실시간 렌더링을 위한 MPEG-I RVS 가속화 기법)

  • Ahn, Heejune;Lee, Myeong-jin
    • Journal of Broadcast Engineering
    • /
    • v.25 no.5
    • /
    • pp.655-664
    • /
    • 2020
  • Free viewpoint image synthesis technology is one of the important technologies in the MPEG-I (Immersive) standard. RVS (Reference View Synthesizer) developed by MPEG-I and in use in MPEG group is a DIBR (Depth Information-Based Rendering) program that generates an image at a virtual (intermediate) viewpoint from multiple viewpoints' inputs. RVS uses the mesh surface method based on computer graphics, and outperforms the pixel-based ones by 2.5dB or more compared to the previous pixel method. Even though its OpenGL version provides 10 times speed up over the non OpenGL based one, it still shows a non-real-time processing speed, i.e., 0.75 fps on the two 2k resolution input images. In this paper, we analyze the internal of RVS implementation and modify its structure, achieving 34 times speed up, therefore, real-time performance (22-26 fps), through the 3 key improvements: 1) the reuse of OpenGL buffers and texture objects 2) the parallelization of file I/O and OpenGL execution 3) the parallelization of GPU shader program and buffer transfer.

The Extract of the Glycyrrhizin from Glycyrrhizae Radix and Antibacterial Activity of the Treated Fabrics (감초로 부터 글리시리진의 추출 및 직물의 항균성)

  • Lee, Young-Sook;Jang, Jeong-Dae
    • Fashion & Textile Research Journal
    • /
    • v.15 no.2
    • /
    • pp.286-293
    • /
    • 2013
  • This study investigates the attachment of glycyrrhizin to fabric using an X-ray photoelectron spectrophotometer( XPS). XPS spectra analysis showed that carbon content on treated fabrics with 0.2% glycyrrhizin increased to 2.699% for silk, 2.829% for nylon, 1.505% for cotton, respectively. The results show that glycyrrhizin is absorbed on treated fabrics. The glycyrrhizin extraction method makes radix glycyrrhizae powder 10g treat the first and the second treatment with ethanol, remove impurities on $75^{\circ}C$; subsequently, it is treated for 10 hours with ethanol 75% on $85^{\circ}C$ and lyophilizated. As the result, glycyrrhizin is extracted 1.7g in GL-I, 1.1 g in GL-II. As the result of abstracting glycyrrhizin with two methods, pure glycyrrhizin was abstracted 45.9% in GL-I, 74.9% in GL-II. GL-I, GL-II; in addition, glycyrrhizin( Japan) on TLC plate was separated in Rf 0.6. By GL-II extract method, this experiment obtained glycyrrhizin 15 g treated in a bath ratio set to 1: 100. Silk fabric was treated at $80^{\circ}C$, 60 min. in, nylon fabric $10^{\circ}C$, 70 min., and cotton fabric $30^{\circ}C$, 80 min.; subsequently, silk, nylon, cotton fabrics showed a 99.9% antibacterial activity for Staphylococcus aureus and Klebsiella pneumoniae.

Effect of nutrient composition in a mixed meal on the postprandial glycemic response in healthy people: a preliminary study

  • Kim, Jiyoung S.;Nam, Kisun;Chung, Sang-Jin
    • Nutrition Research and Practice
    • /
    • v.13 no.2
    • /
    • pp.126-133
    • /
    • 2019
  • BACKGROUND/OBJECTIVES: The glycemic index (GI) is a measure of the postprandial glucose response (PPGR) to food items, and glycemic load (GL) is a measure of the PPGR to the diet. For those who need to maintain a healthy diet, it is beneficial to regulate appropriate levels of blood glucose. In reality, what influences the meal GI or GL depends on the macronutrient composition and the physical chemistry reactions in vivo. Thus, we investigated whether different macronutrients in a meal significantly affect the PPGR and the validity of calculated GI and GL values for mixed meals. SUBJECTS/METHODS: 12 healthy subjects (6 male, 6 female) were recruited at a campus setting, and subjects consumed a total of 6 test meals one by one, each morning between 8:00 and 8:30 am after 12 h of fasting. PPGR was measured after each consumed meal and serial finger pricks were performed at indicated times. Test meals included 1) 68 g oral glucose, 2) 210 g rice, 3) rice plus 170 g egg white (RE), 4) rice plus 200 g bean sprouts (RS), 5) rice plus 10 g oil (RO), and 6) rice plus, egg white, bean sprouts, and oil (RESO). The incremental area under the curve (iAUC) was calculated to assess the PPGR. Mixed meal GI and GL values were calculated based on the nutrients the subjects consumed in each of the test meals. RESULTS: The iAUC for all meals containing two macronutrients (RS, RO, or RE) were not significantly different from the rice iAUC, whereas, the RESO iAUC ($2,237.5{\pm}264.9$) was significantly lower (P < 0.05). The RESO meal's calculated GI and GL values were different from the actual GI and GL values measured from the study subjects (P < 0.05). CONCLUSIONS: The mixed meal containing three macronutrients (RESO) decreased the PPGR in healthy individuals, leading to significantly lower actual GI and GL values than those derived by nutrient-based calculations. Thus, consuming various macronutrient containing meals is beneficial in regulating PPGR.

Animation of Snowy Scenery Using Texture Mapping and Particle Systems (텍스쳐 매핑과 파티클 시스템을 이용한 눈 내리는 전경의 애니메이션)

  • Lee, Sang-Rak
    • Journal of Korea Game Society
    • /
    • v.3 no.1
    • /
    • pp.3-9
    • /
    • 2003
  • This paper deals with animation of snowy scenery using texture mapping and particle system. Two different OpenGL programs were prepared and compared for implementation and evaluation of their performance. One used glPointSize(), and the other used glut SoildSphere(). Result of implementation revealed that the first was faster than the second. So the first is considered to be more useful for the slow PC. In relation to the first method, I found that control of shape of snow flake conflicts with that of color. Fortunately, I found out an esoteric method which handles the back ground image for scene that is used in texture mapping, I present that method.

  • PDF

OpenGL ES 1.1 Implementation Using OpenGL (OpenGL을 이용한 OpenGL ES 1.1 구현)

  • Lee, Hwan-Yong;Baek, Nak-Hoon
    • The KIPS Transactions:PartA
    • /
    • v.16A no.3
    • /
    • pp.159-168
    • /
    • 2009
  • In this paper, we present an efficient way of implementing OpenGL ES 1.1 standard for the environments with hardware-supported OpenGL API, such as desktop PCs. Although OpenGL ES was started from the existing OpenGL features, it becomes a new three-dimensional graphics library customized for embedded systems through introducing fixed-point arithmetic operations, buffer management with fixed-point data type supports, completely new texture mapping functionalities and others. Currently, it is the official three dimensional graphics library for Google Android, Apple iPhone, PlayStation3, etc. In this paper, we achieved improvements on the arithmetic operations for the fixed-point number representation, which is the most characteristic data type for OpenGL ES. For the conversion of fixed-point data types to the floating-point number representations for the underlying OpenGL, we show the way of efficient conversion processes even with satisfying OpenGL ES standard requirements. We also introduced a simple memory management scheme to mange the converted data for the buffer containing fixed-point numbers. In the case of texture processing, the requirements in both standards are quite different and thus we used completely new software-implementations. Our final implementation result of OpenGL ES library provides all of over than 200 functions in OpenGL ES 1.1 standard and completely passed its conformance test, to show its compliance with the standard. From the efficiency viewpoint, we measured its execution times for several OpenGL ES-specific application programs and achieved at most 33.147 times improvements, to become the fastest one among the OpenGL ES implementations in the same category.

A Study on the Education of 5GL Program Tool at College (대학에서 국산 5세대 프로그램 저작도구의 교육에 대한 연구)

  • Park Daewoo
    • Journal of the Korea Society of Computer and Information
    • /
    • v.9 no.4 s.32
    • /
    • pp.41-48
    • /
    • 2004
  • At Ubiquitous ages I am teaching of the Fifth Generation Languages Program Tool which was producted by Korea at college, and it develop software program for Internet Electronic Commerce Information. In this paper I have researched the problems from education in Operating System and the Use of Tool that Korean 5GL Program Tool was better than Foreign Program Tool on functions and peculiarity, merits and demerits. I have a research and analysis of students response about the Using of Tool, Coding(Script), Application Programming in college education whose have had existing Foreign Tool. Also. I propose that the alternative plans which analyze out opinions from teaching professors and program developers.

  • PDF

GLn- DECOMPOSITION OF THE SCHUR COMPLEX Sr2 φ)

  • Choi, Eun J.;Kim, Young H.;Ko, Hyoung J.;Won, Seoung J.
    • Bulletin of the Korean Mathematical Society
    • /
    • v.40 no.1
    • /
    • pp.29-51
    • /
    • 2003
  • In this paper we construct a natural filtration associated to the plethysm $S_{r}(\wedge^2 \varphi)$ over arbitrary commutative ring R. Let $\phi$ : G longrightarrow F be a morphism of finite free R-modules. We construct the natural filtration of $S_{r}(\wedge^2 \varphi)$ as a $GL(F){\times}GL(G)$- complex such that its associated graded complex is ${\Sigma}_{{\lambda}{\in}{\Omega}_{\gamma}}=L_{2{\lambda}{\varphi}$, where ${{\Omega}_{\gamma}}^{-}$ is a set of partitions such that $│\wedge│\;=;{\gamma}\;and\;2{\wedge}$ is a partition of which i-th term is $2{\wedge}_{i}$. Specializing our result, we obtain the filtrations of $S_{r}(\wedge^2 F)\;and\;D_{r}(D_2G).

PSEUDO-UNIVERSAL SPACES OF VECTOR BUNDLES

  • SOHN, KYU-HYUN
    • Honam Mathematical Journal
    • /
    • v.3 no.1
    • /
    • pp.41-60
    • /
    • 1981
  • 다양체(多樣體)의 연구(硏究)에서 벡터속(束)의 개념(慨念)은 불가결(不可缺)하며 벡터속(束)의 연구(硏究)에는 엽층구조(葉層構造)의 연구(硏究)가 중요(重要)하다. 본(本) 논문(論文)은 권(圈) $\varrho$(M)의 응사보편공간(凝似普遍空間)에 관한 연구(硏究)(정리(定理) 4.8)로서 R. Bott의 엽층구조(葉層構造)에 관한 연구(硏究)([1])에서 착상(着想)된 것이다. 제이(第二), 삼절(三節)은 제사절(第四節)을 위한 준비(準備)로서, 제이절(第二節)에서는 벡터속(束)및 접속(接續)에 관한 성질(性質)을 논하고, 제삼절(第三節)에서는 위상권(位相圈), 층(層), 엽층구조(葉層構造) 및 $\Gamma_{q}$-cocycle 등에 관한 성질(性質)(명제(命題) 3.5, 3.7과 3.11)을 밝히고, 위상권(位相圈)의 구체적(具體的)인 예(例)(예(例)3.2, 3.3과 3.12)를 들었다. 제사절(第四節)에서는 $GL_{q}-cocycle$, 위상권(位相圈) $GL_{q}$, 집합(集合) $I_{so}(M_{k},\;GL_{q})$, $H^{1}(M_{k},\;GL_{q})$, $I_{so}(\varrho(M))$ 및 응사보편공간(凝似普遍空間)을 정의(定義)하고, 주정리(主定理) 4.8의 증명(證明)에 필요(必要)한 명제(命題)를 몇 개 기술(記述)하였다(명제(命題) 4.2, 4.5와 보제(補題) 4.9).

  • PDF

Software Size Estimation Model for 4GL System (4GL 시스템에 대한 소프트웨어 크기 추정 모델)

  • Yoon, Myoung-Young
    • Proceedings of the Korea Society for Industrial Systems Conference
    • /
    • 1999.05a
    • /
    • pp.97-105
    • /
    • 1999
  • An important task for any software project manager is to be able to predict and control project size. Unfortunately, there is comparatively little work that deals with the problem of building estimation methods for software size in fourth-generation languages systems. In this paper, we propose a new estimation method for estimating for software size based on minimum relative error(MRE) criterion. The characteristic of the proposed method is insensitive to the extreme values of the observed measures which can be obtained early in the development life cycle. In order to verify the performance of the proposed estimation method for software size in terms of both quality of fit and predictive quality, the experiments has been conducted for the dataset I and II, respectively. For the data set I and II, our proposed estimation method was shown to be superior to the traditional method LS and RLS in terms of both the quality of fit and predictive quality when applied to data obtained from actual software development projects.

  • PDF